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Senior Specialist Consultant @HSBC Software Dev(GD) Ltd.
2021 ~ Present
Software Manager
Within two months
Java
C
C++
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
National Taiwan Ocen University
Computer Science
Avatar of ShengJu Wu(吳昇儒).
Avatar of ShengJu Wu(吳昇儒).
Software Engineer @SoftLeader 松凌科技
2022 ~ Present
Software Engineer / Backend Engineer
Within one month
ShengJu Wu(吳昇儒) Backend Engineer / Software Engineer • New Taipei City,TW • [email protected] Skills Programming Java JavaScript C/C++ Python SQL Web/Framework Spring Boot/SpringFrameWork PostgreSQL, Redis Embedded System SSD development FTL design Professional Skills Computer Vision Image Processing Machine Learning Language Chinese: Native language English: TOEIC CertificateCertificate Fundamentals of Deep Learning for Computer Vision - NVIDIA Deep Learning Institute (2019/6) Work Experience SoftLeader Technology Corp, Software Engineer, Septo now. R&D engineer: 1. Engaged in FileUpload system and ETL for clients. 2.
C++
Python
Image Processing
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Taiwan Normal University
Electrical Engineering
Avatar of Toni Hyatt.
Avatar of Toni Hyatt.
Past
Full Stack Web Developer @深橋 (Deep Codify)
2019 ~ 2022
Senior Full Stack Developer
More than one year
Toni Hyatt I'm a Full Stack Developer with 6+ years of handsome experience of designing, developing, and implementing applications and solutions using a range of technologies and programming languages. I’ve mostly worked with JavaScript, TypeScript and its frameworks, like React.js, Vue.js, Next.js for front end and Node.js, Express.js, Ruby for backend development. Also, I developed several RESTful APIs using java and especially used spring boot to develop web applications and microservices with Spring framework. I am passionate about learning new technologies and best practices
React.js
Node.js / Express.js
Next.js
Unemployed
Full-time / Remote Only
4-6 years
Singapore Institute of Technology
Computer Science
Avatar of Liu Zhang.
Avatar of Liu Zhang.
Director of Technology @United Hardscapes Inc
2018 ~ Present
Web Developer
More than one year
Liu Zhang Senior FullStack Web Engineer Glendale, CA, USA A highly focused Senior FullStack Web Engineer with 10 + years of experience in a variety of development projects. Organized, methodical and a keen eye for detail results in solid coding and a trustworthy program. Understanding client requirements and communicating the progress of projects are core values in achieving long-lasting business relationships. The experience and my academic education have provided me with some outstanding and technical skills. I provide Front-End, Back-End and also user-friendly web solutions. I would like to inform you
HTML
CSS
JavaScript
Employed
Full-time / Remote Only
10-15 years
UNIVERSITY OF CALIFORNIA-BERKELEY
Computer science
Avatar of the user.
Avatar of the user.
Senior Backend Engineer @Backbase
2022 ~ Present
Advance Software Engineer
More than one year
Java
Spring Framework
Spring Boot
Employed
Not open to opportunities
Full-time / Remote Only
6-10 years
Savitribai Phule Pune University
M.E. Computer Engineering in Computer Network
Avatar of Hasegawa Keisuke.
Avatar of Hasegawa Keisuke.
Past
Senior Blockchain Engineer @EveryRealm.Inc
2019 ~ 2022
Front-End / Back-End / Full Stack Web Developer
More than one year
Hasegawa Keisuke Senior Web-Based Full-Stack, Blockchain & Cryptocurrency Engineer A highly focused Senior Full-Stack, Blockchain & Cryptocurrency engineer with 11 + years of experience in a variety of development projects. Organized, methodical and a keen eye for detail results in solid coding and a trustworthy program. Understanding client requirements and communicating the progress of projects are core values in achieving long-lasting business relationships. Bunkyo City, Tokyo, Japan Contact Info Email : [email protected] Phone :Skype : https://join.skype.com/invite/UqgE9HVktRho Telegram : @keisuke32 Work
HTML/CSS
Typescript/Javascript
Angular
Unemployed
Full-time / Remote Only
10-15 years
The University of Tokyo, Japan
Web Developing
Avatar of WonHee Jung.
Offline
Avatar of WonHee Jung.
Offline
Senior Web Software Engineer @Blizzard Entertainment
2010 ~ 2011
Senior Software Engineer, Principal Software Engineer, Engineering Manager
More than one year
and recently graduated in August : http://www.linkedin.com/in/wonheejung for more detail. Skills/Tools Beginner R, Kubernetes, GCP, Terraform, Machine Learning/Data Science, C++, Data Visualization(Tableau, D3), Data Cleaning and Curation, Scikit-learn, TensorFlow, OpenRefine Intermediate Spring-boot, AWS, C, Google Protobuf, Jenkins 2, Heroku, Maven, Python, Hibernate, MyBatis, Javascript, Oracle, Splunk Expert Java, Spring framework, OAuth2, Git, Docker, Unit testing, Agile/Scrum based development, project planning, writing design documentation. Work Experience Blizzard Entertainment Senior Software Engineer, Sep 2014 ~ Present Working on Battle.
docker
spring framework
Java
Full-time / Interested in working remotely
More than 15 years
Georgia Institute of Technology
Computer Science
Avatar of Nagai Yoshinori.
Avatar of Nagai Yoshinori.
Past
Senior Full Stack Developer @Cashbuild Klerksdorp | Remote
2021 ~ 2022
Front-End / Back-End / Full Stack Web Developer
More than one year
initial liquidity mining application and on-chain/off-chain governance. - Played a role as a multi-signature member to manage and execute important transactions for the protocol. Full Stack Developer • Agnoris | Remote FebruaryOctoberUtilized fundamental knowledge of application development using Java technologies like Node.js, Rest and Frameworks such as JDBC and Spring to deliver operational efficiency. - Wrote clean, modular web-based SaaS applications in an agile and ever-changing environment, producing the desired result 2 weeks before the deadline with an 85% overall satisfaction rate. - Debugged 5+ existing applications and software modules to
ReactJS
Node.js
Express.js
Unemployed
Full-time / Remote Only
4-6 years
Tokyo University of Marine Science and Technology
Computer Programming
Avatar of 鄭揚翰.
Avatar of 鄭揚翰.
Software Engineer @Vertiv Taiwan
2021 ~ Present
Backend Engineer, Data Engineer
Within one month
effectively collaborating with cross-functional teams. Relevant Skills Program Language Java Golang Python JavaScript Support Tools Docker Jenkins Shell Script NATS SQL/No SQL PostgreSQL Elasticsearch Others ML basic knowledge Recommendation system design Work History Software Engineer Vertiv Taiwan 八月PresentTaipei, Taiwan Lead the upgrade of the framework for an old product and plan the handover process. Serve as the representative for our team in collaborating with overseas colleagues. Lead the development of microservices using Golang and the message broker (NATS). Organize a knowledge-sharing group. Software Engineer Gorilla Technology NovAugTaipei, Taiwan Improved
Python
Java
ElasticSearch
Employed
Full-time / Interested in working remotely
6-10 years
TamKang University
Computer Science
Avatar of the user.
Avatar of the user.
Past
Senior Software Architect @Collabera Philippines
Principal Software Architect / Senior Software Architect
More than one year
Core Java
Java EE
Software Architecture
Unemployed
Full-time / Not interested in working remotely
More than 15 years
Sri Revana Siddeshwara Institute of Technology, Bengaluru, India
Bachelor of Engineering (Information Science and Engineering)

