CakeResume Talent Search

Advanced filters
On
4 à 6 ans
6 à 10 ans
10 à 15 ans
Plus de 15 ans
Avatar of 黃季承.
Avatar of 黃季承.
Past
後端工程師 & DevOps @創業家兄弟Kuobrothers Corp.
2022 ~ 2024
Senior Backend Engineer | DevOps | SRE
Dans 1 mois
黃季承 Backend Developer | DevOps [email protected]我從事 5 年的電商後端開發與 1 年的 DevOps 維運,並參與超過 4 年的 Scrum 敏捷開發。後端主要負責產品功能研發、後台系統開發與既有服務重構。曾參與生活市集即享券開發,負責與合作夥伴釐清事項、跟 PM 討論整合方式、設
AWS
CI/CD Drone
Cloudflare
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
National Taipei University of Technology
資工系
Avatar of 李佳謙.
Avatar of 李佳謙.
Past
Marketing Manager @幫你優股份有限公司 BoniO Inc. / 閱讀優有限公司 TaaO Company Limited
2021 ~ Présent
Marketing Manager
Dans 1 mois
李佳謙 CHIEN LI Marketing Manager / BoniO Inc. Marketing Strategy | Customer Growth 負責品牌行銷,規劃產品銷售策略,推動品牌會員成長 熟悉市場、訂閱經濟、平台營運 以終為始策略型思考,帶領團隊有效達到營運目標 工作專長 用戶、營運成長數據指標分析 Operating Data Management ● 產品市場規模及用戶調
WordPress
Google Analytics
Project Management
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
淡江大學
英文學系
Avatar of the user.
Avatar of the user.
Past
資深前端工程師 @比房科技
2022 ~ 2024
Frontend developer.
Dans 1 mois
Frontend
Backend
Product
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
暨南大學
電機工程
Avatar of the user.
Avatar of the user.
Past
UX/UI 設計師 @網際威信股份有限公司
2023 ~ Présent
UX/UI Designer
Dans 1 mois
UI/UX Design
Flowchart
UI Flow
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
iSpan資展國際
前端工程師就業養成班
Avatar of the user.
Avatar of the user.
行銷副理 / KOL Radar 行銷科技事業部 @愛卡拉互動媒體股份有限公司
2021 ~ Présent
品牌專案企劃、網路行銷企劃、數位行銷企劃
Dans 1 mois
Google Analytics
Sales & Marketing
Photoshop
Employé
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
臺北市立大學
英語教學系
Avatar of 潘揚燊.
Avatar of 潘揚燊.
智慧製造全端開發工程師 @聯華電子股份有限公司
2022 ~ Présent
AI工程師、機器學習工程師、深度學習工程師、影像演算法工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Dans 1 mois
潘揚燊 ㄕㄣ Shen Pan Kaohsiung City,Taiwan •  [email protected] 希望職務:人工智慧、機器視覺應用開發工程師 現任 : 聯華電子 RPA 平台全端開發工程師 您好,我是潘揚燊,目前任職於 聯華電子 , 擔任 智慧製造 全端開發工程師 , 畢業於元智大學工業工程與管理學系研
Python
Qt
Git
Employé
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
元智大學
工業工程與管理學系所
Avatar of Sosuke Guo.
Avatar of Sosuke Guo.
Past
資深前端工程師 @辰凝有限公司
2022 ~ 2023
前端工程師 Front-End Developer
Dans 1 mois
Sosuke Guo 專職於網頁前端工程師近五年,擅於從0開始打造產品,有用Vue + Golang + Python自己打造產品的經驗。 前端工程師 Front-End Developer [email protected] 作品 - SocialPicMaker.com 製作精美Twtter card 的小工具網站 只要兩個步驟,輸入網址、點擊下載,即可完成 可以選擇黑白兩種介面佈
vue.js
golang
Python
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
Avatar of Patrick Hsu.
Avatar of Patrick Hsu.
Algorithm Research & Development @適着三維科技股份有限公司 TG3D Studio Inc.
2021 ~ Présent
Software Engineer
Dans 1 mois
Patrick Hsu AI Research & Development As a seasoned AI engineer with six years of experience, I specialize in computer vision, 3D body model reconstruction, generative AI, and possessing some knowledge in natural language processing (NLP). | New Taipei City, [email protected] Work Experience (6 years) Algorithm Research & Design• TG3D Studio MayPresent A skilled engineer specialized in computer vision and generative AI with experience in developing and training AI models for digital fashion applications. Body AI: Virtual Try On Integrated cutting-edge technologies such as Stable Diffusion, ControlNet, and Prompt Engineering to create a sophisticated system for
Python
AI & Machine Learning
Image Processing
Employé
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
國立台灣大學
生物產業機電工程所
Avatar of Jimmy Lu.
Avatar of Jimmy Lu.
Past
Lead of Country Product Manager @Asus 華碩電腦股份有限公司
2022 ~ 2023
Business Development / Product Manager / Product Marketing/ Strategy Manager
Dans 1 mois
Jimmy Lu (呂正彥) Senior Product Manager [Consumer Electronics Expatriate PM/Sales/BD] Entrepreneurship business development & management Leadership flexible & efficient international/cross-functional organizing Target-oriented project lead & SOP consolidation, product lifecycle management Begin with the end in mind Go-to-market execution Taipei, Taiwan < > London, UK https://www.linkedin.com/in/itsjimmy/ [email protected] Work experience Senior Product Manager [Consumer NB & Gaming ] • ASUSTeK Computer Indonesia JulDec 2023 | Jakarta, Indonesia Key responsibilities & Achievements - #business management #business development #team leading #cross-functional organizing
Business Development Project Management
Cross-Functional Project Management
Product Life Cycle Management
Sans Emploi
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
4 à 6 ans
國立陽明交通大學(National Yang Ming Chiao Tung University)
Bachelor of management , Management of Transportation and Logistics
Avatar of Ryan Po-Hsuan Chang.
Avatar of Ryan Po-Hsuan Chang.
資深全端工程師 @誠諾工程技術股份有限公司
2023 ~ Présent
Front-End / Back-End / Full Stack Web Developer
Dans 1 mois
張栢瑄 Ryan Po-Hsuan Chang 已有五年開發經驗,擅長使用Vue + TypeScript 和Laravel 來建構網頁系統,另外也有React 和Python 的開發經驗。喜歡挑戰新事務,不怕踩坑和重構,持續精進自己的技術。 Kaohsiung City, Taiwan https://ryanxuan930.github.io/ [email protected]技能 Frontend Nuxt (Vue 3) Next (React) Pinia TypeScript Tailwind CSS SCSS PrimeVue Next UI Backend
Vue.js
JavaScript
Python
Employé
Prêt à l'interview
Temps plein / Uniquement Travail à distance
4 à 6 ans
國立中山大學 National Sun Yat-Sen University
人文暨科技跨領域學士學位學程

Le Plan de Recrutement le Plus Efficace et Facile

Recherchez 800.000 CV et prenez l'initiative de contacter les candidats pour améliorer votre taux de recrutement. Le Choix de Centaines d'Entreprises

  • Consulter tous les résultats
  • Démarrer des nouvelles conversations sans limites
  • Seules les entreprises avec un abonnement peuvent consulter les CV
  • Consulter les adresses email et les numéros de téléphone des utilisateurs
Conseils de Recherche
1
Search a precise keyword combination
senior backend php
If the number of the search result is not enough, you can remove the less important keywords
2
Use quotes to search for an exact phrase
"business development"
3
Use the minus sign to eliminate results containing certain words
UI designer -UX
Seuls les CV publics sont disponibles avec pour les utilisateurs gratuits.
Mettez à niveau vers un abonnement Supérieur pour voir tous les résultats de recherche dont des dizaines de milliers de CV exclusifs à CakeResume.

Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Plus d'1 an
Senior Software Engineer
Blizzard Entertainment
2011 ~ Présent
California, USA
Professional Background
Statut Actuel
Progrès de la Recherche d'Emploi
Professions
Other
Fields of Employment
Expérience Professionnelle
Plus de 15 ans
Management
Compétences
docker
spring framework
Java
Spring-boot
Oracle
Langues
Job search preferences
Position Désirée
Senior Software Engineer, Principal Software Engineer, Engineering Manager
Type d'emploi
Temps plein
Lieu Désiré
Travail à distance
Intéressé par le travail à distance
Freelance
Éducation
École
Georgia Institute of Technology
Spécialisation
Computer Science
Imprimer

WonHee Jung

Summary


I started a software engineer career in 2000 after graduating the college with BS Computer Engineering. I had my first job at a startup company that focused on a search engine and a knowledge-management system. Since then, I worked on numerous enterprise solutions for three major S.Korea mobile careers. That includes SK Telecom, Olleh(KTF), and LG U+. I also worked on international customers like Telkom Flexi Indonesia for their prepaid voucher management system and dealer management system development. 


After joining Blizzard Entertainment in 2010, I have been working on game site CMS, game franchise blog and forum, search, Battle.net account management, purchase, and many other projects. My job in the current team is focusing on performance improvement, develop and maintain the e-commerce department's shared libraries, researching new tech, and oauth2 support.


