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Mobile Developer @Deepcoin
2020 ~ Present
Android flutter
Within two months
Flutter Developer
Android app Developer
IOS Development
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
河南科技大学
软件开发
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Android 軟體工程師 @Lafresh益欣資訊
2019 ~ Present
Android App Developer
Within one month
Android Development
IOS Development
Java
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學
工程科學所(在讀)
Avatar of Ranganatha G V.
Avatar of Ranganatha G V.
Lead Software Engineer @EPAM Systems India Pvt. Ltd
2023 ~ Present
Engineering Manager, App Team Lead, Senior iOS Developer
Within one month
as a Lead developer, responsibilities for iOS projects architecture, complete development of the apps, Appstore submission and maintenance. As a senior developer, I worked on projects like Travelmob, Nexant, Juice(jabong.com). Responsibilities for project architecture, complete development and delivery of the projects. As an iPhone developer, I worked on projects such as, Moving Tigers, KnowItNow, Socialite and Travelmob. MarchDecember 2011 Mobile Developer Strapp business solutions Being a Mobile developer, I worked as SPOC to deliver iOS Universal applications which have videos of Appuseries for kids. FebruaryFebruary 2011 Mobile Application Developer Divum Corporate Services
Swift/iOS
Objective-C
Xcode and Instruments environments
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
AMC Engineering College, Bengaluru
Information Science & Egineering
Avatar of Leo Jin.
Avatar of Leo Jin.
Past
Remote Fullstack Developer @Upwork.com
2023 ~ Present
Fullstack Developer / Frontend Developer / Backend Developer / Mobile Developer
Within one month
Leo Jin 全栈工程师 - 精通 HTML5、CSS3、JavaScript 和 jQuery - 对 ReactJS 及其生态系统(Redux、React Router 等)拥有丰富的经验 - 丰富的iOS和Android原生平台移动开发经验 - 熟悉NextJS、NestJS用于服务器端渲染和构建静态网站 - 了解 AWS、Graph QL,用于构建可扩展且高效的后端 API - 对 ES6、Typescript 和 MongoDB 有深入的了解。 - 了解
Reactjs/Redux
React JS
React Native
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
University of Tartu
Computer Science
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Freelance @Upwork as a Freelancer
2023 ~ Present
UI/UX Designer
Within one month
UI/UXDesign
Web Design
Mobile Design
Employed
Ready to interview
Part-time / Interested in working remotely
6-10 years
Rakamin Academy
Software Quality Assurance
Avatar of Hai Hoang.
Avatar of Hai Hoang.
Mobile Developer @MoMo (M_Service)
2023 ~ Present
React Native Developer
Within one month
Integration with RESTFul APIs • Local state management (Cache) • Experience with Push-Notification • Basic Experience about unit testing • Strong knowledge of GitLab, GitHub and bitbucket Bình Thạnh, Ho Chi Minh City, Vietnam https://www.linkedin.com/in/hoang-hai-2b13b1261/ Kinh nghiệm làm việc Mobile Developer • MoMo (M_Service) thángPresent Project: Merchant Template Build template for F&B and Retail merchant on mini app. Tech: React Native, Typescript, Redux Toolkit. Team size: 8 Project: App core Team size: 8 Build app core with Swift/Kotlin, utilized KMM, used by 30M+
Employed
Open to opportunities
Full-time / Remote Only
4-6 years
International University - VNU HCMC
Computer Science
Avatar of Kao Yu Chun.
Avatar of Kao Yu Chun.
Past
Full Stack Developer @PD Case Informática Ltda
2022 ~ Present
前端工程師 Front-End Developer
Within one month
和順利整合新功能至專案非常重要。 我常不斷提升我的技能和知識,以提供在軟體開發方面更為有效和高效的解決方案。 Mobile Developer • SINO-MOS ELECTRONIC LTD. TAIWAN BRANCH 二月八月 2022 主要專案都是跟IoT相關APP,通过AWS、TCP和蓝牙控制智能燈泡。建一個可以遠端音樂控制燈
Java
Javascript
docker
Reputation Credits3
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
巴西聯邦大學
系統發展與分析
Avatar of Suki Huang.
Android Developer
Within one month
黃思齊|Suki Huang [email protected] |Android Engineer with 11+ years of experience in planning mobile apps, optimizing structure and performance adjustment. Represented Taiwan as a Microsoft Most Valuable Professional for 4+ years in data analysis and mobile development, and active in offline tech communities as a speaker. Established a tech startup as a co-founder for 3+ years, also ran two personal side projects with 10M+ and 1M+ downloads, and worked as a product director in a software company. VoiceTube Co., DecSepyears 9 months) Product Director
Android
iOS
Product Management
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
National Taichung University of Science and Technology
Information Management
Avatar of Jerry Chen.
Avatar of Jerry Chen.
Senior Mobile Developer @CakeResume
2023 ~ Present
Project Lead / Tech Lead / Team Lead / Senior Engineer
Within one month
Jerry Chen I am a senior product engineer with 8+ years in software development experience, specialising in problem solving and solution making. As a well-rounded engineer, I am also proficient at UI/UX design thinking, spec research and tech stack implementation. Also an Open Source contributor : D Taipei City, Taiwan
Flutter
Dart
IOS
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
輔仁大學 Fu Jen Catholic University
Information Management
Avatar of Tony Lee.
Avatar of Tony Lee.
Senior Technical Lead @Cisco
2021 ~ 2024
Full-stack developer, Mobile developer
Within one month
2018 Interview and hire a talented 5-person team from scratch. Carry out product demo sessions in regional events that contribute to 10% of new users. Implement Scrum. Improve team productivity by 30%. Deliver on-demand features that yield 100% revenue growth. Senior Engineer Taiwan Mobile Co., Ltd. DecFeb 2015 iOS Developer AXIM Communications, Inc. DecAug 2012 Education University of California, San Diego M. E. Electrical Engineering SepJun 2008 University of Illinois at Urbana-Champaign B. S. Electrical Engineering SepDec 2005 Certificates Neural Networks and Deep Learning Coursera
Full-Stack
JavaScript
MongoDB
Employed
Full-time / Interested in working remotely
10-15 years
University of California San Diego
Electrical Engineering

