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4-6 years
6-10 years
10-15 years
More than 15 years
Avatar of Nelson Tai.
Avatar of Nelson Tai.
資深軟體工程師 @Impakt
2021 ~ 2021
Engineering Manager, App Team Lead, Senior iOS Developer
Within one month
Nelson Tai Taipei, Taiwan 從 iOS 4 開始,有多年的 iOS App 開發經驗 2 年管理 iOS 開發團隊經驗,建立積極互助的團隊文化,並協助組員成長 熟悉如何優化與重構軟體架構,帶領團隊使用 VIPER + Redux 架構開發 App 能夠從頭打造全新的 App,也能管理龐大舊有程式碼,讓現有與
people management
ios
objective-c
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
元智大學
Computer Science
Avatar of 王富生.
Avatar of 王富生.
Sr. iOS Developer @17LIVE
2022 ~ Present
iOS Developer
Within one month
Encouraged System Design and Development** - Estimated features for a large-scale initiative, strategically dividing it into three distinct systems and assigning each to dedicated teams. - Utilized Swift Package Manager (SPM) to modularize the feature, enhancing maintainability and ensuring independence from the project. 3. **Refactored FollowList Page Using VIPER Architecture** - Ensured the stability of functions during the refactoring process. - Implemented the refactoring with VIPER architecture, utilizing Swift Package Manager (SPM) to modularize the feature. - Designed dependency injection to implement various logic injections, enhancing flexibility and maintainability. 4. **Transferred App to Another Developer Account** - Collaborated
Swift
Xcode
Git
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
南臺科技大學
電機工程
Avatar of Mia.
Avatar of Mia.
Past
Senior software engineer @Zykronix
2023 ~ 2024
Senior Software Engineer
Within one month
API to expand application capabilities and user experience. Senior Software Engineer •JuneSeptember 2023 Mia brought sharing spirit toby hosting more than 30 technical meetings to exchange thoughts and experiences with colleagues. She is good at android and also knows a little about iOS. The android team adopted VIPER architecture during these meetings. She helped with the automation of composing multiple apks for the Google Play Store by establishing android projects on Jenkins with just one click. She loves hotkeys in IDE to navigate everywhere like a sailor. She also likes to put her fingers
Strong Communication Skills
Google Map API
Android
Unemployed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
Fu Jen Catholic University
Library and information science
Avatar of the user.
Avatar of the user.
Past
iOS Developer @CRYPTO.com
2022 ~ 2023
iOS Developer
Within two months
Swift
CocoaPods
MVVM Architecture
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Feng Chia University
Information Engineering and Computer Science
Avatar of the user.
Avatar of the user.
iOS Engineer @夢想家金融科技有限公司
2023 ~ Present
IOS Developer
Within one month
iOS
Swift
Objective-C
Reputation Credits5
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
朝陽科技大學 Chaoyang University of Technology
資訊與通訊
Avatar of Yun-Hsuan Liu.
Project Manager/Product Manager/展演Organizer
Within one month
規劃及接洽 樂團對外之聯絡接洽 窗口,與日本、韓 國、泰國、中國、港澳地區之Local Promoter及樂團皆保持密切之聯繫與合作 有毒音樂VIPER MUSIC STUDIO爵士鼓/錄音相關器材代購顧問,2012年9月 - 至今 這球音樂教室The Ball Studio爵士鼓教師,2013年9月年1月 工作經歷 副段
PMP
Transportation Management
Project Management Body of Knowledge (PMBOK)
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立臺灣大學
交通工程、運輸管理、專案管理、數位音樂及樂器演奏
Avatar of the user.
Avatar of the user.
Past
Senior iOS developer / Tech Lead @Jiggle
2021 ~ Present
Senior iOS Developer
Within one year
Xcode
Clean Architecture
Clean Swift
Unemployed
Full-time / Interested in working remotely
6-10 years
Avatar of Mohammad Razipour.
Avatar of Mohammad Razipour.
iOS Developer @Football360
2022 ~ Present
iOS Developer
Within six months
me is unlimited learning and growing. iOS [email protected] Skills Swift Programming Language Objective-C Programing Language Object Oriented Programming Protocol Oriented Programming SwiftUI, UIKit Core Data, Realm WebSocket, RESTful WebRTC In-APP Purchase Apple Push Notification CallKit FCM Git VCS GitHub GitLab Tower Git GUI VIPER MVP MVVM MVC Coordinator Design Pattern Design Patterns Agile - Scrum Methodology SOLID Principles Zeplin, Figma Work Experience Football360, iOS Developer, Aug 2022 ~ Present www.football360.ir Tetrosoft, iOS Developer, Oct 2020 ~ Jul 2022 Cafe Bazaar, iOS Developer, Apr 2020 ~ Oct 2020 Used technologies: Swift, Objective-C, MVC
Swift Programming Language
Object Oriented Programming
Protocol Oriented Programming
Employed
Full-time
6-10 years
University of Darolfonoon
Bachelor's degree Computer Software Engineering
Avatar of 徐方德.
Avatar of 徐方德.
Golang BackEnd Developer @巨兆數位有限公司
2023 ~ 2023
前端工程師、後端工程師、全端工程師
Within one year
徐方德 Backend Developer Taichung,TW [email protected] Skills Front-End HTML / CSS / SCSS / JavaScript / JQuery / Vue.js / Vuex / Nuxt / axios / webSocket / elementUI / gulp / webpack / Grahphql Backend Nodejs Express / Sequelize / TypeScript / TypeORM / NestJS / PassportJS / dotenv / casbin / class-validator / winston Golang Gin / fiber/ resty / uuid / gorm / logrus / viper / casbin / snowflake / redsync / gin-swagger / etcd Ops & Cloud GCP GKE / GCS / GCR /
Photoshop
Illustrator
JQuery
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
大葉大學 DaYeh University
造形藝術學系
Avatar of 謝文翔.
Within one month
避免阻塞 15. log4 紀錄log 捕魚機後端Server 1. gin Restful API設計 2. 使用Redis作為快取 3. kafka 傳送注單 4. ES 存放注單資料 5. viper 命令、yaml設定檔 6. gorm 連接postgre 7. 發布dockerfile撰寫 8. logrus 紀錄LOG 9. protoc 使用,確保誇語言參數兼容 10. go-linq 計算資料 11.
javascript
bootstrap
html + css
4-6 years

