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4-6 years
6-10 years
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Past
Full Stack Engineer @Nautilus Assure
2023 ~ Present
Blockchain Developer, Back-End Developer, Full Stack Developer
Within one month
Golang
Solidity
Rust
Unemployed
Ready to interview
Full-time / Remote Only
6-10 years
Kobe University
Computer Applications
Avatar of 洪健哲.
Avatar of 洪健哲.
Past
Senior Software Engineer @ThunderCore 閃電核心科技
2023 ~ 2023
Software Engineer
Within one month
implemented a real-time, cross-language, and cross-timezone push notification system. Additionally, developed an internal API empowering the operations team to send custom push notification requirements. TTFarm | GameFi project on the ThunderCore blockchain Developed a GameFi project centered around the theme of animals, implementing business logic using Solidity and the Truffle development framework. The project achieved over US$500K in sales within the first 3 weeks of launch and surpassed US$4.5M in total sales. Built a backend event tracking system by batch-fetching contract events on the blockchain. This system empowers the operations
JavaScript Frameworks
Node.js
React.js/Redux
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立政治大學
Computer Science
Avatar of the user.
Avatar of the user.
Past
Front End Developer @Open Agent
2017 ~ 2019
Front-End / Back-End / Full Stack Web Developer
Within two months
Node.js / Express.js
MySQL Database
MongoDB / mongoose
Unemployed
Ready to interview
Full-time / Remote Only
6-10 years
Victoria University
Computer Science
Avatar of Aron Yu.
Avatar of Aron Yu.
Past
server engineer @曉數碼
backend engineer
Within one month
余皓永(Aron Yu ) 擁有六年Ruby on Rails, 半年 Golang 及 Solidity(web3)開發經驗。注重可靠的單元測試,參與過多個網站開發,包括從零開始建立的專案。維護過超過1,000,000 RPM的流量的遊戲server。 具備DevOps技能和CI/CD流程經驗,涵蓋AWS、Docker、Jenkins、Ansible、GitHub Actions和Terraform等工具。以卓越的團隊合
JavaScript
Ruby on Rails
Git
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Avatar of the user.
Avatar of the user.
Vice President of Engineering @Surewin Worldwide Limited Taiwan Branch (SAMOA)
2020 ~ 2021
產品總監/產品經理/Team leader
Within one month
專案管理
問題解決能力
Programming
Ready to interview
Full-time / Interested in working remotely
6-10 years
Emory University
Computer Science
Avatar of Vladyslav Khakov.
Avatar of Vladyslav Khakov.
Past
DeFi Engineer @OpenOcean Finance
2023 ~ 2024
Blockchain Developer
Within one month
Vladyslav Khakov He/him As a dedicated DeFi Engineer, I possess a comprehensive skill set in developing decentralized applications and smart contracts, with a strong focus on Golang and Solidity. My experience encompasses creating innovative financial solutions that enhance the efficiency and security of blockchain platforms. I am committed to leveraging my technical expertise to drive advancements in the DeFi space, ensuring that my contributions lead to tangible improvements in user experience and platform performance. With a passion for continuous learning and development, I am well-equipped to tackle the challenges of the ever-evolving blockchain
Rust
Solana
Cryptography/Cryptocurrency
Unemployed
Ready to interview
Full-time / Remote Only
