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Software engineer
Avatar of 陳姿君.
Avatar of 陳姿君.
Past
Senior Technical Manager @National Taiwan University
2021 ~ 2023
Software Engineer
En un mes
a team with 7 members to develop Beseye AI service for people counting, age detection, gender identification, face identification and manage AWS servers and configuration. Senior Software Engineer • Beseye inc. JulFeb| Taipei, Taiwan I was developed AI service for people counting, age detection, gender identification, face identification using C++. I maintained AWS Servers and provisioning configuration. I accelerate the AI service performance 50%. Software Engineer • Beseye inc. MarJun| Taipei, Taiwan I was responsible for developing and maintaining the Beseye android app. I made the Beseye Intelligent recognition and Beseye Business Intelligence
C++
AWS
Machine Learning
Desempleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
6-10 años
Linköping University
Computer Science
Avatar of the user.
Avatar of the user.
Past
Software Engineer @17 Media
2017 ~ 2018
Software Engineer
En un mes
golang
Python
Shell Script
Desempleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
台灣大學
計算機科學
Avatar of 黃璿彰.
Avatar of 黃璿彰.
Software engineer @SingularWings Medical.
2019 ~ Presente
Software Engineer
En un mes
Ray Huang Software engineer Hsinchu, Taiwan As a software engineer with five years of experience in app development, I specialize in Android technologies and applications. ✓ Proficient in both independent development and teamwork. ✓ Experienced in multiple programming languages and systems, including Java, Kotlin, and Flutter, spanning across both Android and iOS platforms. 「The reason people are ordinary is because they cannot surpass themselves.」 #Android technology #Self-learning #Willing to share #Team collaboration #Camping life Specialization Android - Kotlin / Java / Flutter - Android SDK - C++ / JNI - Bluetooth - MVVM
Android
Java
kotlin
Empleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
Kaohsiung Medical University 高雄醫學大學
Medical Informatics
Avatar of Ting-Jui Hsu.
Avatar of Ting-Jui Hsu.
Co-Founder @Newpa.io
2023 ~ 2023
Software Engineer
En un mes
and Google Cloud - Developed an internal web-tool for blue-green deployment - Contributed to the integration of single sign-on for the Ingenious SaaS Platform, utilising Keycloak and OAuth 2.0 for user authentication Research Scientist • Forschungszentrum Jülich DecemberMayConducted simulations of quantum computing based on the physical model with C++ and parallel computing techniques - Designed algorithms which improved the performance of quantum computing when solving optimisation tasks - Published a journal article on the topic of quantum annealing Research Assistant • Forschungszentrum Jülich JanuaryJuneDeveloped a simulation program(C++) with revised mathematical methods - Clarified the relation bet.
JavaScript
Node.js
React.js
Empleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
RWTH Aachen University
Simulation Sciences
Avatar of 吳佳謙.
Avatar of 吳佳謙.
Past
Asia Lead Software Engineer @新加坡商羅福斯有限公司台灣分公司
2023 ~ 2024
Software Engineer
En un mes
吳佳謙 Chia-Chien,Wu Software Engineer ● Personal background Hello! My name is Chia-Chien,Wu. I specialize in C++ and C# language programming. I am currently engaged in software development related to PCB equipment. My hobbies are sports, fitness and listening to music. I will study 3C-related books and magazines in my spare time. My hometown is Taitung, in the back garden of Taiwan. I have a cheerful and lively personality. I like to make friends. I have a father, a grandfather and a foreign
C++
C#
JAVA
Desempleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
6-10 años
National Chung Hsing University
Computer Science and Information
Avatar of 白紋愷.
Avatar of 白紋愷.
Engineer @Trend Micro 趨勢科技
2021 ~ Presente
Software Engineer
En el plazo de dos meses
白紋愷 Kevin Bai Graduated from National Chengchi University. Major in computer science. I currently serve as an Engineer at Trend Micro. Mainly use skills now: C++ Backend engineer Taipei, TW [email protected] Skills Programming Language C/C++ JAVA Tools Visual Studio Git Windows / Linux Database SQL Server Work Experience Trend Micro, Engineer, Oct 2021 ~ Resolved Product Issue: Handled product issues when users reported their concerns about the product. Found the root cause and provided the solution to the end user to make sure
C/C++
SQL
Git
Empleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
National Chengchi University
Computer Science
Avatar of Patrick Hsu.
Avatar of Patrick Hsu.
Algorithm Research & Development @TG3D Studio
2021 ~ Presente
Software Engineer
En un mes
2020 Conducted 2D and 3D Object Detection Model Training and Optimization Conducted Traffic Light Recognition Model Training and Optimization Handled the Development of Inference Model with CUDA Library Coordinated the Integration and Implementation of Perception System in Apollo Environment Face Recognition JanSep 2018 Built up Image Collection System Evaluated the Performance of Inference Models Assisted in System Integration with Inference Model API Skills Programming Python: Pytorch, TensorFlow, OpenCV, Pika C/C++: CUDA, TensorRT Linux OS Docker Git AI: Deep Learning Familiar with Pytorch framework Have TensorFlow framework development experience Have TensorRT library development ex...
Python
AI & Machine Learning
Image Processing
Empleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
國立台灣大學
生物產業機電工程所
Avatar of the user.
Avatar of the user.
Director of software R&D department @Phrozen Inc.
2024 ~ Presente
Software Engineer
En un mes
C++ and C
Python
OpenCV
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
6-10 años
Georgia Institute of Technology
Doctor of Philosophy in Structural Engineering
Avatar of Sam Lee.
Avatar of Sam Lee.
Software Developer @新代科技股份有限公司 Syntec Ltd.
2021 ~ Presente
Software Engineer
En un mes
Min-Hsien (Sam) Lee Software Engineer & Software Developer [email protected]/in/ samonkeys About I am a dedicated software engineer with experience in both R&D and product teams, committed to delivering high-quality software solutions. I am also a quick and motivated learner, always trying to find creative solutions for real life problems. Experience Software Developer • Syntec ( Product Team ) Jan~ Present CAD/CAM Software development using C# and C++, including: Panel Saw Software: Product started selling inCutting Path Planner Software: Product started selling inDrilling Machine Software: Product
Software Engineering
Software Development
Firmware
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
國立台灣大學
機械工程
Avatar of the user.
Avatar of the user.
Senior Software Development Enginner @Sotera Wireless Inc.
2023 ~ Presente
Software Engineer
En un mes
C++
Django
HTML/CSS/JS
Empleado
A tiempo parcial / Interesado en trabajar a distancia
6-10 años
NTUST
Graduate Institute of Automation And Control