 I enjoy learning new topics, not limited to software development boundaries. I joined the Master of Computer Science in Data Science program at the University of Illinois Urbana-Champaign to extend my understanding in data science and machine learning, and distributed/cloud computing area, and recently graduated in August 2020.

Skills/Tools


Beginner

R, Kubernetes, GCP, Terraform, Machine Learning/Data Science, C++, Data Visualization(Tableau, D3), Data Cleaning and Curation, Scikit-learn, TensorFlow, OpenRefine


Intermediate

Spring-boot, AWS, C, Google Protobuf, Jenkins 2, Heroku, Maven, Python, Hibernate, MyBatis, Javascript, Oracle, Splunk


Expert

Java, Spring framework, OAuth2, Git, Docker, Unit testing, Agile/Scrum based development, project planning, writing design documentation.

Work Experience

Blizzard Entertainment

Senior Software Engineer, Sep 2014 ~ Present

Working on Battle.net platform, which provides pretty much everything you can see on Battle.net website, in-game client purchase, and behind-the-scene technologies that empower Battle.net.


- Initiating & researching solutions to replace current HashiCorp Vault based secret management (2020 ~ present)

- Migrating in-house RPC error response message builder to use new RPC error builder (2020 ~ present)

- Replacing the old authentication system to OAuth2 in Battlenet backend, including Blizzard API Gateway support, adding custom Google Protobuf definition and customized proto-maven-plugin to generate Java code, shared libraries to populate an authentication and propagating, and all the coordination between teams&departments and update all the relative libraries. ( 2017 ~ present )

- Implemented alerts for multiple metrics on in-house ELK solutions. (2018~2020) 

- Implemented Spring Security oauth2 async use case support under  various async job, thread pool, async caching load in Google Guava, etc. (2019) 

- Upgraded internal payment systems that talk with 3rd party to use TLS secure endpoint and all the follow-up through multiple teams in the Battlenet. (2018~2019) 

- Proposed and implemented a solution for oauth2 scope issue between inter-service calls. (2018)  

- Dockerized Battle.net's backend middleware. ( 2017 ) 

- Replaced heavy cross-region JDBC Oracle call between physical regions to lightweight WebSocket-based API( 2016 ) 

- In-game purchase feature for game teams and Battlenet. ( 2014 ~ 2015 ) 

Software Engineer, Mar 2011 ~ Sep 2014

- From April 2012, changed a team and worked at Battle.net team, focused on feature developing/maintaining middleware backend which provides game account creation, payment, etc (2012 ~ 2014)

- Worked as Web Software Engineer in web community team, focused on feature development and maintenance of CMS/community blog & forum search/etc. (2011 ~ 2012)


Blizzard Entertainment Korea

Senior Web Software Engineer, Jan 2010 ~ Feb 2011

- Focused on feature developments and system modifications for S.Korea specific requirement, e.g, account creation process required by Korea law, Korea local payment 3rd party interaction, and KR personal verification by IPIN, credit card, SSN, etc as individual contributor. Used Spring framework, Oracle, PL/SQL, Velocity, and necessary web frontend task. 


Uangel Corporation

Platform Development Team, Development manager, Jun 2003 ~ Jan 2010

- Delivered VMS(Voucher Management System) to PT.Telkom Flexi Indonesia. PT Telkom Flexi is the biggest CDMA mobile carrier in Indonesia and have more than 20 million subscribers. The client's business was prepaid-based and the needed voucher top-up & voucher dealer management system. Worked as main system design architect, software engineer, project develop lead, and also project manager, in charge of managing 4~5 Uangel employees, 5 outsourcing developers, 2 third party hardware vendor employee, and 2~3 PT Unagel Indonesia employees. The system was configured in both Jakarta and Surabaya to handle both regional requests and also sync the transaction record seamlessly. Also the system was configured for fault-tolerance for every component so that there is no single failure point. Used Spring framework, Oracle RAC clusters, PL/SQL, C++ for ISO-8583 PoS message processing, etc.
- Developed and delivered MMS (Multimedia Messaging Service) web service, gateway server, and billing systems to SK Telink in S.Korea. Took a software engineer and project develop lead role. 


Aheadmobile

Software Engineer, Mar 2002 ~ Feb 2003

- Developed LG Telecom's Location Based Service authentication gateway server for 3rd party and other mobile carriers in S.Korea. System includes control software for operation team, Microsoft COM+(ActiveX) for web UI, etc as software engineer and as project lead. 

- Developed LG Telecom Content Management System, mainly focused on project and task management part. It was similar to nowadays Atlassian Jira without bug tracking feature. Used ASP, Javascript, and HTML, and Microsoft SQL Server.

