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4-6 years
6-10 years
10-15 years
More than 15 years
Avatar of 劉懷元.
Avatar of 劉懷元.
3D遊戲美術 @星眺互動傳媒有限公司
2018 ~ 2021
3D遊戲美術
Within one month
劉懷元 Job Title New Taipei City, Taiwan 3D遊戲美術場景製作,曾以Unreal Engine協助製作MV背景。 https://liukalash.artstation.com/ 技能 Design Tools Maya 、 3ds Max、Unity3D、Unreal Engine、Clip Studio Paint、Live2D、Substance Painter、Adobe Photoshop、Zbrush 工作經歷 3D遊戲美術 • 星眺互動傳媒有限公司 十一月六月 2021 負責3D遊戲內容製作,包含場景製作、片頭動
3ds max
ZBrush
Substance Painter
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
台北城市科技大學
化學工程
Avatar of the user.
Avatar of the user.
Past
3D 美術師 @錦田雲端科技
2018 ~ 2023
3D美術
Within one month
MAYA
CINEMA 4D
Illustrator
Reputation Credits3
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
建國科技大學
數位媒體設計
Avatar of 陳哲暄.
Avatar of 陳哲暄.
Past
Game design / Game Art @Straight Creative
2023 ~ 2023
3D美術設計師、遊戲設計師
Within one month
上,能夠更融入團隊的討論,與了解專案明確目標,並提出自己的看法,致力於創造良好的使用者體驗。 Skill Adobe - Illustrator、Photoshop、Premiere Pro 3D - 3Ds Max 、Substance Painter、Zbrush、SketchUp、Blender Game Engine - Unity ( animator、timeline、shadergraph、particle system、animation ) Git - gitlab、github、fork ExperienceStraight Creative Game Design / Game Art 以玩法設計出發開發一款動作射擊 VR 遊戲,上架 SideQuest 與 App Lab,上
word
illustrator
powerpoint
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
南臺科大
3D美術學程, 動漫原創學程, 遊戲程式學程
Avatar of the user.
Avatar of the user.
Lead Designer: Web, Motion & Print Productions @Redbox Media
2022 ~ Present
UI/UX 設計師, UI/UX Designer, 前端設計師, 網頁設計師
Within three months
Adobe Photoshop
Adobe Illustrator
Adobe Premiere Pro
Employed
Ready to interview
Full-time / Not interested in working remotely
6-10 years
École nationale supérieure d’art et de design de Nancy
Digital Art
Avatar of Ahmed Naguib.
Avatar of Ahmed Naguib.
3D Artist @Gourgel VFX
2021 ~ Present
3D Artist
Within one month
and modeled all elements of the scene, using ZBrush’s powerful features and brushes. Added fibers to some of the elements, such as socks and thread ball, using ZBrush’s FiberMesh system. Rendered the scene using Keyshot, applying realistic materials, lighting, and effects. "No Signal" Conceptualized and created a 3D imaginative scene from scratch, using Maya, ZBrush, and Substance Painter as the main tools. Sculpted and modeled various elements of the scene, using Maya’s modeling tools and ZBrush’s sculpting brushes. Textured the elements using Substance Painter, applying different materials, ef...
3Dcoat
ZBrush
Autodesk Maya
Employed
Open to opportunities
Part-time / Interested in working remotely
More than 15 years
Computer Science
Graphics
Avatar of 周咏德.
Avatar of 周咏德.
Past
3D美術(研發部) @穹秉秦豐多媒體有限公司
2021 ~ 2024
3D/現世代/次世代遊戲美術設計師
Within one month
跑步、攻擊等...) .具備 學習力、溝通力、抗壓力、團隊合作、專案執行 技能 建模軟體 3Ds max(主要) Blender(次要) MAYA(略懂) 繪圖軟體 MARI 3D COAT Substance Painter Substance Designer photoshop 雕刻軟體 ZBRUSH 動畫軟體 C ascadeur 其他軟體 NVIL(拓譜) Topogun (拓譜) Klind(圖片轉法線圖) Marvelous Designer(逼真衣服皺摺) Unfold 3D (拆UV) 遊戲引擎 Unity
Photoshop
3ds max
Wraps
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
私立南臺科技大學
多媒體與電腦娛樂科學系(碩士班)
Avatar of Trung Tín.
Avatar of Trung Tín.
3D Artist @Planet Tota
2023 ~ Present
3D artist
Within one month
/weapons projects. And I can also work with other styles: stylized, sci-fi. I love the whole process from high poly to Game-ready models. I model and uv-map everything in Maya, do some sculpting in ZBrush if necessarily, bake maps in Marmoset Toolbag or Substance Painter. I can use other software such as Blender, 3DMax, Unity, Photoshop.. If necessary, I'm ready to learn new software. Besides my work as a 3D artist, I was also responsible for quality control, creating workflow and manage a small group of 10 artists
Autodesk Maya
Substance Painter
ZBrush
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
Gia Dinh University
IT
Avatar of 湯皓雲.
Avatar of 湯皓雲.
3d Artist @LyraVR
2021 ~ Present
3D artist/Game Designer
Within one month
湯皓雲 Tang HaoYun 3D generalist Taipei City, Taiwan‧[email protected]‧ Artstation 6年經驗於3D美術設計領域,參與開發多款VR遊戲,網頁Slot遊戲主題,網頁用3D素材。 遊戲角色、場景、素材製作。 建模、貼圖、材質、場景、關卡、特效設計。 使用工具:Blender、Substance Painter、Unity 最近參與的大型專案為發行於Quest/Pico4平台
Blender
Substance Painter
Unity
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
世新大學
數位媒體設計
Avatar of 陳韋中.
Avatar of 陳韋中.
Past
3D遊戲美術設計師 @掌中乾坤網路科技股份有限公司(IGG Inc.)
2019 ~ 2023
2D/3D美術人員/設計師/插畫師/動畫師/遊戲美術/遊戲設計/分鏡師/3D場景建模師/原畫師
Within one month
術,於時光公主手遊中協助次世代3D物件、服飾製作,以及CG場景建模、渲染等。 3. 具備各式3D美術軟體技能應用,如3ds Max、Photoshop、Substance 3D painter、ZBrush等。 * 作品集請查:https://drive.google.com/file/d/1_4ty3Ugs75hlkHXRPgOHntyPk8J-xpPP/view?usp=sharing * 聯繫方式:[email protected] New Taipei City, Taiwan 工作經歷 3D遊戲
Photoshop
3ds max
zbursh
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
樹德科技大學(Shu-Te University)
遊戲與動畫
Avatar of the user.
Avatar of the user.
主美術設計 @人與人股份有限公司
2022 ~ 2023
2D/3D美術人員/設計師/插畫師/動畫師/遊戲美術/遊戲設計/分鏡師/3D場景建模師/原畫師
Within one month
Photoshop
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
東方設計大學
遊戲與動畫戲

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.