Hello, my name is YouZong HAN and I am full stack developer who is enthusiastic about game design and development. I formerly worked in game planning and implementation for an MMORPG system for 4 years. After further picking up programming skills, I was transferred to become a back-end development engineer.
I have experience in the development and maintenance of game servers such as first person shooters / third person shooters / mobile gaming shooters
I have also produced a game independently called "Conviction" which can be seen on
https://store.steampowered.com/app/811070
Gitlab
https://gitlab.com/mitori10feet/rpgmaker-plugins
Blog
https://www.chimakier.com/
後端工程師/遊戲設計師/前端工程師/數據工程師
城市,TW
[email protected]
慧邦科技股份有限公司, 資深工程師, Apr 2014 ~ May 2020
工作內容:
- 數據分析功能/提供解決方案
- 遊戲伺服器系統/遊戲邏輯/遊戲活動開發撰寫與優化
- 維護官方網站/後端管理相關設置
經手專案:
- 彈珠射手(PM)
- 坦克戰境(PM)
- 玩命槍戰 Online (Back-end)
- GunsRush (Back-end)
- 王牌特工 (Back-end)
- 全息射手 (Back-end)
- 主要語言:Perl, PHP, MySQL
- 次要語言 : JavaScript, jQuery, CSS, Node.js
- 版本控管:Git. Svn
- OS: Linux
- Editor: Sublime, Vim
工作內容:
- 線上MMORPG 開發
- 遊戲功能開發/遊戲營運功能規劃
- 遊戲數值規劃
經手專案:
- 曙光學園研發與營運 (PM)
- 吞食外傳研發與營運 (PM)
- 女神Online 研發與營運 (PM)
- 飄流幻境Online 研發與營運 (PM)
這款遊戲是我的side project,除了美術在網路上與人合作外。數值設定/劇情設定/資料規格/系統開發都為獨立開發。
遊戲以HTML5規格製作並使用nwjs 輸出。此外我們也結合了數據概念,將玩家遊玩的數值回傳至伺服器做統計來作為數值調整
與優化的參考。