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王聖傑

Senior Technical Artist
I am Sheng-Chieh Wang, a Senior Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. I'm familiar with product planning, software specification design and UX/UI design, I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and web animation service. Outside of work I love to create digital art with using 3D printer. I have participated in various art exhibitions. I was the First-Prize winner of the 11th Digital Art Awards Taipei. My work were selected for the 2016 Arte Laguna Prize, the 2017 Siggraph Asia Art Gallery, and the 2019 404 International Festival of Art and Technology. My works are invited to be exhibited domestically and internationally. Taipei,Taiwan [email protected]
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FLUX Inc.
Logo of 國立台灣藝術大學 National Taiwan University of Arts.
國立台灣藝術大學 National Taiwan University of Arts
Taipei, 台灣

Skills

Adobe XD
Qt Creator
Balsamiq Wireframes
SketchUp
Vyond
Powtoon
Cloud Animator
Photoshop
Illustrator
Sketch
After Effects
Premiere Pro
Final Cut ProX
Unity3D
HTML5
JavaScript
Unity 3D
MAYA
Blender
iClone
Cartoon Animator
Character Creator
Asana
Notion

Languages

English
Fluent

Work experiences

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Product Manager

FLUX Inc.

Sep 2020 ~ Present
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Senior Technical Artist

Reallusion

Oct 2017 ~ Sep 2020
3 yrs 0 mos
Achievement: 1. Cloud Animator- Web Animation Service https://www.reallusion.com/cloudanimator/ 2. Motion Live 2D- 2D Motion Capture Platform https://www.reallusion.com/cartoon-animator/full-body-mocap/default.html 3. Cartoon Animator 4-Professional 2D Creativity & Animation Design https://www.reallusion.com/cartoon-animator/default.html Responsibilities: 1. Involved in the product development cycle of animation softwares. 2. Helped engineers define technical specifications and validation standards. 3. The bridge of communication between the R&D, Art, PM, and marketing departments. 4. UX/UI design and organize usability testing events. 5. Defined Internal tool specifications and develop pipeline tool. 6. Make program tutorials and internal training.

Research assistant

Lin Pey Chwen Digital Art Lab

Nov 2014 ~ Dec 2019
5 yrs 2 mos
Create digital art works with lab. Responsibilities: 1. Multimedia animation and visual effects. 2. Video editing and post-production. 3. Interactive system design and coding. 4. Exhibition planning.
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Software Lecturer

Billion Computer Know News Advisor Company

Jul 2015 ~ Oct 2017
2 yrs 4 mos
Teaching: 1. Autodesk Maya 2. Unity 3D with AR and VR 3. Video Editing and post-production
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Animator

Cmie Design

May 2015 ~ Oct 2016
1 yr 6 mos
Integrated multimedia animation design related to museum curation and Interactive technology exhibition. Mainly focused on multimedia animation design, interactive design and video shooting and production. In addition to visual design work, it also touches on the development of VR and AR develop.

Educations

Logo of 國立台灣藝術大學 National Taiwan University of Arts.

國立台灣藝術大學 National Taiwan University of Arts

Master of Fine Arts (MFA)
Department of Multimedia and Animation

2015 - 2017
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國立台灣藝術大學 National Taiwan University of Arts

Bachelor of Arts (BA)
Department of Radio and Television

2011 - 2015
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