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郭祐成 (Vic Kuo)

Web front-end developer / Game developer

Taipei ,TW
[email protected]

Specialization:

Game Development, Computer Graphics, Software Engineering

Skill: 

language:

JavaScript, TypeScript, C#, PHP, Java 

Framework and engine:

Unity3Dpixi.js, egretEngine, Cocos Creator, Three.js, AngularJS, Node.js

Other:

OpenGL, WebGL, MySQL, Jenkins, Design Patterns, Computer Graphics
Cross-platform experience (Web <=> web game Engine, android native <=> game Engine, , ios native <=> game Engine)
ML-agents(Unity)

Work experience

IGG, Unity Engineer, Oct 2021 ~ Jul 2023

- Unity3D game Game and Editor Tool Development
- Performance optimization(render, memory, GC...... )
- Create UI Workflow with artist (Atlas, TextmeshPro, Animation, Editor tool......)
- Create hot-fix Process 
- A* path search System
- Create Tutorial System

樂榮科技股份有限公司, Soft Engineer, Oct 2019 ~ Dec 2020

-WebGL  table game Game Development (PixiJS, Cocos Creator)
-Create framework use by  PixiJS (build script, UITemplete, localization asset......).

-Performance optimization, reducing the number of draw calls, Game resource optimization

-Create building pipeline (Jenkins,  Node.js)  

Intouch Games LTD, Experienced Frontend

Engineer, Jul 2018 ~ Aug 2019

-WebGL slot game Development (PixiJS)
-Localized parent company developed game
-Performance optimization, reducing the number of draw calls, Game resource optimization
-Develop support tools (for the company's framework)
-Art Process Assistance (particle system, spine, assisting resource optimization, developing document specification design)

Centrixlink Inc, Soft Engineer, Jan 2017 ~ Jul 2018

-Unity3D ad plugin development.(Connected to the android and ios native SDK developed by the company.)
-SDK shows game development.
-Ad serving platform front-end development
Use AngularJS to create an ad serving dashboard and participate in database design.
Made it is SPA (Single-Page Application).
Use restful api communication.
(https://github.com/centrixlink/-Obsolete---Centrixlink-Unity-Plugin)

Gamemag(磁力線上), Soft Engineer, DEC 2014 ~ NOV 2016

--Unity3D Client side game development: 

-Create game events editor.

-Create the system that camera automatically follow.

-Create the dialogue system 

-Create the Billboard system 

-Create the UI from designer requirements.


--CI Server build process (Jenkins)

 (https://gnn.gamer.com.tw/0/135320.html)

Education

Tunghai University, Bachelor's Degree, Computer Science and Information Engineering, 2010 ~ 2014

--School performance:
-First place in the graduation topic competition.
-Second place in the graduation topic competition of the information colleges and universities in Central District. (Unity3D holographic projection game)
(https://www.dropbox.com/s/c4ua4spiz0qf3fc/%E4%BA%92%E5%8B%95%E5%BC%8F%E5%85%A8%E6%81%AF%E6%8A%95%E5%BD%B1%E6%B0%B4%E6%97%8F%E7%AE%B1_01.mp4?dl=0)

-Participate in the TSCC(Taiwan Student Cluster Competition).
-Create the website for new student

--Outsourcing project
-Several e-commerce website (PHP, Javascript, MySQL)
-AR app(Unity, Vuforia)

Other