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林依依
Technical Artist
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林依依

Technical Artist
A passionate Virtual Production Technical Artist based in Taipei, Taiwan. I have a strong interest for exploring possibilities of Virtual Production/XR(Extended Reality), optimizing pipeline/workflow, along with solid capabilities of on-set technical operation, solving issues, and working closely with creative teams and filmmakers to transition their creative works into LED stage-ready contents. In addition, I am extremely enthusiastic about creating educational content, to share my own experience and knowledge of VP, and help people get into the field.
Freelance
Taipei National University of the Arts
台灣新北市

Professional Background

  • Situación actual
    Desempleado
  • Profession
    Creative Director
  • Fields
    Games
    Televisión y Producción Cinematográfica
  • Experiencia laboral
    De 4 a 6 años (2-4 años relevante)
  • Management
    I've had experience in managing 5-10 people
  • Skills
    Unreal Engine 4
    Blender ( 3D Modeling )
    Substance Painter
    Substance Designer
    Quixel Mixer
    Speedtree
    Cinema 4D
  • Languages
    English
    Fluido
  • Highest level of education

Job search preferences

  • Desired job type
    A tiempo completo
    Interesado en trabajar a distancia
  • Desired positions
    Technical Artist
  • Lugares de trabajo deseados
    Taipei City, Taiwan
    New Taipei City, Taiwan
  • Freelance
    Trabajador autónomo a tiempo parcial

Work Experience

3D場景美術

ago 2020 - Presente
在跨國獨立遊戲團隊中擔任場景美術,使用Unreal Engine製作場景。
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Head of Technology

jul 2022 - jun 2023
1 yr 0 mos
- Communication on with other departments to ensure smooth operations on LED stages during test phase and shooting - Tech Team management - Tech Lead of multiple ICVFX/XR(Extended Reality) projects, including commercials, music videos and online events - Project Lead, Evangelist and Lecturer of Virtual Production courses for filmmakers, helping industrial professionals get into the field of VP - Project Lead and Lecturer of internship programs - Newcomer training
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Technical Artist

jun 2021 - jun 2022
1 yr 1 mo
Taipei City, Taiwan
- On-Site ICVFX operation including camera tracking, camera calibration, technical troubleshooting, content element adjustments, etc. - Working closely with VAD to ensure contents maintain technical standards - Unreal environments optimization for ICVFX LED stages

視覺動畫師

jul 2017 - jul 2020
3 yrs 1 mo
1. 製作concept art、storyboard、3D動態等。 2. 使用Unreal Engine建造使用於VR中的3D環境等。

Education

Bachelor's degree Animation
2014 - 2017