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iOS Engineer @夢想家金融科技有限公司
2023 ~ Present
IOS Developer
Within one month
iOS
Swift
Objective-C
Reputation Credits5
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
朝陽科技大學 Chaoyang University of Technology
資訊與通訊
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Android工程師 @藝想科技
2022 ~ Present
Android工程師
Within one month
Android Studio
JAVA
Kotlin
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
世新大學
資訊管理
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資深工程師 @天旭國際科技有限公司
2018 ~ Present
資深軟體工程師
Within one month
Google Drive
Employed
Full-time / Interested in working remotely
4-6 years
元智大學 Yuan Ze University
資訊工程
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C++ 開發工程師 @TREVI 特雷維科技
2023 ~ Present
C/C++ Software Engineer
Within one month
++資深工程師 • 創樂科技有限公司 十二月八月 2018 棋牌類遊戲二次開發: 1.ASP.NET RESTful API 修改 2.MS-SQL 資料庫修改 3.Cocos2dx Lua(Client) 4.C++ GameServer 5.Telegram遊戲營運監測機器人 高級工程師 • 杭特電子股份有限公司 十一月十月IPcam/NVR CGI與Streaming整合。 2
HAProxy
SVN/Git
Boost C++
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立高雄科技大學(原國立高雄第一科技大學)
電子工程所
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Unity3D前端工程師 @NETAN Games
2014 ~ 2015
資深軟體工程師
Within one month
工作,並相信這將有助於提升團隊的整體效率和創造力。 New Taipei City, Taiwan [email protected] 技能 Skills Programming C# JavaScript TypeScript CSS HTML Lua Python Game Engine Unity3D Egret Cocos Creator Cocos2d-x IDE Eclipse Android Studio Visual Studio Visual Studio Code Version Control Git SVN Agile Processes Scrum Languages Chinese English 工作經歷 Egret、Cocos2d-x前端工程師 馬紹爾群島商彩虹科技股份有限公司台
c#
Unity3D
Egret
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
華夏科技大學
數位媒體系
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後端工程師 @Royce Tech
2022 ~ 2024
Within one month
股份有限公司 二月二月 2021 星界神話 PC 維護與開發 幻想神域2 Mobile 維護與開發 戰鬥系統、技能系統、社群系統開發 學歷私立華梵大學 外國語文學系 技能 MySQL、Redis、PostgreSQL Parallel Programming gRPC、Websocket Docker、Kubernetes、AWS、 GCP Test Driven Development、CI/CD Cocos2d-x、Godot Laravel、 Angular 程式語言 Golang PHP Lua C++ JavaScript 語言 English — 進階
C++
Golang
Lua
Full-time / Interested in working remotely
6-10 years
私立華梵大學
外國語文學系
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資深軟體工程師 @--
2022 ~ Present
全端/後端工程師
Within one month
遊戲工程師 2018//3 Unity App A 客戶端遊戲邏輯與UI 客戶端熱更新機制(ILRuntime) 2D效能優化 Unity原生串流插件 PC: x86、x64 Android: armv7 iOS: armv7、arm64 Cocos2dx App(麻將) 擴充後端遊戲玩法 森林舞會 協助客戶端維護開發 Unity App B Unity原生串流插件 網路連線封包串接 後端遊戲邏輯開
C#
Golang
C++
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
南台科技大學
多媒體與電腦娛樂科學系
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客戶端工程師 @大極科技有限公司
2023 ~ Present
遊戲軟體工程師
Within one month
