CakeResume Talent Search

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4-6 years
6-10 years
10-15 years
More than 15 years
Taipei City, Taiwan
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Past
Lighting Lead/Senior 3D Artist @崛影數位特效
2016 ~ Present
3D 燈光師
Within one month
MAYA
Substance Painter
Photoshop
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
國立台灣藝術大學
多媒體動畫藝術學系, 輔修/工藝設計學系
Avatar of 陳韋中.
Avatar of 陳韋中.
Past
3D遊戲美術設計師 @掌中乾坤網路科技股份有限公司(IGG Inc.)
2019 ~ 2023
2D/3D美術人員/設計師/插畫師/動畫師/遊戲美術/遊戲設計/分鏡師/3D場景建模師/原畫師
Within three months
光公主手遊中協助次世代3D物件、服飾製作,以及CG場景建模、渲染等。 3. 具備各式3D美術軟體技能應用,如3ds Max、Photoshop、Substance 3D painter、ZBrush等。 * 作品集請查:https://drive.google.com/file/d/1_4ty3Ugs75hlkHXRPgOHntyPk8J-xpPP/view?usp=sharing * 聯繫方式:[email protected] New Taipei City, Taiwan 工作經歷 3D遊戲美術設
Photoshop
3ds max
zbursh
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
樹德科技大學(Shu-Te University)
遊戲與動畫
Avatar of 潘品端.
Avatar of 潘品端.
3D Artist @再現影像製作有限公司 Renovatio Pictures
2024 ~ Present
3d artist
Within one month
2021 ~ JunD Artist,Film Tailor Studio (沸騰了映像) , Jun 2018 ~ Jan 2021 學歷 Shih Hsin University, 學士學位, Department of Finance, 2012 ~ 2016 技能 專業領域 Modeling、Digital Sculpting、Texturing Rigging、Grooming、Muscle Simulation 擅長軟體 Autodesk Maya Pixologic ZBrush Foundry Mari Substance Painter Substance Designer Ziva Dynamics Chaos Group Vray Solid Angle Arnold Unreal Engine Marmoset Toolbag Adobe Photoshop Adobe After Effects Microsoft Office Personal Project ArtStation Portfolio Link Demo Reel Demo Reel Link 專案成就 有五個姊姊的我就註定
ZBrush
Maya
MARI
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
世新大學 Shih Hsin University
Department of Finance
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Avatar of the user.
Technical Artists ,3D Scene @南瓜虛擬科技股份有限公司
2022 ~ Present
Scene Art
Within one month
3ds max
Photoshop
Substance Painter
Employed
Full-time / Interested in working remotely
10-15 years
私立龍華科技大學(台灣)
網路工程
Avatar of the user.
Avatar of the user.
3D Artist @台灣天域科技股份有限公司 (IGG)
2022 ~ 2023
3D Artist
Within two months
Photoshop
3ds max
Unity3D
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
明新科技大學
電機
Avatar of 林以諾.
Avatar of 林以諾.
Past
VFX Supervisor @崛影數位特效
2016 ~ 2023
VFX Supervisor
Within two months
林以諾 毕业于侨泰高级职业学院资讯专业,18年业界经验,期间就职过国内大型广告公司、电影后期公司、海外大型游戏公司 Square Enix。 有众多海外国际专案经验 ,好莱屋电影制作经验,全球知名游戏动画与动画电影制作经验, 熟知美式卡通、视觉特效
