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Artur "ekhart" Dębkowski
Lead Game Programmer @ Unseen Silence
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Artur "ekhart" Dębkowski

Lead Game Programmer @ Unseen Silence
- indie game development - functional programming, Lisp languages - productivity, lifehacking - game engines - robots & machine learning - hacking
Unseen Silence
Game Dev School
Warszawa, Poland

Professional Background

  • Current status
    Employed
  • Profession
    Other
  • Fields
    Games
  • Work experience
    6-10 years (2-4 years relevant)
  • Management
    I've had experience in managing 1-5 people
  • Skills
    Unity3D
    C#
    Visual Studio
    ReSharper
    JetBrains
    Sublime Text
    svn
    git
    Trello
    Slack
    Google Drive
    Visual Studio Code
  • Languages
    Polish
    Native or Bilingual
    English
    Professional
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Part-time
    Remote Only
  • Desired positions
    Game Developer
  • Desired work locations
    Warsaw, Poland
  • Freelance
    Part-time freelancer

Work Experience

Lead Game Programmer

Oct 2020 - Present
Fully remotely bringing Terror to the world

Lecturer

Oct 2018 - Present
Teaching game programming

Royal Code Sensei

May 2017 - Sep 2020
3 yrs 5 mos
roles: - programmer (architecture, gameplay, custom tools, refactoring, optimization) - mentor (code review, sharing knowledge with team via presentations, writing documentation) - build engineer (devops - all kind tools automation and integrations, configuration) projects: - Growing Up (mainly DevOps) - Weedcraft Inc - TBA project Nintendo Switch games ports: - Oh...Sir!! The Insult Simulator - Oh...Sir! The Hollywood Roast - Crush Your Enemies! tools: Unity 3D C#, Python, JavaScript, Batch scripts, Clojure, F# Visual Studio 2019 (Resharper), JetBrains Rider, Visual Studio Code, Sublime Text SVN, Git YouTrack, Trello, Axosoft TeamCity, Jenkins JetBrains Hub, UpSource Google Drive, Google Apps Script Slack, Discord TeamViewer, VirtualBox

Education

Non-Degree Program (e.g. Coursera certificate)
Game Development
2016 - 2017
Engineer’s Degree
2010 - 2015