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Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
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Leadership
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Within one year
United States
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Product Engineer, Film / TV / Video Production, System, Network Administrator
Fields of Employment
Work experience
10-15 years work experience (6-10 years relevant)
Management
I've had experience in managing 5-10 people
Skills
iOS Development
Swift
Python
Video Streaming
DevOps / CI / CD
RESTful Web Services
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English
Native or Bilingual
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USVI
Remote
Remote Only
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Yes, I freelance in my spare time
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School
Paul K. Cousino High School
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Print
Gy3PUVex.jpg

Nick Pannuto

Creative & driven engineer. I have a sharp eye for detail and I don't write bugs™

[email protected]
+1 (586) 925-3509
Portland, OR

Skills


iOS Development

15 years of Objective-C & Cocoa, 8 years of Swift. Designed, developed, maintained, and deployed apps for both iPhone and iPad. Projects range from fancy brochures to full-fledged games, open-source social media clients, and even in-stadium realtime daily fantasy sports experiences. 


Framework Development

I'm not the rockstar, I'm the plumber. I work with platform teams to define standards and create frameworks for external developer consumption. Experienced at creating drop-in API libraries to facilitate Apple TV & Watch Apps. Intimate with realtime multimedia streaming (CoreAudio/Video) in ObjC, Swift, Python, C++, Rust. 


Backend & Web

Started out writing websites for Funeral Homes & localized big box E-commerce websites. These days I'm more likely to be exposing websockets and documenting or reimplementing APIs. Experienced with Python, Node, bash/powershell, Network Administration, and more. Mainly to enable whatever is needed on the backend for the best possible user/client/coworker experience.


