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Taipei City, Taiwan
Avatar of maru.
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資深互動視覺設計部經理 @以誠研發
2018 ~ Present
視覺設計總監、Art Lead、資訊架構師、專案經理
Within two months
maru Job Title Taipei City, Taiwan 畢業於國立雲林科技大學;在接受完整技職體系的教育訓練後。一直以來都任職於在網路產業;由執行面的前端設計師逐漸轉換到管理職,歷練了不同職務的工作內容也體驗、學習到不同職務角色的思維與溝通模式。期間參與過
Mac OS
Windows OS
World
Employed
Ready to interview
Full-time
More than 15 years
國立雲林科技大學
視覺傳達設計 / 互動設計
Avatar of 潘品端.
Avatar of 潘品端.
3D Artist @再現影像製作有限公司 Renovatio Pictures
2024 ~ Present
3d artist
Within one month
潘品端 Pin-Tuan Pan 3D Artist. Based in Taipei. Character Artist / 3D Artist / 3D GeneralistTaipei City,TW [email protected] 工作經歷 3D Artist,Renovatio Pictures , Apr 2024 ~ NOW Senior 3D Artist,Medical Augmented Intelligence , Apr 2022 ~ MarD Artist,Shin Work Technology , Jul 2021 ~ Mar 2022 Freelance 3D Artist,self-employed,Feb 2021 ~ JunD Artist,Film Tailor Studio (沸騰了映像) , Jun 2018 ~ Jan 2021 學歷 Shih Hsin University, 學士學位, Department of Finance, 2012 ~ 2016 技能 專業領域 Modeling、Digital Sculpting
ZBrush
Maya
MARI
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
世新大學 Shih Hsin University
Department of Finance
Avatar of Yung-Ting Yeh.
資深美術設計
Within six months
物設計 社群廣告圖繪製 Education 國立虎尾科技大學 ,2008/09 ~ 2012/07畢業 多媒體設計系設計 / 繪圖軟體技法使用 ( PS / AI / SAI /3Dmax) 專題製作3D RPG類型遊戲,負責腳色美術設定及模型建置,2D場景概念 曾在學校內部數位剪輯室兼職 , 並製作數位學習課
Illustrator
Photoshop
PowerPoint
Full-time / Interested in working remotely
4-6 years
國立虎尾科技大學
美術設計
Avatar of the user.
視覺陳列設計師
Within six months
powerpoint
word
illustrator cc
Unemployed
Full-time / Interested in working remotely
4-6 years
中原大學
商業設計
Avatar of 蔡仲強.
3d2d美術/動畫特效/ 美術主管
Within six months
製 定 ,LOWPPOLY模型'ZBRUSH流程等. 2.FLASH動畫以及美術素材製作 3D人物美術 • 碁因遊戲股份有限公司 2006//6 3d人物/物件等製作 學歷 台北教育大學 數位遊戲玩具研究所 碩士畢業 2016//7 長榮大學 視覺藝術系 學識畢業 2002//7 技能 3DMAX,ZBRUSH,SUBSTANCE AE,Spine2d
Photoshop
3ds max
ZBrush
Employed
Full-time / Interested in working remotely
More than 15 years
台北教育大學
數位遊戲玩具研究所
Avatar of HuanLung / 羅煥龍.
Avatar of HuanLung / 羅煥龍.
Concept Artist @Rayark Co. Ltd, Taiwan
2018 ~ Present
概念美術設計師
Within one month
Game UI Design [email protected] Portfolio_01 https://huanlunglo.weebly.com/ Portfolio_02 https://www.artstation.com/huanlung Portfolio_Casino https://huanlungcasino.weebly.com/Taipei,Taiwan Toolkit Software Photoshop Keyshot Illustrator Unity3D 3D Max Maya Published Works Board game art design. Burano 彩色島 Store Link Board Game Geek Link Work Experience Education Augpresent Concept Artist Rayark Co. Ltd, Taiwan Binary God https://www.youtube.com/watch?v=ZAnqvBMCj_4 Concept art Environment & Props
Photoshop
Illustrator
Unity3D
Employed
Full-time / Interested in working remotely
6-10 years
Tatung University, Taiwan
M.S. in Industrial Design
Avatar of Jeanne.
Avatar of Jeanne.
Interior Designer @Next Design
2000 ~ 2021
Architect, Interior designer, Technical Engineer
More than one year
質風 Work Experiences 八月七月 2021 Interior Designer Next Design 參與各項住宅設計、大廳公共空間設計 五月三月 2020 Interior Designer 宅即變空間微整形 參與各項住宅設計、實品屋設計 Education國立台北科技大學 NTUT 工業設計系-家具與室內設計組大安高工 圖文傳播科 Skills AutoCAD SketchUp Enscape Photoshop Illustrator InDesign 3dmax Languages Toeic 775
AutoCAD
SketchUp
Enscape
Employed
Part-time / Remote Only
4-6 years
國立台北科技大學 NTUT
工業設計系-家具與室內設計組
Avatar of the user.
數據分析/技術研究/專案開發/UI/UX/PM/商業模式開發
Within two months
Photoshop
Premiere Pro
Illustrator
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
復興商工/建國科大
藝術/行銷/UX/溝通/新技術研究/心理/軟體開發
Avatar of the user.
Avatar of the user.
RD 工程師 @旗標科技股份有限公司
2016 ~ Present
More than one year
MCU應用與設計
Arduino C/C++
Python
Employed
Full-time / Interested in working remotely
4-6 years
私立銘傳大學
數位多媒體設計
Avatar of Chieh-Wen Liu.
Offline
Avatar of Chieh-Wen Liu.
Offline
資深高級美術 @有夢娛樂科技股份有限公司
2021 ~ Present
More than one year
UI 繪製道具UI #Adobe Photoshop 大型機台競賽遊戲 Speed Driver擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片 #Maya #Unity3D #3D Max #Substance Painter #Zbrush #Adobe Photoshop PS4 Plus 遊戲 三國戰紀擔任部份場景主題主導,此為概念圖,3D可進Portfolio的分頁觀看 #3D Max #Unity3D #Adobe Photoshop
Photoshop
Illustrator
MAYA
Employed
Full-time / Not interested in working remotely
6-10 years
The Art Institutes of CA-LA
Media Art of Animation

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More than one year
Senior Art Designer
有夢娛樂科技股份有限公司
2021 ~ Present
New Taipei City, 台灣
Professional Background
Current status
Employed
Job Search Progress
Professions
Creative Director
Fields of Employment
Games
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Photoshop
Illustrator
MAYA
Unity3D
3ds Max
Sketch up
Zbrush
Languages
Chinese
Native or Bilingual
English
Intermediate
Japanese
Beginner
Job search preferences
Positions
Job types
Full-time
Locations
台灣台北市
Remote
Not interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
The Art Institutes of CA-LA
Major
Media Art of Animation
Print
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush

Resume
Profile
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush