CakeResume 找人才

進階搜尋
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
Avatar of 黃季承.
Avatar of 黃季承.
曾任
後端工程師 & DevOps @創業家兄弟Kuobrothers Corp.
2022 ~ 2024
Senior Backend Engineer | DevOps | SRE
一個月內
黃季承 Backend Developer | DevOps [email protected]我從事 5 年的電商後端開發與 1 年的 DevOps 維運,並參與超過 4 年的 Scrum 敏捷開發。後端主要負責產品功能研發、後台系統開發與既有服務重構。曾參與生活市集即享券開發,負責與合作夥伴釐清事項、跟 PM 討論整合方式、設
AWS
CI/CD Drone
Cloudflare
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
National Taipei University of Technology
資工系
Avatar of 李佳謙.
Avatar of 李佳謙.
曾任
Marketing Manager @幫你優股份有限公司 BoniO Inc. / 閱讀優有限公司 TaaO Company Limited
2021 ~ 現在
Marketing Manager
一個月內
李佳謙 CHIEN LI Marketing Manager / BoniO Inc. Marketing Strategy | Customer Growth 負責品牌行銷,規劃產品銷售策略,推動品牌會員成長 熟悉市場、訂閱經濟、平台營運 以終為始策略型思考,帶領團隊有效達到營運目標 工作專長 用戶、營運成長數據指標分析 Operating Data Management ● 產品市場規模及用戶調
WordPress
Google Analytics
Project Management
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
淡江大學
英文學系
Avatar of the user.
Avatar of the user.
曾任
資深前端工程師 @比房科技
2022 ~ 2024
Frontend developer.
一個月內
Frontend
Backend
Product
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
暨南大學
電機工程
Avatar of the user.
Avatar of the user.
行銷副理 / KOL Radar 行銷科技事業部 @愛卡拉互動媒體股份有限公司
2021 ~ 現在
品牌專案企劃、網路行銷企劃、數位行銷企劃
一個月內
Google Analytics
Sales & Marketing
Photoshop
就職中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
臺北市立大學
英語教學系
Avatar of the user.
Avatar of the user.
智慧製造全端開發工程師 @聯華電子股份有限公司
2022 ~ 現在
AI工程師、機器學習工程師、深度學習工程師、影像演算法工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
一個月內
Python
Qt
Git
就職中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
元智大學
工業工程與管理學系所
Avatar of Sosuke Guo.
Avatar of Sosuke Guo.
曾任
資深前端工程師 @辰凝有限公司
2022 ~ 2023
前端工程師 Front-End Developer
一個月內
Sosuke Guo 專職於網頁前端工程師近五年,擅於從0開始打造產品,有用Vue + Golang + Python自己打造產品的經驗。 前端工程師 Front-End Developer [email protected] 作品 - SocialPicMaker.com 製作精美Twtter card 的小工具網站 只要兩個步驟,輸入網址、點擊下載,即可完成 可以選擇黑白兩種介面佈
vue.js
golang
Python
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
Avatar of Patrick Hsu.
Avatar of Patrick Hsu.
Algorithm Research & Development @適着三維科技股份有限公司 TG3D Studio Inc.
2021 ~ 現在
Software Engineer
一個月內
Patrick Hsu AI Research & Development As a seasoned AI engineer with six years of experience, I specialize in computer vision, 3D body model reconstruction, generative AI, and possessing some knowledge in natural language processing (NLP). | New Taipei City, [email protected] Work Experience (6 years) Algorithm Research & Design• TG3D Studio MayPresent A skilled engineer specialized in computer vision and generative AI with experience in developing and training AI models for digital fashion applications. Body AI: Virtual Try On Integrated cutting-edge technologies such as Stable Diffusion, ControlNet, and Prompt Engineering to create a sophisticated system for
Python
AI & Machine Learning
Image Processing
就職中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
國立台灣大學
生物產業機電工程所
Avatar of Jimmy Lu.
Avatar of Jimmy Lu.
曾任
Lead of Country Product Manager @Asus 華碩電腦股份有限公司
2022 ~ 2023
Business Development / Product Manager / Product Marketing/ Strategy Manager
一個月內
Jimmy Lu (呂正彥) Senior Product Manager [Consumer Electronics Expatriate PM/Sales/BD] Entrepreneurship business development & management Leadership flexible & efficient international/cross-functional organizing Target-oriented project lead & SOP consolidation, product lifecycle management Begin with the end in mind Go-to-market execution Taipei, Taiwan < > London, UK https://www.linkedin.com/in/itsjimmy/ [email protected] Work experience Senior Product Manager [Consumer NB & Gaming ] • ASUSTeK Computer Indonesia JulDec 2023 | Jakarta, Indonesia Key responsibilities & Achievements - #business management #business development #team leading #cross-functional organizing
Business Development Project Management
Cross-Functional Project Management
Product Life Cycle Management
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
國立陽明交通大學(National Yang Ming Chiao Tung University)
Bachelor of management , Management of Transportation and Logistics
Avatar of Ryan Po-Hsuan Chang.
Avatar of Ryan Po-Hsuan Chang.
資深全端工程師 @誠諾工程技術股份有限公司
2023 ~ 現在
Front-End / Back-End / Full Stack Web Developer
一個月內
張栢瑄 Ryan Po-Hsuan Chang 已有五年開發經驗,擅長使用Vue + TypeScript 和Laravel 來建構網頁系統,另外也有React 和Python 的開發經驗。喜歡挑戰新事務,不怕踩坑和重構,持續精進自己的技術。 Kaohsiung City, Taiwan https://ryanxuan930.github.io/ [email protected]技能 Frontend Nuxt (Vue 3) Next (React) Pinia TypeScript Tailwind CSS SCSS PrimeVue Next UI Backend
Vue.js
JavaScript
Python
就職中
正在積極求職中
全職 / 我只想遠端工作
4 到 6 年
國立中山大學 National Sun Yat-Sen University
人文暨科技跨領域學士學位學程
Avatar of 楊晟.
Avatar of 楊晟.
運維工程師 DevOps @愛盛娛樂科技有限公司
2019 ~ 現在
Java 軟體工程師
一個月內
楊晟 運維工程師 DevOps New Taipei City, Taiwan 喜歡尋找程式碼中更優雅的做法,熱衷找到更高效率、更優雅的解決方案。 喜歡尋找 Solution,討厭遷就 Workaround https://www.cakeresume.com/sam0324sam 工作經歷 運維工程師 DevOps • 愛盛娛樂科技有限公司 七月Present - 全遠端 - (作品集) 使用 Java Quarkus 開發 RESTful API 後
JAVA
JavaScript
MySQL
就職中
正在積極求職中
全職 / 我只想遠端工作
4 到 6 年
National Kaohsiung First University of Science and Technology
電腦與通訊工程系

