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Data Engineer @Groundhog Technologies Inc.
2021 ~ 2024
Data Analyst、Data Engineer、Data Scientist、Customer Experience Analyst
Within one month
Git
Python
Scala
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
University of Illinois at Urbana-Champaign, School of Information Sciences
Information Management
Avatar of 李慕全(MuChuan Li).
Avatar of 李慕全(MuChuan Li).
Past
Service Provider @Taron Solutions Limited
2023 ~ 2023
AI工程師、機器學習工程師、電腦視覺工程師、資料科學家、Machine Learning Engineer、Computer Vision Engineer、Data Scientist
Within one month
型 side project 使用深度學習框架(Pytorch)自行搭建預測模型,以各式台灣景氣指標當作輸入,輸出未來經濟景氣趨勢階段。 技術:Pytorch、Pandas、Numpy、 Sklearn 論文發表 • Chen, X. Z., Li, M. C. , & Chen, Y. L, January). Strategies for Helping Anchor-Based Trackers Learn re-ID Features for Smart City Surveillance. In 2024 IEEE International Conference on Consumer Electronics (ICCE) (ppIEEE. • Li, M.
Machine Learning
Computer Vision
Pytorch/Tensorflow
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立臺北科技大學
資訊工程
Avatar of Sayed Mohammad Ahmadi.
Avatar of Sayed Mohammad Ahmadi.
Data Analyst & IoT Software Developer @FARAZ ERTEBAT
2021 ~ Present
Computer Vision / Deep Learning
Within one month
Sayed Mohammad Ahmadi Python Developer | Deep Learning | Computer Vision Specialist | C++ & C# Developer | Lifelong Learner | 7+ Years of Experience Qom, Qom Province, Iran I am a Python Developer with expertise in Deep Learning and Computer Vision, backed by 7+ years of experience. Skilled in C++ and C# as well, I develop robust solutions that encompass various programming paradigms. Passionate about staying up-to-date with the latest advancements, I excel at leveraging AI and computer vision techniques to derive valuable insights from visual data. I have successfully applied my
C#
C/C++
MySQL
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
University of Qom
Information Technology | Face Recognition
Avatar of 孫煜凱.
Avatar of 孫煜凱.
Past
機器學習工程師 @順豐科技公司
2021 ~ 2022
AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within one month
和集群運行原理 ,與 Hive、 Presto組件 ,熟練掌握SQL語言編寫與模型落地,具有其調優經驗 ; 熟練使用Python與Pyspark, 熟練 使用RDD算子與Spark SQL、Sklearn等,進行機器學習與數據分析 ; 熟練使用Git與Docker,能進行YAML、Dockerfile編寫與CICD部署流程、搭建RESTful API等 ; 熟練使用 Tableau 與 Power BI ,熟練使用
Word
PowerPoint
Excel
Unemployed
Full-time / Interested in working remotely
4-6 years
國立政治大學(National Chengchi University)
統計系
Avatar of Qingyang Wu.
Avatar of Qingyang Wu.
AI 工程師 @台灣塑膠工業股份有限公司
2020 ~ Present
AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within six months
Selenium Cloud Microsoft Azure Azure TSI Azure Power BI Azure ML Azure App Service Azure Form Recognizer Azure Cognitive Services Google Cloud Platform Google Cloud GPU Google Cloud VM Google Cloud AutoML Google Cloud Vision API Other Cloud Source Heroku App Service Line Bot ML/AI AI Tool TesnsorFlow SKlearn Keras Matlab OpenCV Algorithm Principal Component Analysis Partial Least Squares Gaussian Process Deep Neural Networks Convolutional Neural Networks Genetic Algorithm Other Application Reinforcement Learning Object Detection Faster RCNN Yolo v3 Generative Adversarial Networks Experience 台灣塑膠工業(FPC) - AI Engineer - Sept~ present 1. AI應
Simulink
OpenCV
Azure
Employed
Full-time / Interested in working remotely
4-6 years
