roles:
- programmer (architecture, gameplay, custom tools, refactoring, optimization)
- mentor (code review, sharing knowledge with team via presentations, writing documentation)
- build engineer (devops - all kind tools automation and integrations, configuration)
projects:
- Growing Up (mainly DevOps)
- Weedcraft Inc
- TBA project
Nintendo Switch games ports:
- Oh...Sir!! The Insult Simulator
- Oh...Sir! The Hollywood Roast
- Crush Your Enemies!
tools:
Unity 3D
C#, Python, JavaScript, Batch scripts, Clojure, F#
Visual Studio 2019 (Resharper), JetBrains Rider, Visual Studio Code, Sublime Text
SVN, Git
YouTrack, Trello, Axosoft
TeamCity, Jenkins
JetBrains Hub, UpSource
Google Drive, Google Apps Script
Slack, Discord
TeamViewer, VirtualBox