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Avatar of Ranganatha G V.
Avatar of Ranganatha G V.
Lead Software Engineer @EPAM Systems India Pvt. Ltd
2023 ~ Présent
Engineering Manager, App Team Lead, Senior iOS Developer
Dans 1 mois
Ranganatha G V 13+ years of experience in iOS application development, delivered 10+ iOS applications to Appstore, led end-to-end responsibilities from requirement gathering to Appstore delivery & maintenance of iOS [email protected] /in/ranganathagv Bengaluru, Karnataka, India Professional Experience JanuaryPresent Lead Software Engineer EPAM Systems India Pvt. Ltd. Working as a Lead Software Engineer at EPAM Systems India Pvt. Ltd. for Google Client, responsibilities for development of Google Home iOS application , requirement gathering, clarifications, estimations, delivery, mentoring team members, documentation, managing sprints. NovemberApril 2022 SDE 3 Swiggy
Swift/iOS
Objective-C
Xcode and Instruments environments
Employé
Prêt à l'interview
Temps plein / Intéressé par le travail à distance
10 à 15 ans
AMC Engineering College, Bengaluru
Information Science & Egineering
Avatar of the user.
Avatar of the user.
Web Engineer @BlendVision
2023 ~ Présent
Senior iOS Developer / Web Developer
Dans 1 mois
User Interface
Objective-C
Swift
Employé
Ouvert à de nouvelles opportunités
Temps plein / Intéressé par le travail à distance
4 à 6 ans
National Ilan University
Bachelor degree
Avatar of the user.
Avatar of the user.
iOS Developer @Accenture Interactive
2018 ~ Présent
iOS App Developer
Dans 1 mois
IOS Development
Git-flow
Agile Methodologies
Temps plein / Intéressé par le travail à distance
6 à 10 ans
Universidad of Málaga
Computer Science Engineering
Avatar of Jing-yang Peng.
Avatar of Jing-yang Peng.
Senior Java Backend Engineer @Cherri Tech Inc.
2021 ~ 2022
Senior Backend Engineer, Backend Engineer, Software Engineer, Golang Developer
Dans 2 mois
Jing-yang Peng Backend Engineer Taipei City [email protected]• 5.5 years of software development experience, specializing in backend development • Over 3 years of experience in Java development, following the Clean Architecture principles • Experience with GCP, GitOps, Kubernetes, and Docker • Experience with several programming languages, including JS, Python, and Go • Open-minded and enthusiastic about learning new things and technologies, with a strong thirst for knowledge Work Experience Cherri Tech Inc., Senior Java Backend Engineer, Nov 2021 ~ Nov 2022 While working at Cherri Tech, I focused on TapPay, a Payment Gateway solution. It offers
Java 8
Play Framework
Git
Employé
Ne recherche pas de nouvelles opportunités
Temps plein / Intéressé par le travail à distance
4 à 6 ans
Fu Jen Catholic University
Computer Science & Information Engineering
Avatar of Shih-Chieh Chou.
Avatar of Shih-Chieh Chou.
Architect/ Manager, IoE Platform @NextDrive
2021 ~ Présent
Manager, Technical Lead, Senior Engineer
Dans 6 mois
Consumer, Robot, IOT, Cloud and system integration. 13+ years firmware, software and embedded systems. experience at mobile device development. (aka Tablet, Wearable device and IOT) Android system development. Linux driver development and debug. Mobile system project software management. Windows CE/Mobile software development. Specialties: Android/ Linux/ Ubuntu/ Windows CE ARM C/C++/Java/JavaScript/ Python/ Node.js/ Swift I2C/UART/SPI Touch/GPS/BlueTooth/Camera/ Sensor (Accelerometer, eCompass and Gyroscopes) Patent development IOT
Word
PowerPoint
Excel
Employé
Temps plein / Intéressé par le travail à distance
Plus de 15 ans
Aalto University Executive Education
Avatar of the user.
Avatar of the user.
Senior iOS Developer @Freelance
2020 ~ Présent
Senior iOS Developer
Plus d'1 an
iOS Application Development
Swift/iOS
Objective-C
Temps plein / Uniquement Travail à distance
6 à 10 ans
University of Mauritius
BSc (Hons) Information Systems
Avatar of Supran jowti Dasgupta.
Avatar of Supran jowti Dasgupta.
Engineer @TIAM Inc
2018 ~ Présent
Engineer
Plus d'1 an