DevOps & CI

Before all these extremely convenient services like BuddyBuild existed, I configured Jenkins to pull authentication tokens from LDAP and insert/test them in iOS codebases for international automakers. Very comfortable playing middle-man between QA, Ops, & Client/Server/Hardware Dev teams. I'm always down to rubber duck, isolating problems is very satisfying.

Experience

Blackstar Group, Jan 2022 - Sept 2023| DevOps Engineer - Remote

Worked with Network & Encode Engineers to provide the best technical event production services for clients who require high performance networks for events of any scale. Iterated on SCM/CI/CD to facilitate bulletproof live event production support and rapidly create helpful mission-specific utilities.

Astro Gas Station, 2021 | Retail Clerk - Portland, OR

Kept my drawer and daily inventories on point at one of the busiest 24 hour gas stations in the city. Pumped gas safely, kept the store stocked and pristine. Sold a scratcher to a lady who won $10,000 and she didn't even tip me. 

Bunches, Jan 2020 - Jun 2020 | Founding Engineer - San Francisco, CA

Refined a React Native MVP to its technical limit before rapidly standing up an equivalent native iOS application targeting iOS 13. Implemented a split transport GraphQL client, collaborated with the backend engineer to identify and eliminate performance roadblocks. 

Nameless Video Project, March 2018 - Dec 2019 | Founder - Detroit, MI

Architected a hybrid SFU/MCU stack with all the trimmings (STUN, TURN, ICE, etc) on top of XMPP. Architected a protocol allowing designated participants to elect to offer up their local resources & bandwidth to act as an SFU/MCU. Ran out of runway pending browser-level hw acceleration of new video codecs & USB device API.

Samsung, May 2017 - October 2017 | Senior iOS - Detroit, MI

Worked with a siloed team to confirm OS level networking configuration compatibility. Tested cutting edge video streaming hardware for a Smart Home Security product line. Ported & Documented a Java Android API Client to ObjC/Swift for consumption by third party product teams internationally. Participated in development of UI/UX to ensure it met Human Interface Guideline standards and was straightforward for homeowners to use and configure.

Bumpers.fm, Feb 2016 - March 2016 | First Technical Hire - Detroit, MI

Wrapped up all of the audio-streaming functionality including custom metadata support along with optimizing UI animations to kick the app across the finish line and get it onto the App Store.

TopLine Game Labs, Feb 2015 - October 2015 | Lead iOS Developer - Century City, CA

Had a blast working on compelling realtime in-stadium fantasy sports experiences. Quickly learned an expansive codebase and design language to implement completely new functionality at a blistering pace. Worked with the team to isolate the API Client and utilities into their own framework to facilitate Apple Watch apps, better testing, and faster iteration.

Myspace, Nov 2013 - Feb 2014 | Lead iOS Developer - Beverly Hills, CA

Dove headfirst into an absolutely massive codebase to pinpoint the most common crashes using tools like Testflight & Crashlytics. Documented the Mobile API in its entierty. Collaborated with a skeleton crew to fix the most visible/painful issues prior to Apple's iOS 6 SDK Cutoff. 

Airbiquity, Jan 2012 - Feb 2013 | Mobile Engineer - Seattle, WA

Worked closely as a team with multiple other hardware, client, and server teams towards a cohesive solution. Helped to define internal communications standards, as well as ensuring compliance with automotive safety guidelines. Implemented advanced mobile security as part of an end-to-end overhaul. Wrote and maintained build scripts (Hudson/Jenkins) to streamline process of deploying builds globally. Helped transition from Clearcase to Git. 

AKQA, May 2011 - Sept 2011 | Associate Creative Developer - Washington DC

Maintained and implemented features on huge projects, touched by millions of fingers daily. Collaborated with a large team to create a new iPad experience that was visually beautiful and technically modular. Integrated existed and new applications with various analytics services. Survived a hurricane and an earthquake in the same week. 

