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Stephen Chung
Backend Engineer @ SELLERLINX
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Stephen Chung

Backend Engineer @ SELLERLINX
I am a fourth-year Economics major and Computer Science minor at UC Davis. My experience is varied as I have held marketing, finance, and software development positions since...
SELLERLINX
University of California, Davis
Davis, CA, USA

Professional Background

  • Current status
    Unemployed
    Ready to interview
  • Profession
    Other
  • Fields
    Software
  • Work experience
    2-4 years (2-4 years relevant)
  • Management
  • Skills
    JavaScript
    React.js
    AWS
    Node.js
    Python
    Unity3D
    Flask
    Golang
  • Languages
    English
    Native or Bilingual
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    Software Engineer
  • Desired work locations
  • Freelance

Work Experience

Backend Engineer

Jul 2020 - Present
- Designed and developed multiple core systems that were crucial to the official launch of the SELLERLINX platform and boosted active user count to 100+ - Charted SELLERLINX’s Shopee Bulk Listing feature capable of updating/listing 200+ products from the core system to a user’s Shopee store using AWS Step Function - Headed the development of SELLERLINX’s automated API monitor system, which is a dockerized runtime that runs postman test cases with Newman (Postman’s CLI tool) every half-hour and displays the results of each test run on a customized dashboard

Software Engineering Intern

Jun 2019 - Sep 2019
4 mos
- Developed a camera placement program in Unity3D enabling virtual simulation of camera placement with details of a camera’s field of view/depth and tilt angles in any 3D scanned or simulated environments - Designed a full-fledge website with a ReactJS front-end, hosted on an AWS serverless back-end that enables the sharing and viewing of 3D models - Created an object trajectory visualizer with C++ library PCL that processes a series of three-dimensional data points into objects in 3D space

Education

Bachelor of Arts (BA)
Economics, Computer Science
2016 - 2020
3.2/4 GPA