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More than one year
Senior Software Engineer
Blizzard Entertainment
2011 ~ Present
California, USA
Professional Background
Current status
Job Search Progress
Professions
Other
Fields of Employment
Work experience
More than 15 years
Management
Skills
docker
spring framework
Java
Spring-boot
Oracle
Languages
Job search preferences
Positions
Senior Software Engineer, Principal Software Engineer, Engineering Manager
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
Educations
School
Georgia Institute of Technology
Major
Computer Science
Print

WonHee Jung

Summary


I started a software engineer career in 2000 after graduating the college with BS Computer Engineering. I had my first job at a startup company that focused on a search engine and a knowledge-management system. Since then, I worked on numerous enterprise solutions for three major S.Korea mobile careers. That includes SK Telecom, Olleh(KTF), and LG U+. I also worked on international customers like Telkom Flexi Indonesia for their prepaid voucher management system and dealer management system development. 


After joining Blizzard Entertainment in 2010, I have been working on game site CMS, game franchise blog and forum, search, Battle.net account management, purchase, and many other projects. My job in the current team is focusing on performance improvement, develop and maintain the e-commerce department's shared libraries, researching new tech, and oauth2 support.


 I enjoy learning new topics, not limited to software development boundaries. I joined the Master of Computer Science in Data Science program at the University of Illinois Urbana-Champaign to extend my understanding in data science and machine learning, and distributed/cloud computing area, and recently graduated in August 2020.

