CakeResume Talent Search

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4-6 years
6-10 years
10-15 years
More than 15 years
Avatar of Shane Li.
Avatar of Shane Li.
技術經理 @紅樓創新技術股份有限公司
2021 ~ Present
iOS Developer
Within six months
李謙 Shane Li 只用五個詞形容自己的話,果粉、樂於溝通、求知慾旺盛、要求精確、熱愛嘗試 擅長拆解整合。能運用有限資源組合出不同的樣貌;亦能從無到有設計出擴充性高的系統架構 目前主要鑽研 Native iOS 平台開發,包括但不僅限於 Swift, SwiftUI, Combine 等 New Taipei, Taiwan 工
SwiftUI
MySQL
PHP
Employed
Full-time / Interested in working remotely
6-10 years
私立大同大學
電機工程學系
Avatar of Mohammad Razipour.
Avatar of Mohammad Razipour.
iOS Developer @Football360
2022 ~ Present
iOS Developer
Within six months
Mohammad Razipour I am excited about learning and trying new ways to solve problems. The most important motivation for me is to grow and learn continuously. I like to share my knowledge with others. I always try to improve my social skills. most important value for me is unlimited learning and growing. iOS [email protected] Skills Swift Programming Language Objective-C Programing Language Object Oriented Programming Protocol Oriented Programming SwiftUI, UIKit Core Data, Realm WebSocket, RESTful WebRTC In-APP Purchase Apple Push Notification CallKit FCM Git VCS GitHub GitLab Tower Git GUI
Swift Programming Language
Object Oriented Programming
Protocol Oriented Programming
Employed
Full-time
6-10 years
University of Darolfonoon
Bachelor's degree Computer Software Engineering
Avatar of the user.
Avatar of the user.
Senior iOS Software Engineer @SWVL
2022 ~ Present
iOS Software Engineer
More than one year
iOS
Swift/iOS
SwiftUI
Employed
Full-time / Remote Only
4-6 years
El-Shorouk Academy
Computer Science
Avatar of the user.
Avatar of the user.
iOS developer @喬山健康科技
2020 ~ Present
iOS developer
Within one year
Swift/iOS
Objective-C
Git
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
中興大學
生命科學
Avatar of the user.
Avatar of the user.
Co-founder & iOS Department Manager @The Noughty Fox
2022 ~ Present
iOS Developer
Within one year
Swift
IOS
Core Data
Employed
Full-time / Interested in working remotely
6-10 years
Avatar of Alexander Chen.
Avatar of Alexander Chen.
iOS工程師 @So-net台灣碩網網路股份有限公司
2017 ~ 2022
iOS App工程師
Within six months
Multi-Thread GCD NSOperation Map and CoreLoaction Google Map 串接 MapKit與CoreLocation串連 URL Scheme and Universal Link PhotoKit AVFundation 自製相機 QRCode、BarCode掃描 BLE藍牙裝置連結並取得數據 Apple Wallet(錢包)串接 Swift Combine Framework 資料儲存 NSUserDefault CoreData FMDB Relam FileManager iOS 第三方套件使用 CocoaPods、Carthage、Swift Packages第三方套件管理工具 FB SDK 登入功能串接 Google SDK 登入功能串接 Alamofire IQKeyboardManagerSwift
IOS App Development
Objective-C/Swift
MVC Architecture
Full-time / Interested in working remotely
4-6 years
龍華科技大學
電子工程
Avatar of 詹詠翔 Eric.
Avatar of 詹詠翔 Eric.
iOS App Developer @Sixnology
2015 ~ 2021
iOS App developer
More than one year
與 Code Review 及技術分享 Open source project contribution open-tls-iot-client https://github.com/tracmo/open-tls-iot-client 開發 iOS App 發送 message 到 AWSIoT 的 topic 動態抽換使用的憑證、私鑰及根憑證 Face/Touch ID 技能 Swift, Objective-C Objective-C to Swift migration MVVMC, VIP Architectural Pattern Combine Framework Auto Layout by code Others 使用 Git 版本控制並處理 merge request 透過 GitLab CI 來 build 及 test
Swift
objective-c
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
成功大學
資訊工程學系
Avatar of 陳威宇.
Avatar of 陳威宇.
iOS Developer @軒昂有限公司 XUENN Pte Ltd.
2020 ~ 2023
iOS Developer
Within one year
評語為是個認真負責且細心的可靠同事,時常注意細節,開發的自我檢測環節完善,成果品質令人放心。 技能 Advanced Swift / Objective C iOS Framework OOP KVO MVVM / MVC Library / Framework Combine / RxSwift Diffusion / SocketRocket Alamofire Cryptography GA / FA / Matomo Else Xcode CocoaPods Git / Github / Gitlab Jenkins 專案 beanfun! 橘⼦⽀付錢包 購物、影音、換物、遊戲,生活大
IOS 開發相關
iOS工程師
Swift/iOS
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
淡江大學 Tamkang University
Avatar of Danyl Timofeyev.
Offline
Avatar of Danyl Timofeyev.
Offline
Past
Senior iOS developer / Tech Lead @Jiggle
2021 ~ Present
Senior iOS Developer
Within one year
Github, LinkedIn Some of technologies and daily duties - Mobile architectures - Networking: GRPC, REST, URLSession, Reactive networking, sockets - FRP, Combine, SwiftUI, CombineCocoa, RxSwift, RxCocoa - Memory management, Runtime, Multithreading(GCD, Operation) - UI ( SwiftUI, UIKit, Auto-layout, SnapKit, UI from code, Xibs, animations, routing, custom controls) - Xcodegen, Collections, deep linking, push notifications, analytics frameworks, localization, Firebase SDK tools, AppStore distribution, project targets and extensions, git - Debug tools, tests, crashlytics, bug logging, optimizations for performance and size - Other project capabilities: analytics, localization, push notifications, payments, locations, interactions with audio video, camera, maps, AR and more - External project dependencies and frameworks, standard libraries and native
Xcode
Clean Architecture
Clean Swift
Unemployed
Full-time / Interested in working remotely
6-10 years
Avatar of Xenor Chang.
Avatar of Xenor Chang.
Web Developer @Listia
2013 ~ 2015
Individual Contributor
More than one year
4, and using Rails 5 for new projects - Maintain and wrote Ethereum Smart Contracts using Solidity - Maintain and evolve an Ethereum blockchain processor framework built with CTO Listia , Web Developer, Aug 2013 ~ Mar 2015 https://listia.com - Built API backend for listia mobile clients - Built delayed job framework that combines SQL and NoSQL job serialization/deserialization, enqueue, and error handling - Built a cron job framework with CLI that can securely run jobs with monitoring and reporting tools - Maintain and evolve an ActiveRecord lifecycle pub/sub framework using ActiveSupport::Notifications API Code Green IT, Web Developer
Ruby on Rails
HTML5
css3/sass
Not open to opportunities
Full-time / Remote Only
6-10 years
National Chengchi University
Psychology

