CakeResume Talent Search

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軟體工程師
Avatar of 宋凡宇.
Avatar of 宋凡宇.
Past
Staff Software Engineer @VicOne (A subsidiary of Trend Micro)
2021 ~ 2023
軟體工程師
Within one month
Log Service related features on Linux -based systems . Directly engaged with customers, developed features that seamlessly aligned technical solutions with their needs . Built customized AGL image with Yocto for multiple platforms (Rpi 4, RCar, QEMU) , showcasing our solution at conference/exhibition to attract potential customers. PROGRAMMING C/C++ Python Shell script Software Engineer • Hewlett Packard Enterprise MayAug 2021 | 2 yrs 4 mos Developed automated test scripts for ProLiant/Apollo servers. Including solution design, analysis, coding, testing and integration. Identified and debugged issues with code and made changes or improvements.
C++
C
Python
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Yuan Ze University
Electrical Engineering (Group: Digital Technology)
Avatar of the user.
Avatar of the user.
Past
高級工程師二 @奇偶科技股份有限公司
2016 ~ 2024
軟體工程師
Within one month
C++
Golang
Python
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
逢甲大學 Feng Chia University
資訊工程學系研究所
Avatar of Jeff Tseng.
Avatar of Jeff Tseng.
主任工程師 @仲琦科技
2022 ~ Present
軟體工程師
Within one month
Jeff Tseng I am a seasoned software and firmware engineer with five years of hands-on experience, currently holding a staff engineering position at Hitron Technologies Inc., a member of the Qisda group. Over the past five years, my focus has centered on software development for Embedded Linux, FreeRTOS, and iOS/macOS platforms. My proficiency extends to programming languages such as C/C++, Java, Objective-C, JavaScript, and a working knowledge of bash scripting. In summary, I am a highly skilled software and firmware engineer with extensive expertise in IoT, Networking Communication
C/C++
Objective-C
Java
Employed
Open to opportunities
Full-time / Not interested in working remotely
4-6 years
National United University
資訊工程學系
Avatar of 張暐翔.
Avatar of 張暐翔.
軟體工程師 @Wistron NeWeb Corporation 啟碁科技股份有限公司
2023 ~ 2023
軟體工程師
Within two months
張暐翔 Taichung City, [email protected] As a dedicated Computer Science student with a specialization in Machine Learning and Network Security, my core competencies lie in the intricacies of operating systems, the nuances of cybersecurity, advanced program design, and the application of machine learning algorithms. Fueled by an insatiable drive for innovation and an unwavering commitment to excellence, I seek to engage with a technologically advanced environment that not only challenges my capabilities but also offers opportunities for growth and contribution at the forefront of the technology sector. 工作經歷 Master's
Word
PowerPoint
Excel
Studying
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立中正大學(National Chung Cheng University)
Computer Science and Information Engineering
Avatar of the user.
Avatar of the user.
Android platform engineer @璟昇科技股份有限公司-美商ID TECH台灣分公司
2023 ~ Present
軟體工程師
Within one month
C/C++
JAVA
kotlin
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
朝陽科技大學
資訊工程
Avatar of the user.
軟體工程師
Within two months
Java
C#
Docker
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
空中大學
資訊工程
Avatar of Jin Hsu.
Avatar of Jin Hsu.
程式設計師 @寶碩財務科技股份有限公司
2023 ~ 2023
軟體工程師
Within six months
徐詩妮 [email protected]資訊工程學系畢業,勇於挑戰新鮮事物,曾開發軟硬體整合之 短距離點對點遊戲機 - ARM Cortex 與藍芽模組的韌體程式開發 ,並榮獲 全國智慧電子創意設計與專題應用競賽 - 系統實作完整獎 。在學期間C/C++、MATLAB、Java、Android 的訓練,激發
C#
Entity Framework
ASP.NET Core
Employed
Full-time / Interested in working remotely
More than 15 years
私立南華大學
資訊工程學系
Avatar of Steven Li.
軟體工程師
Within six months
6 月年 12 月 開發 SCADA 圖控軟體並替客戶設計和開發解決方案,像是生產追蹤系統和 CNC 機聯網解決方案,使用 ASP.NET MVC 使用 C/C++ 開發 SCADA 圖控軟體的設備協議模組,像是 Modbus, OPC UA 或 MQTT 軟體工程師,旺矽科技,2012 年 5 月年 3 月 LED 測試機台應用程
JavaScript
Node.js
C#
Employed
Full-time / Interested in working remotely
10-15 years
高雄大學
資訊工程
Avatar of 何品豪.
Avatar of 何品豪.
資深工程師 @Qisda Corporation
2021 ~ Present
軟體工程師
Within six months
TRPG、編劇、閱讀、健身、料理 喜歡嘗試各種方便的小工具讓生活可以過得更懶散 技能 作業系統類 UNIX(CentOS、Ubuntu) ShellScript Windows 程式設計類 PHP MFC C/C++ Python WinForm Ruby Qt Flutter (Android/iOS) Java(Android) 資料庫使用 MySQL PostgreSQL 學歷 元智大學, 學士學位, 資訊工程學系, 2009 ~ 2013 國科會計畫:以平行化演
C++
Python
Tensorflow (Keras)
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
元智大學
資訊工程, 生物資訊
Avatar of Tsai Szu Chi.
Avatar of Tsai Szu Chi.
Staff Software Engineer,Firmware Validation @SMART Modular Technologies, Inc
2013 ~ Present
軟體工程師
Within one year
storage test plans. My experience as an engineer of NAND flash firmware enables me to precisely analyze the disk failure in an efficient manner. I believe my profession could help me conquer challenges of this job and help the team to grow even better. Skill Program language C/C++,Python,shell script others storage management software ,Win/Linux/embedded Linux DDK, SATA/USB/SD/eMMC/NVMe Protocol, logic analyzer,NAND Flash, FTL,ODROID,UBoot,Git,QT,MFC language English(Professional Working Proficiency) Japanese(Full Professional Proficiency) Chinese(Native
C
C++
Shell Script
Employed
Full-time / Interested in working remotely
6-10 years
元智大學
資訊工程

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
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Within six months
專案管理高級工程師/專案技術經理TPM @ 台灣網路認證(TWCA)
台灣網路認證(TWCA)
2021 ~ Present
台灣台北市
Professional Background
Current status
Employed
Job Search Progress
Professions
FAE Engineer, Unreal Developer, Technical Manager
Fields of Employment
Software, SaaS / Cloud Services, Internet
Work experience
2-4 years
Management
I've had experience in managing 1-5 people
Skills
C
C++
c#
Java
JavaScript
jsp
HTML
SQL
OpenCV
OpenGL
Android
Unity3D
Optix Ray tracing
optix
Arduino
Unreal Engine 4
Studio One
Logic ProX
Google Cardboard
HTC vive
steamVR
Blender
日文檢定N2
JPLT N2
python
Virtual Reality
Shaders
shader
CUDA
perforce
C#
Postman
MSSQL
PostgreSQL
Languages
Chinese
Native or Bilingual
English
Fluent
Japanese
Fluent
Job search preferences
Positions
軟體工程師
Job types
Full-time
Locations
Taipei, 台灣, Tōkyō, 東京都日本, Osaka, 大阪府日本, Taipei City, 台灣
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
國立台灣師範大學
Major
資訊工程
Print
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

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Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.

Resume
Profile
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

Db0dy0ks3obbb34y2ifo

Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.