Skills/Tools


Beginner

R, Kubernetes, GCP, Terraform, Machine Learning/Data Science, C++, Data Visualization(Tableau, D3), Data Cleaning and Curation, Scikit-learn, TensorFlow, OpenRefine


Intermediate

Spring-boot, AWS, C, Google Protobuf, Jenkins 2, Heroku, Maven, Python, Hibernate, MyBatis, Javascript, Oracle, Splunk


Expert

Java, Spring framework, OAuth2, Git, Docker, Unit testing, Agile/Scrum based development, project planning, writing design documentation.

Work Experience

Blizzard Entertainment

Senior Software Engineer, Sep 2014 ~ Present

Working on Battle.net platform, which provides pretty much everything you can see on Battle.net website, in-game client purchase, and behind-the-scene technologies that empower Battle.net.


- Initiating & researching solutions to replace current HashiCorp Vault based secret management (2020 ~ present)

- Migrating in-house RPC error response message builder to use new RPC error builder (2020 ~ present)

- Replacing the old authentication system to OAuth2 in Battlenet backend, including Blizzard API Gateway support, adding custom Google Protobuf definition and customized proto-maven-plugin to generate Java code, shared libraries to populate an authentication and propagating, and all the coordination between teams&departments and update all the relative libraries. ( 2017 ~ present )

- Implemented alerts for multiple metrics on in-house ELK solutions. (2018~2020) 

- Implemented Spring Security oauth2 async use case support under  various async job, thread pool, async caching load in Google Guava, etc. (2019) 

- Upgraded internal payment systems that talk with 3rd party to use TLS secure endpoint and all the follow-up through multiple teams in the Battlenet. (2018~2019) 

- Proposed and implemented a solution for oauth2 scope issue between inter-service calls. (2018)  

- Dockerized Battle.net's backend middleware. ( 2017 ) 

- Replaced heavy cross-region JDBC Oracle call between physical regions to lightweight WebSocket-based API( 2016 ) 

- In-game purchase feature for game teams and Battlenet. ( 2014 ~ 2015 ) 

Software Engineer, Mar 2011 ~ Sep 2014

- From April 2012, changed a team and worked at Battle.net team, focused on feature developing/maintaining middleware backend which provides game account creation, payment, etc (2012 ~ 2014)

- Worked as Web Software Engineer in web community team, focused on feature development and maintenance of CMS/community blog & forum search/etc. (2011 ~ 2012)


Blizzard Entertainment Korea

Senior Web Software Engineer, Jan 2010 ~ Feb 2011

- Focused on feature developments and system modifications for S.Korea specific requirement, e.g, account creation process required by Korea law, Korea local payment 3rd party interaction, and KR personal verification by IPIN, credit card, SSN, etc as individual contributor. Used Spring framework, Oracle, PL/SQL, Velocity, and necessary web frontend task. 


Uangel Corporation

Platform Development Team, Development manager, Jun 2003 ~ Jan 2010

- Delivered VMS(Voucher Management System) to PT.Telkom Flexi Indonesia. PT Telkom Flexi is the biggest CDMA mobile carrier in Indonesia and have more than 20 million subscribers. The client's business was prepaid-based and the needed voucher top-up & voucher dealer management system. Worked as main system design architect, software engineer, project develop lead, and also project manager, in charge of managing 4~5 Uangel employees, 5 outsourcing developers, 2 third party hardware vendor employee, and 2~3 PT Unagel Indonesia employees. The system was configured in both Jakarta and Surabaya to handle both regional requests and also sync the transaction record seamlessly. Also the system was configured for fault-tolerance for every component so that there is no single failure point. Used Spring framework, Oracle RAC clusters, PL/SQL, C++ for ISO-8583 PoS message processing, etc.
- Developed and delivered MMS (Multimedia Messaging Service) web service, gateway server, and billing systems to SK Telink in S.Korea. Took a software engineer and project develop lead role. 


Aheadmobile

Software Engineer, Mar 2002 ~ Feb 2003

- Developed LG Telecom's Location Based Service authentication gateway server for 3rd party and other mobile carriers in S.Korea. System includes control software for operation team, Microsoft COM+(ActiveX) for web UI, etc as software engineer and as project lead. 

- Developed LG Telecom Content Management System, mainly focused on project and task management part. It was similar to nowadays Atlassian Jira without bug tracking feature. Used ASP, Javascript, and HTML, and Microsoft SQL Server.

