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資深多國語技術支援專員 @Gandi.net
2016 ~ Present
UI/UX設計師、UX研究員
Within one month
Figma
Adobe XD
UX Design
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Google UX Design Certificate
Avatar of the user.
Avatar of the user.
Product Design Consultant @Freelancer
2023 ~ 2024
UX Researcher / UIUX Designer / Product Designer
Within one month
User Interfaces
Service Design
User Research
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Shih Chien University
B.F.A Communication Design
Avatar of 廖余愷.
Avatar of 廖余愷.
Senior User Experience Researcher @AJA大予創意設計股份有限公司
2021 ~ 2023
UX Researcher/Design Researcher
Within one month
He keeps learning new knowledge through every kinds of medias and applies it to daily life or work (e.g. AI-driven applications), and opens to any kind of field and challenges. Taipei City, Taiwan https://yukai-liao-8nw5.squarespace.com Experiences Senior User Experience Researcher • AJA Creative DecAug 2023 Works as a senior researcher in a top-rated design consultancy in Taiwan. In charge of executing research, leading the project teams, and business development. The most important projects are: 1. Lead and execute a research project and make strategic
Design Thinking
Design Research
Service Design
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Savannah College Art and Design
Service Design
Avatar of Li-Chia Cheng.
Avatar of Li-Chia Cheng.
Freelance Product Designer (Available for Contracts) @Self Employed
2023 ~ Present
Senior UI/UX designer / Product designer
Within one month
wrote in-depth threads and articles on various topics including web3, design, startups, and leadership. - Stayed updated on industry developments and emerging trends to provide timely and relevant content to the audience. - Collaborated with cross-functional teams to ensure alignment and consistency in visual storytelling. NovemberJanuary 2023 UX Researcher & Designer GoalsMapper - Designed multiple features and solutions for the B2B SaaS platform for Financial Consultants. - Conducted usability testing and user research to iterate on designs and ensure user satisfaction. - Collaborated with cofounders and stakeholders to drive success for both businesses and theirs clients. - Implemented a
Design Thinking
Product Design
UX Design
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Tampere University
Human Technology Interaction
Avatar of 詹安婷 Anting Chan.
Avatar of 詹安婷 Anting Chan.
Past
UIUX Designer @Dr. Advice Corporation Ltd
2021 ~ 2023
UI Designer
Within one month
app (Android/iOS versions) and responsive web design. ‧ Create several design style for application in order to satisfy customers' demand. ‧ Work with engineers to define and implement innovative solutions for the graphic assets. Cal-Comp Big Data, Inc., GUI Designer, Sep 2017 ~ Mar 2020 ‧ Support UX team with the creation of wireframes, prototype, animation to inform design solutions and make proposals. ‧ Communicate with UX researchers to conduct usability reviews and incorporate feedback into the GUI design. ‧ The maintenance of screenshots, resources, artwork documents and assist engineers in solving the development problems. ‧ Support
Figma
Sketch
Illustrator
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
ARC Academy Osaka
Japanese
Avatar of Raden Khaerul Peratama.
Avatar of Raden Khaerul Peratama.
Product Designer @Sayurkeliling.com
2024 ~ Present
UX Researcher / UIUX Designer / Product Designer
Within one month
team to conduct research for user experience •Create and design website and App from scratch, including company dashboard, admin scanner app, customer android app, self-booking web, and company website, so that got 1300 users a day •Conduct usability testing to get feedback from users, customers, trialists, and non-users •Evaluate and develop UI & UX design for a better user experience UI/UX Bootcamp Facilitator • Binar Academy MeiAgustus 2022 | Jakarta , Indonesia BINAR Academy is an education startup that is focusing on developing digital skills and talent by providing access to an enhanced learning experience with a ...
UX/UI Design
UX Research
Wireframing and Prototyping
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
University of Mataram
Management of human Resources
Avatar of KuanYu Chen.
Avatar of KuanYu Chen.
Head of PM @Influenxio 圈圈科技有限公司
2021 ~ 2023
Senior Product Manager, Product Director
Within one month
品 JulDec 2020 Skywatch provides platforms and services for AI and IoT. Achieved exceptional results, including a 23.6% increase in DAU/MAU ratio within 90 days, a 15-fold surge in active users, and a remarkable 60% growth in user sessions, elevating overall platform engagement and interaction. Catalyzed the rapid advancement of the short-term space rental market in Taiwan by enabling streamlined management of over 200 rooms in Taipei City for market leader 小樹屋. UX Researcher • Compal Electronics, Inc. 仁寶電腦 FebJun 2015 Compal El...
Scrum
Product Management
Amplitude
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立清華大學 National Tsing Hua University
人因工程
Avatar of Rayer Sung.
Avatar of Rayer Sung.
產品經理 @CMoney全曜財經資訊股份有限公司
2022 ~ 2023
產品經理
Within one month
and introducing project management tool such as Jira/Asana to the team. Product Owner at Snapask | NovJun 2021 Snapask, as an educational version Uber , we provide students instant assistance from tutors who can solve asker's questions with our matching mechanism. I worked with engineers, ui designers, ux researchers as well as operation and business side as a squad to investigate, improve and develop the product. The major contributions include streamlining Q&A flow, ensuring tutoring quality and conversion rate of purchasing plans. As the key result, the revenue has grown by 45% within a
Product Management
Project Management
Inbound Marketing
Full-time / Not interested in working remotely
10-15 years
清華大學
經濟
Avatar of the user.
Avatar of the user.
Staff UX Designer / Product Designer @Trend Micro / TXOne Networks
2021 ~ Present
UI/UX Designer
Within one year
User Research
user journeys & flows
User Interface Design
Employed
Full-time / Interested in working remotely
10-15 years
Savannah College of Art and Design
Graphic Design
Avatar of Juno Wu.
Avatar of Juno Wu.
Product manager @FUNPODIUM
2022 ~ Present
Product/Project Manager
Within one year
Juno Wu Project Manager Taipei, Taiwan Looking for an opportunity as a Project Manager. A pragmatic product player with solid project management skills, possess 3-years experience as APP IT(PM) and 2-years experience as a UX researcher, experienced for the schedule management, cross-departmental cooperation and communication, project risk control, using the Agile development process in high iteration periods. [email protected] Project Schedule management Scrum Master Risk management Software Microsoft 360 Jira SPSS Confluence User Experience Usability test Google Analytic Data analysis Wireframe tools Languages Mandarin Chinese English Front
Word
PowerPoint
Excel
Employed
Full-time / Interested in working remotely
4-6 years
AI 人工智慧學校
人工智慧經理人班

