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Huashen(田育瑋)
Software Engineer
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Huashen(田育瑋)

Software Engineer
Hi, my name is Huashen(田育瑋). I'm now a software engineer at The Barking Dog Entertainment Inc.(愛吠的狗娛樂). My main responsibility is to build web backend applications and internal tools using Golang and TypeScript. Currently, we are working on a GameFi project based on BSC, and my main responsibility is to build the server-side and internal tools. We are using some software development principles to help us build distributed systems, such as Microservice, DDD and CQRS. We also build pipelines to automate all testing and deployment. I am passionate about web development, and I always keep learning new techniques in a variety of ways, such as technical news, open courses and online conferences.
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The Barking Dog Entertainment Inc.(愛吠的狗娛樂)
Logo of the organization.
National Kaohsiung Normal University
Kaohsiung City, 台灣

Professional Background

  • Current status
    Unemployed
    Not open to opportunities
  • Profession
    Software Engineer
  • Fields
    Internet
    Software
    Blockchain
  • Work experience
    1-2 years (1-2 years relevant)
  • Management
    None
  • Skills
    Golang
    TypeScript
    Node.js
    GraphQL
    PostgreSQL
    React.js
    AWS
    CI/CD
    Docker
    Git
  • Languages
    Chinese
    Native or Bilingual
    English
    Intermediate
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    Software Engineer / Backend Engineer
  • Desired work locations
    Taipei City, Taiwan
    Kaohsiung City, Taiwan
  • Freelance
    Part-time freelancer

Work Experience

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Software Engineer / Backend Engineer

Mar 2021 - Jun 2022
1 yr 4 mos
At present, we are working on a GameFi project based on BSC, and my main responsibility is designing the software architecture for the server-side and implementing game logic. I've also built a lot of internal tools, like a code generator that can generate C# code from the OpenAPI spec, and a Spine animation generator for tens of thousands of game characters. We built a web-based ERP system for a gym with over 60k members. I am mainly responsible for solving issues and optimizing the performance of frontend rendering and backend queries, as well as migrating data from their legacy systems.

Education

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Bachelor of Science (BS)
Physics
2016 - 2020