Maya
ZBrush
Substance Painter
Unemployed
Full-time / Interested in working remotely
More than 15 years
僑泰高級中學 Chiao Tai High School
資訊科系
Avatar of Aki Lai.
Avatar of Aki Lai.
高級UI美術 @掌中乾坤網路科技股份有限公司(IGG)
2022 ~ Present
2D遊戲美術設計、UI/UX設計師、平面美術設計、電腦繪圖人員
Within one month
com/akiwalking Youtube上的特效作品: https://www.youtube.com/watch?v=-yOHhDQUunA 聯絡方式:[email protected] 軟體應用 Photoshop 2D繪圖 排版/海報製作 SAI 2D繪圖 Zbrush 3D建模 Blender 3D建模 2D繪圖輔助 Unity NGUI/UGUI Particle System/VFX Graph Shader Graph Unreal 基本操作 Cascade/Niagara System Material編寫 Spine UI輔助動畫 特效輔助 Language Chines e- 母
Photoshop
sai
ZBrush
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立台北教育大學
藝術
Avatar of 蔡仲強.
3d2d美術/動畫特效/ 美術主管
Within six months
製 定 ,LOWPPOLY模型'ZBRUSH流程等. 2.FLASH動畫以及美術素材製作 3D人物美術 • 碁因遊戲股份有限公司 2006//6 3d人物/物件等製作 學歷 台北教育大學 數位遊戲玩具研究所 碩士畢業 2016//7 長榮大學 視覺藝術系 學識畢業 2002//7 技能 3DMAX,ZBRUSH,SUBSTANCE AE,Spine2d
Photoshop
3ds max
ZBrush
Employed
Full-time / Interested in working remotely
More than 15 years
台北教育大學
數位遊戲玩具研究所
Avatar of Chieh-Wen Liu.
Offline
Avatar of Chieh-Wen Liu.
Offline
資深高級美術 @有夢娛樂科技股份有限公司
2021 ~ Present
More than one year
UI #Adobe Photoshop 大型機台競賽遊戲 Speed Driver擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片 #Maya #Unity3D #3D Max #Substance Painter #Zbrush #Adobe Photoshop PS4 Plus 遊戲 三國戰紀擔任部份場景主題主導,此為概念圖,3D可進Portfolio的分頁觀看 #3D Max #Unity3D #Adobe Photoshop #Body Paint #Zbrush
Photoshop
Illustrator
MAYA
Employed
Full-time / Not interested in working remotely
6-10 years
The Art Institutes of CA-LA
Media Art of Animation
Avatar of Roland Yang.
Avatar of Roland Yang.
ELEX Technology Co., Ltd @Senior 3D Artist
2019 ~ Present
3D artist/Game Designer
More than one year
Roland Yang Yang Meng Ru • June 21, 1983 • Taipei, Taiwan • [email protected] I’m currently working as a senior 3d artist of ELEX technology (The branch office in Taipei). I graduated from the department of Industrial and Commercial Design in National Taiwan University of Science and Technology. I have worked in JL Design, Grass Jelly Studio and RisingTek and my specialties are visual effects production, animation creation and graphic design. I like the mixed media work that can express creative and black humor and I’m a person who enjoys communication and absorbing new
Illustrator
Photoshop
After Effects
Employed
Full-time / Interested in working remotely
4-6 years
台灣科技大學
工商業設計系