最輕量、快速的招募方案,數百家企業的選擇

搜尋履歷,主動聯繫求職者,提升招募效率。

  • 瀏覽所有搜尋結果
  • 每日可無限次數開啟陌生對話
  • 搜尋僅開放付費企業檢視的履歷
  • 檢視使用者信箱 & 電話
搜尋技巧
1
嘗試搜尋最精準的關鍵字組合
資深 後端 php laravel
如果結果不夠多,再逐一刪除較不重要的關鍵字
2
將須完全符合的字詞放在雙引號中
"社群行銷"
3
在不想搜尋到的字詞前面加上減號,如果想濾掉中文字,需搭配雙引號使用 (-"人資")
UI designer -UX
免費方案僅能搜尋公開履歷。
升級至進階方案,即可瀏覽所有搜尋結果(包含數萬筆覽僅在 CakeResume 平台上公開的履歷)。

職場能力評價定義

專業技能
該領域中具備哪些專業能力(例如熟悉 SEO 操作,且會使用相關工具)。
問題解決能力
能洞察、分析問題,並擬定方案有效解決問題。
變通能力
遇到突發事件能冷靜應對,並隨時調整專案、客戶、技術的相對優先序。
溝通能力
有效傳達個人想法,且願意傾聽他人意見並給予反饋。
時間管理能力
了解工作項目的優先順序,有效運用時間,準時完成工作內容。
團隊合作能力
具有向心力與團隊責任感,願意傾聽他人意見並主動溝通協調。
領導力
專注於團隊發展,有效引領團隊採取行動,達成共同目標。
超過一年
IT Engineer
Logo of Taiwan Semiconductor Manufacturing.
Taiwan Semiconductor Manufacturing
2021 ~ 2021
專業背景
目前狀態
待業中
求職階段
專業
全端工程師
產業
工作年資
1 到 2 年工作經驗(小於 1 年相關工作經驗)
管理經歷
技能
Java
JavaScript
HTML5
MySQL
C#
Perl
MVC Framework
Git
Linux
Unity3D
語言能力
English
進階
Japanese
中階
Chinese
母語或雙語
求職偏好
希望獲得的職位
IT Engineer
預期工作模式
全職
期望的工作地點
遠端工作意願
對遠端工作有興趣
接案服務
學歷
學校
National Cheng Kung University
主修科系
Medical Informatics
列印

Che-Wei Lee

IT Engineer

Hello, I'm Che-Wei Lee. I used to work as an information engineer at TSMC. Job description is developing automated processes and maintaining production line operations. During the period of joining TSMC, I developed four projects (OVLPlatform, ARC system, Web Painter Chrome compatibility, Auto Mail notification). Responsible work in the project development includes front-end web design, back-end development, database design, etc. I also learned MVC Framework, Perl, PL/SQL and other technologies in this period.
I use JAVA, C#, and I have also used Perl and other programming languages to develop experience. A personal goal is to write a program with high readability, high performance, and high quality. I am interested in object-oriented and software engineering. After working, I study open courses for OOP and Algorithms. I hope to learn relevant experience for work in the future.

