Artur "ekhart" Dębkowski

- indie game development: design, graphics, music 
- functional programming, Lisp languages 
- productivity, lifehacking 
- game engines 
- robots & machine learning 
- hacking

Game Developer @ Vile Monarch | Blogger @ | Freelancer 
Warsaw, Poland
[email protected]


Game Developer, May 2017 - Present

Nintendo Switch games ports:
- Oh...Sir!! The Insult Simulator
- Oh...Sir! The Hollywood Roast
- Crush Your Enemies!
tools: Unity 3D, C#, Visual Studio 2017 (+ Resharper), JetBrains Rider, Visual Studio Code, Sublime Text, SVN, Trello, Axosoft, Google Drive, Slack

Freelancer, Jul 2017 - Present

- poker table setup (Arcadia Unity, Emacs, Clojure, Git)

- Unity 3D and CATT Walker (Unity, C++, C#, Visual Studio)

- webmaster: library, migok and much more

Blogger, Mar 2017 - Present

- one of top 25 finalist of Get Noticed 2017 competition


- technologies: 

.NET, ASP.NET MVC, WebForms, WCF, WPF, MVVM, XAML, WinForms Entity Framework, NHibernate, ADO.NET, SQL, LINQ, XML, JSON C#, JavaScript (jQuery, Knockout.js, Angular.js, AJAX), HTML5, CSS3 (Bootstrap, less) Java (Android), Objective-C (iOS), Python, Ruby, C/C++, Clojure, PHP, Haskell, F# 

- tools: 

IDE: Visual Studio, IntelliJ (Android Studio, Pycharm, WebStrom), Eclipse, NetBeans, XCode SQL Server Management Studio, Unity3D

control version: GIT, SVN, TFS

CMS: Wordpress, Joomla, Orchard, Umbraco

- systems: Windows, Linux, OS X 

- Google Docs, MS Office, LibreOffice 

graphics programs PhotoShop, GIMP 

- work in Scrum, knowledge of design patterns, TDD, OOP, FP, clean code, SOLID, UML

I hereby give consent for my personal data included in my application to be processed for the purposes of the recruitment process under the Personal Data Protection Act as of 29 August 1997, consolidated text: Journal of Laws 2016, item 922 as amended.

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