Jamie Hsieh

Virtual Reality Engineer |
Unreal Engine | Technical Artist | Stereo VR Compositor


My name is Jamie. I am a virtual reality developer.

Main strengths include the ability to quickly master new software and technology, optimize current workflow with expandable prototypes and design VR experiences with VR-specific UX.

Collaborative, considerate, and supportive working style with RD spirit and problem-solving skills.



  Unreal Engine


  Visual Studio

  After Effects

  Premium Pro



- 2022 NewImages Festival - Special Mention Award

- 2022 Bifan Beyond Reality selected

- 2022 Cannes XR selected

- 2021 Kaohsiung Film Festival


6DOF 3D animation immersive experience

Lead Engineer

- Cooperate with Blender animators and provide technical support
- Level design
- Manage outsourced lighting artists
- Export HD and 360 video for related co-workers, musicians and director to review due to COVID measures
- Integrate a third party plugin, Fmod Audio, into Unreal for music, OS, sound effects and footsteps
- Profile and optimize diversely to reach the desired benchmark


Unreal Engineer  •  Funique VR Studio

06 2022 - 11 2020
-  Lead Engineer and Technical manager of RedTail_VR
- Research and develop for rendering 360 stereo images and videos
- Coordinate with director, producer, artist and musicians.

360/180 Stereo Movie Post Production Artist  •  Funique VR Studio

08 2018 - 12 2020
- Compositing, stitching, cleaning and stereoscopy of 360/180 3D images
- Research, develop and prototype a better overall compositing pipeline
- Involved in the process of recruitment
- Creating training materials
- Solve software technical issues 

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