      https://medium.com/@c824751

Work Experience

IT Engineer  •  Taiwan Semiconductor Manufacturing

February 2021 - July 2021

.Full Stack Web Development
  Implementation of MVC design pattern of JSP
  Connect the database(PL/SQL) for data comparison
  > Reducing human error in data entry and Saving over 2 minutes per data
.Automatic Defect Comparison System
  System flow redesign
  Defect comparison and correction though Perl language
  > Reduce manual classification errors and improve shipping quality
.Chrome Compatibility Development for Painter
  Develop painter tools through canvas
  > Increase the operability of production line
.Production Line Troubleshooting

Teaching Assistant  •  National Cheng Kung University

 September 2017 - January 2019

.Assisting with instructional responsibilities
  Teaching 3D printing course with more than 100 students.
  Teaching temperature sensor using Arduino
  Application assistance for the Internet of Things

Education

National Cheng Kung University

Medical Informatics

2017 - 2019

Kaohsiung Medical University

Healthcare Administration and Medical Informatics

2013 - 2017

Skill

Language


  • Java
  • JavaScript
  • HTML5
  • MySQL
  • C#
  • Perl
  • MVC Framework
  • Git
  • Linux
  • Unity3D

  • English  (TOEIC 795)
  • Japanese (N3)
  • Chinese 

Project



Training with Multimodal Virtual Reality

The pressure sensor is used to collect abdominal breathing signals, while the brain wave sensor collects brain wave changes during the process. In addition, a carbon fiber heater is installed to simulate the thermal sensation brought by long-term self-training. The Unity3D engine is used to create the system in the C# language. There is a human body model of his own face in the scene. The abdomen on the screen will change with the real breathing rate. When the breathing rate is slower, the user will observe thicker and redder lines on the clothes. According to the line, the user can adjust their breathing speed. Signal analysis and statistical analysis use Matlab and SPSS. The analysis is divided into two parts; device verification and signal analysis. Device verification is to compare the signal correlation coefficient between comparing equipment to verify the feasibility of the low-cost equipment. Signal analysis can be divided into brain waves and respiratory signals. The wave uses a fast Fourier transform to calculate the spectrum intensity and get the alpha and theta waves. The respiratory signal uses an averaging filter to eliminate excessive noise and peak detection to calculate the respiratory frequency.

Piano Learning System with Virtual Reality

The job description is game development. The bending sensor is used to determine whether the finger is bent, so as to simulate the action of playing the piano. The signal of bending is transmitted to the game script through the UART interface. Music notation creation is recording the time difference between each note and the selected note through the CSV writer. By reading the CSV file, the preset notes are displayed on the screen according to different times. There are different intervals of cubes (excellent, normal, and bad) that can generate corresponding scores according to the collision of the notes pressed at different times. In the 3D interface, the hand model will produce the visual effect of bending the fingers according to whether they are bent in reality. There are collision bodies at the front of the fingers, which correspond to the correct piano keys to produce the effect of pressing the keys.

Oral Wound Identification System

Converting the original wound image from RGB to HSV to reduce the impact of color and brightness on processing. The picture is converted to grayscale, and then set the threshold to determine the exact black and white area of the wound. I first use erosion to prevent the wound position from connecting with the white position, and expand to connect the white spots inside the wound. Then I use the outline to find the boundary and circle the wound location. The wound is filled with the area inside the contour with the pixels of the calculated white point. The total number of white point pixels is calculated. The intersection points with the control group are compared with the processed wound image. The result of the similarity is about 90%. 

P&P Micro Climate Station

This project is a collaboration with the Department of Architecture, National Cheng Kung University. When the data collection reaches 12 bytes, it will use the IoT transmission protocol (sigfox module) to send it to the database, and display it through the web and mobile APP, giving the user a visual presentation and real-time warning. I am responsible for the modular appearance concept design and data testing. The appearance refers to the design of the louver to increase the air intake to reduce the heat accumulation of the sensor, and the white 3D printing wire to avoid absorbing solar radiation. In addition, the sensor model reduces assembly, reduces the trouble of installing and replacing the sensor through the modular design.

Web music player

This project uses HTML to implement the web version of the music player to solve the problem that TSMC cannot use the external network to listen to music.