- Developed KTF(current KT) Qualcomm BREW mobile application Couple Forecasting and Fortuneteller, mainly as backend service developer including raw TCP-socket based communication format design and supported Qualcomm Brew client development and QA. Used C++ on FreeBSD for server, Qualcomm Brew SDK, and Berkeley DB. 

CentralST

Software Developer, Jan 2000 ~ Feb 2002

Worked on document indexer, web search engine interface implementation, and web/intranet documentation crawler for the company's search engine solution called MyFinder as software developer. Also worked on a few MyFinder based customizing projects for Sony Korea customer center, GS Caltex, Republic of Korea Navy, etc. Used HTML, Javascript, Servlet, JSP, Oracle, and Borland C++ Builder for Microsoft Office docs crawling and indexing.

Education

Georgia Institute of Technology

Master's degree in Computer Science, 2021 ~ 2025(planning)

Got an admission and starting a Georgia Tech's OMSCS program in Spring 2021 to learn more towards traditional CS fields.

 

University of Illinois at Urbana-Champaign

Master's degree in Computer Science, 2018 ~ 2020

Text retrieval/mining, cloud computing applications/network, data visualization, machine learning, data cleaning, data curation, cloud computing, networking, and cloud capstone project. Phi Kappa Phi Honor Society member. Graduated in August 2020 with GPA 3.95/4.0


Worked on a few projects such as 

Airline On-Time Statistics analysis for 1988~2008 data using AWS solutions, e.g., AWS EMR, with HiveQL, DynamoDB,  S3, Glue, Athena, Kafka, etc. (Cloud Computing Capstone)

- DetoxBot, DetoxBot2(cloud version deployed in GCP's GKE)

- Data Visualization for World Bank data with Tableau, Narrative Data Visualization for World Bank data with D3 

 

Dong-A University

B.S. in Computer Engineering, 1996 ~ 2000

Computer engineering major. 

Resume
Profile

WonHee Jung

Summary


I started a software engineer career in 2000 after graduating the college with BS Computer Engineering. I had my first job at a startup company that focused on a search engine and a knowledge-management system. Since then, I worked on numerous enterprise solutions for three major S.Korea mobile careers. That includes SK Telecom, Olleh(KTF), and LG U+. I also worked on international customers like Telkom Flexi Indonesia for their prepaid voucher management system and dealer management system development. 


After joining Blizzard Entertainment in 2010, I have been working on game site CMS, game franchise blog and forum, search, Battle.net account management, purchase, and many other projects. My job in the current team is focusing on performance improvement, develop and maintain the e-commerce department's shared libraries, researching new tech, and oauth2 support.


 I enjoy learning new topics, not limited to software development boundaries. I joined the Master of Computer Science in Data Science program at the University of Illinois Urbana-Champaign to extend my understanding in data science and machine learning, and distributed/cloud computing area, and recently graduated in August 2020.

Skills/Tools


Beginner

R, Kubernetes, GCP, Terraform, Machine Learning/Data Science, C++, Data Visualization(Tableau, D3), Data Cleaning and Curation, Scikit-learn, TensorFlow, OpenRefine


Intermediate

Spring-boot, AWS, C, Google Protobuf, Jenkins 2, Heroku, Maven, Python, Hibernate, MyBatis, Javascript, Oracle, Splunk


Expert

Java, Spring framework, OAuth2, Git, Docker, Unit testing, Agile/Scrum based development, project planning, writing design documentation.

Work Experience

Blizzard Entertainment

Senior Software Engineer, Sep 2014 ~ Present

Working on Battle.net platform, which provides pretty much everything you can see on Battle.net website, in-game client purchase, and behind-the-scene technologies that empower Battle.net.


- Initiating & researching solutions to replace current HashiCorp Vault based secret management (2020 ~ present)

- Migrating in-house RPC error response message builder to use new RPC error builder (2020 ~ present)

- Replacing the old authentication system to OAuth2 in Battlenet backend, including Blizzard API Gateway support, adding custom Google Protobuf definition and customized proto-maven-plugin to generate Java code, shared libraries to populate an authentication and propagating, and all the coordination between teams&departments and update all the relative libraries. ( 2017 ~ present )

- Implemented alerts for multiple metrics on in-house ELK solutions. (2018~2020) 

- Implemented Spring Security oauth2 async use case support under  various async job, thread pool, async caching load in Google Guava, etc. (2019) 

- Upgraded internal payment systems that talk with 3rd party to use TLS secure endpoint and all the follow-up through multiple teams in the Battlenet. (2018~2019) 

- Proposed and implemented a solution for oauth2 scope issue between inter-service calls. (2018)  