4-6 years
Kyiv National Taras Shevchenko University
Computer Science
Avatar of Zell Yang.
Avatar of Zell Yang.
軟體開發主管 @薩摩亞商馬紹爾發展投資有限公司
2018 ~ Present
資深軟體工程師
Within one month
發主管 • 薩摩亞商馬紹爾發展投資有限公司 DecNOW 金流相關服務專案設計開發管理(PHP原生, C#, MariaDB) , NFT交易平台專案設計開發(Solidity with ERC721) , 商用網站設計(PHP Laravel, Vue, MariaDB) iOS專案主管 • 永沛川有限公司 JulOctyaer and 4 month) 產品發想 , App軟體開發(SWIFT , Objective-C) , PHP後台/服務開發(PHP
PHP
ObjectiveC
Python
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
私立南台科技大學
資訊工程
Avatar of Fatima Maldonado.
Avatar of Fatima Maldonado.
Solidity, Go and Rell developer @ChromaWay
2022 ~ Present
Full Stack & Blockchain Developer
Within two months
Department, Uruguay https://www.amazon.com/Introduction-Blockchain-Ethereum-transactions-decentralized/dp/Work Experience JulyPresent Solidity, Go and Rell developer ChromaWay Solidity, Go and Rell developer – DeFi and gaming. NFT marketplace running on two blockchains, plus a connecting bridge. JulyJuly 2023 Solidity developer RBBLab Created a token and its TGE with multiple vesting schedules and staking dApp. MarchApril 2023 Event coordinator FLISoL MontevideoFree Software Festival) I was part of the organizing team for FLISoL Montevideofree software festival) JanuaryDecember 2021 Solidity developer The Privi Project Ethereum, Solidity, HardHat and IPFS – DeFi
Solidity smart contracts
Openzeppelin
Hardhat
Employed
Ready to interview
Full-time / Remote Only
10-15 years
Avatar of Dan Shao.
Avatar of Dan Shao.
Past
Senior Product Growth Manager @SOSV
2018 ~ 2023
Product Manager / Product Growth
Within one month
Dan Shao Venture Growth | Product Management | Software Development | Strategy Advisory Hey there! 👋 I'm a tech enthusiast with a rock-solid background in growth hacking, product management, and software development. My journey blends a passion for Electrical Engineering and Computer Science with hands-on experience in software architecture, where I've designed and coded in languages such as Golang, Python, Objective C, Javascript, Perl/CGI and honed my skills in dynamic tech stacks. As a seasoned product manager, I've successfully navigated the intersection of user needs and technical innovation, steering product strategies for optimal growth
Golang
Javascript
Perl
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Quantic School of Business and Technology
Avatar of Bojie Wu.
Avatar of Bojie Wu.
Past
Backend Team Lead @Blocto (portto)
2019 ~ 2023
Senior Backend Engineer
Within one month
Bojie Wu Taipei City, [email protected] https://www.linkedin.com/in/bojiewu/ I am a highly experienced software engineer with a strong focus on backend development, offering a decade of expertise, including two years in team management. My extensive background encompasses over six years in blockchain software development, covering blockchain wallets, smart contracts, DApps, core chains, and exchanges. I possess strong project understanding, collaboration, and a perpetual curiosity, resulting in robust execution. I have a passion for research and enjoy sharing new knowledge. 工作經
Golang
Java
JavaScript
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Tamkang University
CS

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Within six months
軟體工程師
自由業
2022 ~ Present
台灣新北市
Professional Background
Current status
Job Search Progress
Professions
Unity Game Developer, Blockchain Platform Engineer
Fields of Employment
Games, AR/VR, Blockchain
Work experience
Less than 1 year
Management
None
Skills
Unity3D
Solidity
C#
Python
PineScript(TV)
Photoshop
JavaScript
Java
Hardhat
Languages
English
Intermediate
Chinese
Native or Bilingual
Job search preferences
Positions
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立政治大學
Major
資訊科學系
Print

陳彥廷(Ace)

軟體工程師

   New Taipei City, Taiwan

  [email protected]

  0928411613

           我是Ace,有四年以上Unity開發經歷,並有製作線上多人遊戲的經驗。遊戲開發外,因為自身對區塊鏈以及虛擬貨幣有興趣,因此也會使用Python撰寫數據分析以及串接虛擬貨幣技術分析的功能。先前分別在兩間公司有過十個月的Unity遊戲工程師經驗,主要負責遊戲維運、前端畫面以及內容製作。

從大公司轉換至新創公司後,所需的技術深度與面對大型軟體架構激起重新進修更多領域知識的念頭,同時公司面臨業務轉換因此毅然報考碩士班。

2022年11月政治大學資訊科學所碩士畢業,碩論針對遊戲中如何使用表情貼圖防範與緩解惡毒言論攻擊的負面情緒,同時因為進修原因獨立製作一款模擬多人遊戲,從流程規劃、架構設計及AI應用,不只為了論文數據收集,同時練習實作較大型的軟體架構。

除了軟工相關經歷之前有參加過球隊、組過樂團擔任團長職位,並在碩班期間有過兩次微型創業,接觸過各種不同領域的技能,面對新挑戰時不畏面對、勇於嘗試。認為自身接收資訊以及學習能力快速,並且能快速認知錯誤或缺失的地方加以改進,針對明確的目標能夠很好利用各種資源解決問題達成目標。

工作經歷

自由接案  •  自由業

十二月 2022 - Present

根據發案方需求製作對應的遊戲。
目前主要跟政治大學教授合作,利用Unity開發教育遊戲。 


遊戲工程師  •  樂多數位

九月 2017 - 十二月 2017

1. 音樂節奏遊戲

  • 維護遊戲內容與介面
  • 解決各關卡間的互動需求
  • 動態回應玩家遊戲反饋

2. RPG轉珠遊戲

  • 製作副本一鍵掃蕩功能
  • 製作角色背包快速販賣功能
  • 製作PVP公會戰系統

3. 利用MySQL進行玩家行為分析

遊戲工程師  •  鈊象電子股份有限公司

三月 2017 - 九月 2017

  • 維運遊戲大廳系統功能
  • 新增拉霸、轉蛋等功能與表現
  • 串接後台數據及時更新
  • 定期整合更新資訊與新遊戲至遊戲大廳

學歷

2019 - 2022

國立政治大學-碩士班

資訊科學系

2013 - 2016

台北市立大學-學士班

資訊科學


作品

教育遊戲

目標客群-國小學生

利用質數與合數的概念製作相關小遊戲,製作內容有

1.遊戲內容相關:夏之島、質數心臟病、打怪高手

2.其他:島嶼簡介、進度與成績查詢

3.登入系統(利用GAS連接Google sheet)

4.統整所有內容及上架

相關連結:https://play.google.com/store/apps/details?id=com.NCCUVRLab.IslandGame

躲避球遊戲

大型架構實作練習與研究所實驗收集(利用躲避球的競爭概念引發競爭以及惡毒言論攻擊)

1.遊戲設計(玩法):以WSAD作為控制方向,滑鼠左鍵控制丟球與接球(場外為單純丟球)、右鍵控制躲避(場外則改為丟水球減緩敵對速度)

2.AI設計:利用有限狀態機的概念製作遊戲內AI的行為、以及A*算法製作AI移動路徑。

3.自動化惡毒言論:根據玩家表現給予對應言論攻擊。

4.連接MongoDB收集玩家在遊戲內的反應以及實驗後的問卷內容。

相關連結:https://youtu.be/VlbPPBVoiv8

Python CRUD

使用 Python 3.10 製作的簡易虛擬後端功能,包含基本CRUD。

使用方法:開啟 run.sh 或執行 app.py 即可在命令列中輸入相關功能指令

1.Create user/folder/file/label

2.Delete folder/file/lebel

3.get folder/file/lebel

相關連結:https://github.com/willier15987/PythonCRUD

技能

專業技能


  • Unity
  • C#
  • Solidity
  • Python
  • PineScript(TV)
  • JAVA
  • JS
  • MySQL

其他


  • Git
  • Hardhat
  • PhotoShop

語言能力


  • Chinese  -母語
  • English   -中階
Resume
Profile

陳彥廷(Ace)

軟體工程師

   New Taipei City, Taiwan

  [email protected]

  0928411613

           我是Ace,有四年以上Unity開發經歷,並有製作線上多人遊戲的經驗。遊戲開發外,因為自身對區塊鏈以及虛擬貨幣有興趣,因此也會使用Python撰寫數據分析以及串接虛擬貨幣技術分析的功能。先前分別在兩間公司有過十個月的Unity遊戲工程師經驗,主要負責遊戲維運、前端畫面以及內容製作。

