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4-6 years
6-10 years
10-15 years
More than 15 years
Taipei City, Taiwan
Avatar of Chieh-Wen Liu.
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Avatar of Chieh-Wen Liu.
Offline
資深高級美術 @有夢娛樂科技股份有限公司
2021 ~ Present
More than one year
UI #Adobe Photoshop 大型機台競賽遊戲 Speed Driver擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片 #Maya #Unity3D #3D Max #Substance Painter #Zbrush #Adobe Photoshop PS4 Plus 遊戲 三國戰紀擔任部份場景主題主導,此為概念圖,3D可進Portfolio的分頁觀看 #3D Max #Unity3D #Adobe Photoshop #Body Paint #Zbrush
Photoshop
Illustrator
MAYA
Employed
Full-time / Not interested in working remotely
6-10 years
The Art Institutes of CA-LA
Media Art of Animation

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
More than one year
Senior Art Designer
有夢娛樂科技股份有限公司
2021 ~ Present
New Taipei City, 台灣
Professional Background
Current status
Employed
Job Search Progress
Professions
Creative Director
Fields of Employment
Games
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Photoshop
Illustrator
MAYA
Unity3D
3ds Max
Sketch up
Zbrush
Languages
Chinese
Native or Bilingual
English
Intermediate
Japanese
Beginner
Job search preferences
Positions
Job types
Full-time
Locations
台灣台北市
Remote
Not interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
The Art Institutes of CA-LA
Major
Media Art of Animation
Print
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush

Resume
Profile
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush