CakeResume Talent Search

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4-6 years
6-10 years
10-15 years
More than 15 years
Taipei, Taiwan
Avatar of Bryan Lin.
Avatar of Bryan Lin.
Past
Principal Software Engineer @Optoma
2022 ~ 2023
Senior Software Engineer
Within two months
to draw a graph for attack root cause analysis. - T able Virtualization to display big data with non-fixed height and a smooth UI. - UI sliding query to mitigate big data query timeout issues. - Microfrontend implementation with qiankun. - Transfer legacy javascript to typescript. - Replace legacy Redux with Context API - Create FIPS-compliant nodejs docker image for deployment on Azure Government Cloud. - Product video: https://www.youtube.com/watch?v=odGDYzQbe80 IT Manager • MyGift Enterprise LLC DecemberAugustResponsible for product photo and writing lists uploading automation to Amazon, Walmart, eBay.
React.js
AWS
Azure
Unemployed
Open to opportunities
Full-time / Remote Only
More than 15 years
Feng-Chia University
Computer Science
Avatar of the user.
Avatar of the user.
資深前端工程師 @星辰科技
2020 ~ 2022
前端工程師
Within six months
React.js
ReactNative
Redux
Full-time / Remote Only
4-6 years
國立中山大學
應用數學系碩士
Avatar of 蔡承恩.
Avatar of 蔡承恩.
Front-end Developer @104資訊科技
2018 ~ Present
網頁前端 / 後端工程師
More than one year
蔡承恩 網頁前端工程師 • 台北市,TW • [email protected] 四年網頁前端開發經驗, 擅長各種功能元件開發,API串接。 技能 前端 Javascript -DOM的存取使用;各種web APIs的使用;ES6+ React - 各式元件開發;Router、Redux、Hooks的使用 jQuery - 互動性與便捷的DOM存取 後端 Node - Express.js 架設 Web server端 PHP - 資料
JavaScript
HTML5
PHP
Employed
Full-time / Interested in working remotely
4-6 years
國立台灣大學
資訊管理
Avatar of Jerry Yang.
Avatar of Jerry Yang.
Past
程式設計師 @NEC (台灣恩益禧股份有限公司)
2022 ~ 2024
Front-End / Back-End / Full Stack Web Developer / Software Engineer
Within one month
給使用者可以看到i珍食時段中附近7-11超商門市剩餘i珍食商品庫存 變更直接呼叫API方式,改由ngrx控制 使用Actions -> Effects -> Actions -> Reducers方式呼叫API OpenPoint APP - 行動隨時取 上線中 使用Angular 12進行重構 使用Angular框架與RxJS開發 定期更新維護 使用Actions -> Effects -> Actions -> Reducers方式呼叫API
Angular
JavaScript
TypeScript
Unemployed
Open to opportunities
Part-time / Remote Only
4-6 years
實踐大學高雄校區
資訊科技與通訊學系
Avatar of Dino Lai.
Avatar of Dino Lai.
Technical Integration Manager @Evolution
2022 ~ Present
Product Manager
Within one month
Dino Kun-Jui Lai 7+ years professional experience in customer-facing product development Skilled in cross-functional communication, scrum, problem-solving, digital ads operations, software development & project management Mobile:E-mail: [email protected] Technical Languages : C# & T-SQL Work Experience Evolution, Technical Integration Manager , Apr 2022 ~ Now communication between clients and internal departments and leading customers to integrate with software products and identify technical issues. - Build up test API server on AWS from scratch for system behavior check and debugging. - Increased working efficiency via building Jira Kanban to visualize project status - Reduced work
專案管理
C#
ASP.NET
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立台北科技大學 NTUT
資訊工程
Avatar of 黃偉傑.
Avatar of 黃偉傑.
Full Stack Engineer @Boxful 香港商便利存有限公司
2021 ~ Present
Front-End / Back-End / Full Stack Web Developer
Within one month
and Cloud SQL, optimizing system scalability and availability. Skilled in Docker and Jenkins environment setup, CI, and Git version control, improving the development workflow and team collaboration. Successfully refactored the company's main order service architecture and upgraded to PHP 7.4 and Laravel 6, resolving compatibility issues with packages and syntax and improving system performance Redesigned the order data table structure to improve normalization and reduce complexity, enhancing data management and processing efficiency. Experienced in integrating payment APIs such as AFTEE, TAPPAY, and newebpay, enabling seamless and secure payment processing for custo...
PHP
MySQL
JavaScript
Employed
Full-time / Interested in working remotely
4-6 years
National Yunlin University of Science and Technology
Computer Science and Information Engineering
Avatar of the user.
Avatar of the user.
Co-Founder @Modular 獨家製造數位行銷有限公司
2022 ~ Present
Project Manager
Within one year
Agile Project Management
Website Development
Building Materials
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
Institute of Project Management
Agile Project Management
Avatar of the user.
Avatar of the user.
Senior Fullstack @Deep Sentinel
2022 ~ Present
senior backend engineer
More than one year
PostgreSQL/MySQL/MSSQL
TypeScript and ReactJS
Clojure
Full-time / Interested in working remotely
6-10 years
Chung Yuan Christian University
mathematics
Avatar of 鄭凱駿.
Avatar of 鄭凱駿.
tester engineer @infortrend
tester engineer
More than one year
up the server and Switch . Checked storage server would compatible on Linux system and Windows Server. In Wistron, I had learn BMC, IPMI, RedFish and GPGPU function. In Lenovo,Learned FPGA function ,setup CSItoolkit environment and maintain CSItoolkit , I can analyze the problem and make some suggestions. I will like to learn new technology and find the cause of failure. I also learn python and Powershell, Writed script verify error messages in system log and script result data . Not only reduce test time but also let complex and repeatedly item to easy check.
Test Planning
quality assurance
software testing
Employed
Full-time / Interested in working remotely
4-6 years
淡江大學
tester engineer
Avatar of 黃詠郁.
Avatar of 黃詠郁.
Senior Software Engineer @South China Morning Post
2021 ~ Present
前端工程師
More than one year
with TinyMCE rich text editor in the ERP system to help dental technicians to generate dental reports for dentists with flexible image and text layout. • Build brace order creation form with Ant Design components in the CRM system. Encourage business partners to create orders on their own to reduce the cost of confirmation by phone. • Create a mono-repo project template with Gatsby.js frontend, ant design CMS dashboard and Node.js Apollo GraphQL server backend to reduce the construction time of building new websites of clinic partners. • Convert front-end codebase from JavaScript
styled-component
eslint
next.js
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立成功大學
航空太空工程學系

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Within one year
Frontend Tech Supervisor @ Onelab
Onelab
2010 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Professions
Front-end Engineer
Fields of Employment
Work experience
10-15 years
Management
Skills
JavaScript
React.js
Redux
React Hooks
styled-components
streaming
XState
pixi.js
Languages
Chinese
Native or Bilingual
English
Intermediate
Job search preferences
Positions
Senior Frontend Developer
Job types
Full-time
Locations
Taipei, Taiwan, Taiwan
Remote
Interested in working remotely
Freelance
Educations
School
私立銘傳大學
Major
統計系
Print

Summary

Skills


Frontend

1. React / Redux / hooks / context API

2. Pixi.js / Canvas API

3. XState & XState/test

4. Electron

5. RxJS 

6. Adobe / Flash / Flex / AIR / Starling 

7. Box2D


Streaming

1. Adobe FMS / RTMP 

2. jsmpeg 

3. ffmpeg


Language

1. JavaScript ES5/ES6 

2. ActionScript

3. Java


CI/CD

1. Docker

2. Drone CI

3. Gitlab runner



工作經歷

Onelab, Frontend Tech Supervisor, Jul 2010 ~ 09

Multi-Table Virtual games (2019-2020)

  • 開發在一頁顯示不同遊戲類型的 multi widget game RWD SPA 架構, 混搭 react component 跟 pixi.js 視覺元件的高度整合應用,並設計能在這兩種 view 元件中共享同樣的 redux state/action/reducer 環境。
  • 使用 react-redux multi store 架構, 讓 lobby 與 game 各自保持自己獨立的 redux store 結構。
  • 設計分離式專案架構, 讓同事可以自行建立獨立專案各自開發 react widget & pixi component.
  • 協助同事轉型並訓練撰寫 react functional component & hooks.
  • 撰寫 custom hooks / react 共用元件 / middleware 給其他同事開發利用。

使用技術

  • react functional component, react hooks. react lazy & suspense, styled component / system (emotion).
  • redux v7.1+, react-redux with hooks, react context API, react-i18n with hooks. 
  • pixi.js v5 / rx.js / webpack / websocket.

--------------------------------------------------------------------------------------------------------------------------------------------------------

Streaming Player (2019-2020)

  • 開發整合不同家廠商的 streaming (hls, webrtc... )的 h5 客戶端視訊播放器。
  • 使用 react context API (after v16.3) 整合不同廠商的 player state。
  • 使用 webRTC peer connection API 和 canvas 2d api 結合實作出可以顯示 video/audio bitrate 跟 fps 的統計曲線面板,讓使用者能即時預覽 3 分鐘內的網路連線品質。(類似 youtube 的 stats for nerds 滑鼠右鍵的統計資料功能)。
使用技術
  • react, react hooks, React Context API / styled component(emotion)
  • WebRTC / WebRTC peer connection API 
  • canvas context 2D API 

 --------------------------------------------------------------------------------------------------------------------------------------------------------

CI / CD (2018-2020) 

  • 使用 docker image 包裝 nodejs / yarn / texture-packer 環境, 並寫 shell script 執行自動搬移編譯的檔案內容至指定硬碟路徑。 接著使用 drone CI 自動編譯部署前端專案,透過 gitlab -> drone (create docker container and build project)-> notify slack channel, 實現 RD 能在 git commit 時自動編譯程式測試, 用 npm 打版號 push 到 gitlab 時便能自動編譯 prod 版本部署至跳板。 
  • 後期統一改為 gitlab runner 實現. 

使用技術 

  • docker / docker compose / shell script 
  • Drone CI
  • gitlab runner 

 --------------------------------------------------------------------------------------------------------------------------------------------------------

 All slot game / table game / card game client architecture (2013-2020) 

  • 2013 年開始獨自研發 h5 canvas game + h5 UI layout (build by react) , 設計並實作 slot game 引擎(FSM 架構) , table game, card game fullscreen RWD 等前端架構,建立 js shared library 架構,並開發部署多樣不同平台的設計應用, 包含 mobile (landscape / portrait) / tablet / desktop / mini-desktop 共計 30+ web h5 games.  
  • 實作 mobile fullscreen RWD canvas application, 並針對不同 android / iOS browser 實現 fullscreen layout. 
  • 從 pixi.js v1 開始使用並持續更新至 v5, 保持穩定版本升級並優化架構。 
  • 從 angularJS -> react (v0.13 -> v16 ) / flux -> react / redux 持續優化架構流程。 
  • 利用 yeoman 建立專案腳手架, RD 無需自行手動安裝專案並能迅速開發。
  • 開發 game library / pixi.js mvc 架構 / 各種 pixi & react 元件供同事開發使用。 
  • 協助 flash RD 轉型,並開教育課程定期訓練。
  • 建立 coding style guide, 並定期幫同事 code review 做流程優化並保持各項專案一致性。

使用技術 

  • pixi.js ( v1 -> v5 ) 
  • angular 1 -> react / flux -> react-redux 
  • sass -> post-css 
  • webpack / gulp 
  • rx.js 
  • websocket

--------------------------------------------------------------------------------------------------------------------------------------------------------

  React native code push Demo (2020)  

  • 研究 react native code push 並實作 prototype 更換 app 內容。 

使用技術 

  •  react native ms code push 

--------------------------------------------------------------------------------------------------------------------------------------------------------

Easy game board site (2020)  

  • 開發簡易的 restful API 及排行榜相關頁面供 client RD 做測試使用。 
使用技術 
  • express / firebase / react SSR 
  • react / react-router

--------------------------------------------------------------------------------------------------------------------------------------------------------

mocha unit test(2018-2019):

  • 因應不同的情境流程,所以使用 mocha 將 client 時常使用的 util function 集合做 unit test 測試,以便收集各種測試會遇到的狀況。 

--------------------------------------------------------------------------------------------------------------------------------------------------------

Electron project folder deploy Tool (2019)

  • 因應不同版本的 js library 跟 game project 資料夾, 開發了一個 electron + react 整合應用, 使用者點選所需專案名稱並自動找出所需的各種 linbrary 版本, 選定後可以簡單 copy 相關資料夾到跳板,讓不熟專案路徑或程式的一般使用者也可以輕易搬動不同版本的 前端專案資料夾 及 library.
使用技術
  • electron 
  • react / react-checkbox-tree 
  • node.js / tree-node-cli
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Mobile Live Streaming Casino Baccarat (2017-2018)
  • 研究各家相關串流技術, 後來選定 jsmpeg 為實作技術, 利用 ffmpeg 抓取 camera 畫面並轉成串流輸出至 jsmpeg server, 再使用 canvas + jsmpeg.js 播放 streaming 畫面,prototype 完成後將後端部分交給後端架構師研究。
  • 前端使用 react.js 實作 lobby <-> game SPA 架構,並將 jsmpeg 輸出在 canvas 的畫面整進 pixi view.
  • 切出分離式專案結構, 讓 RD 能夠自行開發 pixi game, lobby 則使用 react 開發。
  • client lobby 會不斷更新全部遊戲桌資料, 並做預載式處理, 點選遊戲桌可無縫快速進桌遊玩 pixi game,並讓整個頁面保持高效能的運作。
使用技術
  • pixi.js v4
  • jsmpeg
  • react / redux / post css
  • websocket
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
iOS Programming <side project> (2012-2014)
  • Experienced iOS 4 - 7 programming. 
  • Experienced custom iOS UI component implemented.
使用技術
  • Objective-C
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
FMS Record App (2012-2013)
  • 針對需要對每場賽事做定期錄影, 撰寫 Adobe Flash Media Server 錄影程式及 Flash 操作介面配合 winform 做自動化錄影存證。
使用技術
  • Flash Media Server / Flash / Actionscript 3
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Adobe AIR IOS Game (2012)
  • 研究並開發上架一款數字心算 iOS game, 使用 adobe AIR 技術開發 
  • 使用原生 obj-c 開發 native extension 連結 apple game center 取得資料並寫入排行榜.
使用技術
  • Adobe AIR / Actionscript 3 / Starling / Robotlegs
  • Objective-C - Native Extensions for Adobe AIR
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
P2P card game client (2011-2012)
  • 開發多人 game client, 能讓不同使用者在 lobby 選擇遊戲桌並與線上玩家互動玩相關牌類遊戲(德州撲克, 13張 ...)及聊天功能。
  • 實作 lobby 排版功能, 另開遊戲視窗, 並從 lobby 呼叫子視窗遊戲做排版。
  • 實作遊戲錦標賽功能。
  • 帶領兩位同事一起開發並熟悉專案結構。
  • 客製化 flex component. 
  • 開發 flex theme 技術。
使用技術 
  • Flex 2,3 / Actionscript 3
  • PureMVC
  • Javascript
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Splashtop(DeviceVM), Senior Engineer, Jun 2007 ~ Jun 2010

Splashtop OS JS Widget 
  • 使用 js + css + ajax 開發相關服務 widget。
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Splashtop Instant-On OS 應用程式開發
  • 使用 flash / flex 開發 Single Page Application. 
  • 開發類似 ITunes player 的介面播放器。
  • 開發類似 Apple Photos 照片播放器。
  • 開發 flex theme 換皮功能。

工作室接案, Jun 2005 ~ Jun 2007

主要使用 js + css + flash 開發各類型活動網頁。


Resume
Profile

Summary

Skills


Frontend

1. React / Redux / hooks / context API

2. Pixi.js / Canvas API

3. XState & XState/test

4. Electron

5. RxJS 

6. Adobe / Flash / Flex / AIR / Starling 

7. Box2D


Streaming

1. Adobe FMS / RTMP 

2. jsmpeg 

3. ffmpeg


Language

1. JavaScript ES5/ES6 

2. ActionScript

3. Java


CI/CD

1. Docker

2. Drone CI

3. Gitlab runner



工作經歷

Onelab, Frontend Tech Supervisor, Jul 2010 ~ 09

Multi-Table Virtual games (2019-2020)

  • 開發在一頁顯示不同遊戲類型的 multi widget game RWD SPA 架構, 混搭 react component 跟 pixi.js 視覺元件的高度整合應用,並設計能在這兩種 view 元件中共享同樣的 redux state/action/reducer 環境。
  • 使用 react-redux multi store 架構, 讓 lobby 與 game 各自保持自己獨立的 redux store 結構。
  • 設計分離式專案架構, 讓同事可以自行建立獨立專案各自開發 react widget & pixi component.
  • 協助同事轉型並訓練撰寫 react functional component & hooks.
  • 撰寫 custom hooks / react 共用元件 / middleware 給其他同事開發利用。

使用技術

  • react functional component, react hooks. react lazy & suspense, styled component / system (emotion).
  • redux v7.1+, react-redux with hooks, react context API, react-i18n with hooks. 
  • pixi.js v5 / rx.js / webpack / websocket.

--------------------------------------------------------------------------------------------------------------------------------------------------------

Streaming Player (2019-2020)

  • 開發整合不同家廠商的 streaming (hls, webrtc... )的 h5 客戶端視訊播放器。
  • 使用 react context API (after v16.3) 整合不同廠商的 player state。
  • 使用 webRTC peer connection API 和 canvas 2d api 結合實作出可以顯示 video/audio bitrate 跟 fps 的統計曲線面板,讓使用者能即時預覽 3 分鐘內的網路連線品質。(類似 youtube 的 stats for nerds 滑鼠右鍵的統計資料功能)。
使用技術
  • react, react hooks, React Context API / styled component(emotion)
  • WebRTC / WebRTC peer connection API 
  • canvas context 2D API 

 --------------------------------------------------------------------------------------------------------------------------------------------------------

CI / CD (2018-2020) 

  • 使用 docker image 包裝 nodejs / yarn / texture-packer 環境, 並寫 shell script 執行自動搬移編譯的檔案內容至指定硬碟路徑。 接著使用 drone CI 自動編譯部署前端專案,透過 gitlab -> drone (create docker container and build project)-> notify slack channel, 實現 RD 能在 git commit 時自動編譯程式測試, 用 npm 打版號 push 到 gitlab 時便能自動編譯 prod 版本部署至跳板。 
  • 後期統一改為 gitlab runner 實現. 

使用技術 

  • docker / docker compose / shell script 
  • Drone CI
  • gitlab runner 

 --------------------------------------------------------------------------------------------------------------------------------------------------------

 All slot game / table game / card game client architecture (2013-2020) 

  • 2013 年開始獨自研發 h5 canvas game + h5 UI layout (build by react) , 設計並實作 slot game 引擎(FSM 架構) , table game, card game fullscreen RWD 等前端架構,建立 js shared library 架構,並開發部署多樣不同平台的設計應用, 包含 mobile (landscape / portrait) / tablet / desktop / mini-desktop 共計 30+ web h5 games.  
  • 實作 mobile fullscreen RWD canvas application, 並針對不同 android / iOS browser 實現 fullscreen layout. 
  • 從 pixi.js v1 開始使用並持續更新至 v5, 保持穩定版本升級並優化架構。 
  • 從 angularJS -> react (v0.13 -> v16 ) / flux -> react / redux 持續優化架構流程。 
  • 利用 yeoman 建立專案腳手架, RD 無需自行手動安裝專案並能迅速開發。
  • 開發 game library / pixi.js mvc 架構 / 各種 pixi & react 元件供同事開發使用。 
  • 協助 flash RD 轉型,並開教育課程定期訓練。
  • 建立 coding style guide, 並定期幫同事 code review 做流程優化並保持各項專案一致性。

使用技術 

  • pixi.js ( v1 -> v5 ) 
  • angular 1 -> react / flux -> react-redux 
  • sass -> post-css 
  • webpack / gulp 
  • rx.js 
  • websocket

--------------------------------------------------------------------------------------------------------------------------------------------------------

  React native code push Demo (2020)  

  • 研究 react native code push 並實作 prototype 更換 app 內容。 

使用技術 

  •  react native ms code push 

--------------------------------------------------------------------------------------------------------------------------------------------------------

Easy game board site (2020)  

  • 開發簡易的 restful API 及排行榜相關頁面供 client RD 做測試使用。 
使用技術 
  • express / firebase / react SSR 
  • react / react-router

--------------------------------------------------------------------------------------------------------------------------------------------------------

mocha unit test(2018-2019):

  • 因應不同的情境流程,所以使用 mocha 將 client 時常使用的 util function 集合做 unit test 測試,以便收集各種測試會遇到的狀況。 

--------------------------------------------------------------------------------------------------------------------------------------------------------

Electron project folder deploy Tool (2019)

  • 因應不同版本的 js library 跟 game project 資料夾, 開發了一個 electron + react 整合應用, 使用者點選所需專案名稱並自動找出所需的各種 linbrary 版本, 選定後可以簡單 copy 相關資料夾到跳板,讓不熟專案路徑或程式的一般使用者也可以輕易搬動不同版本的 前端專案資料夾 及 library.
使用技術
  • electron 
  • react / react-checkbox-tree 
  • node.js / tree-node-cli
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Mobile Live Streaming Casino Baccarat (2017-2018)
  • 研究各家相關串流技術, 後來選定 jsmpeg 為實作技術, 利用 ffmpeg 抓取 camera 畫面並轉成串流輸出至 jsmpeg server, 再使用 canvas + jsmpeg.js 播放 streaming 畫面,prototype 完成後將後端部分交給後端架構師研究。
  • 前端使用 react.js 實作 lobby <-> game SPA 架構,並將 jsmpeg 輸出在 canvas 的畫面整進 pixi view.
  • 切出分離式專案結構, 讓 RD 能夠自行開發 pixi game, lobby 則使用 react 開發。
  • client lobby 會不斷更新全部遊戲桌資料, 並做預載式處理, 點選遊戲桌可無縫快速進桌遊玩 pixi game,並讓整個頁面保持高效能的運作。
使用技術
  • pixi.js v4
  • jsmpeg
  • react / redux / post css
  • websocket
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iOS Programming <side project> (2012-2014)
  • Experienced iOS 4 - 7 programming. 
  • Experienced custom iOS UI component implemented.
使用技術
  • Objective-C
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FMS Record App (2012-2013)
  • 針對需要對每場賽事做定期錄影, 撰寫 Adobe Flash Media Server 錄影程式及 Flash 操作介面配合 winform 做自動化錄影存證。
使用技術
  • Flash Media Server / Flash / Actionscript 3
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Adobe AIR IOS Game (2012)
  • 研究並開發上架一款數字心算 iOS game, 使用 adobe AIR 技術開發 
  • 使用原生 obj-c 開發 native extension 連結 apple game center 取得資料並寫入排行榜.
使用技術
  • Adobe AIR / Actionscript 3 / Starling / Robotlegs
  • Objective-C - Native Extensions for Adobe AIR
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P2P card game client (2011-2012)
  • 開發多人 game client, 能讓不同使用者在 lobby 選擇遊戲桌並與線上玩家互動玩相關牌類遊戲(德州撲克, 13張 ...)及聊天功能。
  • 實作 lobby 排版功能, 另開遊戲視窗, 並從 lobby 呼叫子視窗遊戲做排版。
  • 實作遊戲錦標賽功能。
  • 帶領兩位同事一起開發並熟悉專案結構。
  • 客製化 flex component. 
  • 開發 flex theme 技術。
使用技術 
  • Flex 2,3 / Actionscript 3
  • PureMVC
  • Javascript
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Splashtop(DeviceVM), Senior Engineer, Jun 2007 ~ Jun 2010

Splashtop OS JS Widget 
  • 使用 js + css + ajax 開發相關服務 widget。
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Splashtop Instant-On OS 應用程式開發
  • 使用 flash / flex 開發 Single Page Application. 
  • 開發類似 ITunes player 的介面播放器。
  • 開發類似 Apple Photos 照片播放器。
  • 開發 flex theme 換皮功能。

工作室接案, Jun 2005 ~ Jun 2007

主要使用 js + css + flash 開發各類型活動網頁。