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4-6 years
6-10 years
10-15 years
More than 15 years
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Past
Lighting Lead/Senior 3D Artist @崛影數位特效
2016 ~ Present
3D 燈光師
Within one month
MAYA
Substance Painter
Photoshop
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
國立台灣藝術大學
多媒體動畫藝術學系, 輔修/工藝設計學系
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3D場景美術
Within one month
3ds max
Unity3D
Photoshop
Employed
Ready to interview
Full-time / Not interested in working remotely
10-15 years
華夏科技大學
遊戲設計
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Avatar of the user.
UX設計師 @香港商台灣偉門智威有限公司台灣分公司
2023 ~ Present
Designer
Within one month
Photoshop
Illustrator
Figma
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
美國OHIO州CLEVELAND州立大學 (CSU)
商用美術 (Commercial Art)
Avatar of 陳哲暄.
Avatar of 陳哲暄.
Past
Game design / Game Art @Straight Creative
2023 ~ 2023
3D美術設計師、遊戲設計師
Within two months
夠更融入團隊的討論,與了解專案明確目標,並提出自己的看法,致力於創造良好的使用者體驗。 Skill Adobe - Illustrator、Photoshop、Premiere Pro 3D - 3Ds Max 、Substance Painter、Zbrush、SketchUp、Blender Game Engine - Unity ( animator、timeline、shadergraph、particle system、animation ) Git - gitlab、github、fork ExperienceStraight Creative Game Design / Game Art 以玩法設計出發開發一款動作射擊 VR 遊戲,上架 SideQuest 與 App Lab,上架一
word
illustrator
powerpoint
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
南臺科大
3D美術學程, 動漫原創學程, 遊戲程式學程
Avatar of 陳怡均.
Avatar of 陳怡均.
Past
3D 美術師 @錦田雲端科技
2018 ~ 2023
3D美術
Within three months
VR 遊戲動態製作 MG 動畫製作 Unity 美術 專案人員 魔特創意有限公司 • 四月三月D 模型製作 影像合成 3D 角色 Chun-Li 使用工具 Maya ZBrush Substance 3D Painter Unreal Engine Chris Hemsworth 使用工具 Maya ZBrush Substance 3D Painter 角色動態 Unity 場景設計製作 專案 富邦勇者傳說|場景、角色製作 HTC 小恐龍誕生的秘
MAYA
CINEMA 4D
Illustrator
Reputation Credits3
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
建國科技大學
數位媒體設計
Avatar of 李志君.
Avatar of 李志君.
Past
UI/UX Designer @甫東科技有限公司
2022 ~ 2023
UI/UX Designer
Within two months
空氣成分的調整來提供火災患者有效的治療。 獲獎資訊 2023新一代產學合作入圍 2023青春設計節入圍 2023正修校內展第二名 技能 Photoshop Premiere Zbrush Maya Illustrator NX siemens Keyshot WordPress Figma UI/UXDesign 語言 English — 初階 學歷國立成功大學 National Cheng Kung University 工業設計CSU正修科技大學 視覺傳達設計系
Photoshop
Premiere
Zbrush
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
國立成功大學 National Cheng Kung University
工業設計
Avatar of Ahmed Naguib.
Avatar of Ahmed Naguib.
3D Artist @Gourgel VFX
2021 ~ Present
3D Artist
Within one month
3D scan of an African girl using Maya and ZBrush. Retopologized the model to optimize the polygon count and improve the mesh quality. Shaded and rendered the model using Arnold Maya, achieving more realistic look. "Bleeding Thread" Designed and created a 3D imaginative scene from scratch, using ZBrush as the main tool. Sculpted and modeled all elements of the scene, using ZBrush’s powerful features and brushes. Added fibers to some of the elements, such as socks and thread ball, using ZBrush’s FiberMesh system. Rendered the scene using Keyshot, applying realistic materials, lighting
3Dcoat
ZBrush
Autodesk Maya
Employed
Open to opportunities
Part-time / Interested in working remotely
More than 15 years
Computer Science
Graphics
Avatar of Trung Tín.
Avatar of Trung Tín.
3D Artist @Planet Tota
2023 ~ Present
3D artist
Within two months
favorite art style is working with realistic hard surface/weapons projects. And I can also work with other styles: stylized, sci-fi. I love the whole process from high poly to Game-ready models. I model and uv-map everything in Maya, do some sculpting in ZBrush if necessarily, bake maps in Marmoset Toolbag or Substance Painter. I can use other software such as Blender, 3DMax, Unity, Photoshop.. If necessary, I'm ready to learn new software. Besides my work as a 3D artist, I was also responsible for quality control, creating
Autodesk Maya
Substance Painter
ZBrush
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
Gia Dinh University
IT
Avatar of Ruy.
Avatar of Ruy.
3D建模師 @映夢文化、和仲科技、夢想國、頑石創意、魔法師遊戲、FunnyLab、JAC Studio、Bloxmith 等等
1998 ~ Present
3D 角色建模,硬表面、專案製作流程控管相關
Within one month
Taiwan 卡片機台、PC遊戲角色建模、 Unity 平台測試、 專案處理、 教育訓練 。 BlothMithKaohsiung, Taiwan 遊戲角色建模、Unity 平台測試、 專案處理。 使用工具 主要: 3DSMAX 、MAYA、 Zbrush、Blender、 Substance Painter、 Photoshop 輔助: bodypaint、Unity、Keyshot 自述 我喜歡工作,喜歡在這類型態的工作所需的一連串過程中,享受硬體 科技 的進步,軟體跳躍式
3DMAX
MAYA
Blender3D
Employed
Open to opportunities
Full-time / Remote Only
More than 15 years
南台科技大學
應用電子工程
Avatar of 周咏德.
Avatar of 周咏德.
Past
3D美術(研發部) @穹秉秦豐多媒體有限公司
2021 ~ 2024
3D/現世代/次世代遊戲美術設計師
Within one month
周咏德 3D遊戲美術設計師 Taichung City, Taiwan .畢業於南臺科技大學多媒體與電腦娛樂科學系碩究所 .擅長 日式遊戲角色低面數建模、高面數建模、3d模型上色(日式風格)、zbrush模型雕刻、高面數模型拓譜低模、substance painter紋理上色、低模高貼、上權重(BIPED骨架)、編輯模型動作
Photoshop
3ds max
Wraps
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
私立南臺科技大學
多媒體與電腦娛樂科學系(碩士班)

