I'm an UX designer/researcher of Taiwan Rakuten Ichiba for one and a half year.
Also have 4+ years of experience in human-computer interaction and service design.
I have worked with 10+ companies (including EC platform, government, school, bank, charity, technology company) to improve and optimize their web pages or app base.
I aspire myself to be an UX designer who can bridge the gap between people and make them closer.
Cellphone|0934-409-816
Email|[email protected]
身兼User research負責人及UX designer,負責優化app、網頁的流程及介面,提供更佳的購物體驗。
• User research
• SUS / NPS
• A/B test
• Persona / User Journey
• Wireframe
• Lo-fi prototype、Hi-fi prototype
• Usability Testing
此專案是設計⼀款結合⽣理偵測情緒管理及紀錄的系統,使用者可透過此系統更容易控制⾃⼰的情緒及壓⼒。
• User research
• Affinity Diagram
• Persona
• Lo-fi prototype
• micro usability
• Hi-fi prototype
服科所舊版網站從創所開始用了十年之久,去年我開始著手設計新版網站,今年上線完成。
• 訪談同學、教授使用心得及習慣
• 設計 prototype ( Adobe XD 、Sketch)
• Google site 建置
synology的產品nas,在操作上有些步驟過於專業,怕第一次接觸的用戶會較難上手,因此希望透過更解結明瞭的設計,降低使用門檻提升易用性。
• Interaction Map
• User Research
• 產品建議
• Persona
• 競品分析
• Heuristic Evaluation
• Usability Test
I'm an UX designer/researcher of Taiwan Rakuten Ichiba for one and a half year.
Also have 4+ years of experience in human-computer interaction and service design.
I have worked with 10+ companies (including EC platform, government, school, bank, charity, technology company) to improve and optimize their web pages or app base.
I aspire myself to be an UX designer who can bridge the gap between people and make them closer.
Cellphone|0934-409-816
Email|[email protected]
身兼User research負責人及UX designer,負責優化app、網頁的流程及介面,提供更佳的購物體驗。
• User research
• SUS / NPS
• A/B test
• Persona / User Journey
• Wireframe
• Lo-fi prototype、Hi-fi prototype
• Usability Testing
此專案是設計⼀款結合⽣理偵測情緒管理及紀錄的系統,使用者可透過此系統更容易控制⾃⼰的情緒及壓⼒。
• User research
• Affinity Diagram
• Persona
• Lo-fi prototype
• micro usability
• Hi-fi prototype
服科所舊版網站從創所開始用了十年之久,去年我開始著手設計新版網站,今年上線完成。
• 訪談同學、教授使用心得及習慣
• 設計 prototype ( Adobe XD 、Sketch)
• Google site 建置
synology的產品nas,在操作上有些步驟過於專業,怕第一次接觸的用戶會較難上手,因此希望透過更解結明瞭的設計,降低使用門檻提升易用性。
• Interaction Map
• User Research
• 產品建議
• Persona
• 競品分析
• Heuristic Evaluation
• Usability Test