Chung Yuan Christian University
Master in Chemical Engineering
Avatar of 林奕勳.
Avatar of 林奕勳.
人工智慧工程師 @玉山銀行智能金融處 (Intelligent Finance Dept., E-SUN Bank )
2020 ~ Present
Machine Learning Researcher / Engineer
Within one month
Jeffrey Lin ( 林奕勳 ) ESUN Bank, Intelligent Finance Technology Department, AI Engineer focusing on Enterprise-Level ML Frameworks and Design Patterns [email protected] TW, Taipei CAREER SUMMARY 6+ years of deep learning research and development experience, with a strong ability in prototyping, evaluation, and deployment of models, in both academical and industrial environment. 2+ years of financial AI development experience, specialized in the design of python API, SDK, and framework for optimizing the deployment flow of data science, ETL, and machine learning pipelines. 1+ year of participation in the technology management
Research
Music Information Retrieval
Natural Language Processing
Employed
Full-time / Interested in working remotely
4-6 years
National Taiwan University
Graduate Institute of Communication Engineering
Avatar of 李菁元.
Offline
Avatar of 李菁元.
Offline
Data scientist
Within three months
理解不同的領域知識便於進行分析 金融商品分析、個股交易、選擇權、期貨交易、加密貨幣交易經驗 Skill Web Crawling Python Data Mining Python - numpy, pandas, missingno, sk-learn Weka Machine Learning Python - Logistic regression, Decision Trees, Random forest, GridSearchCV Game Design Game Development Game Design User Experience Design Market Research Project Management Others MySQL Linux, Hadoop, Spark, Pyspark HTML, Java script Jira, Teambition Work Experience Daohe Ltd. Producer ,2021//12 Genetopia(休閒
Data Mining
Machine Learning
Web Crawling
Full-time / Interested in working remotely
10-15 years
MCU
統計系
Avatar of the user.
Avatar of the user.
Data Scientist/ Engineer @Intomarkets
2022 ~ Present
Data Scientist
More than one year
Machine Learning
Statistical Analysis
Big Data
Full-time / Interested in working remotely
6-10 years
University of Paderborn
Master of Science in Computer
Avatar of Hao-Chun (Chad) Yang.
Avatar of Hao-Chun (Chad) Yang.
Senior Machine Learning Engineer @C-Media Electronics
2020 ~ 2021
Machine Learning Scientist, Data Scientist
Within one month
Hao-Chun (Chad) Yang Ph.D Ph.D Graduate @NTHU (EE) | Seeking AI/ML R&D Position | Speech, IOT, Health Informatics, Computational Neuroscience | pytorch, tensorflow Room 315, General Building III, No. 101, Section 2, Kuang-Fu Road,Hsinchu City, Taiwan Skills Programming Programming: Python, Matlab DevOps: AWS, GCP, Git, Docker Deep Learning: Pytorch, Tensorflow, Keras ML& Data Science: Sklearn, Numpy, Pandas, Matplotlib MLOps: MLflow, W&B Special HonorsBest Challenge Poster - Physionet/CINC ChallengeTravel Grants - IEEE SPS SocietyPresident Scholarship - NTHU Education National Tsing Hua University Ph.D. in Electrical Engineering (SepPresent) National Tsing
Python
pytorch
tensorflow
In military service
Full-time / Interested in working remotely
4-6 years
清華大學
電機工程
Avatar of the user.
資料分析師、資料科學家
Within two months
R
SQL
Data analysis
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
成功大學
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Within three months
Changhua County, Taiwan
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Data Scientist
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Print
Ilwk7yfd3zjtu9jiqlpl