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Within one year
Senior iOS Developer
Logo of Jiggle.
Jiggle
2021 ~ Present
Kyiv, Ukraine
Professional Background
Current status
Unemployed
Job Search Progress
Professions
iOS Developer
Fields of Employment
Software
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Xcode
Clean Architecture
Clean Swift
MVVM+C
MVVM+Rx
VIPER
Flux/Elm
GoF patterns. FRP
Combine
RxSwift
RxCocoa
Networking(URLSession
Alamofire
Reactive
WebSockets). Memory management & layout
Method dispatch
Multithreading(GCD
Operation). UI (UIKit
Auto-layout
UI programmatically
Xibs
animations
routing
custom controls)
Human Interface Guidelines. Project Dependencies and frameworks
Standard libraries and native frameworks. Collections
deeplinks
notifications
analytics
localisation
Firebase SDK tools
AppStore distribution
app targets
Git flow
structuring project files hierarchy.
Languages
English
Intermediate
Job search preferences
Positions
Senior iOS Developer
Job types
Full-time
Locations
Kyiv, Ukraine
Remote
Interested in working remotely
Freelance
No
Educations
School
Major
Print

🇺🇦🇪🇺

Danylo Timofeyev

iOS Developer

  Kyiv, Ukraine


telegram: @iDanyl
[email protected]



Greetings! I'm Danylo, appreciate your consideration of my candidacy!

I possess six years of experience in writing native iOS production code, coupled with a strong product vision, primarily gained from my work in startups and product-oriented applications.

My background in Swift and mobile architectures is strong. I made about ten commercial products from scratch with striving for codebase remains fresh and easy to scale.

My technology stack is extensive and usually I stick to modern frameworks, APIs which every iOS version iterations provide.

I have experience working in small teams, typically consisting of 2-3 developers. Some of the products achieved viral success, boosting user bases to enormous amounts of users. 