[email protected] PhoneWebsite https://supranblog.wordpress.com/resume / Work Experience Engineer • TIAM Inc MayFebruary 2021 My role is to create applications on iOS. Explore and develop innovative solutions to create delightful iOS apps. Contribute to both Android and Unity development. Senior iOS Developer • M2SYS MarchApril 2018 My role was to analyze requirements, prepare work breakdown structure, guide the iOS team, and develop the iOS Application. Software Engineer • Atomic System Ltd FebruaryFebruary 2015 My role was to develop the iOS, Unity, and Dot net Application. I had
Swift
Objective-C
RxSwift
Temps plein / Intéressé par le travail à distance
6 à 10 ans
Shahjalal University of Science and Technology .
BS in Computer Science and Engineering
Avatar of Sidhant Agnihotri.
Avatar of Sidhant Agnihotri.
iOS Developer @Indian Mesh Private Limited
2016 ~ 2017
iOS Developer
Plus d'1 an
norms. AprilJune 2019 iOS Developer at Quadrant Televentures limited, Mohali, Punjab Collaborate with team to define, design and ship new features for in-house business and utility applications. Ensure the performance, quality and responsiveness of the applications. Identify and correct bottleneck and fix bugs. OctoberDecember 2017 iOS Developer at Indian Mesh Private Limited, Zirakpur, Punjab Worked on various category of applications like hotel booking ,home services platform, meeting space application etc. Maintain profile and certificate and upload applications on Appstore Researched and selected APIs for integration into development projects. Integrated existing third-party APIs
Swift
Objective-C
SwiftUI
Employé
Temps plein / Intéressé par le travail à distance
4 à 6 ans
Kurukshetra University
B.Tech
Avatar of Mukul More.
Avatar of Mukul More.
Application Developer @iNautix Technologies, Bank of New York Mellon Company
2015 ~ 2016
iOS Developer
Plus d'1 an
modules mainly including channel page, search page, episode page for portrait videos, up next videos functionality. Introduced the unit testing in the app. FIGmd (India) Pvt Ltd. Senior Software Developer, January 2018 ~ Jun 2018 Developed the suite apps from scratch and worked on each module of the application. Wire-framing and designing of the application. Development of iPad compatible app. Writing unit test cases. Introduced the dynamic UI rendering of medical forms to accommodate medical form changes driven via json. Mentoring the developers in the team and code review. Gathering requirement
Swift
iOS
Design Patterns
Employé
Temps plein
4 à 6 ans
Maharashtra Institute of Technology
Computer Engineering
Avatar of Saurabh Rode.
Avatar of Saurabh Rode.
Senior Software Engineer @Synamedia Pvt Ltd
2020 ~ Présent
Senior Software Engineer
Dans 6 mois
Apps Pvt Ltd, Software Engineer, Jun 2014 ~ Nov 2015 Education GNIET Nagpur, Maharashtra BE (Information Technology) Graduated June 2013 Skills Operating System MAC OSX 10+, Windows OS Languages Swift 3.0+,Objective-C 2.0, JavaScript, Jquerry Mobile, AngularJs (Design) HTML & CSS Technology i OS Native Application Development , Ionic Framework (Cross platform) ,React JS IDE Tool Xcode 4+ , Unity 3d Database SQLite, Realm, Core data, Plist, NSFileManager Responsibilities 1) iOS universal application development for iOS 6+. Use core iOS Concepts like Multithreading, Multitasking and Custom Drawing on Layers, firebase , Push Notification, Deep linking
Temps plein / Intéressé par le travail à distance
6 à 10 ans

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Dans 6 mois
Engineer, VR Application Developer
HTC
2017 ~ Présent
Taipei City, Taiwan
Professional Background
Statut Actuel
Employé
Progrès de la Recherche d'Emploi
Professions
Software Engineer
Fields of Employment
Logiciel
Expérience Professionnelle
4 à 6 ans
Management
Compétences
Native Android
Jenkins
Algorithm
Unity
C++
Java
C#
VR
Langues
English
Courant
Chinese
Natif ou Bilingue
Job search preferences
Position Désirée
Engineer, VR Application Developer
Type d'emploi
Temps plein
Lieu Désiré
Taipei, 台灣, Hsinchu, 新竹市台灣, Taoyuán, 台灣
Travail à distance
Intéressé par le travail à distance
Freelance
Oui, je suis indépendant à temps partiel
Éducation
École
National Taiwan University of Science and Technology
Spécialisation
Master of Science Department of Information Engineering Major in Computer Graphics
Imprimer

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins
Resume
Profile

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins