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Avatar of Cheng Yi Peng.
Avatar of Cheng Yi Peng.
Devops Engineer @Zoul Studio
2022 ~ Present
Devops / UE Engineer
Within one month
Marvin Peng 2 years experience of Devops Engineer 3 years experience of Unreal Engine Developer MyPage Skills DevOps AWS Linux Jenkins Docker Git Perforce Terraform Kubernetes Others Unreal Engine 4 / 5 Nginx flask ngrok IPv4/v6 networking routers, firewalls Languages Python Unix Shell (bash) C/C++ Experience Zoul Studio / Devops NovNow Devops、Game streaming、Multiplayer Games、VR Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser. Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs
Unreal Engine 4
aws
Docker
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
輔仁大學 Fu Jen Catholic University
資訊工程
Avatar of the user.
Avatar of the user.
Software Engineer @Hewlett Packard Enterprise (HPE)
2021 ~ Present
Senior Software Engineer
Within two months
C++
C#
Unreal Engine 4
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
National Chung Cheng University
Master of Computer Science
Avatar of Aidan Chen.
Avatar of Aidan Chen.
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
Poco 的全新遊戲伺服器 參與一個基於 UE4 的遊戲專案的開發 在這裏用到的技術有: - C++ and JavaScript - HTTP, TCP/IP, UDP, JSON and Protobuf - Redis, MySQL, and MongoDB - UnrealEngine 4 and POCO Network Library - Git, SVN and Perforce - VSCode 任遊科技 - 技術總監 2014/08 ~ 2017/05 一間由前同事創立的工作室 負責管理程式部門與監督專案
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River
Avatar of 李阿賊.
Avatar of 李阿賊.
Technical Artists ,3D Scene @南瓜虛擬科技股份有限公司
2022 ~ Present
Scene Art
Within one month
Laplace) 3D場景 次世代工作流程規劃、場景布局圖 UE4/Unity-場景製作 UE4/Unity-Shader編寫 十一月Present Technical Artists 3D場景美術 南瓜虛擬科技 UE4-Shader製作、遊戲性能優化 場景製作 學歷私立龍華科技大學(台灣) 網路工程 技能 3ds max Photoshop Substance Painter Substance Designer Unity3D Unreal Engine 4 HLSL 語言 Chinese — 母語或雙語
3ds max
Photoshop
Substance Painter
Employed
Full-time / Interested in working remotely
10-15 years
私立龍華科技大學(台灣)
網路工程
Avatar of Jayant Singh.
Avatar of Jayant Singh.
Unreal Game Developer @Xctuality
2022 ~ Present
Within three months
shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players. Skills: Voice chat feature · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics Unreal Developer Team Lead • Localhost Technology AugustJune 2021 It was project-related work. We developed multiple games on the Unreal engine with C++. My part was to create the functionality or logic part of the game
Unreal Engine
Blueprint
C++
Full-time / Remote Only
4-6 years
FEROZE GANDHI INSTITUTE OF ENGG AND TECHNOLOGY , RAEBARELI
Aeronautical
Avatar of the user.
Avatar of the user.
高級UI美術 @掌中乾坤網路科技股份有限公司(IGG)
2022 ~ Present
2D遊戲美術設計、UI/UX設計師、平面美術設計、電腦繪圖人員
Within six months
Photoshop
sai
ZBrush
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立台北教育大學
藝術
Avatar of Wenpu Ng.
Avatar of Wenpu Ng.
遊戲客服(實習 > 兼職) @晶綺科技GameDreamer / 隆中網絡股份有限公司
2016 ~ 2016
Game Developer, Indie Game Developer, 遊戲程式設計師
Within one year
吳文菩 Wenpu Ng 遊戲程式設計師 • 獨立遊戲開發者 • Unity,TW • [email protected] 來自於馬來西亞,勵志成為優秀的獨立遊戲開發者。 自傳 您好,我是吳文菩,是位馬來西亞人,在2019年7月畢業於龍華科技大學,多媒體與遊戲發展科學系。 在大學時我有很多時間在
Unity3D
c#
Photoshop
Full-time / Interested in working remotely
4-6 years
龍華科技大學
多媒體與遊戲發展科學系
Avatar of the user.
Avatar of the user.
3DVFX Artist @香港商泥巴娛樂有限公司台灣分公司
2020 ~ Present
3D特效美術
Within one year
Unity3D
Unreal Engine 4
Photoshop
Employed
Full-time / Interested in working remotely
4-6 years
崑山科技大學
Department of Information Management
Avatar of Admor Aguilar.
Avatar of Admor Aguilar.
Studio Director / Technical Director @All Aboard Learning
2022 ~ Present
Senior Software Engineer
More than one year
Manila, Philippines [email protected] Skills & Expertise Main Programming: C#, C++ Sub Programming Languages: HTML5, CSS, JavaScript Platforms: PC, Android, iOS, VR/AR Programming Patterns: MVC, Dependency Injection, ECS, Component-Based, Strategy, Singleton Frameworks and Tools: Git, SourceTree, Unity 3 to 2019, Unreal Engine 4, Jekyll, Photon Engine, Gamesparks, Unity Services, Amazon Lightsail Project Management: JIRA, Trello, GSuite, Airtable, Slack Game Genres: 2D, 3D FPS, 3D TPS, Hypercasual, Fixed Camera System (ala Resident Evil), Puzzle, Horror Work Experience All Aboard Learning , Studio Director / Technical Director, Jul 2022 ~ Present • Leading a team
Unity
C#
Scalable Architectures
Employed
Part-time / Interested in working remotely
4-6 years
De La Salle - College of Saint Benilde
Information Technology Specialized in Game Design and Development
Avatar of 高炯矗 Jon Gao.
Avatar of 高炯矗 Jon Gao.
Past
技術製作人 Technical Producer @歐拔藍數位創意
2020 ~ 2021
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Within two months
裝置開發經驗 有Vuforia的AR應用及Oculus Rift、HTC Vive、Google VR等VR應用開發經驗 程式 C# JavaScript ActionScript 3 Yarn Liquid Bootstrap HTML5 Python Vue 版控 SVN Git (GitHub, GitLab) Mercurial 工具 Unity Engine Unreal Engine 4 Adobe Photoshop, Illustrator, Premiere Spine 2D Visual Studio Live 2D 數據 Google Analytics Unity Analytics Facebook Pixel Python爬蟲 管理 Trello 敏捷開發 跨領域溝通 語言 英語 (流例) 中文 (母語) 工作經
PowerPoint
Excel
Photoshop
Unemployed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
龍華科技大學 Lunghwa University
遊戲系 Game Science

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Within one month
美術設計師
米各馬文創設計有限公司
2021 ~ 2023
台灣桃園
Professional Background
Current status
Unemployed
Job Search Progress
Ready to interview
Professions
Motion Design / Video, 2D Designer, Game Artist
Fields of Employment
Television & Film Production, Design
Work experience
2-4 years
Management
None
Skills
photoshop
Illustrator
Premiere Pro
Spine 2D
Blender3D
Unity
Languages
Japanese
Beginner
Korean
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
景文科技大學
Major
數位媒體
Print


Digital Painting

 


李昀璟  LEE YUN JING

畢業於景文科技大學數位多媒體系,

擅長日系人物繪製,擔任美術設計師

有參與過手遊製作,3D遊戲開發,AR環境製作,博奕遊戲物件環境製作

喜歡學習新技術,主動找資料來解決問題

聯絡方式 : [email protected]


擅長工具 Tools

擅長軟體

平面設計


  • Photoshop 
  •  Illustrator 

繪圖


  • Clip Studio Paint 
  • Procreate 
  • Photoshop
  • SAI

3D建模


  • Blender 
  • MAYA 
  • 3DMAX

關於我

我是李昀璟,畢業於景文科技大學多媒體系,喜歡繪畫 看漫畫,並將自己所想像的畫面繪製出來,除了是興趣也是種鍛鍊。

畢業後第一份工作,在米各馬文創設計有限公司當美術設計師。主要工作內容是負責遊戲背景圖,包括2D動態圖、3D模型物件 ,並瞭解平面、遊戲設計的相關知識。 因為大型案件需要跟不同的人進行合作,常和主管討論使用者需求、議題,也常和設計師一起發想遊戲畫面構成、規劃、使用者需求 


工作經歷

米各馬文創設計有限公司/美術設計師

  1. 運用專業軟體製作商用遊戲場景,3D遊戲物件製作.,2D動態
  2. 擔任美術設計師,可獨立作業

作品分類:

遊戲背景圖、3D遊戲環境設計、3D模型製作、2D物件動態、UI設計

參與過的專案


互動遊戲

場景設計,以環境物件製作

網頁虛擬展覽

物件製作,打光,渲染

小怪獸音樂遊戲

主角和物件動態

3D遊戲場景設計

場景設計


博奕遊戲

背景底板繪製

三國志霸道

廣告排版,整體設計


 


感謝您的閱讀
若您對於這份履歷有興趣,歡迎與我聯繫

[email protected]

Resume
Profile


Digital Painting

 


李昀璟  LEE YUN JING

畢業於景文科技大學數位多媒體系,

擅長日系人物繪製,擔任美術設計師

有參與過手遊製作,3D遊戲開發,AR環境製作,博奕遊戲物件環境製作

喜歡學習新技術,主動找資料來解決問題

聯絡方式 : [email protected]


擅長工具 Tools

擅長軟體

平面設計


  • Photoshop 
  •  Illustrator 

繪圖


  • Clip Studio Paint 
  • Procreate 
  • Photoshop
  • SAI

3D建模


  • Blender 
  • MAYA 
  • 3DMAX

關於我

我是李昀璟,畢業於景文科技大學多媒體系,喜歡繪畫 看漫畫,並將自己所想像的畫面繪製出來,除了是興趣也是種鍛鍊。

畢業後第一份工作,在米各馬文創設計有限公司當美術設計師。主要工作內容是負責遊戲背景圖,包括2D動態圖、3D模型物件 ,並瞭解平面、遊戲設計的相關知識。 因為大型案件需要跟不同的人進行合作,常和主管討論使用者需求、議題,也常和設計師一起發想遊戲畫面構成、規劃、使用者需求 


工作經歷

米各馬文創設計有限公司/美術設計師

  1. 運用專業軟體製作商用遊戲場景,3D遊戲物件製作.,2D動態
  2. 擔任美術設計師,可獨立作業

作品分類:

遊戲背景圖、3D遊戲環境設計、3D模型製作、2D物件動態、UI設計

參與過的專案


互動遊戲

場景設計,以環境物件製作

網頁虛擬展覽

物件製作,打光,渲染

小怪獸音樂遊戲

主角和物件動態

3D遊戲場景設計

場景設計


博奕遊戲

背景底板繪製

三國志霸道

廣告排版,整體設計


 


感謝您的閱讀
若您對於這份履歷有興趣,歡迎與我聯繫

[email protected]