李菁元

Producer / Project Manager / Game Designer / Data scientist

台北市,TW  •  [email protected]

簡介:

8年數值規劃設計、戰鬥、經濟系統設計

7年專案管理、時程進度控管、營運數據分析

開發過MMORPG、Mobile Game、Web Game等平台遊戲


其它經歷:

網路爬蟲、資料清洗、特徵工程、模型建置工作(Python), 可快速理解不同的領域知識便於進行分析 金融商品分析、個股交易、選擇權、期貨交易、加密貨幣交易經驗

Skill


Web Crawling

Python


Data Mining

Python - numpy, pandas, missingno, sk-learn


Weka


Machine Learning

Python - Logistic regression, Decision Trees, Random forest, GridSearchCV



Game Design

Game Development

Game Design

User Experience Design

Market Research

Project Management


Others

MySQL

Linux, Hadoop, Spark, Pyspark

HTML, Java script

Jira, Teambition

Work Experience

Daohe Ltd.

Producer,2021/03 - 2022/12

Genetopia(休閒Roguelite+策略): #Mobile

#負責Genetopia的立案、發想設計、人事招募、團隊管理、廣告投放、廣告/產品數據分析、商務洽談、網站設計...等工作

#以1個月測試core gameplay,並在後續5個月期間,以14人團隊完成輕中度休閒向產品至soft launch階段,並配合市場與核心用戶反饋,一面調優產品

#自行測試廣告投放,取得不錯的CPI成果,菲律賓($0.08~$0.16)、加拿大/英國/澳洲($0.3~0.6)

#持續迭代產品,優化數據,菲律賓地區

新手教學通過率:56% -> 76%

平均次日留存:18% -> 25.4%

7D ROAS:10%


獲得2022年Google 2022 Games Connect的優選團隊 Genetopia GamePlay Demo 


專案: 

Genetopia

Genetopia遊戲介紹影片


Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Udream Entertainment

Project Manager / Producer,2018/10 - 2021/01

封神戰天門(卡牌): #Mobile

#負責與海外商務、台灣代理商與研發團隊溝通協調,確認需求,安排開發時程

#建置專案管理工具(Teambition、Jira),積分考核制度,優化開發流程

#協助導入facebook audience network,追蹤廣告變現成果,達成每日16次平均觀看次數,並提高18%收入

#規劃FB廣告投放,進行靜態宣傳、假廣告...等多組素材測試,優化後達到CPI 0.46$,CTR 5.29%


女神聯盟2(卡牌): #Mobile

#負責與海外商務、代理商與研發團隊溝通協調,確認需求,安排開發時程

#協助企劃團隊開發大量批次資料處理工具(Python、VBA)

#設計Excel常用函式教材,提升成員能力


Heroes Link(Idle+動作卡牌): #Mobile

#負責核心玩法設計,市場競品調研,產品Roadmap規劃,協同團隊追蹤Scrum運作成果

#進行GDD撰寫,協同發行、社群部門規劃產品名稱、icon,制定soft launch測試計畫

#設計公司年度預算與收入模板,進行風險評估


Business Intelligence 團隊建置:

#向CEO提案,建置UDream的BI部門,準備JD、面試篩選合適的Data scientist

#規劃團隊目標,導入各產品資料,設計Dashboard,進行營運數據、生態數據分析

#規劃流失預測,商品推薦,用戶挽留相關機制,並運用歷史資料進行回測與修正


專案: 

封神戰天門

【封神戰天門】遊戲介紹影片


女神聯盟M

【女神聯盟M】遊戲介紹影片


Heroes Link

【Heroes Link】遊戲介紹影片



Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Moregeek Entertainment

Producer,2012/10 - 2016/12

英雄無限Heroes of Infinity(MOBA): #Web、PC、Mobile

#負責戰鬥數值相關平衡調整,40隻英雄技能設計與重製,協助系統設計

#與台灣、泰國、日本、中國代理商溝通協調,整合相關需求,開發遊戲內容

#制定開發方向,追蹤MileStone開發成果,並參與上線後營運分析,進行前期歷程優化


星環守望者Orbit Legends 2(卡牌): #Mobile

#與GameBank合作開發Orbit Legends 2,負責與日方製作人溝通協調需求,撰寫相關系統文件,安排開發計畫


Project Rhyme(音樂節奏): #Mobile

#負責Rhyme的音樂音效剪接、混音,主題關卡設計,編輯器需求設計


專案: 

