CakeResume Talent Search

上級
On
4〜6年
6〜10年
10〜15年
15年以上
Avatar of 陳閔致.
Avatar of 陳閔致.
Past
外包-全端工程師 @艾力克電機
2023 ~ 2023
前端工程師、後端工程師、全端工程師
2ヶ月以内
每人工作後需要記得填寫時數的煩惱,估出平台為這些打工學生減輕20%的煩惱、增加專心工作效率。 SideProject 資產管理平台 使用Elixir的Phoenix web 製作,於空閒時間摸索Phoenix,並製作一個簡易的Project。 過程中使用Liveview,並掛載Phoenix提供的hook,主要用來偵測用戶的行為,並切
Word
Excel
程式設計
無職
面接の用意ができています
Intern / リモートワークに興味あり
4〜6年
國立雲林科技大學
資訊管理系
Avatar of 林祐正.
Avatar of 林祐正.
Past
Senior iOS Developer @鴻海集團- 富智捷股份有限公司
2022 ~ 現在
mobile RD
1ヶ月以内
Morris Lin App Developer Changhua County, Taiwan Hello, I am Morris Lin, a graduate of the Department of Computer Science and Engineering at Chung Hua University. Although it's not a particularly famous school, there are many dedicated teachers there who laid a solid foundation for me in the field of software. The teacher of the summer course on data structures opened my mind, and the algorithms teacher taught me how to think about problems. The OS teacher used simple examples to clarify how computers work. Also, my graduation project advisor helped me truly appreciate the
iOS
Objective-C/Swift
SwiftUI
無職
就職希望
フルタイム / リモートワークに興味あり
6〜10年
私立中華大學
資訊工程
Avatar of Sina Pournia.
Avatar of Sina Pournia.
Machine learning developer @Alphatik
2019 ~ 現在
Machine learning developer
2ヶ月以内
Unreal SDK developer GitHub In my role at AlturaNFT, I successfully developed an efficient C++ SDK, effectively bridging the gap between backend features and the game's front end. This significantly simplified interactions at the blueprint level, streamlining the overall development processPastel World | Shooter game Unreal developer Elixir Leading the creation of an NFT shooter game using Unreal Engine 5 and Lyra. Improved Lyra with GAS for special features like weapons and character skills. Used Elixir SDK for the game's blo ckchain aspects. Employed EOS for multiplayer capabilitiesPresent DreamFrame | NFT Arena Founder | Software
Comprehensive
Independent
Answering Customer Questions
フルタイム / リモートワークのみ
15年以上
Tabriz University
The Data Science Course,Machine Learning
Avatar of JImmyWu.
6ヶ月以内
JYUN-MING WU (Jimmy) Profile Web developer with hands-on experience in Ruby / Rails and Python, Elixir project development Experienced in logistics industry backend development, including WMS and EDI system Taipei, Taiwan [email protected] Developer Senior Backend Developer|Access Taiwan Lab |11/2022 ~ 9/2023 Backend Development Maintain a 5-year legacy code base with the functional programming language Elixir DevOps Build AWS CI/CD flow from scratch with Terraform for a 7-year legacy code base Using TravisCI to build CI/CD flow for a Rails project Rails Developer |5xRuby Co
Communication
Ruby
AWS
4〜6年
銘傳大學MING CHUAN UNIVERSITY
DIgital Media Design
Avatar of the user.
Avatar of the user.
General Manager @Combi Cambodia Marketing
2019 ~ 現在
6ヶ月以内
PowerPoint
Ms. Excel
フルタイム / リモートワークに興味あり
10〜15年
Northumbria University, Newcastle, UK
Marketing
Avatar of 潘星佑 (Yoyo Pan).
6ヶ月以内
of Battle features (with another member) Achievement Introduce typescript to Binance futures team Access Taiwan Lab Taipei, Taiwan SENIOR SOFTWARE ENGINEER (FRONTEND LEAD) 2019//07 JIGLet - An IoT device control system for industry Frontend: React + Redux, Redux-observable, Typescript, RxJS, Material-ui, Cypress, React-testing-library Backend: Elixir Role: Design and implement the whole project from scratch. Manage the dev team schedule (task priority and schedule). Lead and help members when they need Achievement Lead frontend team & intern, host mentoring workshop for 10 weeks Work as project leader, design api interface Thunder Token Taipei, Taiwan
React.js
Node.js
TypeScript
就職中
フルタイム / リモートワークに興味あり
6〜10年
Avatar of Brendon Hogger.
Avatar of Brendon Hogger.
Director of Technology @Metgauge Laser Co. Ltd
2023 ~ 現在
Senior Software Engineer
6ヶ月以内
Brendon Hogger Software Engineer | [email protected] |Brendon has 20 years of experience designing and delivering software from fintech to enterprise telecom solutions. He loves startups, building teams, defining processes, and writing code. Work Experience HEAD OF PLATFORMS/CHIEF ARCHITECT • EMQ Inc Lead backend development and integration at an Asian remittance fintech. First technical hire, grew the engineering team to 20 and the company to 150. Moved over USD 50M around the world every month, without ever losing a dollar of customer money. Designed and built core runtime systems in Erlang, and
Elixir
Erlang
Python
フルタイム / リモートワークに興味あり
15年以上
Warwick University
BSC COMPUTER SCIENCE
Avatar of the user.
Avatar of the user.
Senior Software Engineer @crypto.com
2022 ~ 現在
Senior Frontend Developer
1年以内
JavaScript
HTML5
CSS3
就職中
フルタイム / リモートワークのみ
6〜10年
NCTU
Computer and Information Science
Avatar of the user.
Avatar of the user.
Senior Software Engineer @IBM
2021 ~ 現在
Senior Software Engineer
1年以上
C programming Language
Communication Theory
Python
就職中
フルタイム / リモートワークに興味あり
10〜15年
National Tsing Hua University
Communication Engineering
Avatar of Mickey Chen.
Avatar of Mickey Chen.
Elixir Backend Developer @Gustav
2017 ~ 2018
Software engineer
1年以内
Mickey Chen Elixir is my weapon-of-choice, Elixir.tw founding organizer. Also proficient with Ruby, GraphQL, and Functional JS. Backend Web Developer with a dash of Frontend @ Taipei, Taiwan [email protected] Experiences Access Taiwan Lab , November,August 2020 Team to spearhead Elixir backend in Taiwan. My role was to provide training material, advise on backend team's technical issue, and participated in architectural decision of new client project under in-house framework. ZaZaar , Live-Streaming Marketplace, March,June, 2019 Started my own business. Zazaar aimed to be
Elixir
GraphQL
Ruby
就職を希望していません
フルタイム / リモートワークのみ
6〜10年
Kaohsiung Medical University
Medical Information Management

