audience I develop a streaming SDK that enables live streaming of VR gameplay to audiences by transmitting a low-latency, 360-degree view. This allows viewers to have an immersive experience similar to the streamer. Viewers can watch the stream using VR headsets or mobile devices and can interact with the streamer in real-time, including sending expressions. My main responsibilities involve the C/C++ plugin interface, utilizing encoding/decoding functionality, and implementing streaming features. I also write a Command-Line Interface to simplify interface invocation and testing. ...
Android App ■ HTTP Connection to Web API ■ Jsoup(web crawler) ■ XML Parser ■ Android API SQLite DataBase by CRUD ■ GPS ■ AIDL Inter process communication ■ ContentProvider ■ Fragment ■ RxJava ■ Retrofit ■ OkHttp ■ Volley 3. Programming language ■ Java ■ C/C++ ■ Shell Script 4. Version Control ■ git ■ gitk 5. IDE ■ Android studio ■ eclipse ■ Intellij IDEA Laser 1. Probe laser hardware 2. Porting laser driver to Qualcomm code base in kernel 3. Create laser interface for Qualcomm 3A