Avatar of 黃得仲(Daniel).
黃得仲(Daniel)
Product Manager
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黃得仲(Daniel)

Product Manager
Platform Product Manager | UX and Data 平台產品經理 | 使用者經驗與數據 https://www.planet9.gg/GLOBAL/en/
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17LIVE
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Chalmers University of Technology
Taipei, 台灣

Professional Background

  • 現在の状況
    就職中
    就職を希望していません
  • Profession
    Project / Product Management
    Consultant
    Growth Hacker
  • Fields
    インターネット
    ソフトウェア
    Information Services
  • 職務経験
    2〜4年 (2〜4年関連の実務経験)
  • Management
    なし
  • Skills
    Interaction Design
    Design Thinking
    User Scenarios
    Business Model
    Product Management
    Project Management
    Figma
    Google Analytics
    Stakeholder Management
    Competitor Analysis
    agile development
    GoTo Market Strategy
    Product Roadmap
    Product Strategy
    Leadership
    Market Research
    Accountability
  • Languages
    Chinese
    ネイティブまたはバイリンガル
    English
    流暢
  • Highest level of education
    Master

Job search preferences

  • Desired job type
    フルタイム
    リモートワークに興味あり
  • Desired positions
    Product Manager
  • 希望の勤務地
    Taiwan
    Amsterdam, Netherlands
    Stockholm, Sweden
    Singapore
  • Freelance
    パートタイムのフリーランス

Work Experience

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Product Manager | In-Stream Gaming

17LIVE
フルタイム
8月 2022 - 現在
Taipei City, Taiwan
- Conduct competitor analysis in the mobile game and streaming industry. - Execute In-stream game development project as a Product Owner (Scrum framework) - Host the ideation workshop for next-gen In-stream games that might change the ecology of the streaming industry.
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Product Manager | E-Sports Platform

10月 2019 - 5月 2022
2 yrs 8 mos
- Host the Design Sprint project with a cross-function team twice (both physical and remote) and verified the result through the A/B Test, which improves: Landing page sign-up conversion rate by 75% Community page user engagement by 50% - Built website community features from scratch through the stakeholder interview and focus group, and competitor analysis; set the product goal, strategy, and roadmap, working closely with designers, engineers, and QA team; reached the target MAU of around 15,000 (Mar 2022). - Initiated and contributed to an internal rebranding and Design System project, cutting the design lead times by 30%, and also won the 2021 Red Dot Design visual communication Award. - Collaborated with the algorithm team to build the content and teammate pairing algorithm; gain pattern (I740637) in Taiwan. - Redesigned gamer’s statistic feature user experience by conducting usability test; increased visitor session traffic by 50%.
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User Researcher & Workshop Facilitator

2月 2017 - 3月 2017
2 mos
─ Planned the project schedule, budget, and human recourses then conducted user research from the theoretical framework to the execution of interview, field observation, and analyzed data to delivered report with 60+ insights. ─ Interpreted the research gain to Attendee and guided the team thorough Design Thinking process that create 4 prototypes and tested by 8 target users.

Education

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Other
Exchange Program in Interaction Design Dept
2017 - 2018
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Master of Science (MS)
IEM Dept., Field of Human Factors Engineering
2015 - 2018
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Bachelor of Science (BS)
Psychology
2011 - 2015