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林依依
Technical Artist
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林依依

Technical Artist
A passionate Virtual Production Technical Artist based in Taipei, Taiwan. I have a strong interest for exploring possibilities of Virtual Production/XR(Extended Reality), optimizing pipeline/workflow, along with solid capabilities of on-set technical operation, solving issues, and working closely with creative teams and filmmakers to transition their creative works into LED stage-ready contents. In addition, I am extremely enthusiastic about creating educational content, to share my own experience and knowledge of VP, and help people get into the field.
Freelance
Taipei National University of the Arts
台灣新北市

職場能力評價

專業背景

  • 目前狀態
    待業中
  • 專業
    創意指導
  • 產業
    遊戲
    影視製作
  • 工作年資
    4 到 6 年 (2 到 4 年相關工作經驗)
  • 管理經歷
    我有管理 5~10 人的經驗
  • 技能
    Unreal Engine 4
    Blender ( 3D Modeling )
    Substance Painter
    Substance Designer
    Quixel Mixer
    Speedtree
    Cinema 4D
  • 語言能力
    English
    進階
  • 最高學歷

求職偏好

  • 預期工作模式
    全職
    對遠端工作有興趣
  • 希望獲得的職位
    Technical Artist
  • 期望的工作地點
    台灣台北市
    台灣新北市
  • 接案服務
    兼職接案者

工作經驗

3D場景美術

2020年8月 - 現在
在跨國獨立遊戲團隊中擔任場景美術,使用Unreal Engine製作場景。
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Head of Technology

2022年7月 - 2023年6月
1 年 0 個月
- Communication on with other departments to ensure smooth operations on LED stages during test phase and shooting - Tech Team management - Tech Lead of multiple ICVFX/XR(Extended Reality) projects, including commercials, music videos and online events - Project Lead, Evangelist and Lecturer of Virtual Production courses for filmmakers, helping industrial professionals get into the field of VP - Project Lead and Lecturer of internship programs - Newcomer training
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Technical Artist

2021年6月 - 2022年6月
1 年 1 個月
台灣台北市
- On-Site ICVFX operation including camera tracking, camera calibration, technical troubleshooting, content element adjustments, etc. - Working closely with VAD to ensure contents maintain technical standards - Unreal environments optimization for ICVFX LED stages

視覺動畫師

2017年7月 - 2020年7月
3 年 1 個月
1. 製作concept art、storyboard、3D動態等。 2. 使用Unreal Engine建造使用於VR中的3D環境等。

學歷

Bachelor's degree Animation
2014 - 2017