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
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En seis meses
Sr. Software Engineer
Logo of 趨勢科技 TrendMicro.
趨勢科技 TrendMicro
2017 ~ Presente
Professional Background
Situación actual
Progreso en la búsqueda de empleo
Professions
Software Engineer, AR/VR Engineer, .NET Developer
Fields of Employment
Software, Games, AR/VR
Experiencia laboral
6-10 años
Management
Ninguno
Habilidades
Unity3D
C#
Unit Test
C/C++
AWS
VR/AR
Idiomas
English
Intermedio
Job search preferences
Posición
Software Engineer
Tipo de trabajo
A tiempo completo
Ubicación
A distancia
Interesado en trabajar a distancia
Freelance
No.
Educación
Escuela
國立成功大學
Mayor
Master of Science (M.S.) 資訊工程學系
Imprimir

蔡宗霖

Sr. Software Engineer

I have six years of software development experience and one year of user behavior tracking experience. I am passionate and interested in new XR (VR/AR/MR) technologies and have collaborated with various engineers and designers, maintaining excellent communication and teamwork skills.

    

phone: 0921374985

mail: [email protected]

學歷

2010 - 2012

國立成功大學

Master of Science (M.S.) 資訊工程學系

2006 - 2010

國立交通大學

Bachelor of Science B.S. , 資訊工程學系

工作經歷

四月 2017 - Present

Sr. Software Engineer  趨勢科技 TrendMicro

I develop AR/VR applications, write software plugins, and modularize core technologies for reusable implementation. I am familiar with software development practices, unit testing, CI/CD, version control, user behavior tracking, and more.

