So, who is this guy? In short...
Some say he is a great mix of design street smarts, geek chic & being a creative with a gift for imaginative visualisation, and functional multifaceted design and technical expertise.
David encompasses a mixed combination of skills & experience: Art Direction/ Graphic Design/ Photography/ Advertising/ Marketing/ Packaging/ Training etc. He also comprehends & fulfils these fields with a high level of technical skill & knowledge with mastery of many of the essential tools within these and many other fields both manually & digitally.
He has excellent attention to detail, combined with fine people skills & a natural sense of colour & style. David has many years of formal education & design experience. Powerful yet refined problem-solving skills & the ability to manage conflicting priorities & deadlines gives him the ability to train & develop management or team scenarios.
He genuinely takes humble pride in his work & his base skills & abilities are: Concept development, interpreting client requests, copywriting, his ability to design & layout for a wide variety of publications for print/web & multimedia platforms is extensive, both visually & concept- wise. David is very flexible with the ability to work autonomously or as part of a team; he is at his best when he is free to develop base concepts, which can then be co- developed & executed with a team of highly skilled & reliable individuals that can put into place his precision envisionment's, be it for a creative artistical requirement or for highly functional product development. He enjoys the many aspects of a users physical & psychological experience to his work. His understanding & perception for engineering, mechanics, architecture, current & future IT developments grace him with polymath characteristics. These talents entwined with his almost pantomathic abilities for what he is working on, always allows him to be on the cutting edge of what he is doing.
His extensive skills cover many facets of digital & surrounding industries; with solid knowledge of in-house & production scenarios, multimedia presentation, a/v production, corporate branding & guideline structuring, event & content management creation, application design with user interface & experience design, front-end web design incl.: web architecture concept design, development & refinement.
Beyond his skills & technical expertise, David comes from a long line of creative genealogy & is highly diverse with his artistic, creative & conceptual talents. Whenever possible, he continually achieves high levels of professionally bound personal development & constantly delves in to many loved fields. In the last few years, he has focused greatly on expanding his skills set to include three-dimensional design & visualisation, & he is constantly active with his photography, iconography, typography & digital art creation, & other highly focused endeavours.
Whether you need somebody to design your next logo or business identity, assist build a complete retail package with an e-engine; maybe you just need a "blow your mind/cutting edge" spin on your design needs/ business /product, application, social media or marketing needs; you’ll definitely be impressed with David’s abilities, professionalism, vision and impeccable follow-through.
Australia
Creative, Design, Technical & PR Consultant
2017 - Present
Melbourne, Australia
Design consultancy; I respond to businesses or to individuals creative workflow, design, creation and expansion needs. I work all the way from concept, problem solving to end production needs, marketing, promotions and distribution strategies, including technical set-up, training & support.
Self employed transitional position whilst I find a full-time position.
Store and Service Manager
Jul 2018 - Sept 2018
Melbourne, Australia
Apple retail store manager and head of Apple authorised service department. He took part and oversae all of the daily operations of the store and service department. Manages and schedule employees, maintain the culture of the store, manage the store inventory, order and receive products from suppliers, meet financial quotas.
Besides my duties I became fully qualified in 83 days completing over 90 Apple courses and quite obtained the certifications’ for:
• Apple Service Fundamentals
• Apple MAC Service
• Apple iOS Service
This was a transitional position that assisted in boosting/ keeping up to date my; management, personnel, customer experience, tech knowledge and sales skills.
Sales and Support
Mar 2018 - May 2018
Melbourne, Victoria
NBN sales to The Village Glen, Floor sales, Apple devices support.
IT Specialist & Trainer
2012-2017
Melbourne, Victoria
I would fix your Computer when it was broken, Recover your data when it was lost. I helped you set up your new Mac and peripheral devices (printer, scanner, PDA, iPhone, hard drive, digital camera, etc.), build a network for your home or office, and get you online via cable, dial-up, wireless - you name it. I covered basic introduction, customising and optimising your system, organising your files, installing and teaching applications, troubleshooting and repair- and I would teach you loads of tips, techniques and shortcuts to make using your Mac more productive and enjoyable.
Teacher/ Trainer
2013-2015
Melbourne, Victoria
Teaching and Training: Adobe Creative Cloud, Social Media, running and managing your business on Apple computers and devices, plus providing other training with Software & Hardware to our local community.
