-Performance optimization, reducing the number of draw calls, Game resource optimization
-Create building pipeline (Jenkins, Node.js)
-WebGL slot game Development (PixiJS)
-Localized parent company developed game
-Performance optimization, reducing the number of draw calls, Game resource optimization
-Develop support tools (for the company's framework)
-Art Process Assistance (particle system, spine, assisting resource optimization, developing document specification design)
-Unity3D ad plugin development.(Connected to the android and ios native SDK developed by the company.)
-SDK shows game development.
-Ad serving platform front-end development
Use AngularJS to create an ad serving dashboard and participate in database design.
Made it is SPA (Single-Page Application).
Use restful api communication.
(https://github.com/centrixlink/-Obsolete---Centrixlink-Unity-Plugin)
--Unity3D Client side game development:
-Create game events editor.
-Create the system that camera automatically follow.
-Create the dialogue system
-Create the Billboard system
-Create the UI from designer requirements.
--CI Server build process (Jenkins)
--School performance:
-First place in the graduation topic competition.
-Second place in the graduation topic competition of the information colleges and universities in Central District. (Unity3D holographic projection game)
(https://www.dropbox.com/s/c4ua4spiz0qf3fc/%E4%BA%92%E5%8B%95%E5%BC%8F%E5%85%A8%E6%81%AF%E6%8A%95%E5%BD%B1%E6%B0%B4%E6%97%8F%E7%AE%B1_01.mp4?dl=0)
-Participate in the TSCC(Taiwan Student Cluster Competition).
-Create the website for new student
--Outsourcing project
-Several e-commerce website (PHP, Javascript, MySQL)
-AR app(Unity, Vuforia)