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Adaptability
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Communication
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Within one month
遊戲設計師 @ 唯晶科技
Logo of 唯晶科技.
唯晶科技
2020 ~ Present
Keelung City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Professions
Research / R&D
Fields of Employment
Games
Work experience
2-4 years work experience (1-2 years relevant)
Management
None
Skills
Observation
Usability Testing
User Research
User Experience Design
Wireframing
Prototyping
Storyboarding
Persona
Interview
Competitive Analysis
A/B Testing
Empathy
Problem Solving
Teamwork
Communication
Organization Skills
Unity
Figma
Notion
User Journeys
User Testing
Airtable
Whimsical
Languages
English
Professional
Chinese
Native or Bilingual
Job search preferences
Positions
UX Researcher/Designer
Job types
Full-time
Locations
Taiwan
Remote
Interested in working remotely
Freelance
No
Educations
School
City, University of London
Major
Human-Computer Interaction Design
Print
Vrybnkvpou6o2excyrup

莊澤允

目前擔任手機遊戲開發的遊戲設計師一職,專注於手機和電腦平台的遊戲體驗設計。從使用者經驗研究的角度了解玩家需求,設計遊戲機制與系統所需的功能,以創造令玩家滿意的遊玩體驗。身為一位熱愛遊戲的玩家且具備人機互動與心理學的背景,期望能繼續以熱情與專業為使用者創造沈浸且良好的使用體驗。

聯絡信箱:[email protected]

聯絡電話:0905679092

作品集:https://www.tseyunchuang.com

工作經歷

唯晶科技, 遊戲設計師, 2020年 9月 - 現在

- 參與超過10個遊戲系統的UX設計和優化,包括系統頁面資訊結構和操作流程的規劃。透過深入的使用者研究和設計方法,提高了玩家參與度和滿意度,並促進了遊戲收益的增長。

- 借助競品分析、使用者流程和線框稿等設計方法,優化遊戲體驗,有效提升了玩家參與度和滿意度。這些優化措施直接促進了遊戲收益的增長,為遊戲的長期成功奠定了堅實基礎。 

- 與美術和程式團隊密切合作,利用工程備註文件等溝通工具,確保遊戲設計與商業需求及玩家體驗保持一致。通過有效的合作和溝通,成功地將設計理念轉化為實際遊戲系統,並在市場上取得了良好的反饋和成績。

唯晶科技, 國際發行經理, 2018年 8月 - 2020年 9 月

- 在20個以上國家的PS Store, Nintendo eShop, Steam平台上推出超過10款遊戲,兩年內約達到500,000美元收益。

- 通過市場推廣活動,包括群眾募資和社群管理,在6個月內將遊戲銷售額提高了70%。

- 通過競爭分析和全球市場調查,發現了潛在的業務機會和目標客戶。

- 培訓了4名實習生,使其不到2個月內精通遊戲發行的FQA、LQA和年齡分級審理。

Testronic, 遊戲在地化遊戲測試員(繁體中文), 2017年 10月 ~ 2017年 11月

- 觀察與回報遊戲中有關語言在地化的問題。 

- 藉管理工具修飾遊戲中的文字,以符合角色個性與遊戲脈絡。 

- 能與組員們有效溝通與分工,並有效率地解決語言在地化問題。

學歷

City, University of London,科學碩士(MS),Human-Computer Interaction Design, 2016年 - 2017年