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
More than one year
數位多媒體設計系畢業生
良川拉麵店
2018 ~ 2020
台灣新竹縣
Professional Background
Current status
Job Search Progress
Professions
3D Designer
Fields of Employment
Games
Work experience
1-2 years
Management
I've had experience in managing 1-5 people
Skills
3ds max
ZBrush
Clip Studio Paint
2D及3D繪圖
Unity3D
Languages
Chinese
Native or Bilingual
Job search preferences
Positions
2D/3D美術人員/設計師/插畫師/動畫師/遊戲美術/遊戲設計/分鏡師/3D場景建模師/原畫師
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
中國科技大學
Major
數位多媒體
Print
Rxvamtronnr7fhwsacjo

楊竣宇

中國科技大學,數位多媒體設計系畢業。
對於遊戲建模,腳色美術有非常高的興趣。只要是人物建模或繪畫我非常想要提升該能力
[致力想做出讓玩家感動的遊戲]


[email protected]

技能


專業領域

2D:美術人員/插畫/遊戲美術 

 3D:人物建模/UV拆解/骨架綁定/動作


擅長軟體

3Ds MAX

Clip Studio Paint

ZBrush

Unity

Substance Painter



學歷

中國科技大學, 美術學士, 數位多媒體, 2018 ~ 2021

仰德高職, 餐飲科, 2016 ~ 2018


放視大賞

入圍作品建模

遊戲名稱:消光

人物建模

Paragraph image 04 00@2x
Paragraph image 04 01@2x

電腦繪畫

使用CSP創作

Paragraph image 02 00@2x
Paragraph image 06 00@2x
Paragraph image 06 01@2x
Paragraph image 06 02@2x

繪製高職宣傳人物


Paragraph image 04 00@2x
Paragraph image 04 01@2x

證照

餐飲類:中餐葷食丙級、中餐素食丙級、西點蛋糕丙級、烘焙麵包丙級

遊戲類:數位內容遊戲概論、遊戲美術

工作經歷

良川拉麵店, 餐飲內/外場計時人員  2018年6月-2020年4月

內場:負責洗、剝、削、切各種食材,已完成烹飪的前置工作。

協助測量食材的容量及重量。

依客人的點單,準備不同菜色所需的食材。

於出菜時負責蔡揚的擺盤或調整分量之工作。

負責清理工作環境、設備及餐具。

銷售餐點:介紹或推薦最適合的餐點給每位顧客。 

結帳收銀工作:增加對金錢及數字的敏感度,操作日結作業系統。 

清潔:打掃店內區域以達到乾淨舒適的環境


帶領過1位新人

求職條件

希望性質  全職工作
可上班日  錄取後隨時可上班
希望地點  新竹、桃園、台北
Resume
Profile
Rxvamtronnr7fhwsacjo

楊竣宇

中國科技大學,數位多媒體設計系畢業。
對於遊戲建模,腳色美術有非常高的興趣。只要是人物建模或繪畫我非常想要提升該能力
[致力想做出讓玩家感動的遊戲]


[email protected]

技能


專業領域

2D:美術人員/插畫/遊戲美術 

 3D:人物建模/UV拆解/骨架綁定/動作


擅長軟體

3Ds MAX

Clip Studio Paint

ZBrush

Unity

Substance Painter



學歷

中國科技大學, 美術學士, 數位多媒體, 2018 ~ 2021

仰德高職, 餐飲科, 2016 ~ 2018


放視大賞

入圍作品建模

遊戲名稱:消光

人物建模

Paragraph image 04 00@2x
Paragraph image 04 01@2x

電腦繪畫

使用CSP創作

Paragraph image 02 00@2x
Paragraph image 06 00@2x
Paragraph image 06 01@2x
Paragraph image 06 02@2x

繪製高職宣傳人物


Paragraph image 04 00@2x
Paragraph image 04 01@2x

證照

餐飲類:中餐葷食丙級、中餐素食丙級、西點蛋糕丙級、烘焙麵包丙級

遊戲類:數位內容遊戲概論、遊戲美術

工作經歷

良川拉麵店, 餐飲內/外場計時人員  2018年6月-2020年4月

內場:負責洗、剝、削、切各種食材,已完成烹飪的前置工作。

協助測量食材的容量及重量。

依客人的點單,準備不同菜色所需的食材。

於出菜時負責蔡揚的擺盤或調整分量之工作。

負責清理工作環境、設備及餐具。

銷售餐點:介紹或推薦最適合的餐點給每位顧客。 

結帳收銀工作:增加對金錢及數字的敏感度,操作日結作業系統。 

清潔:打掃店內區域以達到乾淨舒適的環境


帶領過1位新人

求職條件

希望性質  全職工作
可上班日  錄取後隨時可上班
希望地點  新竹、桃園、台北