Game,主要處理功能和UI製作,途中也幫忙開發美術小工具與編舞工具。 2. 開發單機小包益智手遊《勇者消消樂》 擔任主Client,以cocos2d-x製作Android版上大陸渠道,開發消消樂的核心玩法、渠道SDK串接,與大陸各種渠道小廠合作過。 3. 換皮開發跳舞社交音樂
C++
JavaScript
TypeScript
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
南台科技大學
多媒體與電腦娛樂科學系
Avatar of Ziv Hsu.
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Senior Software Engineer @Infinite Creativity Technology
2018 ~ Present
資深軟體工程師
Within three months
storage & memory architecture) Asynchronous Communication (I/O completion ports, Overlapped I/O...) Parallel Processing (Task-based Asynchronous Pattern) MVC Architecture MariaDB/MySQL Hibernate Framework Boost C++ libraries Protocol Buffers DNSCrypt v2 Protocol cryptlib (an open-source cross-platform software security toolkit library) Cocos2d-x (an open-source & cross-platform game engine for C++ developers) Redis Full-stack Game Programming / Development UniRx (A reimplementation of the .NET Reactive Extensions) Google VR SDK for Unity (Google Cardboard) Design Tools IntelliJ Visual Studio VS Code Xcode GIT GAE(Google App Engine
C++
C#
Java
Employed
Not open to opportunities
Full-time / Interested in working remotely
More than 15 years
Tatung University
Computer Science and Information Engineering
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Avatar of 曾信文.
Frontend Developer @Nogle Limited
2020 ~ Present
電玩遊戲工程師、網頁前端工程師
Within six months
Apr 2014 ~ Mar 2019 撰寫遊戲UI介面與畫面上的動畫呈現,讓使用者能更快更明確的使用此產品,製作手機APP專案維護與開發,使用Cocos2d-X、Cocos2d-JS、Gulp API主要寫JavaScript與C++ 參與過的專案: ・IOS & Android : 麻將、大老二、鋤大D、十三支、接龍 ・Android : MegaFun(Slot Game) ・Facebook H5 Game : Ever Win Slot、Mega Win Deluxe Free 三
Cocos2d-X
Cocos2d-Js
vue.js
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
中華大學
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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
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Time Management
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Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one year
Engineering Project Team Leader
Logo of 慧邦科技股份有限公司.
慧邦科技股份有限公司
2022 ~ Present
New Taipei City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Front-end Engineer, Software Engineer, Android Developer
Fields of Employment
Software, Games, Mobile Apps
Work experience
4-6 years work experience (6-10 years relevant)
Management
I've had experience in managing 1-5 people
Skills
C++
Project Management
Software Development
Software Testing
JavaScript
Java
Languages
English
Intermediate
Chinese
Native or Bilingual
Job search preferences
Positions
軟體專案主管
Job types
Full-time
Locations
Taipei, 台灣, New Taipei City, 台灣, Taiwan, 台灣
Remote
Interested in working remotely
Freelance
No
Educations
School
國立臺北科技大學
Major
資訊工程
Print