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
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Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one year
Senior iOS Developer
Logo of Jiggle.
Jiggle
2021 ~ Present
Kyiv, Ukraine
Professional Background
Current status
Unemployed
Job Search Progress
Professions
iOS Developer
Fields of Employment
Software
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Xcode
Clean Architecture
Clean Swift
MVVM+C
MVVM+Rx
VIPER
Flux/Elm
GoF patterns. FRP
Combine
RxSwift
RxCocoa
Networking(URLSession
Alamofire
Reactive
WebSockets). Memory management & layout
Method dispatch
Multithreading(GCD
Operation). UI (UIKit
Auto-layout
UI programmatically
Xibs
animations
routing
custom controls)
Human Interface Guidelines. Project Dependencies and frameworks
Standard libraries and native frameworks. Collections
deeplinks
notifications
analytics
localisation
Firebase SDK tools
AppStore distribution
app targets
Git flow
structuring project files hierarchy.
Languages
English
Intermediate
Job search preferences
Positions
Senior iOS Developer
Job types
Full-time
Locations
Kyiv, Ukraine
Remote
Interested in working remotely
Freelance
No
Educations
School
Major
Print

🇺🇦🇪🇺

Danylo Timofeyev

iOS Developer

  Kyiv, Ukraine


telegram: @iDanyl
[email protected]



Greetings! I'm Danylo, appreciate your consideration of my candidacy!

I possess six years of experience in writing native iOS production code, coupled with a strong product vision, primarily gained from my work in startups and product-oriented applications.

My background in Swift and mobile architectures is strong. I made about ten commercial products from scratch with striving for codebase remains fresh and easy to scale.

My technology stack is extensive and usually I stick to modern frameworks, APIs which every iOS version iterations provide.

I have experience working in small teams, typically consisting of 2-3 developers. Some of the products achieved viral success, boosting user bases to enormous amounts of users. 

Previous projects that gained the most fame are:

- Reface (100+ millions users)

- Clawee (1m iOS users) 

- Raketa Delivery (500k iOS users)

I do believe in good code even within Apple MVC(😵‍💫), avoiding massive controllers, tight coupling and keeping segregation of responsibilities. Have experience with mostly all mobile architectures.

