- Extensive experience in developing mobile applications, including hardware integration and bank payment integration.
- Extensive experience in developing mobile games (two or more titles) and maintaining online operations for over three years.
- Comprehensive experience in developing Windows applications, including sales website and published on Steam.
- Experience in developing VR applications.
- Team organization, conducting interviews, and nurturing team members' abilities.
- Project feasibility and risk assessment.
- Project schedule adjustment and manpower allocation.
七月 2019 - Present
Leading development of Alienkingdom products, including :
1.Capoo Pals :
- A windows application that can raise many pets on your desktop.
R&R:
- The entire product's architecture and specifications are established, including the client-side, backend server, and sales webpage.
- Responsible for the implementation of the key components on the client-side, leading the development team for the server, and collaborating with the web development team to achieve the objectives.
- Planning for ongoing maintenance and version updates.
Achievement:
- Completed, tested, and launched within three months, and it has been in operation for nearly a year.
- Achieved an 81% "Very Positive" rating on Steam.
2.FiveToTheTenth :
- This mobile app integrates various functions, including access control systems, payment processing for transactions, and reservation management, to provide convenience for the residents of the building. Supports IOS/Android.
R&R:
- Provided guidance to client-side developers for UI design, API integration, and the use of libraries.
- Established server architecture and specifications.
- Resolved technical issues related to software and hardware integration.
Achievement:
- Successfully integrated with the access control system provider.
- Completed the integration with the bank's payment processing system, including invoice generation.
- Launched the app and made it available for use.
六月 2017 - 五月 2019
Developed a VR social platform application and integrated it with in-house VR glasses.
R&R:
- Specification and design of the interaction methods for 3D scenes and 3D user interfaces.
- Development of Digital Avatar technology.
- Optimization of rendering performance.
Achievement:
- Developed facial customization technology for generating a Digital Avatar face from selfies.
- Planned character imaging, including modeling, texturing, and shader techniques, along with artistic processes.
- Planned character animation, implemented IK techniques, and coordinated artistic processes.
- Implemented Digital Avatar runtime texture and mesh batching.
- Employed Digital Avatar LOD (Level of Detail).
- Optimized scene draw calls and utilized instance rendering.
- Improved dynamic lighting and environmental lighting usage.
- Specified texture compression formats.
- Optimized Unity PBR (Physical Based Rendering) shaders.
五月 2013 - 四月 2016
Develop and create a mobile game : 三國好棒棒
R&R:
- Co-founder of the company
- Led the project from planning, design, to technical implementation.
- Directed the working pipeline between art and programming teams.
- Developed the backend API server and backend components.
Achievement:
- Secured investment for launching and operating the game on both iOS and Android platforms for 3 years.
- Trained client programmer UI design, Spine animations, and server API integration.
九月 2007 - 四月 2012
R&R:
- Develop mobile game : Combo Cat
- MMORPG Game Engine Development
Achievement:
- Establish a precedent and process for developing the company's first mobile game.
- Develop an algorithm to automatically generate pathfinding data for 3D scenes.
2008 - 2010
2004 - 2008
- Extensive experience in developing mobile applications, including hardware integration and bank payment integration.
- Extensive experience in developing mobile games (two or more titles) and maintaining online operations for over three years.
- Comprehensive experience in developing Windows applications, including sales website and published on Steam.
- Experience in developing VR applications.
- Team organization, conducting interviews, and nurturing team members' abilities.
- Project feasibility and risk assessment.
- Project schedule adjustment and manpower allocation.
七月 2019 - Present
Leading development of Alienkingdom products, including :
1.Capoo Pals :
- A windows application that can raise many pets on your desktop.
R&R:
- The entire product's architecture and specifications are established, including the client-side, backend server, and sales webpage.
- Responsible for the implementation of the key components on the client-side, leading the development team for the server, and collaborating with the web development team to achieve the objectives.
- Planning for ongoing maintenance and version updates.
Achievement:
- Completed, tested, and launched within three months, and it has been in operation for nearly a year.
- Achieved an 81% "Very Positive" rating on Steam.
2.FiveToTheTenth :
- This mobile app integrates various functions, including access control systems, payment processing for transactions, and reservation management, to provide convenience for the residents of the building. Supports IOS/Android.
R&R:
- Provided guidance to client-side developers for UI design, API integration, and the use of libraries.
- Established server architecture and specifications.
- Resolved technical issues related to software and hardware integration.
Achievement:
- Successfully integrated with the access control system provider.
- Completed the integration with the bank's payment processing system, including invoice generation.
- Launched the app and made it available for use.
六月 2017 - 五月 2019
Developed a VR social platform application and integrated it with in-house VR glasses.
R&R:
- Specification and design of the interaction methods for 3D scenes and 3D user interfaces.
- Development of Digital Avatar technology.
- Optimization of rendering performance.
Achievement:
- Developed facial customization technology for generating a Digital Avatar face from selfies.
- Planned character imaging, including modeling, texturing, and shader techniques, along with artistic processes.
- Planned character animation, implemented IK techniques, and coordinated artistic processes.
- Implemented Digital Avatar runtime texture and mesh batching.
- Employed Digital Avatar LOD (Level of Detail).
- Optimized scene draw calls and utilized instance rendering.
- Improved dynamic lighting and environmental lighting usage.
- Specified texture compression formats.
- Optimized Unity PBR (Physical Based Rendering) shaders.
五月 2013 - 四月 2016
Develop and create a mobile game : 三國好棒棒
R&R:
- Co-founder of the company
- Led the project from planning, design, to technical implementation.
- Directed the working pipeline between art and programming teams.
- Developed the backend API server and backend components.
Achievement:
- Secured investment for launching and operating the game on both iOS and Android platforms for 3 years.
- Trained client programmer UI design, Spine animations, and server API integration.
九月 2007 - 四月 2012
R&R:
- Develop mobile game : Combo Cat
- MMORPG Game Engine Development
Achievement:
- Establish a precedent and process for developing the company's first mobile game.
- Develop an algorithm to automatically generate pathfinding data for 3D scenes.
2008 - 2010
2004 - 2008