諸神幻境(英雄無限 Heroes of Infinity) 

諸神幻境(TGS 2014 Trailer)



Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Gamania Digital Entertainment

Game Designer,2008/12 - 2012/08

劍雨on-line(MMORPG): #PC
#負責建置戰鬥與經濟的數值總表,設計各英雄技能、數值平衡、副本設計、以lua撰寫AI、技能、場景、道具script
#帶領3-4人小組負責戰鬥相關功能開發,並協助系統設計、任務撰寫

Subcat(益智): #Mobile
#負責80關的Level Design,曾獲得台灣區下載排行Top1
#為平板製作HD版本,並追加40關新增主題關卡

Project M: #Mobile
#以企劃/程式兩人一組的方式,快速嘗試多種gameplay開發,每週產出一組核心玩法(回合制生存型守塔、橫向音樂跑酷)

專案: 
劍雨on-line(MMORPG)

Subcat(App)


Experiences 00 01@2x 6daa47d1df70d315f129dcecdd562003831581c4cdd8f9c819aa22d4a24ae150

ASUSTeK Computer Inc.

Contract-based Engineer,2007/07 - 2007/11

ASUS Eee PC:

#軟體測試與問題回報

#支援各部門辦理活動

#產品維護SOP撰寫



Experiences 00 02@2x d08cb731546334ac3e784c5845e368719bba256a127be86e720a634d798b8bb9

優邦數位科技

Columnist,2003/08 - 2004/01

電遊人(雙週刊):

#Ragnarok Online的攻略撰寫

#電腦相關知識文章的撰寫

Resume
Profile
Ilwk7yfd3zjtu9jiqlpl

李菁元

Producer / Project Manager / Game Designer / Data scientist

台北市,TW  •  [email protected]

簡介:

8年數值規劃設計、戰鬥、經濟系統設計

7年專案管理、時程進度控管、營運數據分析

開發過MMORPG、Mobile Game、Web Game等平台遊戲


其它經歷:

網路爬蟲、資料清洗、特徵工程、模型建置工作(Python), 可快速理解不同的領域知識便於進行分析 金融商品分析、個股交易、選擇權、期貨交易、加密貨幣交易經驗

Skill


Web Crawling

Python


Data Mining

Python - numpy, pandas, missingno, sk-learn


Weka


Machine Learning

Python - Logistic regression, Decision Trees, Random forest, GridSearchCV



Game Design

Game Development

Game Design

User Experience Design

Market Research

Project Management


Others

MySQL

Linux, Hadoop, Spark, Pyspark

HTML, Java script

Jira, Teambition

Work Experience

Daohe Ltd.

Producer,2021/03 - 2022/12

Genetopia(休閒Roguelite+策略): #Mobile

#負責Genetopia的立案、發想設計、人事招募、團隊管理、廣告投放、廣告/產品數據分析、商務洽談、網站設計...等工作

#以1個月測試core gameplay,並在後續5個月期間,以14人團隊完成輕中度休閒向產品至soft launch階段,並配合市場與核心用戶反饋,一面調優產品

#自行測試廣告投放,取得不錯的CPI成果,菲律賓($0.08~$0.16)、加拿大/英國/澳洲($0.3~0.6)

#持續迭代產品,優化數據,菲律賓地區

新手教學通過率:56% -> 76%

平均次日留存:18% -> 25.4%

7D ROAS:10%


獲得2022年Google 2022 Games Connect的優選團隊 Genetopia GamePlay Demo 


專案: 