Bo Jiun Wang 王博駿

Engineering Project Team Leader

  New Taipei City, Taiwan

      

Everyone is a star and deserves the right to twinkle.
- Marilyn Monroe

工作經歷

組長

慧邦科技 Gamesofa Inc. • May 2022 - Present

Lead project(Texas hold'em) team
Collaborates with PM/ART/Backend team
Develop Mobile Game with Cocos2d-x(JavaScript/C++)

代理組長

慧邦科技 Gamesofa Inc. • Nov 2021 - May 2022

Lead project(Texas hold'em) team
Collaborates with PM/ART/Backend team
Develop Mobile Game with Cocos2d-x(JavaScript/C++)

軟體工程師

慧邦科技 Gamesofa Inc. • Apr 2019 - Oct 2021

Develop Mobile Game with Cocos2d-x(JavaScript/C++)

軟體工程師

廣達電腦 Quanta Computer Inc. • Dec 2018 - Feb 2019

Develop/Maintain Manufacturing Test/Diagnostic Program for the factory production line
(與面試時所談工作內容有差異因此離職)

軟體測試工讀生

訊連科技股份有限公司 CyberLink Corp. • Dec 2015 - Aug 2018

2015年推甄上研究所後,為了可以妥善利用推甄後的時間,便再次尋找校外實習機會,而非常幸運能回到訊連科技擔任軟體測試部門工讀生,此次實習在Quality Assurance部門底下的Director Family組別,負責威力導演的軟體測試,此次的實習較先前的Summer Intern學到更多的測試方法及規劃,也感謝訊連科技願意給予我這個時段彈性的工讀機會,使我能夠在學業與工作取得平衡,也能夠從學習中增進自身的工作經歷及技能。

軟體測試實習生

訊連科技股份有限公司 CyberLink Corp. • Jun 2014 - Sep 2014

CyberLink的實習經驗中讓我學習到學校課程沒教到的軟體測試方法及流程,也深深影響我對於軟體測試的看法,更知道了軟體測試的必要性及重要性,更讓我知道在任何一件事情上都必須更加細心,任何事情都要大膽假設並且要小心求證才行,也使我知道往後在寫程式時,需要對於很多的使用狀況先去做出分析、預設、排除,使得自己所撰寫出來的程式能夠被正常使用 ,而不會有過多的程式錯誤,以保持軟體良好的品質。
這一個暑假雖然過得相當忙碌,但是卻讓我受益良多,從實習中學習到了很多不曾學過的觀念,也讓我對於未來有更多的想法,透過實習讓自己原先對於未來的不確定性有了把握!

學歷

國立臺北科技大學

資訊工程系 • 2012 - 2016


Resume
Profile

Bo Jiun Wang 王博駿

Engineering Project Team Leader

  New Taipei City, Taiwan

      

Everyone is a star and deserves the right to twinkle.
- Marilyn Monroe

工作經歷

組長

慧邦科技 Gamesofa Inc. • May 2022 - Present

Lead project(Texas hold'em) team
Collaborates with PM/ART/Backend team
Develop Mobile Game with Cocos2d-x(JavaScript/C++)

代理組長

慧邦科技 Gamesofa Inc. • Nov 2021 - May 2022

Lead project(Texas hold'em) team
Collaborates with PM/ART/Backend team
Develop Mobile Game with Cocos2d-x(JavaScript/C++)

軟體工程師

慧邦科技 Gamesofa Inc. • Apr 2019 - Oct 2021

Develop Mobile Game with Cocos2d-x(JavaScript/C++)

軟體工程師

廣達電腦 Quanta Computer Inc. • Dec 2018 - Feb 2019

Develop/Maintain Manufacturing Test/Diagnostic Program for the factory production line
(與面試時所談工作內容有差異因此離職)

軟體測試工讀生

訊連科技股份有限公司 CyberLink Corp. • Dec 2015 - Aug 2018

2015年推甄上研究所後,為了可以妥善利用推甄後的時間,便再次尋找校外實習機會,而非常幸運能回到訊連科技擔任軟體測試部門工讀生,此次實習在Quality Assurance部門底下的Director Family組別,負責威力導演的軟體測試,此次的實習較先前的Summer Intern學到更多的測試方法及規劃,也感謝訊連科技願意給予我這個時段彈性的工讀機會,使我能夠在學業與工作取得平衡,也能夠從學習中增進自身的工作經歷及技能。

軟體測試實習生

訊連科技股份有限公司 CyberLink Corp. • Jun 2014 - Sep 2014

CyberLink的實習經驗中讓我學習到學校課程沒教到的軟體測試方法及流程,也深深影響我對於軟體測試的看法,更知道了軟體測試的必要性及重要性,更讓我知道在任何一件事情上都必須更加細心,任何事情都要大膽假設並且要小心求證才行,也使我知道往後在寫程式時,需要對於很多的使用狀況先去做出分析、預設、排除,使得自己所撰寫出來的程式能夠被正常使用 ,而不會有過多的程式錯誤,以保持軟體良好的品質。
這一個暑假雖然過得相當忙碌,但是卻讓我受益良多,從實習中學習到了很多不曾學過的觀念,也讓我對於未來有更多的想法,透過實習讓自己原先對於未來的不確定性有了把握!

學歷

國立臺北科技大學

資訊工程系 • 2012 - 2016