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
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Leadership
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More than one year
Senior Art Designer
有夢娛樂科技股份有限公司
2021 ~ Present
New Taipei City, 台灣
Professional Background
Current status
Employed
Job Search Progress
Professions
Creative Director
Fields of Employment
Games
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Photoshop
Illustrator
MAYA
Unity3D
3ds Max
Sketch up
Zbrush
Languages
Chinese
Native or Bilingual
English
Intermediate
Japanese
Beginner
Job search preferences
Positions
Job types
Full-time
Locations
台灣台北市
Remote
Not interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
The Art Institutes of CA-LA
Major
Media Art of Animation
Print
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush

Resume
Profile
Ectnhfvyzoqfpfrogwwx

Chieh-Wen Liu

您好,我是一名遊戲場景設計師,無論是2D或者3D都能掌控,風格富有彈性,也會涉及遊戲UI的領域。目前參與四個上市遊戲,分別為"三國戰紀"、"Speed Driver",後者為擔當場景組長,後期的"封神"與"女神M"為繼承案。另外一作品:"Hero Links" 可惜並未上市,詳細可參考下面Portfolio。個人很喜歡研究團隊給生活帶來的刺激與調節,也希望能得到參予。期待您的聯絡。

新北市,TW
Mail

學歷

The Art Institutes of CA-LA, 工商管理學士(BBA), Media Art of Animation, 2007 ~ 2011

私立復興工商專校, 其他, 廣告設計科, 2000 ~ 2003

工作經歷

有夢娛樂股份有限公司 (新加坡), 資深美術設計, July 2021 ~ 任職中

主要負責場景美術,全責負責3D背景,偶爾幫忙繪製2D部分。

(在這之前為製作外包)

有夢娛樂股份有限公司, 高級美術設計, Aug 2019 ~ Jan 2021

主要負責場景美術,擅長同調場景風格與氛圍,2D、3D。

◆ 另外也處理UI的部分,尤其技能設計、道具設計等等Icon。


鈊象電子股份有限公司, 高級美術設計, Mar 2013 ~ Jun 2019

主要為場景概念設計、遊戲關卡設計。
◆ 物件設定

◆ 武器設定

◆ 背景圖 (CG、Matte Painting)、

◆ 3D (建模、UV、貼圖、normal、specular、highmap、現使用PBR居多)


Base on Environment Concept, Level Design
◆ Props design
◆ Weapon Design
◆ CG artwork.
◆ 3D Model: high poly to low poly, uv, texture, normal, specular, ao and PBR channels, such as roughness & metallic & highmap using.


E.I.C. Consortium Studios, 美術設計, Jan 2012 ~ Dec 2012

主要為舞台整體設計、聚光燈、跑馬燈動態設計、舞台動線助理
◆ 電視節目及演唱會為主。
例如: The Voice (Warner Brothers)
涉及至 Vectorworks 和 Cinema 4d 等軟體。

Concept Artist - Modeler
Design stages, show cases.
Such as, concerts, talk shows, floats.
The show has assist: The Voice (Warner Brothers)
Main software is Maya, also Utilize Vectorworks and Cinema 4D.


技能與語言 skill and Language


技能 SKILL

◆ MAYA

◆ 3ds Max

◆ Unity3D

◆ Adobe Photoshop

◆ Adobe Illustrator

◆ Sketch up

◆ Zbrush


語言 Language

中文 母語

英文 聽:中等 說:中等 讀:中等 寫:中等 

日文 聽:中等 說:略懂 讀:略懂 寫:略懂  JLPT N3

手機遊戲


Paragraph image 05 00@2x
Paragraph image 05 01@2x

Hero Link

2020-2021


總包3D場景,也擔任2D道具設計

支援繪製Skill UI、道具UI等



#Unity3D 

#3D Max 

#Adobe Photoshop


Paragraph image 05 00@2x
Paragraph image 05 01@2x

封神

2019-2020 


主要2D

擔當首頁背景繪製

繪製Skill UI

繪製道具UI

製作DM等


#Adobe Photoshop

Paragraph image 05 00@2x
Paragraph image 05 01@2x

女神M

2019-2020

 

主要2D

擔當玩法場景設計

繪製Skill UI 

繪製道具UI


#Adobe Photoshop

大型機台競賽遊戲

Projects 01 00@2x


Speed Driver

2018-2019


擔任主場景,4人場景團隊,Portfolio內"2018 Reel"可觀看濱海關卡賽道短片


#Maya 

#Unity3D 

#3D Max 

#Substance Painter 

#Zbrush 

#Adobe Photoshop

PS4 Plus 遊戲


Projects 01 00@2x

三國戰紀

2013-2017


擔任部份場景主題主導,此為概念圖,3D可進Portfolio的2013-2017分頁觀看


#3D Max

#Unity3D  

#Adobe Photoshop

#Body Paint

#Zbrush