Hello there, my name is David Kuo. I am an AR developer and game programmer. I enjoy imagining what the future of life will be like. In my vision, in the not-too-distant future, the content in the virtual world and the real world will overlap, and AR will be the key that leads us into the most important part of the future. I like collaborating with developers from all over the world because it stimulates my brain, bringing me ideas I had never considered before. Over the past few years, I have participated in various projects, such as AR, VR, motion tracking, and collaborations with artists.
JOE.INC • Apr 2022 - Dec 2022
In the JOE, I am the main programmer and technical artist for new projects.
National Taiwan University of Arts Experimental Game Lab • Nov 2019 - Mar 2022
HTC Vive R&D - SW Team / Experience Lab – CG • Oct 2018 - Jun 2019
MFA, Interactive Design and Game Development
• Sep 2023 - Present
MFA, New M Arts
• Jul 2019 - Apr 2023
BFA, Department of Sculpture
• Jul 2015 - Jun 2019
Lee, CI., Huang, YL., Xiao, FR., Kuo, TW., Hsu, YW. (2024). Use of Augmented Reality Technology to Construct Narrative Gamified Museum Guide System. In: tom Dieck, M.C., Jung, T., Kim, YS. (eds) XR and Metaverse. XR 2023. Springer Proceedings in Business and Economics. Springer, Cham.
Lee, CI., Xiao, FR., Kuo, TW. (2023). Development of Gamified Guide System for Art Exhibition Using Augmented Reality Technology. Springer Proceedings in Business and Economics, in: Timothy Jung & M. Claudia tom Dieck & Sandra Maria Correia Loureiro (ed.), Extended Reality and Metaverse, pages 309-315, Springer.
Kuo, TW. (2023). Application of Augmented Reality Technology in the Creation of “Non-Site”, National Taiwan University of Arts New Media Art Master's Thesis, New Taipei City, Taiwan.
Hello there, my name is David Kuo. I am an AR developer and game programmer. I enjoy imagining what the future of life will be like. In my vision, in the not-too-distant future, the content in the virtual world and the real world will overlap, and AR will be the key that leads us into the most important part of the future. I like collaborating with developers from all over the world because it stimulates my brain, bringing me ideas I had never considered before. Over the past few years, I have participated in various projects, such as AR, VR, motion tracking, and collaborations with artists.
JOE.INC • Apr 2022 - Dec 2022
In the JOE, I am the main programmer and technical artist for new projects.
National Taiwan University of Arts Experimental Game Lab • Nov 2019 - Mar 2022
HTC Vive R&D - SW Team / Experience Lab – CG • Oct 2018 - Jun 2019
MFA, Interactive Design and Game Development
• Sep 2023 - Present
MFA, New M Arts
• Jul 2019 - Apr 2023
BFA, Department of Sculpture
• Jul 2015 - Jun 2019
Lee, CI., Huang, YL., Xiao, FR., Kuo, TW., Hsu, YW. (2024). Use of Augmented Reality Technology to Construct Narrative Gamified Museum Guide System. In: tom Dieck, M.C., Jung, T., Kim, YS. (eds) XR and Metaverse. XR 2023. Springer Proceedings in Business and Economics. Springer, Cham.
Lee, CI., Xiao, FR., Kuo, TW. (2023). Development of Gamified Guide System for Art Exhibition Using Augmented Reality Technology. Springer Proceedings in Business and Economics, in: Timothy Jung & M. Claudia tom Dieck & Sandra Maria Correia Loureiro (ed.), Extended Reality and Metaverse, pages 309-315, Springer.
Kuo, TW. (2023). Application of Augmented Reality Technology in the Creation of “Non-Site”, National Taiwan University of Arts New Media Art Master's Thesis, New Taipei City, Taiwan.