(Creative Labs-XR Design Team)Technical Artist,Unity-J01925

Job updated 25 days ago
Actively Reviewing Resumes

Job Description

【HTC】
Candidates must possess a minimum of 3 years in professional game or VR/AR development as a Technical Artist or similar development position. Ideally should present an online portfolio or code samples for consideration.

About the Team
HTC Creative Labs is a global team of designers, artists, engineers, and researchers that delivers design strategy and incubates new products and experiences for the HTC portfolio. This team is responsible for much of HTC’s most significant design work over the past decade. Our current focus is on creating next-generation XR software and hardware experiences for the HTC VIVE brand and VIVERSE ecosystem. Our process relies on the collaboration of exceptionally talented individuals to create products that offer functional benefits and emotional resonance to our target audiences.

Core Responsibilities

  • Act as liaison between Art, Design, and Engineering teams.
  • Support Design team by providing technical assistance, asset creation, and optimization.
  • Make engaging interactive prototypes to impart design concepts to team members, product groups, and executives.
  • Track and manage content and systems for memory and performance across multiple projects.
  • Streamline workflow solutions and pipelines across multiple projects with Dev and Designer.

Requirements

Required Skills

  • 3 years' experience in PC (or console game) and performant mobile applications for VR development.
  • 50%-50% tech-to-art ratio: Strong foundation in technical art with a solid set of general artistic skills.
  • Excellent problem solver, adept communicator and coordinator between technical and creative teams.
  • Coding and script authoring for various tools: C# and JavaScript. (Python, MaxScript, Mel a plus)
  • Experience crafting applications for mobile devices and Java/Android experience.
  • Proficient with at least one major 3D package like Maya (preferred), or 3DS Max.
  • Low level hardware experience.
  • Thoughtful yet unrelenting at optimizing 3D scenes and materials for VR performance requirements.
  • Excellent working knowledge of both Unity and Unreal Engine 4.
  • Solid working knowledge of Source Engine and Hammer for SteamVR.
  • Proficiency with 3DMax (knowledge of Maya or Modo a plus).
  • Excellent PBR Material shader and lighting skills (Knowledge of Substance Designer and Painter a plus).
  • Proactive, self-directed starter, detail-oriented and efficient, high self-motivation.

Interview process

多階段面試,目前皆採線上視訊方式進行。

1
3 years of experience required
700,000+ TWD / year
Partial Remote Work
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About us

HTC 致力於將智慧融入生活之中,為全球智慧行動裝置與科技的創新先驅。我們創造的 VIVE Reality,結合 VR、AR、AI、5G、Blockchain 尖端科技,除了持續打造再進化的硬體及軟體,創造出具有絕佳體驗與革命性效能的產品外,也推出對企業、文化、藝術、教育、醫療及娛樂具有深刻意義的內容,呈現令世界耳目一新的成果。 2022 年我們向世界揭示了 VIVERSE 願景,發表 HTC 包羅萬象的產品策略,未來各項創新融合將應用於 VIVERSE 世界中!





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