Artur "ekhart" Dębkowski

- indie game development: design, graphics, music 
- functional programming, Lisp languages 
- productivity, lifehacking 
- game engines 
- robots & machine learning 
- hacking

Lead Game Programmer @ Unseen Silence | Lecturer @ Warsaw Film School
Blogger @ ekhart.pl | Freelancer | former Game Developer @ Vile Monarch
Warsaw, Poland

Experience

Lead Game Programmer @ Unseen Silence, Oct 2020 - Present

Fully remotely bringing Terror to the world

Royal Code Sensei @ Vile Monarch, May 2017 - Sep 2020

- Growing Up (mainly DevOps)
Nintendo Switch games ports:

- Oh...Sir!! The Insult Simulator

- Oh...Sir! The Hollywood Roast
- Crush Your Enemies!

Freelancer, Jul 2017 - Present

- poker table setup (Arcadia Unity, Emacs, Clojure, Git)

- Unity 3D and CATT Walker (Unity, C++, C#, Visual Studio)

- webmaster: library, migok and much more

Blogger, Mar 2017 - Present

- one of top 25 finalist of Get Noticed 2017 competition

Skills

- technologies: 

.NET, ASP.NET MVC, WebForms, WCF, WPF, MVVM, XAML, WinForms Entity Framework, NHibernate, ADO.NET, SQL, LINQ, XML, JSON C#, JavaScript (jQuery, Knockout.js, Angular.js, AJAX), HTML5, CSS3 (Bootstrap, less) Java (Android), Objective-C (iOS), Python, Ruby, C/C++, Clojure, PHP, Haskell, F# 

- tools: 

- IDE: Visual Studio, IntelliJ (Android Studio, Pycharm, WebStrom), Eclipse, NetBeans, XCode SQL Server Management Studio, Unity3D

- control version: GIT, SVN, TFS

- CMS: Wordpress, Joomla, Orchard, Umbraco

- systems: Windows, Linux, OS X 

- Google Docs, MS Office, LibreOffice 

- graphics programs: PhotoShop, GIMP 

- work in Scrum, knowledge of design patterns, TDD, OOP, FP, clean code, SOLID, UML


I hereby give consent for my personal data included in my application to be processed for the purposes of the recruitment process under the Personal Data Protection Act as of 29 August 1997, consolidated text: Journal of Laws 2016, item 922 as amended.

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