- Developed KTF(current KT) Qualcomm BREW mobile application Couple Forecasting and Fortuneteller, mainly as backend service developer including raw TCP-socket based communication format design and supported Qualcomm Brew client development and QA. Used C++ on FreeBSD for server, Qualcomm Brew SDK, and Berkeley DB. 

CentralST

Software Developer, Jan 2000 ~ Feb 2002

Worked on document indexer, web search engine interface implementation, and web/intranet documentation crawler for the company's search engine solution called MyFinder as software developer. Also worked on a few MyFinder based customizing projects for Sony Korea customer center, GS Caltex, Republic of Korea Navy, etc. Used HTML, Javascript, Servlet, JSP, Oracle, and Borland C++ Builder for Microsoft Office docs crawling and indexing.

Education

Georgia Institute of Technology

Master's degree in Computer Science, 2021 ~ 2025(planning)

Got an admission and starting a Georgia Tech's OMSCS program in Spring 2021 to learn more towards traditional CS fields.

 

University of Illinois at Urbana-Champaign

Master's degree in Computer Science, 2018 ~ 2020

Text retrieval/mining, cloud computing applications/network, data visualization, machine learning, data cleaning, data curation, cloud computing, networking, and cloud capstone project. Phi Kappa Phi Honor Society member. Graduated in August 2020 with GPA 3.95/4.0


Worked on a few projects such as 

Airline On-Time Statistics analysis for 1988~2008 data using AWS solutions, e.g., AWS EMR, with HiveQL, DynamoDB,  S3, Glue, Athena, Kafka, etc. (Cloud Computing Capstone)

- DetoxBot, DetoxBot2(cloud version deployed in GCP's GKE)

- Data Visualization for World Bank data with Tableau, Narrative Data Visualization for World Bank data with D3 

 

Dong-A University

B.S. in Computer Engineering, 1996 ~ 2000

Computer engineering major. 

Resume
Profile

WonHee Jung

Summary


I started a software engineer career in 2000 after graduating the college with BS Computer Engineering. I had my first job at a startup company that focused on a search engine and a knowledge-management system. Since then, I worked on numerous enterprise solutions for three major S.Korea mobile careers. That includes SK Telecom, Olleh(KTF), and LG U+. I also worked on international customers like Telkom Flexi Indonesia for their prepaid voucher management system and dealer management system development. 


After joining Blizzard Entertainment in 2010, I have been working on game site CMS, game franchise blog and forum, search, Battle.net account management, purchase, and many other projects. My job in the current team is focusing on performance improvement, develop and maintain the e-commerce department's shared libraries, researching new tech, and oauth2 support.


 I enjoy learning new topics, not limited to software development boundaries. I joined the Master of Computer Science in Data Science program at the University of Illinois Urbana-Champaign to extend my understanding in data science and machine learning, and distributed/cloud computing area, and recently graduated in August 2020.

Skills/Tools


Beginner

R, Kubernetes, GCP, Terraform, Machine Learning/Data Science, C++, Data Visualization(Tableau, D3), Data Cleaning and Curation, Scikit-learn, TensorFlow, OpenRefine


Intermediate

Spring-boot, AWS, C, Google Protobuf, Jenkins 2, Heroku, Maven, Python, Hibernate, MyBatis, Javascript, Oracle, Splunk


Expert

Java, Spring framework, OAuth2, Git, Docker, Unit testing, Agile/Scrum based development, project planning, writing design documentation.

Work Experience

Blizzard Entertainment

Senior Software Engineer, Sep 2014 ~ Present

Working on Battle.net platform, which provides pretty much everything you can see on Battle.net website, in-game client purchase, and behind-the-scene technologies that empower Battle.net.


- Initiating & researching solutions to replace current HashiCorp Vault based secret management (2020 ~ present)

- Migrating in-house RPC error response message builder to use new RPC error builder (2020 ~ present)

- Replacing the old authentication system to OAuth2 in Battlenet backend, including Blizzard API Gateway support, adding custom Google Protobuf definition and customized proto-maven-plugin to generate Java code, shared libraries to populate an authentication and propagating, and all the coordination between teams&departments and update all the relative libraries. ( 2017 ~ present )

- Implemented alerts for multiple metrics on in-house ELK solutions. (2018~2020) 

- Implemented Spring Security oauth2 async use case support under  various async job, thread pool, async caching load in Google Guava, etc. (2019) 

- Upgraded internal payment systems that talk with 3rd party to use TLS secure endpoint and all the follow-up through multiple teams in the Battlenet. (2018~2019) 

