A passionate iOS developer, with curious mind and constant learning attitude. Most of life living in Taipei, my home town, as a iOS developer and STEM educator. Currently stay in Hong Kong, interesting in teaching computational thinking and be a enthusiast who have passion on trying novelly product in daily life.
Combine with the emotion recognition API which using audio analytics, the MoodStation gives the user a different way to deal with the feelings. By speaking to the app, it can sense your emotion and interact with the capsule machine to get the reward.
Using Unity engine and Vuforia Argument Reality SDK to develop an AR coloring game with real-time color mapping. Collaborated with UI designer and model design closely to improve the experience of the AR application.
From developing a teaching plan for Arduino to Minecraft summer camp planning and execution, great and precious experience of teaching programming, more importantly, teaching problem-solving skills to children.
Gigade is an e-commerce platform, which provides the best and high-quality local product. My jobs include developing the iOS application (designing, programming, testing, distribution), also testing Android version application. Coordinated with another engineer(web, Android, backend) for the data series. Communicated with the graphic designer for the app. And also organizing the activities for the celebrating and festival.
Being a student, as the best job, not earning money, but learning knowledge and experience. During the study in this program, I've been working on several projects using Arduino, Raspberry Pi, Pure Data and Maya, Also applying design thinking and design processing on product development. I've also got great opportunities to connect with interesting organizations, like TEDxHongKong, Code Club, Linkedin, and QuirkBot.
Using Swift and Obj-C to develop iOS app, familiar with RESTful API, JSON parsing, CoreData and other third-party library, such as SwiftyJSON and Alamofire.
Using Scratch, Minecraft, and other kid-friendly educating tools to teach. Focus on computational thinking and using PBL(Project/Problem Based Learning) in the teaching scene.