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林依依
Technical Artist
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林依依

Technical Artist
A passionate Virtual Production Technical Artist based in Taipei, Taiwan. I have a strong interest for exploring possibilities of Virtual Production/XR(Extended Reality), optimizing pipeline/workflow, along with solid capabilities of on-set technical operation, solving issues, and working closely with creative teams and filmmakers to transition their creative works into LED stage-ready contents. In addition, I am extremely enthusiastic about creating educational content, to share my own experience and knowledge of VP, and help people get into the field.
Freelance
Taipei National University of the Arts
New Taipei City, Taiwan

Latar Belakang Profesional

  • Status sekarang
    Tidak bekerja
  • Profesi
    Creative Director
  • Bidang
    Permainan
    Televisi & Produksi Film
  • Pengalaman Kerja
    4-6 tahun (relevan 2-4 tahun)
  • Management
    Saya berpengalaman mengelola 5-10 orang
  • Skil
    Unreal Engine 4
    Blender ( 3D Modeling )
    Substance Painter
    Substance Designer
    Quixel Mixer
    Speedtree
    Cinema 4D
  • Bahasa
    English
    Fasih
  • Pendidikan tertinggi

Preferensi pencarian kerja

  • Jenis pekerjaan yang diinginkan
    Full-time
    Tertarik bekerja jarak jauh
  • Jabatan pekerjaan yang diinginkan
    Technical Artist
  • Lokasi pekerjaan yang diinginkan
    Taipei City, Taiwan
    New Taipei City, Taiwan
  • Bekerja lepas
    Pekerja lepas paruh waktu

Pengalaman Kerja

3D場景美術

08/2020 - Sekarang
在跨國獨立遊戲團隊中擔任場景美術,使用Unreal Engine製作場景。
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Head of Technology

07/2022 - 06/2023
1 yr 0 mos
- Communication on with other departments to ensure smooth operations on LED stages during test phase and shooting - Tech Team management - Tech Lead of multiple ICVFX/XR(Extended Reality) projects, including commercials, music videos and online events - Project Lead, Evangelist and Lecturer of Virtual Production courses for filmmakers, helping industrial professionals get into the field of VP - Project Lead and Lecturer of internship programs - Newcomer training
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Technical Artist

06/2021 - 06/2022
1 yr 1 mo
Taipei City, Taiwan
- On-Site ICVFX operation including camera tracking, camera calibration, technical troubleshooting, content element adjustments, etc. - Working closely with VAD to ensure contents maintain technical standards - Unreal environments optimization for ICVFX LED stages

視覺動畫師

07/2017 - 07/2020
3 yrs 1 mo
1. 製作concept art、storyboard、3D動態等。 2. 使用Unreal Engine建造使用於VR中的3D環境等。

Edukasi

Bachelor's degree Animation
2014 - 2017