高文中 Wyn

A self-taught programmer who had a career change from animation worker to iOS engineer. Four-month iOS engineer work experience at 1177 tech. During the period, I spend a huge mass of time learning and finished three projects. During self-study, I had launched an APP Foodpin on APP Store, read and implemented two reference books, and continues to learn the teaching resources on the Internet. Feel free to visit my Github for further details.

Over three years of AR animations and game experiences. I've had 56 AR projects on Unity3D and Spark AR Studio. In my opinion, my contribution is always insufficient for the company. That's why I not only deal with my work but positively learn technologies and introduce product development. The Spark AR Studio I imported, helped the company to develop product projects for Facebook filters. The projects later accounted for 40% of the company's revenue. I've participated in three games of AR Hackathon and continued to improve my soft/ hard power.
Clarins Protractor got two bronze awards of 2019 DSA and a silver award about creativity.

iOS developer
Taipei,TW
[email protected]

Experience

1177 TECHNOLOGIES CO., iOS Engineer, Jul 2020 ~ Nov 2020

Projects
1. 1177POS iOS - Feature of the calculator
It's a calculator feature that performs combined operations with the Order Of Operations.

2. 1177PAY iOS - Feature of query transaction records
it's a feature to present transaction records to UITableView and pass data to a detailed view by tapping TableView Cell. I implemented this application using the following techniques:
- HTTP request by the POST REST API
- Realm Swift
- Firebase push notification

3. 1177 Messaging iOS
It's an Instant message application for internal use only. I implemented this application using the following techniques:
- HTTP request by the POST REST API
- Realm Swift
- Firebase push notification

4. 1177PAY iOS v3.4.0000 update
Transformed UI the same between iOS app and Android app.


MEDIA GUIDE DIGITAL TECHNOLOGY CO., 3D Artist/ AR Creator, Jan 2017 ~ Mar 2020

1. Facebook Instagram AR Filter
- 33 AR Spark AR Studio projects, such as Vacanza earrings, CLARINS toner, ACUVUE contact lens.

2. AR Interactive advertising machine
- 20 Festival-themed Unity games.

3. New technology research
- Assist the company to import new technology like Spark AR Studio. This technology helped the company increase revenue by 40%. I am also active in trying different tools in unity and helping colleagues learn how to use them. Such as ShaderForge, Playmaker, PostProcessing, etc.

4. Video production
- Production demo video

5. Graphic design
- APP UI design

Education

TATUNG University, bachelor, Department of Media Design-game, 2011 ~ 2015

 - Two Campus Brand Creative Work Camps

 - Temple. New horizons wall projection animation competition - nomination

I wrote four minigames by Unity, Construct2, and Processing in college. The final project is a 3D game—The last breath. I was the team leader and art in the six-person team. It's my first time leading a team made a project. During this period, I realized how difficult to lead a team. Even though the process is not easy, it was successfully exhibited in the New Generation.

Skill


Platform 1. Xcode-Swift 2. Unity 3. Spark AR Studio

Data Store 1. RESTful APIs 2. Realm

Version Control 1. GitHub 2. SourceTree 3. Trello

Patterns 1. OOP 2. Singleton

Art 1. Photoshop 2. Illustrator 3. After Effect 4. 3Ds Max 5. Blender

Powered by CakeResumePowered by CakeResume