Github, LinkedIn

    

Some of technologies and daily duties

- Mobile architectures
- Networking: GRPC, REST, URLSession, Reactive networking, sockets

- FRP, Combine, SwiftUI, CombineCocoa, RxSwift, RxCocoa

- Memory management, Runtime, Multithreading(GCD, Operation)

- UI (SwiftUI, UIKit, Auto-layout, SnapKit, UI from code, Xibs, animations, routing, custom controls)

- Xcodegen, Collections, deep linking, push notifications, analytics frameworks, localization, Firebase SDK tools, AppStore distribution, project targets and extensions, git

- Debug tools, tests, crashlytics, bug logging, optimizations for performance and size

- Other project capabilities: analytics, localization, push notifications, payments, locations, interactions with audio video, camera, maps, AR and more
- External project dependencies and frameworks, standard libraries and native frameworks

- Adhere to vital coding principles: SOLID, DRY, YAGNI, KISS

My english level maybe between Intermediate - Upper. Currently I use it in my daily life.

Work Experience

Senior iOS developer (Full-time, Kyiv remote)  •  Reface

October 2022 - Present

At Reface, I have the opportunity to work alongside a team of talented individuals, and as one of three iOS developers on the project, my responsibilities extended across a broad spectrum of tasks. This collaborative environment allowed me to embrace challenges and explore creative solutions.

  • Development of main features
  • Making tricky layouts, collections and other custom UI controls
  • Actively participate in AB testing, helping the team make data-driven decisions to optimize user engagement
  • Take the lead in refactoring modules, enhancing code quality and maintainability
  • Participate in feature grooming sessions, providing my own insights and estimates

Technologies: Swift, MVP, GRPC, xcodegen, SnapKit, Combine, UIKit, SwiftUI, design patterns, SOLID


Senior iOS developer (Full-time, Kyiv remote)  •  Jiggle

November 2021 - November 2022

An AR-based application which allows users to play music with different body parts using camera screen. Consisted of two separate applications, one is Editor for sound designer who can draw sound zones with his finger and gestures recognizers, attach sounds for them with airdrop, make sound zone configuration and sound adjustments, then it can be exported in JSON format to the main application for users as source-code. https://jiggle.ai
My duties:
- Design architecture and do technical research for the implementation of such mechanics from scratch
- Create modules and domains for both these applications
- Optimization and refactoring prototypes into production code
- Do experiments with ways of improving core mechanics and user experience
- Code review and onboarding

Technologies: Swift, Combine+MVVM+C, Services Container, DiffableDataSource, AVCaptureSession, AVAssetWriter, Firestore, GoogleMLKit, PoseDetection, SnapSDK, SCSDKCameraKit

Senior iOS Developer (Full-time, Kyiv remote)  •  Gigantic LTD

January 2021 - February 2022

https://apps.apple.com/us/app/clawee/id1315539131
Native mobile game application based on UIKit, with WebRTC(RTSP) video stream, machine remote control with Raspberry requests.
It has more than a million users and around 60k daily iOS user sessions.
Was caring about:
- Development of new modules and features with in-game custom UI
- Treatment of the main project’s diseases
- Architecture alignment and problem solving (VIPER)
- Raising the minimum version of the project to iOS 13 and refactoring core layers using Combine
- Provide new modules and UI with NSDiffableDataSource
- Exclude unnecessary project dependencies, or replace them with native implementations
- Reduce project compilation time, domain methods speed optimization
- Reorganising core application services
- Made fresh reactive networking layer instead of old alamofire, same done for authorisation logic, image cacher, and url request composer.
- Provide more sane error handling, old modules requests mess reorganised with GCD tools
- Refactor modules architecture, provide code culture
- Crashlytics investigation and tickets resolving

Technologies: Swift, VIPER, WebRTC, Firebase (Firestore, Crashlytics, Realtime DB, Analytics, RemoteConfig, GoogleSignIn), Payments(BlueSnap), Analytics(Firebase, Braze, Appsflyer), Networking (WebSockets, URLSession+Combine, Alamofire as legacy), Multithreading, NSDiffableDatasource

iOS Developer (Full-time, Kyiv)  •  Raketa Delivery

August 2019 - January 2021

https://apps.apple.com/ua/app/rocket-raketa-доставка-еды/id1304448320
Delivery service startup, competitor of Glovo and Uber eats, more >500k iOS users.
My concerns were:
- Development from scratch and further support of main features and core layers
- Provide services: networking, payments, notifications, deeplinking, locations, analytics, custom UI controls, provide availability of application’s real-time remote control from admin panel.
- AppStore/TestFlight distribution, providing QA with assemblies, advising them about test cases of the features implementation.
- Took part in rallies to introduce new functionality, influenced the adoption of a particular decision by the business
- Сlose work between different departments, some times outside the scope of the development
- Adaptation and changing of the current functionality and ordering flow, taking into account various specific needs of a new connected partner such as McDonald's, KFC, Salateira, Puzata Hata and others
- Internal team processes, SCRUM workflow, backlog features grooming, retrospectives, brain storms