Previous projects that gained the most fame are:

- Reface (100+ millions users)

- Clawee (1m iOS users) 

- Raketa Delivery (500k iOS users)

I do believe in good code even within Apple MVC(😵‍💫), avoiding massive controllers, tight coupling and keeping segregation of responsibilities. Have experience with mostly all mobile architectures.

Github, LinkedIn

    

Some of technologies and daily duties

- Mobile architectures
- Networking: GRPC, REST, URLSession, Reactive networking, sockets

- FRP, Combine, SwiftUI, CombineCocoa, RxSwift, RxCocoa

- Memory management, Runtime, Multithreading(GCD, Operation)

- UI (SwiftUI, UIKit, Auto-layout, SnapKit, UI from code, Xibs, animations, routing, custom controls)

- Xcodegen, Collections, deep linking, push notifications, analytics frameworks, localization, Firebase SDK tools, AppStore distribution, project targets and extensions, git

- Debug tools, tests, crashlytics, bug logging, optimizations for performance and size

- Other project capabilities: analytics, localization, push notifications, payments, locations, interactions with audio video, camera, maps, AR and more
- External project dependencies and frameworks, standard libraries and native frameworks

- Adhere to vital coding principles: SOLID, DRY, YAGNI, KISS

My english level maybe between Intermediate - Upper. Currently I use it in my daily life.

Work Experience

Senior iOS developer (Full-time, Kyiv remote)  •  Reface

October 2022 - Present

At Reface, I have the opportunity to work alongside a team of talented individuals, and as one of three iOS developers on the project, my responsibilities extended across a broad spectrum of tasks. This collaborative environment allowed me to embrace challenges and explore creative solutions.

  • Development of main features
  • Making tricky layouts, collections and other custom UI controls
  • Actively participate in AB testing, helping the team make data-driven decisions to optimize user engagement
  • Take the lead in refactoring modules, enhancing code quality and maintainability
  • Participate in feature grooming sessions, providing my own insights and estimates

Technologies: Swift, MVP, GRPC, xcodegen, SnapKit, Combine, UIKit, SwiftUI, design patterns, SOLID


Senior iOS developer (Full-time, Kyiv remote)  •  Jiggle

November 2021 - November 2022

An AR-based application which allows users to play music with different body parts using camera screen. Consisted of two separate applications, one is Editor for sound designer who can draw sound zones with his finger and gestures recognizers, attach sounds for them with airdrop, make sound zone configuration and sound adjustments, then it can be exported in JSON format to the main application for users as source-code. https://jiggle.ai
My duties:
- Design architecture and do technical research for the implementation of such mechanics from scratch
- Create modules and domains for both these applications
- Optimization and refactoring prototypes into production code
- Do experiments with ways of improving core mechanics and user experience
- Code review and onboarding

Technologies: Swift, Combine+MVVM+C, Services Container, DiffableDataSource, AVCaptureSession, AVAssetWriter, Firestore, GoogleMLKit, PoseDetection, SnapSDK, SCSDKCameraKit

Senior iOS Developer (Full-time, Kyiv remote)  •  Gigantic LTD

January 2021 - February 2022

https://apps.apple.com/us/app/clawee/id1315539131
Native mobile game application based on UIKit, with WebRTC(RTSP) video stream, machine remote control with Raspberry requests.
It has more than a million users and around 60k daily iOS user sessions.
Was caring about:
- Development of new modules and features with in-game custom UI
- Treatment of the main project’s diseases
- Architecture alignment and problem solving (VIPER)
- Raising the minimum version of the project to iOS 13 and refactoring core layers using Combine
- Provide new modules and UI with NSDiffableDataSource
- Exclude unnecessary project dependencies, or replace them with native implementations
- Reduce project compilation time, domain methods speed optimization
- Reorganising core application services
- Made fresh reactive networking layer instead of old alamofire, same done for authorisation logic, image cacher, and url request composer.
- Provide more sane error handling, old modules requests mess reorganised with GCD tools
- Refactor modules architecture, provide code culture
- Crashlytics investigation and tickets resolving