Web Music Player URL: https://c824751.github.io/web-player/
Github: https://github.com/c824751/web-player

履歷
個人檔案

Che-Wei Lee

IT Engineer

Hello, I'm Che-Wei Lee. I used to work as an information engineer at TSMC. Job description is developing automated processes and maintaining production line operations. During the period of joining TSMC, I developed four projects (OVLPlatform, ARC system, Web Painter Chrome compatibility, Auto Mail notification). Responsible work in the project development includes front-end web design, back-end development, database design, etc. I also learned MVC Framework, Perl, PL/SQL and other technologies in this period.
I use JAVA, C#, and I have also used Perl and other programming languages to develop experience. A personal goal is to write a program with high readability, high performance, and high quality. I am interested in object-oriented and software engineering. After working, I study open courses for OOP and Algorithms. I hope to learn relevant experience for work in the future.

      https://medium.com/@c824751

Work Experience

IT Engineer  •  Taiwan Semiconductor Manufacturing

February 2021 - July 2021

.Full Stack Web Development
  Implementation of MVC design pattern of JSP
  Connect the database(PL/SQL) for data comparison
  > Reducing human error in data entry and Saving over 2 minutes per data
.Automatic Defect Comparison System
  System flow redesign
  Defect comparison and correction though Perl language
  > Reduce manual classification errors and improve shipping quality
.Chrome Compatibility Development for Painter
  Develop painter tools through canvas
  > Increase the operability of production line
.Production Line Troubleshooting

Teaching Assistant  •  National Cheng Kung University

 September 2017 - January 2019

.Assisting with instructional responsibilities
  Teaching 3D printing course with more than 100 students.
  Teaching temperature sensor using Arduino
  Application assistance for the Internet of Things

Education

National Cheng Kung University

Medical Informatics

2017 - 2019

Kaohsiung Medical University

Healthcare Administration and Medical Informatics

2013 - 2017

Skill

Language


  • Java
  • JavaScript
  • HTML5
  • MySQL
  • C#
  • Perl
  • MVC Framework
  • Git
  • Linux
  • Unity3D

  • English  (TOEIC 795)
  • Japanese (N3)
  • Chinese 

Project



Training with Multimodal Virtual Reality

The pressure sensor is used to collect abdominal breathing signals, while the brain wave sensor collects brain wave changes during the process. In addition, a carbon fiber heater is installed to simulate the thermal sensation brought by long-term self-training. The Unity3D engine is used to create the system in the C# language. There is a human body model of his own face in the scene. The abdomen on the screen will change with the real breathing rate. When the breathing rate is slower, the user will observe thicker and redder lines on the clothes. According to the line, the user can adjust their breathing speed. Signal analysis and statistical analysis use Matlab and SPSS. The analysis is divided into two parts; device verification and signal analysis. Device verification is to compare the signal correlation coefficient between comparing equipment to verify the feasibility of the low-cost equipment. Signal analysis can be divided into brain waves and respiratory signals. The wave uses a fast Fourier transform to calculate the spectrum intensity and get the alpha and theta waves. The respiratory signal uses an averaging filter to eliminate excessive noise and peak detection to calculate the respiratory frequency.

Piano Learning System with Virtual Reality

The job description is game development. The bending sensor is used to determine whether the finger is bent, so as to simulate the action of playing the piano. The signal of bending is transmitted to the game script through the UART interface. Music notation creation is recording the time difference between each note and the selected note through the CSV writer. By reading the CSV file, the preset notes are displayed on the screen according to different times. There are different intervals of cubes (excellent, normal, and bad) that can generate corresponding scores according to the collision of the notes pressed at different times. In the 3D interface, the hand model will produce the visual effect of bending the fingers according to whether they are bent in reality. There are collision bodies at the front of the fingers, which correspond to the correct piano keys to produce the effect of pressing the keys.

Oral Wound Identification System

Converting the original wound image from RGB to HSV to reduce the impact of color and brightness on processing. The picture is converted to grayscale, and then set the threshold to determine the exact black and white area of the wound. I first use erosion to prevent the wound position from connecting with the white position, and expand to connect the white spots inside the wound. Then I use the outline to find the boundary and circle the wound location. The wound is filled with the area inside the contour with the pixels of the calculated white point. The total number of white point pixels is calculated. The intersection points with the control group are compared with the processed wound image. The result of the similarity is about 90%. 

P&P Micro Climate Station

This project is a collaboration with the Department of Architecture, National Cheng Kung University. When the data collection reaches 12 bytes, it will use the IoT transmission protocol (sigfox module) to send it to the database, and display it through the web and mobile APP, giving the user a visual presentation and real-time warning. I am responsible for the modular appearance concept design and data testing. The appearance refers to the design of the louver to increase the air intake to reduce the heat accumulation of the sensor, and the white 3D printing wire to avoid absorbing solar radiation. In addition, the sensor model reduces assembly, reduces the trouble of installing and replacing the sensor through the modular design.

Web music player

This project uses HTML to implement the web version of the music player to solve the problem that TSMC cannot use the external network to listen to music.


Web Music Player URL: https://c824751.github.io/web-player/
Github: https://github.com/c824751/web-player