  • SpaceWalker
    • It's VR content that provides players with a simple VR game experience of interplanetary flight while educating them about the universe through fun facts. Once developed, this game will tour multiple schools, bringing a unique experience to children in rural areas. 
    • I am primarily responsible for the development of advanced features and assisting in testing and debugging. .
    • https://store.steampowered.com/app/705860/SpaceWalker/
  • DailyOVR
    • It's PC VR application that captures screen information from the user's desktop and projects it into the VR environment, ensuring that users do not miss important information while playing VR games. It also allows users to interact with other multimedia while gaming in VR. 
    • My main responsibilities include implementing screen capture technology, the process of projecting content into the VR environment, UI presentation within VR, and managing user profiles (addition, deletion, and modification). 
    • Upon completion of development, I establish the framework, collect user behavior data, and analyze and explore user behavior. Relevant tools used include Google Analytics and AWS Kinesis. 
    • https://store.steampowered.com/app/793190/Daily_OVR/ 
  • audience
    • I develop a streaming SDK that enables live streaming of VR gameplay to audiences by transmitting a low-latency, 360-degree view. This allows viewers to have an immersive experience similar to the streamer. Viewers can watch the stream using VR headsets or mobile devices and can interact with the streamer in real-time, including sending expressions. 
    • My main responsibilities involve the C/C++ plugin interface, utilizing encoding/decoding functionality, and implementing streaming features. I also write a Command-Line Interface to simplify interface invocation and testing. 
    • In the second phase, I package the interface into a Unity SDK to make the core technology compatible with current games, such as the VR game Beat Saber. Once validated, I seek opportunities to collaborate with more games and developers to incorporate the core technology. 
    • I am also responsible for user behavior tracking using the Matomo tool. 
    • https://www.meta-audience.com/en-us/
    • https://github.com/meta-audience/BeatSaber_audience
    • https://github.com/meta-audience/audience_sdk_unity_project

十二月 2012 - 四月 2017

Software Engineer  XPEC Entertainment Inc.

I develop mobile games for Android and iOS platforms as well as console games using Unity. 

七月 2021 - 二月 2022

Independent contracting 

Developing Microsoft MR applications using MRTK-Unity

技能


  • Unity3D
  • C#
  • Unit Test
  • C/C++
  • AWS
  • VR/AR

語言


  • English — 中階
Resume
Perfil

蔡宗霖

Sr. Software Engineer

I have six years of software development experience and one year of user behavior tracking experience. I am passionate and interested in new XR (VR/AR/MR) technologies and have collaborated with various engineers and designers, maintaining excellent communication and teamwork skills.

    

phone: 0921374985

mail: [email protected]

學歷

2010 - 2012

國立成功大學

Master of Science (M.S.) 資訊工程學系

2006 - 2010

國立交通大學

Bachelor of Science B.S. , 資訊工程學系

工作經歷

四月 2017 - Present

Sr. Software Engineer  趨勢科技 TrendMicro

I develop AR/VR applications, write software plugins, and modularize core technologies for reusable implementation. I am familiar with software development practices, unit testing, CI/CD, version control, user behavior tracking, and more.

  • SpaceWalker
    • It's VR content that provides players with a simple VR game experience of interplanetary flight while educating them about the universe through fun facts. Once developed, this game will tour multiple schools, bringing a unique experience to children in rural areas. 
    • I am primarily responsible for the development of advanced features and assisting in testing and debugging. .
    • https://store.steampowered.com/app/705860/SpaceWalker/
  • DailyOVR
    • It's PC VR application that captures screen information from the user's desktop and projects it into the VR environment, ensuring that users do not miss important information while playing VR games. It also allows users to interact with other multimedia while gaming in VR. 
    • My main responsibilities include implementing screen capture technology, the process of projecting content into the VR environment, UI presentation within VR, and managing user profiles (addition, deletion, and modification). 
    • Upon completion of development, I establish the framework, collect user behavior data, and analyze and explore user behavior. Relevant tools used include Google Analytics and AWS Kinesis. 
    • https://store.steampowered.com/app/793190/Daily_OVR/ 
  • audience
    • I develop a streaming SDK that enables live streaming of VR gameplay to audiences by transmitting a low-latency, 360-degree view. This allows viewers to have an immersive experience similar to the streamer. Viewers can watch the stream using VR headsets or mobile devices and can interact with the streamer in real-time, including sending expressions. 
    • My main responsibilities involve the C/C++ plugin interface, utilizing encoding/decoding functionality, and implementing streaming features. I also write a Command-Line Interface to simplify interface invocation and testing. 
    • In the second phase, I package the interface into a Unity SDK to make the core technology compatible with current games, such as the VR game Beat Saber. Once validated, I seek opportunities to collaborate with more games and developers to incorporate the core technology. 
    • I am also responsible for user behavior tracking using the Matomo tool. 
    • https://www.meta-audience.com/en-us/
    • https://github.com/meta-audience/BeatSaber_audience
    • https://github.com/meta-audience/audience_sdk_unity_project

十二月 2012 - 四月 2017

Software Engineer  XPEC Entertainment Inc.

I develop mobile games for Android and iOS platforms as well as console games using Unity. 

七月 2021 - 二月 2022

Independent contracting 

Developing Microsoft MR applications using MRTK-Unity

技能


  • Unity3D
  • C#
  • Unit Test
  • C/C++
  • AWS
  • VR/AR

語言


  • English — 中階