Technologies: MVVM/MVVM+Rx, Coordinator, Firebase SDK(Distribution, Analytics, Crashlytics, RemoteConfig), Alamofire, WebSockets, GoogleMaps, Realm, AppsFlyer, FacebookSDK

iOS Developer (Full-time, Kyiv)  •  Technorely

October 2018 - August 2019

https://apps.apple.com/us/app/careclix/id1460083225
The product was one of the first telemedicine USA startup with ~10k users. It was based on video streaming using WebRTC technology. iOS version was made from scratch during 9 months. It has two separate applications both for Doctor and Patient. Navigation, UI and UX was mostly developed by devs due to designer’s high load on other projects. That was integrated telemedicine platform that provides 24/7 access to a needed doctor or health specialist. Video platform allows patients to receive collaborative, team-based care. Doctors and patients can invite other specialists or family members during the call.

Technologies: MVP+Coordinator, WebRTC, Alamofire, Self-made frameworks, AppTargets, Firebase SDK, Nibs, Deeplinking, PushNotifications, Analytics.

iOS Developer (Part-time, Kyiv, Technorely's sub)  •  SheerChain

July 2018 - October 2018

First time experience with working on product with Computer Vision, AR and Machine Learning. Startup was car plate recogniser application, it was done during four months by the team of three developers. It had several different ways of implementation in order to compare efficiency. At the same time and after plate recogniser I participated in the features finalisation of the company's ongoing outsource projects. Was doing integration of chat and social SDK’s, providing new features at already released apps fixing issues with AppStore submissions and ongoing projects support.

Technologies: (CarPlate Recognizer) MVVM+C, CoreML, Firebase MLKit, C++ Tesseract

iOS Developer (Moscovia, Pidarussian federation, Remote)  •  Major-Food

April 2018 - September 2018

(The startup already not exist)
This project was online selling platform template with complicated custom UI for retail points.
Took part at core features implementation:
- Selecting category of items with setting up various item price modifiers
- Applying promo codes and payment system
- Figuring out nearest location for delivery
- Custom authentication flow
- Address suggestions
- Rich application navigation through lots of various screens
- Innovative and flexible for user demands main screen with regular scroll plus horizontal swipes through categories, same horizontal swipe through items from detail screen, with handling position and state saving.

Technologies: MVC/MVVM, SOLID, Firebase, design patterns Strategy, Memento, Delegations, Repository. Was trying to avoid using third party libs and avoid additional project dependencies.

Freelance iOS Developer  •  Freelance

May 2017 - March 2018

Took part in bug-fix and support of different apps, from native iOS casual game to micro social network, different technologies and frameworks were used. Mostly on Swift.

iOS Developer (Full-time, Kyiv)  •  GNS-IT

November 2016 - May 2017

Expand functionality in existing apps and development of internal projects. Application for CS courses and application for water delivery.

Technologies: UIKit, MapKit, Core Data, Core Animation, AFNetworking, Social SDK’s. Language - Swift & Objective-C

Jun iOS Developer (Full-time, Kyiv)  •  RelateData

July 2016 - September 2016

Practice in telecommunication and cyber security solutions company, right after I ended IT Academy. Technologies learned: AWS, CentOS, Snort. Xcode: Foundation, UIKit, AFNetworking. Language: Swift & Objective-C, C

Resume
Profile

🇺🇦🇪🇺

Danylo Timofeyev

iOS Developer

  Kyiv, Ukraine


telegram: @iDanyl
[email protected]



Greetings! I'm Danylo, appreciate your consideration of my candidacy!

I possess six years of experience in writing native iOS production code, coupled with a strong product vision, primarily gained from my work in startups and product-oriented applications.

My background in Swift and mobile architectures is strong. I made about ten commercial products from scratch with striving for codebase remains fresh and easy to scale.

My technology stack is extensive and usually I stick to modern frameworks, APIs which every iOS version iterations provide.

