As developer, I did have experiences on web, apps or software in past years. I began to lead a small team to make AR applications on Hololens. I will still dig in AR/VR/MR tech related.
In 2018, I worked with Next Animation Lab. Our major of goal was researching and developing mo-cap technologies related and real time tracking technology. In 2017, I am so exciting to work with a great potential VR gaming company. I participate an excited ski VR game base on Unreal engine and the game provided user play with the motion simulator device to control the player in the game.
[email protected]
Guangdong , China
06.2021 - Present
AR Development Tech Lead@ Wistron Corporation Zhongshan
Lead a small team to make AR applications further more roll-out to each plants. For AR applications based on Microsoft Hololens2 which was interactive of MR device and we provide our users to immersive in mixed reality environment to do their maintenance of daily works.
12.2019 - 05.2021
Front-end App Development Manager@ uStar Media.Inc -Taiwan
Development a social network App with AR environment short videos. AR functionalities integrated human body tracking, occlusion libraries base on ARKit. App can allow users to stream AR screen as server to another device for receiving streaming screen.
12.2017 - 12.2019
Software Engineer @ Next Animation Studio -Taiwan
In Next Animation Lab, our projects cover different kinds of technology in field of VR and AR for pc or mobile platform as well as base on Unity Engine or Unreal Engine. My major of duty will develop AR projects and animation films in real time render base on Unreal Engine. I also developed mobile applications which were using Vuforia framework for AR functionality with Unity3D Engine for cross-platform application.
AR Cylinder, AR Object Detection,
AR real time body tracking with Motion Capture video demo
01.2017 - 11.2017
Game Engineer @ Futuretown.Inc -Taiwan
In FutureTown IO, I'm a game engineer in a develop department. The company focused the industry of VR in 2014. Our projects were base on Unreal Engine 4 with blueprint project and c++ programming. My main of duty is making simulated reality sport of ski behavior and functionalities in game for VR. I also did some research data analytics tools for gaming such as google analytics, game analytics, Firebase - analytics, realtime database.
10.2013 - 08.2016
Game Developer @ Blackspears -Canada
This game is a Relationship Simulation RPG. It is a single-player, that focuses on building relationship and protect honours by fight battle.
This app programming was base on Adobe AIR with Starling and FeatherUI framework for AS3.0 as well as backend cloud service Flox.
Improved the game performance to avoid the game will crash. Increased efficiently online payment solution in the game.
08.2011 - 02.2013
Senior Interactive Designer @ OgilvyOne Worldwide-Taiwan
• Developing various advertising and marketing campaigns on the internet.
• Developing Facebook application and Adobe AIR application for mobile devices.
• Experience Adobe Flash, Flash builder, Gaia framework, Facebook API and Adobe AIR for my projects.
02.2011 - 07.2011
Senior Programmer @ Gamania Digital Entertainment-Taiwan
Developing Social Network Software game that was base on as3.0 with Facebook API on Facebook app web platform.
07.2007 - 02.2011
Senior Flash Developer @ Sunfun Info Co., Ltd-Taiwan
I worked with Sunfun It's a biggest social media website and the first IPO base on the service in Taiwan. My major of duties were developing interactive websites, advertising web campaigns and Facebook web to attract more users with marketing strategy.
TinAR (Unity,C#)
App Store: https://itunes.apple.com/tw/app/tinar/id1449580662?mt=8
Google Play: https://play.google.com/store/apps/details?id=con.tinhong.ar
This AR mobile app was using EasyAR framework with Unity3D engine for iOS and android mobile platform. For this AR app there are a few of functions such as :
1. AR image detection, the major of function that was base on EasyAR framework to recognize image targets. I designed a format of Json data to identify all image targets elements and file paths from server that allow all image targets can be updated from server immediately.
2.History , user can save history into history list after detecting image targets that allow users can review the content have bundled of image target. These content included website page, gif animation, Youtube or Vimeo page.
3.Webpage, the news page view attached a web view component to display web url in the app.
Whiteout Ski VR (UE4,Blueprint,C++)
URL: https://youtu.be/DqSZLFNDd28
This is a ski sport game for VR that support Oculus Rift and HTC VIVE headset. This game was base on Unreal Engine 4 and the player must try to survive in a very terrible climate environment. One special thing is we cooperated with a hardware device manufacturer to build a motion device which was a platform and there is a ski shoes on it. When the player stand on the platform and put feet into the shoes steadily , the player can turn their lower body to control direction in the game as well as including vibration interactive when the player reached different landscape.
VR - Maze (Unity , c#)
Demo URL: https://youtu.be/ne5PLoWunkE
Scripts Github: https://github.com/shawncchuang/VR-Maze-Scripts
1. Waypoint Navigation: Waypoints will be how user moves through the maze. When clicked they play a sound and move the user to their location.
2. Collectables: Along the paths and between the waypoints are coins that can be collected. They play a sound and a particles when you click on this.
3.The Gate: Once you have the key it animations open and unblocks the path.
4. The key: Somewhere within the maze, out out of the gate. You must collect it manually to unlock the gate. Once triggered, it plays a sound and spawns some particles to show it’s being collected.
5.The UI: At the end you’ll display a UI message to congratulate to player. Clicking this UI then reloads the scene to it’s original state.
ExcellentDay (as3.0,mxml,Adobe AIR for iOS & Android)
https://www.facebook.com/taiwanexcellence.in/videos/10200126877401795
Taiwan Excellence is a free Weather Update App that lets you know at any time what to expect from Mother
Nature. Each weather display is composed of Taiwan products creatively melded together
CosmicMan(as3.0, Adobe AIR for iOS & Web )
website: http://priirex.byethost9.com
It is a casual mobile game app for iOS. This game is base on Adobe AIR and as3.0. Unfortunately, my Apple developer is not longer supported so I republished a web version for demonstration.
E-Commerce App Demo (AngualrJS2 , Ionic2, nodeJS)
https://youtu.be/f5C1Ka_YLqg
E-Commerce app with Angular2 with Ionic2 framework.
Native or bilingual proficiency
Working communacation proficiency
FarEast University
Bachelor's degree, Management Information Systems, General, 2003