- Proposed and implemented a solution for oauth2 scope issue between inter-service calls. (2018)  

- Dockerized Battle.net's backend middleware. ( 2017 ) 

- Replaced heavy cross-region JDBC Oracle call between physical regions to lightweight WebSocket-based API( 2016 ) 

- In-game purchase feature for game teams and Battlenet. ( 2014 ~ 2015 ) 

Software Engineer, Mar 2011 ~ Sep 2014

- From April 2012, changed a team and worked at Battle.net team, focused on feature developing/maintaining middleware backend which provides game account creation, payment, etc (2012 ~ 2014)

- Worked as Web Software Engineer in web community team, focused on feature development and maintenance of CMS/community blog & forum search/etc. (2011 ~ 2012)


Blizzard Entertainment Korea

Senior Web Software Engineer, Jan 2010 ~ Feb 2011

- Focused on feature developments and system modifications for S.Korea specific requirement, e.g, account creation process required by Korea law, Korea local payment 3rd party interaction, and KR personal verification by IPIN, credit card, SSN, etc as individual contributor. Used Spring framework, Oracle, PL/SQL, Velocity, and necessary web frontend task. 


Uangel Corporation

Platform Development Team, Development manager, Jun 2003 ~ Jan 2010

- Delivered VMS(Voucher Management System) to PT.Telkom Flexi Indonesia. PT Telkom Flexi is the biggest CDMA mobile carrier in Indonesia and have more than 20 million subscribers. The client's business was prepaid-based and the needed voucher top-up & voucher dealer management system. Worked as main system design architect, software engineer, project develop lead, and also project manager, in charge of managing 4~5 Uangel employees, 5 outsourcing developers, 2 third party hardware vendor employee, and 2~3 PT Unagel Indonesia employees. The system was configured in both Jakarta and Surabaya to handle both regional requests and also sync the transaction record seamlessly. Also the system was configured for fault-tolerance for every component so that there is no single failure point. Used Spring framework, Oracle RAC clusters, PL/SQL, C++ for ISO-8583 PoS message processing, etc.
- Developed and delivered MMS (Multimedia Messaging Service) web service, gateway server, and billing systems to SK Telink in S.Korea. Took a software engineer and project develop lead role. 


Aheadmobile

Software Engineer, Mar 2002 ~ Feb 2003

- Developed LG Telecom's Location Based Service authentication gateway server for 3rd party and other mobile carriers in S.Korea. System includes control software for operation team, Microsoft COM+(ActiveX) for web UI, etc as software engineer and as project lead. 

- Developed LG Telecom Content Management System, mainly focused on project and task management part. It was similar to nowadays Atlassian Jira without bug tracking feature. Used ASP, Javascript, and HTML, and Microsoft SQL Server.

- Developed KTF(current KT) Qualcomm BREW mobile application Couple Forecasting and Fortuneteller, mainly as backend service developer including raw TCP-socket based communication format design and supported Qualcomm Brew client development and QA. Used C++ on FreeBSD for server, Qualcomm Brew SDK, and Berkeley DB. 

CentralST

Software Developer, Jan 2000 ~ Feb 2002

Worked on document indexer, web search engine interface implementation, and web/intranet documentation crawler for the company's search engine solution called MyFinder as software developer. Also worked on a few MyFinder based customizing projects for Sony Korea customer center, GS Caltex, Republic of Korea Navy, etc. Used HTML, Javascript, Servlet, JSP, Oracle, and Borland C++ Builder for Microsoft Office docs crawling and indexing.

Education

Georgia Institute of Technology

Master's degree in Computer Science, 2021 ~ 2025(planning)

Got an admission and starting a Georgia Tech's OMSCS program in Spring 2021 to learn more towards traditional CS fields.

 

University of Illinois at Urbana-Champaign

Master's degree in Computer Science, 2018 ~ 2020

Text retrieval/mining, cloud computing applications/network, data visualization, machine learning, data cleaning, data curation, cloud computing, networking, and cloud capstone project. Phi Kappa Phi Honor Society member. Graduated in August 2020 with GPA 3.95/4.0


Worked on a few projects such as 

Airline On-Time Statistics analysis for 1988~2008 data using AWS solutions, e.g., AWS EMR, with HiveQL, DynamoDB,  S3, Glue, Athena, Kafka, etc. (Cloud Computing Capstone)

- DetoxBot, DetoxBot2(cloud version deployed in GCP's GKE)

- Data Visualization for World Bank data with Tableau, Narrative Data Visualization for World Bank data with D3 

 

Dong-A University

B.S. in Computer Engineering, 1996 ~ 2000

Computer engineering major.