Technologies: Swift, VIPER, WebRTC, Firebase (Firestore, Crashlytics, Realtime DB, Analytics, RemoteConfig, GoogleSignIn), Payments(BlueSnap), Analytics(Firebase, Braze, Appsflyer), Networking (WebSockets, URLSession+Combine, Alamofire as legacy), Multithreading, NSDiffableDatasource

iOS Developer (Full-time, Kyiv)  •  Raketa Delivery

August 2019 - January 2021

https://apps.apple.com/ua/app/rocket-raketa-доставка-еды/id1304448320
Delivery service startup, competitor of Glovo and Uber eats, more >500k iOS users.
My concerns were:
- Development from scratch and further support of main features and core layers
- Provide services: networking, payments, notifications, deeplinking, locations, analytics, custom UI controls, provide availability of application’s real-time remote control from admin panel.
- AppStore/TestFlight distribution, providing QA with assemblies, advising them about test cases of the features implementation.
- Took part in rallies to introduce new functionality, influenced the adoption of a particular decision by the business
- Сlose work between different departments, some times outside the scope of the development
- Adaptation and changing of the current functionality and ordering flow, taking into account various specific needs of a new connected partner such as McDonald's, KFC, Salateira, Puzata Hata and others
- Internal team processes, SCRUM workflow, backlog features grooming, retrospectives, brain storms

Technologies: MVVM/MVVM+Rx, Coordinator, Firebase SDK(Distribution, Analytics, Crashlytics, RemoteConfig), Alamofire, WebSockets, GoogleMaps, Realm, AppsFlyer, FacebookSDK

iOS Developer (Full-time, Kyiv)  •  Technorely

October 2018 - August 2019

https://apps.apple.com/us/app/careclix/id1460083225
The product was one of the first telemedicine USA startup with ~10k users. It was based on video streaming using WebRTC technology. iOS version was made from scratch during 9 months. It has two separate applications both for Doctor and Patient. Navigation, UI and UX was mostly developed by devs due to designer’s high load on other projects. That was integrated telemedicine platform that provides 24/7 access to a needed doctor or health specialist. Video platform allows patients to receive collaborative, team-based care. Doctors and patients can invite other specialists or family members during the call.

Technologies: MVP+Coordinator, WebRTC, Alamofire, Self-made frameworks, AppTargets, Firebase SDK, Nibs, Deeplinking, PushNotifications, Analytics.

iOS Developer (Part-time, Kyiv, Technorely's sub)  •  SheerChain

July 2018 - October 2018

First time experience with working on product with Computer Vision, AR and Machine Learning. Startup was car plate recogniser application, it was done during four months by the team of three developers. It had several different ways of implementation in order to compare efficiency. At the same time and after plate recogniser I participated in the features finalisation of the company's ongoing outsource projects. Was doing integration of chat and social SDK’s, providing new features at already released apps fixing issues with AppStore submissions and ongoing projects support.

Technologies: (CarPlate Recognizer) MVVM+C, CoreML, Firebase MLKit, C++ Tesseract

iOS Developer (Moscovia, Pidarussian federation, Remote)  •  Major-Food

April 2018 - September 2018

(The startup already not exist)
This project was online selling platform template with complicated custom UI for retail points.
Took part at core features implementation:
- Selecting category of items with setting up various item price modifiers
- Applying promo codes and payment system
- Figuring out nearest location for delivery
- Custom authentication flow
- Address suggestions
- Rich application navigation through lots of various screens
- Innovative and flexible for user demands main screen with regular scroll plus horizontal swipes through categories, same horizontal swipe through items from detail screen, with handling position and state saving.

Technologies: MVC/MVVM, SOLID, Firebase, design patterns Strategy, Memento, Delegations, Repository. Was trying to avoid using third party libs and avoid additional project dependencies.

Freelance iOS Developer  •  Freelance

May 2017 - March 2018

Took part in bug-fix and support of different apps, from native iOS casual game to micro social network, different technologies and frameworks were used. Mostly on Swift.

iOS Developer (Full-time, Kyiv)  •  GNS-IT

November 2016 - May 2017

Expand functionality in existing apps and development of internal projects. Application for CS courses and application for water delivery.

Technologies: UIKit, MapKit, Core Data, Core Animation, AFNetworking, Social SDK’s. Language - Swift & Objective-C

Jun iOS Developer (Full-time, Kyiv)  •  RelateData

July 2016 - September 2016

Practice in telecommunication and cyber security solutions company, right after I ended IT Academy. Technologies learned: AWS, CentOS, Snort. Xcode: Foundation, UIKit, AFNetworking. Language: Swift & Objective-C, C

Resume
Profile

🇺🇦🇪🇺

Danylo Timofeyev

iOS Developer

  Kyiv, Ukraine


telegram: @iDanyl
[email protected]



Greetings! I'm Danylo, appreciate your consideration of my candidacy!

I possess six years of experience in writing native iOS production code, coupled with a strong product vision, primarily gained from my work in startups and product-oriented applications.

My background in Swift and mobile architectures is strong. I made about ten commercial products from scratch with striving for codebase remains fresh and easy to scale.

My technology stack is extensive and usually I stick to modern frameworks, APIs which every iOS version iterations provide.

I have experience working in small teams, typically consisting of 2-3 developers. Some of the products achieved viral success, boosting user bases to enormous amounts of users. 

Previous projects that gained the most fame are:

- Reface (100+ millions users)

- Clawee (1m iOS users) 

- Raketa Delivery (500k iOS users)

I do believe in good code even within Apple MVC(😵‍💫), avoiding massive controllers, tight coupling and keeping segregation of responsibilities. Have experience with mostly all mobile architectures.

Github, LinkedIn

    

Some of technologies and daily duties

- Mobile architectures
- Networking: GRPC, REST, URLSession, Reactive networking, sockets

- FRP, Combine, SwiftUI, CombineCocoa, RxSwift, RxCocoa

- Memory management, Runtime, Multithreading(GCD, Operation)

- UI (SwiftUI, UIKit, Auto-layout, SnapKit, UI from code, Xibs, animations, routing, custom controls)

- Xcodegen, Collections, deep linking, push notifications, analytics frameworks, localization, Firebase SDK tools, AppStore distribution, project targets and extensions, git

- Debug tools, tests, crashlytics, bug logging, optimizations for performance and size

- Other project capabilities: analytics, localization, push notifications, payments, locations, interactions with audio video, camera, maps, AR and more
- External project dependencies and frameworks, standard libraries and native frameworks

- Adhere to vital coding principles: SOLID, DRY, YAGNI, KISS

My english level maybe between Intermediate - Upper. Currently I use it in my daily life.

Work Experience

Senior iOS developer (Full-time, Kyiv remote)  •  Reface

October 2022 - Present

At Reface, I have the opportunity to work alongside a team of talented individuals, and as one of three iOS developers on the project, my responsibilities extended across a broad spectrum of tasks. This collaborative environment allowed me to embrace challenges and explore creative solutions.

  • Development of main features
  • Making tricky layouts, collections and other custom UI controls
  • Actively participate in AB testing, helping the team make data-driven decisions to optimize user engagement
  • Take the lead in refactoring modules, enhancing code quality and maintainability
  • Participate in feature grooming sessions, providing my own insights and estimates

Technologies: Swift, MVP, GRPC, xcodegen, SnapKit, Combine, UIKit, SwiftUI, design patterns, SOLID


Senior iOS developer (Full-time, Kyiv remote)  •  Jiggle

November 2021 - November 2022

An AR-based application which allows users to play music with different body parts using camera screen. Consisted of two separate applications, one is Editor for sound designer who can draw sound zones with his finger and gestures recognizers, attach sounds for them with airdrop, make sound zone configuration and sound adjustments, then it can be exported in JSON format to the main application for users as source-code. https://jiggle.ai
My duties:
- Design architecture and do technical research for the implementation of such mechanics from scratch
- Create modules and domains for both these applications
- Optimization and refactoring prototypes into production code
- Do experiments with ways of improving core mechanics and user experience
- Code review and onboarding

Technologies: Swift, Combine+MVVM+C, Services Container, DiffableDataSource, AVCaptureSession, AVAssetWriter, Firestore, GoogleMLKit, PoseDetection, SnapSDK, SCSDKCameraKit

Senior iOS Developer (Full-time, Kyiv remote)  •  Gigantic LTD

January 2021 - February 2022

https://apps.apple.com/us/app/clawee/id1315539131
Native mobile game application based on UIKit, with WebRTC(RTSP) video stream, machine remote control with Raspberry requests.
It has more than a million users and around 60k daily iOS user sessions.
Was caring about:
- Development of new modules and features with in-game custom UI
- Treatment of the main project’s diseases
- Architecture alignment and problem solving (VIPER)
- Raising the minimum version of the project to iOS 13 and refactoring core layers using Combine
- Provide new modules and UI with NSDiffableDataSource
- Exclude unnecessary project dependencies, or replace them with native implementations
- Reduce project compilation time, domain methods speed optimization
- Reorganising core application services
- Made fresh reactive networking layer instead of old alamofire, same done for authorisation logic, image cacher, and url request composer.
- Provide more sane error handling, old modules requests mess reorganised with GCD tools
- Refactor modules architecture, provide code culture
- Crashlytics investigation and tickets resolving

