莊又齊 Jimmy Zuang

我是來自台灣高雄市的學生,目前就讀國立政治大學資訊科學系三年級!計畫畢業後申請海外研究所,現階段尋找一份暑期實習,希望能夠藉此學習到更多專案開發的技能及累積職場經驗!

I come from Kaohsiung, Taiwan. I am currently studying in the Department of Computer Science at National Chengchi University! I plan to apply for overseas graduate school after graduation. At this stage, I am seeking a summer internship, hoping to learn more project development skills and accumulate workplace experience!


  Taipei, Taiwan  

學歷

高雄市立高雄高級中學

2015 -2018

國立政治大學

資訊科學(Computer Science)

2018 - 2022

技能

 C      C++      Python      Solidity      HTML      Visual Studio     Unity3D    Excel       Word    

   JavaScript        Unity        MySQL      C#        JavaScript        PowerPoint  

語言

   中文      English(TOEFL: 89 / L: 27 S: 20 R: 21 W:21)  

簡介

我來自一個高雄的家庭,父親是永久鋼鐵實業股份有限公司董事長,母親則是市立龍華國小的老師。我主修資訊科學,參與過一些專案的開發,包括Unity遊戲、物聯網(iOT)相關的程式設計、區塊鏈技術開發等。因為父親從商的緣故,從小也對財金知識充滿興趣。在進入以法商聞名的政大後,讓我有機會接觸更多財金相關的課程及認識更多財金背景的同儕。因此除了程式開發類型的工作外,我也希望能夠應徵數位轉型、金融科技等類型的實習機會。

Brief Introduction

I came from a family in Kaohsiung. My father is the chairman of Forever Steel Industry Co., Ltd., and my mother is a teacher at the municipal Longhua Elementary School. I majored in computer science and was involved in the development of several projects, including Unity games design, iOT related app, and blockchain technology development. Because of my father’s business career, I have also been interested in financial knowledge since childhood. After entering my current university, which is well-known for its jurisprudence and commerce institute, I have the opportunity to get in touch with more finance-related courses and get to know peers of financial background. Therefore, in addition to programming work, I also hope to be able to apply for other types of internship such as digital conversion or fin-tech.

專案經驗

  • 人機互動課程期末專案:使用kinect結合unity開發出一個足球守門員小遊戲,kinect偵測玩家四肢的動作,導入unity,產出守門員的動畫並計分。
  • SwearToBlock:利用區塊鏈「不可篡改性」的特性記錄使用者的發誓內容,架設一個網站。運行主要依靠solidity撰寫智能合約發布至測試網路,再利用web3.js連結到前端。
  • 3D遊戲設計大賽-Daughter Saving:利用unity開發一款第一人稱視角的FPS遊戲,內容為搭建數個場景給玩家解謎破關及殭屍射擊,作品進入決賽(未獲獎)。

Project Participating Experience

  • Human-computer interaction course final project: Developed a football goalkeeper game using kinect and unity. Kinect detects the movements of the player's limbs and imports into unity, produces goalkeeper animations and scores points.
  • SwearToBlock: Using the "non-tamperable" feature of the blockchain to record the content of the user's oath, setting up a website. The operation mainly relies on solidity to write a smart contract and publish it to the testing network, and then using web3.js to connect to the front end.
  • 3D Game Design Contest-Daughter Saving: Using Unity to develop an FPS game from a first-person perspective. The content is to build several scenes for players to solve puzzles and shoot zombies. The work enters the final (not awarded).
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