Open Source & Contract Work

Founded AppApp, the first open source native iOS client for App.net. Leveraged an enterprise account to have over half of the platform (>5k users) testing nightly builds. Collaborated and organized several developers and designers, was often ready to support new functionality before the backend was live. 


Created MeatChat, the first open source native iOS client for Meatspaces. Implemented 3rd party authentication to enable websockets and leveraged new frameworks to create an intuitive user interface and minimize bandwidth consumption.


Delivered an iPad app to a multi-billion dollar Tier 2 Auto Supplier from start to finish in less than a month in 2009. 


Created an open source on screen input framework for Cocos2d-iPhone, which was later published in multiple Apress Game Development books in 2008.

 

Feel free to contact me by email for code samples! 

Startups, Art, and Hacks

You were probably wondering about the gaps in my timeline. I've taken a lot of risks to co-found some of my own startups in addition to being the first technical hire for others, some are still striving, and others didn't make it. 


I often take on contract work that interests me between roles. From prototyping mobile experiences for artists and advertising agencies, to freelance iOS/Web Dev. My favorite contracts tend to be time-constrained crisis control or porting/refactoring cross platform experiences. I value the importance of jumping into the low-level stuff everyone else is hesitant to touch in order to refactor it and make it much more pleasant to consume/utilize.


For fun, you'll find doing things like curating underground after-hours music events, producing my own beats, repairing drum machines, reverse-engineering hardware/software, or even evaluating the latest OS betas for security issues and personally identifiable information leaks.



Resume
Profile
Gy3PUVex.jpg

Nick Pannuto

Creative & driven engineer. I have a sharp eye for detail and I don't write bugs™

[email protected]
+1 (586) 925-3509
Portland, OR

Skills


iOS Development

15 years of Objective-C & Cocoa, 8 years of Swift. Designed, developed, maintained, and deployed apps for both iPhone and iPad. Projects range from fancy brochures to full-fledged games, open-source social media clients, and even in-stadium realtime daily fantasy sports experiences. 


Framework Development

I'm not the rockstar, I'm the plumber. I work with platform teams to define standards and create frameworks for external developer consumption. Experienced at creating drop-in API libraries to facilitate Apple TV & Watch Apps. Intimate with realtime multimedia streaming (CoreAudio/Video) in ObjC, Swift, Python, C++, Rust. 


Backend & Web

Started out writing websites for Funeral Homes & localized big box E-commerce websites. These days I'm more likely to be exposing websockets and documenting or reimplementing APIs. Experienced with Python, Node, bash/powershell, Network Administration, and more. Mainly to enable whatever is needed on the backend for the best possible user/client/coworker experience.


DevOps & CI

Before all these extremely convenient services like BuddyBuild existed, I configured Jenkins to pull authentication tokens from LDAP and insert/test them in iOS codebases for international automakers. Very comfortable playing middle-man between QA, Ops, & Client/Server/Hardware Dev teams. I'm always down to rubber duck, isolating problems is very satisfying.

Experience

Blackstar Group, Jan 2022 - Sept 2023| DevOps Engineer - Remote

Worked with Network & Encode Engineers to provide the best technical event production services for clients who require high performance networks for events of any scale. Iterated on SCM/CI/CD to facilitate bulletproof live event production support and rapidly create helpful mission-specific utilities.

Astro Gas Station, 2021 | Retail Clerk - Portland, OR

Kept my drawer and daily inventories on point at one of the busiest 24 hour gas stations in the city. Pumped gas safely, kept the store stocked and pristine. Sold a scratcher to a lady who won $10,000 and she didn't even tip me. 

Bunches, Jan 2020 - Jun 2020 | Founding Engineer - San Francisco, CA

Refined a React Native MVP to its technical limit before rapidly standing up an equivalent native iOS application targeting iOS 13. Implemented a split transport GraphQL client, collaborated with the backend engineer to identify and eliminate performance roadblocks. 