- Dockerized Battle.net's backend middleware. ( 2017 ) 

- Replaced heavy cross-region JDBC Oracle call between physical regions to lightweight WebSocket-based API( 2016 ) 

- In-game purchase feature for game teams and Battlenet. ( 2014 ~ 2015 ) 

Software Engineer, Mar 2011 ~ Sep 2014

- From April 2012, changed a team and worked at Battle.net team, focused on feature developing/maintaining middleware backend which provides game account creation, payment, etc (2012 ~ 2014)

- Worked as Web Software Engineer in web community team, focused on feature development and maintenance of CMS/community blog & forum search/etc. (2011 ~ 2012)


Blizzard Entertainment Korea

Senior Web Software Engineer, Jan 2010 ~ Feb 2011

- Focused on feature developments and system modifications for S.Korea specific requirement, e.g, account creation process required by Korea law, Korea local payment 3rd party interaction, and KR personal verification by IPIN, credit card, SSN, etc as individual contributor. Used Spring framework, Oracle, PL/SQL, Velocity, and necessary web frontend task. 


Uangel Corporation

Platform Development Team, Development manager, Jun 2003 ~ Jan 2010

- Delivered VMS(Voucher Management System) to PT.Telkom Flexi Indonesia. PT Telkom Flexi is the biggest CDMA mobile carrier in Indonesia and have more than 20 million subscribers. The client's business was prepaid-based and the needed voucher top-up & voucher dealer management system. Worked as main system design architect, software engineer, project develop lead, and also project manager, in charge of managing 4~5 Uangel employees, 5 outsourcing developers, 2 third party hardware vendor employee, and 2~3 PT Unagel Indonesia employees. The system was configured in both Jakarta and Surabaya to handle both regional requests and also sync the transaction record seamlessly. Also the system was configured for fault-tolerance for every component so that there is no single failure point. Used Spring framework, Oracle RAC clusters, PL/SQL, C++ for ISO-8583 PoS message processing, etc.
- Developed and delivered MMS (Multimedia Messaging Service) web service, gateway server, and billing systems to SK Telink in S.Korea. Took a software engineer and project develop lead role. 


Aheadmobile

Software Engineer, Mar 2002 ~ Feb 2003

- Developed LG Telecom's Location Based Service authentication gateway server for 3rd party and other mobile carriers in S.Korea. System includes control software for operation team, Microsoft COM+(ActiveX) for web UI, etc as software engineer and as project lead. 

- Developed LG Telecom Content Management System, mainly focused on project and task management part. It was similar to nowadays Atlassian Jira without bug tracking feature. Used ASP, Javascript, and HTML, and Microsoft SQL Server.

- Developed KTF(current KT) Qualcomm BREW mobile application Couple Forecasting and Fortuneteller, mainly as backend service developer including raw TCP-socket based communication format design and supported Qualcomm Brew client development and QA. Used C++ on FreeBSD for server, Qualcomm Brew SDK, and Berkeley DB. 

CentralST

Software Developer, Jan 2000 ~ Feb 2002

Worked on document indexer, web search engine interface implementation, and web/intranet documentation crawler for the company's search engine solution called MyFinder as software developer. Also worked on a few MyFinder based customizing projects for Sony Korea customer center, GS Caltex, Republic of Korea Navy, etc. Used HTML, Javascript, Servlet, JSP, Oracle, and Borland C++ Builder for Microsoft Office docs crawling and indexing.

Education

Georgia Institute of Technology

Master's degree in Computer Science, 2021 ~ 2025(planning)

Got an admission and starting a Georgia Tech's OMSCS program in Spring 2021 to learn more towards traditional CS fields.

 

University of Illinois at Urbana-Champaign

Master's degree in Computer Science, 2018 ~ 2020

Text retrieval/mining, cloud computing applications/network, data visualization, machine learning, data cleaning, data curation, cloud computing, networking, and cloud capstone project. Phi Kappa Phi Honor Society member. Graduated in August 2020 with GPA 3.95/4.0


Worked on a few projects such as 

Airline On-Time Statistics analysis for 1988~2008 data using AWS solutions, e.g., AWS EMR, with HiveQL, DynamoDB,  S3, Glue, Athena, Kafka, etc. (Cloud Computing Capstone)

- DetoxBot, DetoxBot2(cloud version deployed in GCP's GKE)

- Data Visualization for World Bank data with Tableau, Narrative Data Visualization for World Bank data with D3 

 

Dong-A University

B.S. in Computer Engineering, 1996 ~ 2000

Computer engineering major.