Multiple Roles
1995-2013
Melbourne, Victoria
Business Manager, Account Manager, Financial Officer, Creative/Art Director, New Media Artist, Digital Designer, Graphic Designer, Desktop Publisher, Copywriter, Production Manager, Software/Hardware Technical Adviser, Teacher/Trainer.
Multiple Roles
2007-2013
Melbourne, Victoria
3D Artist/ Visualiser, Creative/Art Director, Business Manager, Account Manager, Financial Officer.
Trainer
2008-2010
Melbourne, Victoria
IT Teacher/Trainer & Course Builder
Digital Design Specialist
1996-2009
Melbourne, Victoria
Australia based: Art & Creative Director, Computer Graphic Artist, Desktop Designer, Typographer, Photo Montage Specialist, Advertising Specialis, Technical Advisor and Digital Trainer.
Multiple Roles
1995-1996
Melbourne, Victoria
The Y Generation Magazine: Chairperson, Co-ordinator, Mentor, Art Director, Graphic Designer, Desktop Publisher, Magazine Production Staff Director & Trainer.
Studio Manager
1995
Prague, Czech Republic
Studio/Floor Manager, Audio/ Visual Artist/ Editor, Technical Advisor.
Creative & Art Director
1994-1995
Prague, Czech Republic
Creative & Art Director, Computer Graphic Artist, Account Manager, Foreign Relations, Production Technical Adviser.
Art & Creative Specialist
1994
Prague, Czech Republic
Quarter year contract: Art and Creative Director; Computer Graphic Artist. Main project work was to design and co-ordinate all PR and Print production stages of Pink Floyds 1994 Prague concert. From Press Releases, Flyers, Posters, Billboards to Tour Vehicle Graphics.
Studio Manager
1992-1993
Prague, Czech Republic
Studio Manager, Computer Graphic Artist, PrePress Specialist, Technical Adviser, Trainer, Foreign Relations.
Multiple Positions
1992-1993
Taipei, Taiwan
Art/Creative Director, Computer Graphic Artist, Foreign Relations, Technical Adviser, Trainer.
Was kept as an external advisor for starting up; Mystic SK8's and Mystic MBX stores, and Mystic SK8 Park
Multiple Positions Held
1991-1992
Prague, Czechoslovakia
Creative Director, Computer Graphic Artist, Desktop Designer, Typographer, Photo Montage Specialist, Advertising Executive, Technical Advisor, Foreign Relations
Project Specialist
1992-1992
Prague, Czechoslovakia
Czech Republic: Co-ordinator, Foreign Relations, Computer Graphic Artist, Video Artist Teacher.
I. Piazza Virtuale - Van Gogh TV - Interactive TV
'Piazza Virtuale' was an interactive television project that could be received all over Europe via 4 satellites for 100 days during documenta IX in 1992. Visitors to documenta could beam themselves in via videophones and cameras that had been permanently installed in Kassel and other European cities to the live broadcast called 'Piazza Virtuale'. It was possible to use telephone, fax or modem to dial into the broadcast from home. The aim of the project was to transform the mass medium of television into an interactive medium that reverses the relationship of one broadcaster and many receivers.
II. SIGGRAPH - International Painting Interactive - IPI
International Painting Interactive was an international project that connected around 100 digital artists from 14 countries on Silicon Graphics Workstations, to work together to create the worlds first collaborative digital art piece. A 10 minute presentation of the project was displayed on 25th July simultaneously in Chicago for SIGGRAPH and at the 1992 Summer Olympic Games in Barcelona, Spain.
Head of Localisation & Documentation
1989-1991
Prague, Czechoslovakia
Czech Republic: Travel and stay in Cork & Dublin, Ireland. Received training in Apple Localisation and Documentation. Visited large print house in Dublin; 1st Digital Printing Press, direct to plate technology. Duties: Leading a team to provide complete translation and customisation of all user-visible content for people from Slavic cultures. Creation and modify language-specific versions of files e.g.: text, icons and graphics (especially those containing culture- specific images), audio, and video. Layout and Typesetting of all documentation for delivery to Dublin for printing.