論文主題:瞭解遊戲玩家如何於網頁評估遊戲相關資訊 

Understanding the Criteria Game Players Use to Assess Game-Related Information on the Web: 

Implication for Interface Design


擅長科目:

互動設計(Interaction Design)

資訊架構(Information Architecture)

互動系統評估(Evaluating Interactive System)

通用設計(Inclusive Design)

網頁應用開發Web (Application Development)

高雄醫學大學,學士,心理學系,2010 年 - 2014 年

擅長科目:

認知心理學

心理學研究方法

團體諮商

網路心理學


專案與作品(Projects)              * 欲瀏覽詳細的專案與作品流程,請至此連結 - 作品集或 點擊下方封面

體力補充與購買功能體驗優化 - RPG手機遊戲

優化體力補充與購買流程的資訊呈現與流程體驗,增加玩家購買體力意願,提升重複遊玩動機與增加遊戲營運收益。


#競品分析 #使用者流程 #專家評估 #使用者旅程地圖 #線框稿 #原型設計 

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

UX案例研究 - Nuke曲線編輯器功能優化

評估Nuke中Curve Editor目前的使用狀況,提出可以改善使用者體驗的設計方案。


#競品分析 #使用者測試 #使用者旅程地圖 #手繪草稿 #線框稿 #原型設計

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

電玩遊戲易用性分析 - Wildcraft: The animal Sim Online 3D

評估Nuke中Curve Editor目前的使用狀況,提出可以改善使用者體驗的設計方案。


#電玩遊戲UX研究 #使用者測試 #專家評估

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

瞭解玩家如何於網頁評估遊戲相關資訊 - 人機互動設計碩士論文

以使用者測試與質性分析法瞭解遊戲玩家們於搜尋並購買遊戲時,如何評估遊戲相關資訊如遊戲封面、遊玩影片、玩家評論等,並改善遊戲數位串流平台介面與資訊呈現的方式。


#UX研究 #主題式質性分析 #使用者測試

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

Online Rock Musical Instrument Store - 學生搖滾樂器網站資訊架構

為服務當地社團學生的實體搖滾樂器行設計線上網站。網站提供四大服務- 購買樂器、課程報名、練習室租借、參與比賽與表演。藉由資訊架構呈現正確資訊,並提供良好的引導,讓使用者能於此網站找到所需的服務。


#資訊架構 #領域模型 #網站地圖 #樹狀測試 #卡片分類 #使用者測試

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b








技能(Skills)


研究 (Research)

- 訪談(Interview)

- 觀察(Observation)

- 競爭者分析

(Competitior Analysis)


定義 (Define)

- 人物誌(Persona)

- 使用者旅程(User Journey)

- 使用者流程 (User Flow)


設計 (Design)

- 框架設計(Wireframing)

- 原型設計(Prototyping)


測試與評估 (Test&Evaluation)

- 專家評估(Expert Review)

- 使用者測試(User Testing)


工具 (Tools)

- Figma

- Whimsical

- Notion

- 基礎程式語言知識

e.g. HTML & CSS, Python, C#


非技術性技能 (Non-Tech.)

- 同理心(Empathy)

- 問題解決(Problem Solving)

- 團隊合作(Teamwork)

- 溝通技巧(Communication)

- 組織能力(Organization)

Resume
Profile
Vrybnkvpou6o2excyrup

莊澤允

目前擔任手機遊戲開發的遊戲設計師一職,專注於手機和電腦平台的遊戲體驗設計。從使用者經驗研究的角度了解玩家需求,設計遊戲機制與系統所需的功能,以創造令玩家滿意的遊玩體驗。身為一位熱愛遊戲的玩家且具備人機互動與心理學的背景,期望能繼續以熱情與專業為使用者創造沈浸且良好的使用體驗。

聯絡信箱:[email protected]

聯絡電話:0905679092

作品集:https://www.tseyunchuang.com

工作經歷

唯晶科技, 遊戲設計師, 2020年 9月 - 現在

- 參與超過10個遊戲系統的UX設計和優化,包括系統頁面資訊結構和操作流程的規劃。透過深入的使用者研究和設計方法,提高了玩家參與度和滿意度,並促進了遊戲收益的增長。

- 借助競品分析、使用者流程和線框稿等設計方法,優化遊戲體驗,有效提升了玩家參與度和滿意度。這些優化措施直接促進了遊戲收益的增長,為遊戲的長期成功奠定了堅實基礎。 