Genetopia

Genetopia遊戲介紹影片


Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Udream Entertainment

Project Manager / Producer,2018/10 - 2021/01

封神戰天門(卡牌): #Mobile

#負責與海外商務、台灣代理商與研發團隊溝通協調,確認需求,安排開發時程

#建置專案管理工具(Teambition、Jira),積分考核制度,優化開發流程

#協助導入facebook audience network,追蹤廣告變現成果,達成每日16次平均觀看次數,並提高18%收入

#規劃FB廣告投放,進行靜態宣傳、假廣告...等多組素材測試,優化後達到CPI 0.46$,CTR 5.29%


女神聯盟2(卡牌): #Mobile

#負責與海外商務、代理商與研發團隊溝通協調,確認需求,安排開發時程

#協助企劃團隊開發大量批次資料處理工具(Python、VBA)

#設計Excel常用函式教材,提升成員能力


Heroes Link(Idle+動作卡牌): #Mobile

#負責核心玩法設計,市場競品調研,產品Roadmap規劃,協同團隊追蹤Scrum運作成果

#進行GDD撰寫,協同發行、社群部門規劃產品名稱、icon,制定soft launch測試計畫

#設計公司年度預算與收入模板,進行風險評估


Business Intelligence 團隊建置:

#向CEO提案,建置UDream的BI部門,準備JD、面試篩選合適的Data scientist

#規劃團隊目標,導入各產品資料,設計Dashboard,進行營運數據、生態數據分析

#規劃流失預測,商品推薦,用戶挽留相關機制,並運用歷史資料進行回測與修正


專案: 

封神戰天門

【封神戰天門】遊戲介紹影片


女神聯盟M

【女神聯盟M】遊戲介紹影片


Heroes Link

【Heroes Link】遊戲介紹影片



Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Moregeek Entertainment

Producer,2012/10 - 2016/12

英雄無限Heroes of Infinity(MOBA): #Web、PC、Mobile

#負責戰鬥數值相關平衡調整,40隻英雄技能設計與重製,協助系統設計

#與台灣、泰國、日本、中國代理商溝通協調,整合相關需求,開發遊戲內容

#制定開發方向,追蹤MileStone開發成果,並參與上線後營運分析,進行前期歷程優化


星環守望者Orbit Legends 2(卡牌): #Mobile

#與GameBank合作開發Orbit Legends 2,負責與日方製作人溝通協調需求,撰寫相關系統文件,安排開發計畫


Project Rhyme(音樂節奏): #Mobile

#負責Rhyme的音樂音效剪接、混音,主題關卡設計,編輯器需求設計


專案: 

諸神幻境(英雄無限 Heroes of Infinity) 

諸神幻境(TGS 2014 Trailer)



Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Gamania Digital Entertainment

Game Designer,2008/12 - 2012/08

劍雨on-line(MMORPG): #PC
#負責建置戰鬥與經濟的數值總表,設計各英雄技能、數值平衡、副本設計、以lua撰寫AI、技能、場景、道具script
#帶領3-4人小組負責戰鬥相關功能開發,並協助系統設計、任務撰寫

Subcat(益智): #Mobile
#負責80關的Level Design,曾獲得台灣區下載排行Top1
#為平板製作HD版本,並追加40關新增主題關卡

Project M: #Mobile
#以企劃/程式兩人一組的方式,快速嘗試多種gameplay開發,每週產出一組核心玩法(回合制生存型守塔、橫向音樂跑酷)

專案: 
劍雨on-line(MMORPG)

Subcat(App)


Experiences 00 01@2x 6daa47d1df70d315f129dcecdd562003831581c4cdd8f9c819aa22d4a24ae150

ASUSTeK Computer Inc.

Contract-based Engineer,2007/07 - 2007/11

ASUS Eee PC:

#軟體測試與問題回報

#支援各部門辦理活動

#產品維護SOP撰寫



Experiences 00 02@2x d08cb731546334ac3e784c5845e368719bba256a127be86e720a634d798b8bb9

優邦數位科技

Columnist,2003/08 - 2004/01

電遊人(雙週刊):

#Ragnarok Online的攻略撰寫

#電腦相關知識文章的撰寫