從大公司轉換至新創公司後,所需的技術深度與面對大型軟體架構激起重新進修更多領域知識的念頭,同時公司面臨業務轉換因此毅然報考碩士班。

2022年11月政治大學資訊科學所碩士畢業,碩論針對遊戲中如何使用表情貼圖防範與緩解惡毒言論攻擊的負面情緒,同時因為進修原因獨立製作一款模擬多人遊戲,從流程規劃、架構設計及AI應用,不只為了論文數據收集,同時練習實作較大型的軟體架構。

除了軟工相關經歷之前有參加過球隊、組過樂團擔任團長職位,並在碩班期間有過兩次微型創業,接觸過各種不同領域的技能,面對新挑戰時不畏面對、勇於嘗試。認為自身接收資訊以及學習能力快速,並且能快速認知錯誤或缺失的地方加以改進,針對明確的目標能夠很好利用各種資源解決問題達成目標。

工作經歷

自由接案  •  自由業

十二月 2022 - Present

根據發案方需求製作對應的遊戲。
目前主要跟政治大學教授合作,利用Unity開發教育遊戲。 


遊戲工程師  •  樂多數位

九月 2017 - 十二月 2017

1. 音樂節奏遊戲

  • 維護遊戲內容與介面
  • 解決各關卡間的互動需求
  • 動態回應玩家遊戲反饋

2. RPG轉珠遊戲

  • 製作副本一鍵掃蕩功能
  • 製作角色背包快速販賣功能
  • 製作PVP公會戰系統

3. 利用MySQL進行玩家行為分析

遊戲工程師  •  鈊象電子股份有限公司

三月 2017 - 九月 2017

  • 維運遊戲大廳系統功能
  • 新增拉霸、轉蛋等功能與表現
  • 串接後台數據及時更新
  • 定期整合更新資訊與新遊戲至遊戲大廳

學歷

2019 - 2022

國立政治大學-碩士班

資訊科學系

2013 - 2016

台北市立大學-學士班

資訊科學


作品

教育遊戲

目標客群-國小學生

利用質數與合數的概念製作相關小遊戲,製作內容有

1.遊戲內容相關:夏之島、質數心臟病、打怪高手

2.其他:島嶼簡介、進度與成績查詢

3.登入系統(利用GAS連接Google sheet)

4.統整所有內容及上架

相關連結:https://play.google.com/store/apps/details?id=com.NCCUVRLab.IslandGame

躲避球遊戲

大型架構實作練習與研究所實驗收集(利用躲避球的競爭概念引發競爭以及惡毒言論攻擊)

1.遊戲設計(玩法):以WSAD作為控制方向,滑鼠左鍵控制丟球與接球(場外為單純丟球)、右鍵控制躲避(場外則改為丟水球減緩敵對速度)

2.AI設計:利用有限狀態機的概念製作遊戲內AI的行為、以及A*算法製作AI移動路徑。

3.自動化惡毒言論:根據玩家表現給予對應言論攻擊。

4.連接MongoDB收集玩家在遊戲內的反應以及實驗後的問卷內容。

相關連結:https://youtu.be/VlbPPBVoiv8

Python CRUD

使用 Python 3.10 製作的簡易虛擬後端功能,包含基本CRUD。

使用方法:開啟 run.sh 或執行 app.py 即可在命令列中輸入相關功能指令

1.Create user/folder/file/label

2.Delete folder/file/lebel

3.get folder/file/lebel

相關連結:https://github.com/willier15987/PythonCRUD

技能

專業技能


  • Unity
  • C#
  • Solidity
  • Python
  • PineScript(TV)
  • JAVA
  • JS
  • MySQL

其他


  • Git
  • Hardhat
  • PhotoShop

語言能力


  • Chinese  -母語
  • English   -中階