I have experience working in small teams, typically consisting of 2-3 developers. Some of the products achieved viral success, boosting user bases to enormous amounts of users. 

Previous projects that gained the most fame are:

- Reface (100+ millions users)

- Clawee (1m iOS users) 

- Raketa Delivery (500k iOS users)

I do believe in good code even within Apple MVC(😵‍💫), avoiding massive controllers, tight coupling and keeping segregation of responsibilities. Have experience with mostly all mobile architectures.

Github, LinkedIn

    

Some of technologies and daily duties

- Mobile architectures
- Networking: GRPC, REST, URLSession, Reactive networking, sockets

- FRP, Combine, SwiftUI, CombineCocoa, RxSwift, RxCocoa

- Memory management, Runtime, Multithreading(GCD, Operation)

- UI (SwiftUI, UIKit, Auto-layout, SnapKit, UI from code, Xibs, animations, routing, custom controls)

- Xcodegen, Collections, deep linking, push notifications, analytics frameworks, localization, Firebase SDK tools, AppStore distribution, project targets and extensions, git

- Debug tools, tests, crashlytics, bug logging, optimizations for performance and size

- Other project capabilities: analytics, localization, push notifications, payments, locations, interactions with audio video, camera, maps, AR and more
- External project dependencies and frameworks, standard libraries and native frameworks

- Adhere to vital coding principles: SOLID, DRY, YAGNI, KISS

My english level maybe between Intermediate - Upper. Currently I use it in my daily life.

Work Experience

Senior iOS developer (Full-time, Kyiv remote)  •  Reface

October 2022 - Present

At Reface, I have the opportunity to work alongside a team of talented individuals, and as one of three iOS developers on the project, my responsibilities extended across a broad spectrum of tasks. This collaborative environment allowed me to embrace challenges and explore creative solutions.

  • Development of main features
  • Making tricky layouts, collections and other custom UI controls
  • Actively participate in AB testing, helping the team make data-driven decisions to optimize user engagement
  • Take the lead in refactoring modules, enhancing code quality and maintainability
  • Participate in feature grooming sessions, providing my own insights and estimates

Technologies: Swift, MVP, GRPC, xcodegen, SnapKit, Combine, UIKit, SwiftUI, design patterns, SOLID


Senior iOS developer (Full-time, Kyiv remote)  •  Jiggle

November 2021 - November 2022

An AR-based application which allows users to play music with different body parts using camera screen. Consisted of two separate applications, one is Editor for sound designer who can draw sound zones with his finger and gestures recognizers, attach sounds for them with airdrop, make sound zone configuration and sound adjustments, then it can be exported in JSON format to the main application for users as source-code. https://jiggle.ai
My duties:
- Design architecture and do technical research for the implementation of such mechanics from scratch
- Create modules and domains for both these applications
- Optimization and refactoring prototypes into production code
- Do experiments with ways of improving core mechanics and user experience
- Code review and onboarding

Technologies: Swift, Combine+MVVM+C, Services Container, DiffableDataSource, AVCaptureSession, AVAssetWriter, Firestore, GoogleMLKit, PoseDetection, SnapSDK, SCSDKCameraKit

Senior iOS Developer (Full-time, Kyiv remote)  •  Gigantic LTD

January 2021 - February 2022

https://apps.apple.com/us/app/clawee/id1315539131
Native mobile game application based on UIKit, with WebRTC(RTSP) video stream, machine remote control with Raspberry requests.
It has more than a million users and around 60k daily iOS user sessions.
Was caring about:
- Development of new modules and features with in-game custom UI
- Treatment of the main project’s diseases
- Architecture alignment and problem solving (VIPER)
- Raising the minimum version of the project to iOS 13 and refactoring core layers using Combine
- Provide new modules and UI with NSDiffableDataSource
- Exclude unnecessary project dependencies, or replace them with native implementations
- Reduce project compilation time, domain methods speed optimization
- Reorganising core application services
- Made fresh reactive networking layer instead of old alamofire, same done for authorisation logic, image cacher, and url request composer.
- Provide more sane error handling, old modules requests mess reorganised with GCD tools
- Refactor modules architecture, provide code culture
- Crashlytics investigation and tickets resolving

Technologies: Swift, VIPER, WebRTC, Firebase (Firestore, Crashlytics, Realtime DB, Analytics, RemoteConfig, GoogleSignIn), Payments(BlueSnap), Analytics(Firebase, Braze, Appsflyer), Networking (WebSockets, URLSession+Combine, Alamofire as legacy), Multithreading, NSDiffableDatasource

iOS Developer (Full-time, Kyiv)  •  Raketa Delivery

August 2019 - January 2021

https://apps.apple.com/ua/app/rocket-raketa-доставка-еды/id1304448320
Delivery service startup, competitor of Glovo and Uber eats, more >500k iOS users.
My concerns were:
- Development from scratch and further support of main features and core layers
- Provide services: networking, payments, notifications, deeplinking, locations, analytics, custom UI controls, provide availability of application’s real-time remote control from admin panel.
- AppStore/TestFlight distribution, providing QA with assemblies, advising them about test cases of the features implementation.
- Took part in rallies to introduce new functionality, influenced the adoption of a particular decision by the business
- Сlose work between different departments, some times outside the scope of the development
- Adaptation and changing of the current functionality and ordering flow, taking into account various specific needs of a new connected partner such as McDonald's, KFC, Salateira, Puzata Hata and others
- Internal team processes, SCRUM workflow, backlog features grooming, retrospectives, brain storms

Technologies: MVVM/MVVM+Rx, Coordinator, Firebase SDK(Distribution, Analytics, Crashlytics, RemoteConfig), Alamofire, WebSockets, GoogleMaps, Realm, AppsFlyer, FacebookSDK

iOS Developer (Full-time, Kyiv)  •  Technorely

October 2018 - August 2019

https://apps.apple.com/us/app/careclix/id1460083225
The product was one of the first telemedicine USA startup with ~10k users. It was based on video streaming using WebRTC technology. iOS version was made from scratch during 9 months. It has two separate applications both for Doctor and Patient. Navigation, UI and UX was mostly developed by devs due to designer’s high load on other projects. That was integrated telemedicine platform that provides 24/7 access to a needed doctor or health specialist. Video platform allows patients to receive collaborative, team-based care. Doctors and patients can invite other specialists or family members during the call.

Technologies: MVP+Coordinator, WebRTC, Alamofire, Self-made frameworks, AppTargets, Firebase SDK, Nibs, Deeplinking, PushNotifications, Analytics.

iOS Developer (Part-time, Kyiv, Technorely's sub)  •  SheerChain

July 2018 - October 2018

First time experience with working on product with Computer Vision, AR and Machine Learning. Startup was car plate recogniser application, it was done during four months by the team of three developers. It had several different ways of implementation in order to compare efficiency. At the same time and after plate recogniser I participated in the features finalisation of the company's ongoing outsource projects. Was doing integration of chat and social SDK’s, providing new features at already released apps fixing issues with AppStore submissions and ongoing projects support.

Technologies: (CarPlate Recognizer) MVVM+C, CoreML, Firebase MLKit, C++ Tesseract

iOS Developer (Moscovia, Pidarussian federation, Remote)  •  Major-Food

April 2018 - September 2018

(The startup already not exist)
This project was online selling platform template with complicated custom UI for retail points.
Took part at core features implementation:
- Selecting category of items with setting up various item price modifiers
- Applying promo codes and payment system
- Figuring out nearest location for delivery
- Custom authentication flow
- Address suggestions
- Rich application navigation through lots of various screens
- Innovative and flexible for user demands main screen with regular scroll plus horizontal swipes through categories, same horizontal swipe through items from detail screen, with handling position and state saving.

Technologies: MVC/MVVM, SOLID, Firebase, design patterns Strategy, Memento, Delegations, Repository. Was trying to avoid using third party libs and avoid additional project dependencies.

Freelance iOS Developer  •  Freelance

May 2017 - March 2018

Took part in bug-fix and support of different apps, from native iOS casual game to micro social network, different technologies and frameworks were used. Mostly on Swift.

iOS Developer (Full-time, Kyiv)  •  GNS-IT

November 2016 - May 2017

Expand functionality in existing apps and development of internal projects. Application for CS courses and application for water delivery.

Technologies: UIKit, MapKit, Core Data, Core Animation, AFNetworking, Social SDK’s. Language - Swift & Objective-C

Jun iOS Developer (Full-time, Kyiv)  •  RelateData

July 2016 - September 2016

Practice in telecommunication and cyber security solutions company, right after I ended IT Academy. Technologies learned: AWS, CentOS, Snort. Xcode: Foundation, UIKit, AFNetworking. Language: Swift & Objective-C, C