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Huashen(田育瑋)
Software Engineer
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Huashen(田育瑋)

Software Engineer
Hi, my name is Huashen(田育瑋). I'm now a software engineer at The Barking Dog Entertainment Inc.(愛吠的狗娛樂). My main responsibility is to build web backend applications and internal tools using Golang and TypeScript. Currently, we are working on a GameFi project based on BSC, and my main responsibility is to build the server-side and internal tools. We are using some software development principles to help us build distributed systems, such as Microservice, DDD and CQRS. We also build pipelines to automate all testing and deployment. I am passionate about web development, and I always keep learning new techniques in a variety of ways, such as technical news, open courses and online conferences.
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The Barking Dog Entertainment Inc.(愛吠的狗娛樂)
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National Kaohsiung Normal University
Kaohsiung City, 台灣

Trình độ chuyên môn

  • Tình trạng hiện tại
    Thất nghiệp
    Tắt trạng thái tìm việc
  • Nghề nghiệp
    Software Engineer
  • Lĩnh vực
    Internet
    Phần mềm
    Blockchain
  • Kinh nghiệm làm việc
    1-2 năm (1-2 năm liên quan)
  • Kinh nghiệm quản lý
    Chưa có
  • Kỹ năng
    Golang
    TypeScript
    Node.js
    GraphQL
    PostgreSQL
    React.js
    AWS
    CI/CD
    Docker
    Git
  • Ngôn ngữ
    Chinese
    Bản địa hoặc song ngữ
    English
    Trung cấp
  • Trình độ học vấn cao nhất
    Bachelor

Ưu tiên tìm kiếm việc làm

  • Hình thức làm việc mong muốn
    Full-time
    Quan tâm đến làm việc từ xa
  • Vị trí làm việc mong muốn
    Software Engineer / Backend Engineer
  • Địa điểm làm việc mong muốn
    Taipei City, Taiwan
    Kaohsiung City, Taiwan
  • Freelance
    Freelancer bán thời gian

Kinh nghiệm làm việc

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Software Engineer / Backend Engineer

03/2021 - 06/2022
1 yr 4 mos
At present, we are working on a GameFi project based on BSC, and my main responsibility is designing the software architecture for the server-side and implementing game logic. I've also built a lot of internal tools, like a code generator that can generate C# code from the OpenAPI spec, and a Spine animation generator for tens of thousands of game characters. We built a web-based ERP system for a gym with over 60k members. I am mainly responsible for solving issues and optimizing the performance of frontend rendering and backend queries, as well as migrating data from their legacy systems.

Học vấn

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Bachelor of Science (BS)
Physics
2016 - 2020