Nameless Video Project, March 2018 - Dec 2019 | Founder - Detroit, MI

Architected a hybrid SFU/MCU stack with all the trimmings (STUN, TURN, ICE, etc) on top of XMPP. Architected a protocol allowing designated participants to elect to offer up their local resources & bandwidth to act as an SFU/MCU. Ran out of runway pending browser-level hw acceleration of new video codecs & USB device API.

Samsung, May 2017 - October 2017 | Senior iOS - Detroit, MI

Worked with a siloed team to confirm OS level networking configuration compatibility. Tested cutting edge video streaming hardware for a Smart Home Security product line. Ported & Documented a Java Android API Client to ObjC/Swift for consumption by third party product teams internationally. Participated in development of UI/UX to ensure it met Human Interface Guideline standards and was straightforward for homeowners to use and configure.

Bumpers.fm, Feb 2016 - March 2016 | First Technical Hire - Detroit, MI

Wrapped up all of the audio-streaming functionality including custom metadata support along with optimizing UI animations to kick the app across the finish line and get it onto the App Store.

TopLine Game Labs, Feb 2015 - October 2015 | Lead iOS Developer - Century City, CA

Had a blast working on compelling realtime in-stadium fantasy sports experiences. Quickly learned an expansive codebase and design language to implement completely new functionality at a blistering pace. Worked with the team to isolate the API Client and utilities into their own framework to facilitate Apple Watch apps, better testing, and faster iteration.

Myspace, Nov 2013 - Feb 2014 | Lead iOS Developer - Beverly Hills, CA

Dove headfirst into an absolutely massive codebase to pinpoint the most common crashes using tools like Testflight & Crashlytics. Documented the Mobile API in its entierty. Collaborated with a skeleton crew to fix the most visible/painful issues prior to Apple's iOS 6 SDK Cutoff. 

Airbiquity, Jan 2012 - Feb 2013 | Mobile Engineer - Seattle, WA

Worked closely as a team with multiple other hardware, client, and server teams towards a cohesive solution. Helped to define internal communications standards, as well as ensuring compliance with automotive safety guidelines. Implemented advanced mobile security as part of an end-to-end overhaul. Wrote and maintained build scripts (Hudson/Jenkins) to streamline process of deploying builds globally. Helped transition from Clearcase to Git. 

AKQA, May 2011 - Sept 2011 | Associate Creative Developer - Washington DC

Maintained and implemented features on huge projects, touched by millions of fingers daily. Collaborated with a large team to create a new iPad experience that was visually beautiful and technically modular. Integrated existed and new applications with various analytics services. Survived a hurricane and an earthquake in the same week. 

Open Source & Contract Work

Founded AppApp, the first open source native iOS client for App.net. Leveraged an enterprise account to have over half of the platform (>5k users) testing nightly builds. Collaborated and organized several developers and designers, was often ready to support new functionality before the backend was live. 


Created MeatChat, the first open source native iOS client for Meatspaces. Implemented 3rd party authentication to enable websockets and leveraged new frameworks to create an intuitive user interface and minimize bandwidth consumption.


Delivered an iPad app to a multi-billion dollar Tier 2 Auto Supplier from start to finish in less than a month in 2009. 


Created an open source on screen input framework for Cocos2d-iPhone, which was later published in multiple Apress Game Development books in 2008.

 

Feel free to contact me by email for code samples! 

Startups, Art, and Hacks

You were probably wondering about the gaps in my timeline. I've taken a lot of risks to co-found some of my own startups in addition to being the first technical hire for others, some are still striving, and others didn't make it. 


I often take on contract work that interests me between roles. From prototyping mobile experiences for artists and advertising agencies, to freelance iOS/Web Dev. My favorite contracts tend to be time-constrained crisis control or porting/refactoring cross platform experiences. I value the importance of jumping into the low-level stuff everyone else is hesitant to touch in order to refactor it and make it much more pleasant to consume/utilize.


For fun, you'll find doing things like curating underground after-hours music events, producing my own beats, repairing drum machines, reverse-engineering hardware/software, or even evaluating the latest OS betas for security issues and personally identifiable information leaks.