- 與美術和程式團隊密切合作,利用工程備註文件等溝通工具,確保遊戲設計與商業需求及玩家體驗保持一致。通過有效的合作和溝通,成功地將設計理念轉化為實際遊戲系統,並在市場上取得了良好的反饋和成績。

唯晶科技, 國際發行經理, 2018年 8月 - 2020年 9 月

- 在20個以上國家的PS Store, Nintendo eShop, Steam平台上推出超過10款遊戲,兩年內約達到500,000美元收益。

- 通過市場推廣活動,包括群眾募資和社群管理,在6個月內將遊戲銷售額提高了70%。

- 通過競爭分析和全球市場調查,發現了潛在的業務機會和目標客戶。

- 培訓了4名實習生,使其不到2個月內精通遊戲發行的FQA、LQA和年齡分級審理。

Testronic, 遊戲在地化遊戲測試員(繁體中文), 2017年 10月 ~ 2017年 11月

- 觀察與回報遊戲中有關語言在地化的問題。 

- 藉管理工具修飾遊戲中的文字,以符合角色個性與遊戲脈絡。 

- 能與組員們有效溝通與分工,並有效率地解決語言在地化問題。

學歷

City, University of London,科學碩士(MS),Human-Computer Interaction Design, 2016年 - 2017年

論文主題:瞭解遊戲玩家如何於網頁評估遊戲相關資訊 

Understanding the Criteria Game Players Use to Assess Game-Related Information on the Web: 

Implication for Interface Design


擅長科目:

互動設計(Interaction Design)

資訊架構(Information Architecture)

互動系統評估(Evaluating Interactive System)

通用設計(Inclusive Design)

網頁應用開發Web (Application Development)

高雄醫學大學,學士,心理學系,2010 年 - 2014 年

擅長科目:

認知心理學

心理學研究方法

團體諮商

網路心理學


專案與作品(Projects)              * 欲瀏覽詳細的專案與作品流程,請至此連結 - 作品集或 點擊下方封面

體力補充與購買功能體驗優化 - RPG手機遊戲

優化體力補充與購買流程的資訊呈現與流程體驗,增加玩家購買體力意願,提升重複遊玩動機與增加遊戲營運收益。


#競品分析 #使用者流程 #專家評估 #使用者旅程地圖 #線框稿 #原型設計 

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

UX案例研究 - Nuke曲線編輯器功能優化

評估Nuke中Curve Editor目前的使用狀況,提出可以改善使用者體驗的設計方案。


#競品分析 #使用者測試 #使用者旅程地圖 #手繪草稿 #線框稿 #原型設計

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

電玩遊戲易用性分析 - Wildcraft: The animal Sim Online 3D

評估Nuke中Curve Editor目前的使用狀況,提出可以改善使用者體驗的設計方案。


#電玩遊戲UX研究 #使用者測試 #專家評估

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

瞭解玩家如何於網頁評估遊戲相關資訊 - 人機互動設計碩士論文

以使用者測試與質性分析法瞭解遊戲玩家們於搜尋並購買遊戲時,如何評估遊戲相關資訊如遊戲封面、遊玩影片、玩家評論等,並改善遊戲數位串流平台介面與資訊呈現的方式。


#UX研究 #主題式質性分析 #使用者測試

Paragraph image 00 00@2x ebb59a6d9adb03673d06762584bb6a0cc401a7cc4bd081bb82ce6f841d95aa2b

Online Rock Musical Instrument Store - 學生搖滾樂器網站資訊架構

為服務當地社團學生的實體搖滾樂器行設計線上網站。網站提供四大服務- 購買樂器、課程報名、練習室租借、參與比賽與表演。藉由資訊架構呈現正確資訊,並提供良好的引導,讓使用者能於此網站找到所需的服務。


#資訊架構 #領域模型 #網站地圖 #樹狀測試 #卡片分類 #使用者測試

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技能(Skills)


研究 (Research)

- 訪談(Interview)

- 觀察(Observation)

- 競爭者分析

(Competitior Analysis)


定義 (Define)

- 人物誌(Persona)

- 使用者旅程(User Journey)

- 使用者流程 (User Flow)


設計 (Design)

- 框架設計(Wireframing)

- 原型設計(Prototyping)


測試與評估 (Test&Evaluation)

- 專家評估(Expert Review)

- 使用者測試(User Testing)


工具 (Tools)

- Figma

- Whimsical

- Notion

- 基礎程式語言知識

e.g. HTML & CSS, Python, C#


非技術性技能 (Non-Tech.)

- 同理心(Empathy)

- 問題解決(Problem Solving)

- 團隊合作(Teamwork)

- 溝通技巧(Communication)

- 組織能力(Organization)