柯依婷 Yi-Ting, Ke

3D Artist

  Taipei City, Taiwan

Hi~ I'm Yi-Ting. I possess 2-year experience as a 3d artist. I ‘ve been familiar with 3d skills. I ‘m a creative person who can accomplish a task alone and cooperate well with colleagues. I can always find solutions for  those technical problems in any unexpected way. I am ready for a new challenge! 

  • High quality model building (Blender / ZBrush)
  • Texturing(Substance Painter / Designer )
  • Create PBR material and texture 
  • Rendering and lighting
  • Rigging
  • Basic Unity setting
  • Great team work 

Protfolio link: https://www.artstation.com/eatingmulin3539

工作經歷

MAY 2021 - JUN 2023

3d artist  威宏控股

製作產品3d模型 / 材質貼圖製作/ Render產品照及影片

APR 2019 - FEB 2021

Graphic designer  惠茂興業

廣告設計/平面排版/ 拍照/ 後臺上下架/ 管理商品

DEC 2017 - JUN 2018

Graphic designer 楓上國際股份有限公司 

平面廣告設計/ 拍攝及剪輯影片/ 營運粉專/ 拍攝商品照/ 管理後臺

Skill

Modeling

1. 製作高品質3D模型

2. 高模到低模的面數控制

3. 拓樸與拆解UV

4. 有綁骨架rigging經驗

5. 製作Hard Surface物件

Texturing

1. 製作材質與貼圖

2. 理解PBR製作流程

3. 使用Substance Designer製作程序式材質

4. 使用shader相關技術

Rendering

1. 具備模型渲染能力

2. 了解燈光與材質設定

3. 據需要情境調整燈光,渲染照片影片 

4. 使用Toolbag4或Blender進階設定Render相關數值

Unity

1. 將3d模型匯入Unity基礎設定

2. 基本C#語言

Education

2013 - 2017

國立台灣藝術大學 

National Taiwan University of Arts

 Visual Communication Design

Skill

Software


  • Modeling
  • High quality model building 
  • Sculpting
  • Topology and UV mapping
  • Rigging
  • Hard surface making 

  • Texturing
  • Create PBR material and texture 
  • Use Substance Designer to produce material 
  • Shading 

  • Rendering
  • Render setting 
  • Lighting 
  • Render image and vedio 
  • UseToolbag4 or Blender 

  • Unity
  • Basic setting
  •  C# 

  • Blender
  • Substance Painter
  • Substance Designer
  • Marvelous Designer
  • ZBrush
  • Toolbag4
  • 3ds Max
  • Unity