Technologies: Swift, VIPER, WebRTC, Firebase (Firestore, Crashlytics, Realtime DB, Analytics, RemoteConfig, GoogleSignIn), Payments(BlueSnap), Analytics(Firebase, Braze, Appsflyer), Networking (WebSockets, URLSession+Combine, Alamofire as legacy), Multithreading, NSDiffableDatasource

iOS Developer (Full-time, Kyiv)  •  Raketa Delivery

August 2019 - January 2021

https://apps.apple.com/ua/app/rocket-raketa-доставка-еды/id1304448320
Delivery service startup, competitor of Glovo and Uber eats, more >500k iOS users.
My concerns were:
- Development from scratch and further support of main features and core layers
- Provide services: networking, payments, notifications, deeplinking, locations, analytics, custom UI controls, provide availability of application’s real-time remote control from admin panel.
- AppStore/TestFlight distribution, providing QA with assemblies, advising them about test cases of the features implementation.
- Took part in rallies to introduce new functionality, influenced the adoption of a particular decision by the business
- Сlose work between different departments, some times outside the scope of the development
- Adaptation and changing of the current functionality and ordering flow, taking into account various specific needs of a new connected partner such as McDonald's, KFC, Salateira, Puzata Hata and others
- Internal team processes, SCRUM workflow, backlog features grooming, retrospectives, brain storms

Technologies: MVVM/MVVM+Rx, Coordinator, Firebase SDK(Distribution, Analytics, Crashlytics, RemoteConfig), Alamofire, WebSockets, GoogleMaps, Realm, AppsFlyer, FacebookSDK

iOS Developer (Full-time, Kyiv)  •  Technorely

October 2018 - August 2019

https://apps.apple.com/us/app/careclix/id1460083225
The product was one of the first telemedicine USA startup with ~10k users. It was based on video streaming using WebRTC technology. iOS version was made from scratch during 9 months. It has two separate applications both for Doctor and Patient. Navigation, UI and UX was mostly developed by devs due to designer’s high load on other projects. That was integrated telemedicine platform that provides 24/7 access to a needed doctor or health specialist. Video platform allows patients to receive collaborative, team-based care. Doctors and patients can invite other specialists or family members during the call.

Technologies: MVP+Coordinator, WebRTC, Alamofire, Self-made frameworks, AppTargets, Firebase SDK, Nibs, Deeplinking, PushNotifications, Analytics.

iOS Developer (Part-time, Kyiv, Technorely's sub)  •  SheerChain

July 2018 - October 2018

First time experience with working on product with Computer Vision, AR and Machine Learning. Startup was car plate recogniser application, it was done during four months by the team of three developers. It had several different ways of implementation in order to compare efficiency. At the same time and after plate recogniser I participated in the features finalisation of the company's ongoing outsource projects. Was doing integration of chat and social SDK’s, providing new features at already released apps fixing issues with AppStore submissions and ongoing projects support.

Technologies: (CarPlate Recognizer) MVVM+C, CoreML, Firebase MLKit, C++ Tesseract

iOS Developer (Moscovia, Pidarussian federation, Remote)  •  Major-Food

April 2018 - September 2018

(The startup already not exist)
This project was online selling platform template with complicated custom UI for retail points.
Took part at core features implementation:
- Selecting category of items with setting up various item price modifiers
- Applying promo codes and payment system
- Figuring out nearest location for delivery
- Custom authentication flow
- Address suggestions
- Rich application navigation through lots of various screens
- Innovative and flexible for user demands main screen with regular scroll plus horizontal swipes through categories, same horizontal swipe through items from detail screen, with handling position and state saving.

Technologies: MVC/MVVM, SOLID, Firebase, design patterns Strategy, Memento, Delegations, Repository. Was trying to avoid using third party libs and avoid additional project dependencies.

Freelance iOS Developer  •  Freelance

May 2017 - March 2018

Took part in bug-fix and support of different apps, from native iOS casual game to micro social network, different technologies and frameworks were used. Mostly on Swift.

iOS Developer (Full-time, Kyiv)  •  GNS-IT

November 2016 - May 2017

Expand functionality in existing apps and development of internal projects. Application for CS courses and application for water delivery.

Technologies: UIKit, MapKit, Core Data, Core Animation, AFNetworking, Social SDK’s. Language - Swift & Objective-C

Jun iOS Developer (Full-time, Kyiv)  •  RelateData

July 2016 - September 2016

Practice in telecommunication and cyber security solutions company, right after I ended IT Academy. Technologies learned: AWS, CentOS, Snort. Xcode: Foundation, UIKit, AFNetworking. Language: Swift & Objective-C, C