Apple PrePress & Print Trainer
1989-1991
Prague, Czechoslovakia
Responsible for training a very large amount (85%) of major Czechoslovakian Magazine and Newspaper institutions how to create, manage and output publications on Apple Macintosh systems.
Creative Industry Sales
1989-1991
Prague, Czechoslovakia
Czech Republic: Responsible for sales to creative industry businesses. Predominately Design, Advertising, Publishing and Printing businesses.
Associate
1989-1990
Melbourne, Australia
Branding, Stock, Technician, Internal and External Advertising, Window Display.
Graphic Designer/ Trainer
1987-1989
Melbourne, Australia
Publication/ Catalogue designer, Desktop Publisher, Content Management and Input. Training the whole procedure to the owners.
Graphic Designer/ CEO
1987-1990
Melbourne, Australia
Software/ Hardware Technical Advisor, Computer Graphic Artist, New Media Computer Designer.
Paste Up Artist
1987-1988
Melbourne, Australia
Junior layout & paste up artist, creating bromides, typography, film correction.
Sales & Technician
1986-1988
Melbourne, Australia
Clothing and Equipment Sales. Ski Technician. Internal and External Advertising. Window Display.
Small Business Management
2011
Training & Assessment
2009
Training & Assessment
1998
Business Management
1996
Visual Arts: Film, Photography & Publication
1992
Graphic Design - New Media
1991
Advertising & New Media
1990
Computer Aided Graphic Design
1989-1990
Computer Studies
1989
Tertiary Opportunity Program (TOP)
1988
Completed to Form 5: Year 11
1982-1987
Computer Aided Design
1980
2017
Melbourne, Australia
1 of 5 artist chosen for a line of snowboards for SHEDNiNE. Which one would you have chosen? See SHEDNiNE in my portfolio and drop me an email which you think was chosen, or you would have choosen.
2005
Taipei, Taiwan
Runner-up of the Box Hill Library Signage Tender
2004
Melbourne, Australia
Runner-up of the the Vodka O design competition in 2004; out of over 300 entries of local and international designers.
1994
Czech Republic
Work highlight for me: Art & Creative Director, Digital producer of all Czech tour graphics, print and promotions material, billboards and auto skins.
220,000 people attended the stadium and approx. 200,000 attended outside the stadium. The promotors organised setting up external sound systems to include the fans outside. Many attendee's travelled from Eastern Block Europe; Albania, Bulgaria, Hungary, East Germany, Poland, Romania, Soviet Union, Yugoslavia (Pink Floyd was very cult underground) Just another brick in the wall.
Besides playing in Berlin, Prague was the deepest Pink Floyd travelled into Eastern Bloc/ Central Europe.
1992-1993
Czechoslovakia
All tour graphics for the Angel Dust Tour Prague - Sportovni Hala, Czechoslovakia ('92) and Bratislava - Amphitheater, Slovak Republic ('93) legs of the concert. Got to go snowboarding and hangout with the band. Oh and I was on stage in Bratislava. Seeing the crowd stage view during "Easy" Faith'No'More's (Lionel Ritchie) cover was incredible.
1991-1992
Czechoslovakia
Transforming the mass medium of television into an interactive medium in 1991-2 was ground-breaking. O was part of and a contributor; to the 1st Interactive TV 'Piazza Virtuale' project, which reversed the relationship of one broadcaster and many receivers, it was incredible and way ahead of it's time.
1992
Czechoslovakia
I was a featured digital artist out of 100 chosen from from 14 countries for International Painting Interactive, which was a great honour. My digital interactions (on SiliconGraphics Hardware) created artwork that was intertwined somewhere in a 10 minute, 100 digital artist combined visual creative visual piece, that was displayed on the 25th July 1992: simultaneously in Chicago for SIGGRAPH and during the opening of the Summer Olympic Games in Barcelona, Spain.
1991
Czechoslovakia
I was very lucky to be the fourth crew member at the publishing house Radost, and instrumental designer and producer for POST Magazine. We collaborated with FACE Magazine, I-D Magazine and with worldwide artists and creative talents, and were supported by many international organisations and personalities.
1991
Czechoslovakia
Possibly one of the first Australian snowboard designers. My visions (two series) were successfully completed, produced and sold for two seasons by Frople Snowboards.
So, who is this guy? In short...
Some say he is a great mix of design street smarts, geek chic & being a creative with a gift for imaginative visualisation, and functional multifaceted design and technical expertise.
David encompasses a mixed combination of skills & experience: Art Direction/ Graphic Design/ Photography/ Advertising/ Marketing/ Packaging/ Training etc. He also comprehends & fulfils these fields with a high level of technical skill & knowledge with mastery of many of the essential tools within these and many other fields both manually & digitally.
He has excellent attention to detail, combined with fine people skills & a natural sense of colour & style. David has many years of formal education & design experience. Powerful yet refined problem-solving skills & the ability to manage conflicting priorities & deadlines gives him the ability to train & develop management or team scenarios.
He genuinely takes humble pride in his work & his base skills & abilities are: Concept development, interpreting client requests, copywriting, his ability to design & layout for a wide variety of publications for print/web & multimedia platforms is extensive, both visually & concept- wise. David is very flexible with the ability to work autonomously or as part of a team; he is at his best when he is free to develop base concepts, which can then be co- developed & executed with a team of highly skilled & reliable individuals that can put into place his precision envisionment's, be it for a creative artistical requirement or for highly functional product development. He enjoys the many aspects of a users physical & psychological experience to his work. His understanding & perception for engineering, mechanics, architecture, current & future IT developments grace him with polymath characteristics. These talents entwined with his almost pantomathic abilities for what he is working on, always allows him to be on the cutting edge of what he is doing.
His extensive skills cover many facets of digital & surrounding industries; with solid knowledge of in-house & production scenarios, multimedia presentation, a/v production, corporate branding & guideline structuring, event & content management creation, application design with user interface & experience design, front-end web design incl.: web architecture concept design, development & refinement.
Beyond his skills & technical expertise, David comes from a long line of creative genealogy & is highly diverse with his artistic, creative & conceptual talents. Whenever possible, he continually achieves high levels of professionally bound personal development & constantly delves in to many loved fields. In the last few years, he has focused greatly on expanding his skills set to include three-dimensional design & visualisation, & he is constantly active with his photography, iconography, typography & digital art creation, & other highly focused endeavours.
Whether you need somebody to design your next logo or business identity, assist build a complete retail package with an e-engine; maybe you just need a "blow your mind/cutting edge" spin on your design needs/ business /product, application, social media or marketing needs; you’ll definitely be impressed with David’s abilities, professionalism, vision and impeccable follow-through.
Australia
Creative, Design, Technical & PR Consultant
2017 - Present
Melbourne, Australia
Design consultancy; I respond to businesses or to individuals creative workflow, design, creation and expansion needs. I work all the way from concept, problem solving to end production needs, marketing, promotions and distribution strategies, including technical set-up, training & support.
Self employed transitional position whilst I find a full-time position.
Store and Service Manager
Jul 2018 - Sept 2018
Melbourne, Australia
Apple retail store manager and head of Apple authorised service department. He took part and oversae all of the daily operations of the store and service department. Manages and schedule employees, maintain the culture of the store, manage the store inventory, order and receive products from suppliers, meet financial quotas.
Besides my duties I became fully qualified in 83 days completing over 90 Apple courses and quite obtained the certifications’ for:
• Apple Service Fundamentals
• Apple MAC Service
• Apple iOS Service
This was a transitional position that assisted in boosting/ keeping up to date my; management, personnel, customer experience, tech knowledge and sales skills.
Sales and Support
Mar 2018 - May 2018
Melbourne, Victoria
NBN sales to The Village Glen, Floor sales, Apple devices support.
IT Specialist & Trainer
2012-2017
Melbourne, Victoria
I would fix your Computer when it was broken, Recover your data when it was lost. I helped you set up your new Mac and peripheral devices (printer, scanner, PDA, iPhone, hard drive, digital camera, etc.), build a network for your home or office, and get you online via cable, dial-up, wireless - you name it. I covered basic introduction, customising and optimising your system, organising your files, installing and teaching applications, troubleshooting and repair- and I would teach you loads of tips, techniques and shortcuts to make using your Mac more productive and enjoyable.
Teacher/ Trainer
2013-2015
Melbourne, Victoria
Teaching and Training: Adobe Creative Cloud, Social Media, running and managing your business on Apple computers and devices, plus providing other training with Software & Hardware to our local community.
Multiple Roles
1995-2013
Melbourne, Victoria
Business Manager, Account Manager, Financial Officer, Creative/Art Director, New Media Artist, Digital Designer, Graphic Designer, Desktop Publisher, Copywriter, Production Manager, Software/Hardware Technical Adviser, Teacher/Trainer.
Multiple Roles
2007-2013
Melbourne, Victoria
3D Artist/ Visualiser, Creative/Art Director, Business Manager, Account Manager, Financial Officer.
Trainer
2008-2010
Melbourne, Victoria
IT Teacher/Trainer & Course Builder
Digital Design Specialist
1996-2009
Melbourne, Victoria
Australia based: Art & Creative Director, Computer Graphic Artist, Desktop Designer, Typographer, Photo Montage Specialist, Advertising Specialis, Technical Advisor and Digital Trainer.
Multiple Roles
1995-1996
Melbourne, Victoria
The Y Generation Magazine: Chairperson, Co-ordinator, Mentor, Art Director, Graphic Designer, Desktop Publisher, Magazine Production Staff Director & Trainer.
Studio Manager
1995
Prague, Czech Republic
Studio/Floor Manager, Audio/ Visual Artist/ Editor, Technical Advisor.
Creative & Art Director
1994-1995
Prague, Czech Republic
Creative & Art Director, Computer Graphic Artist, Account Manager, Foreign Relations, Production Technical Adviser.
Art & Creative Specialist
1994
Prague, Czech Republic
Quarter year contract: Art and Creative Director; Computer Graphic Artist. Main project work was to design and co-ordinate all PR and Print production stages of Pink Floyds 1994 Prague concert. From Press Releases, Flyers, Posters, Billboards to Tour Vehicle Graphics.
Studio Manager
1992-1993
Prague, Czech Republic
Studio Manager, Computer Graphic Artist, PrePress Specialist, Technical Adviser, Trainer, Foreign Relations.
Multiple Positions
1992-1993
Taipei, Taiwan
Art/Creative Director, Computer Graphic Artist, Foreign Relations, Technical Adviser, Trainer.
Was kept as an external advisor for starting up; Mystic SK8's and Mystic MBX stores, and Mystic SK8 Park
Multiple Positions Held
1991-1992
Prague, Czechoslovakia
Creative Director, Computer Graphic Artist, Desktop Designer, Typographer, Photo Montage Specialist, Advertising Executive, Technical Advisor, Foreign Relations
Project Specialist
1992-1992
Prague, Czechoslovakia
Czech Republic: Co-ordinator, Foreign Relations, Computer Graphic Artist, Video Artist Teacher.
I. Piazza Virtuale - Van Gogh TV - Interactive TV
'Piazza Virtuale' was an interactive television project that could be received all over Europe via 4 satellites for 100 days during documenta IX in 1992. Visitors to documenta could beam themselves in via videophones and cameras that had been permanently installed in Kassel and other European cities to the live broadcast called 'Piazza Virtuale'. It was possible to use telephone, fax or modem to dial into the broadcast from home. The aim of the project was to transform the mass medium of television into an interactive medium that reverses the relationship of one broadcaster and many receivers.
II. SIGGRAPH - International Painting Interactive - IPI
International Painting Interactive was an international project that connected around 100 digital artists from 14 countries on Silicon Graphics Workstations, to work together to create the worlds first collaborative digital art piece. A 10 minute presentation of the project was displayed on 25th July simultaneously in Chicago for SIGGRAPH and at the 1992 Summer Olympic Games in Barcelona, Spain.
Head of Localisation & Documentation
1989-1991
Prague, Czechoslovakia
Czech Republic: Travel and stay in Cork & Dublin, Ireland. Received training in Apple Localisation and Documentation. Visited large print house in Dublin; 1st Digital Printing Press, direct to plate technology. Duties: Leading a team to provide complete translation and customisation of all user-visible content for people from Slavic cultures. Creation and modify language-specific versions of files e.g.: text, icons and graphics (especially those containing culture- specific images), audio, and video. Layout and Typesetting of all documentation for delivery to Dublin for printing.
Apple PrePress & Print Trainer
1989-1991
Prague, Czechoslovakia
Responsible for training a very large amount (85%) of major Czechoslovakian Magazine and Newspaper institutions how to create, manage and output publications on Apple Macintosh systems.
Creative Industry Sales
1989-1991
Prague, Czechoslovakia
Czech Republic: Responsible for sales to creative industry businesses. Predominately Design, Advertising, Publishing and Printing businesses.
Associate
1989-1990
Melbourne, Australia
Branding, Stock, Technician, Internal and External Advertising, Window Display.
Graphic Designer/ Trainer
1987-1989
Melbourne, Australia
Publication/ Catalogue designer, Desktop Publisher, Content Management and Input. Training the whole procedure to the owners.
Graphic Designer/ CEO
1987-1990
Melbourne, Australia
Software/ Hardware Technical Advisor, Computer Graphic Artist, New Media Computer Designer.
Paste Up Artist
1987-1988
Melbourne, Australia
Junior layout & paste up artist, creating bromides, typography, film correction.
Sales & Technician
1986-1988
Melbourne, Australia
Clothing and Equipment Sales. Ski Technician. Internal and External Advertising. Window Display.
Small Business Management
2011
Training & Assessment
2009
Training & Assessment
1998
Business Management
1996
Visual Arts: Film, Photography & Publication
1992
Graphic Design - New Media
1991
Advertising & New Media
1990
Computer Aided Graphic Design
1989-1990
Computer Studies
1989
Tertiary Opportunity Program (TOP)
1988
Completed to Form 5: Year 11
1982-1987
Computer Aided Design
1980
2017
Melbourne, Australia
1 of 5 artist chosen for a line of snowboards for SHEDNiNE. Which one would you have chosen? See SHEDNiNE in my portfolio and drop me an email which you think was chosen, or you would have choosen.
2005
Taipei, Taiwan
Runner-up of the Box Hill Library Signage Tender
2004
Melbourne, Australia
Runner-up of the the Vodka O design competition in 2004; out of over 300 entries of local and international designers.
1994
Czech Republic
Work highlight for me: Art & Creative Director, Digital producer of all Czech tour graphics, print and promotions material, billboards and auto skins.
220,000 people attended the stadium and approx. 200,000 attended outside the stadium. The promotors organised setting up external sound systems to include the fans outside. Many attendee's travelled from Eastern Block Europe; Albania, Bulgaria, Hungary, East Germany, Poland, Romania, Soviet Union, Yugoslavia (Pink Floyd was very cult underground) Just another brick in the wall.
Besides playing in Berlin, Prague was the deepest Pink Floyd travelled into Eastern Bloc/ Central Europe.
1992-1993
Czechoslovakia
All tour graphics for the Angel Dust Tour Prague - Sportovni Hala, Czechoslovakia ('92) and Bratislava - Amphitheater, Slovak Republic ('93) legs of the concert. Got to go snowboarding and hangout with the band. Oh and I was on stage in Bratislava. Seeing the crowd stage view during "Easy" Faith'No'More's (Lionel Ritchie) cover was incredible.
1991-1992
Czechoslovakia
Transforming the mass medium of television into an interactive medium in 1991-2 was ground-breaking. O was part of and a contributor; to the 1st Interactive TV 'Piazza Virtuale' project, which reversed the relationship of one broadcaster and many receivers, it was incredible and way ahead of it's time.
1992
Czechoslovakia
I was a featured digital artist out of 100 chosen from from 14 countries for International Painting Interactive, which was a great honour. My digital interactions (on SiliconGraphics Hardware) created artwork that was intertwined somewhere in a 10 minute, 100 digital artist combined visual creative visual piece, that was displayed on the 25th July 1992: simultaneously in Chicago for SIGGRAPH and during the opening of the Summer Olympic Games in Barcelona, Spain.
1991
Czechoslovakia
I was very lucky to be the fourth crew member at the publishing house Radost, and instrumental designer and producer for POST Magazine. We collaborated with FACE Magazine, I-D Magazine and with worldwide artists and creative talents, and were supported by many international organisations and personalities.
1991
Czechoslovakia
Possibly one of the first Australian snowboard designers. My visions (two series) were successfully completed, produced and sold for two seasons by Frople Snowboards.