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
1年以内
Software Engineer
Logo of The Barking Dog Entertainment Inc.(愛吠的狗娛樂).
The Barking Dog Entertainment Inc.(愛吠的狗娛樂)
2021 ~ 2022
Kaohsiung City, 台灣
Professional Background
現在の状況
無職
求人検索の進捗
就職を希望していません
Professions
Software Engineer
Fields of Employment
インターネット, ソフトウェア, ブロックチェーン
職務経験
1〜2年
Management
なし
スキル
Golang
TypeScript
Node.js
GraphQL
PostgreSQL
React.js
AWS
CI/CD
Docker
Git
言語
Chinese
ネイティブまたはバイリンガル
English
中級者
Job search preferences
希望のポジション
Software Engineer / Backend Engineer
求人タイプ
フルタイム
希望の勤務地
Taipei, 台灣, Kaohsiung City, 台灣
リモートワーク
リモートワークに興味あり
Freelance
はい、私はアマチュアのフリーランスです。
学歴
学校
National Kaohsiung Normal University
専攻
Physics
印刷

Huashen(田育瑋)

Software Engineer


Hi, my name is Huashen(田育瑋).

I'm now a software engineer at The Barking Dog Entertainment Inc.(愛吠的狗娛樂). My main responsibility is to build web backend applications and internal tools using Golang and TypeScript.

Currently, we are working on a GameFi project based on BSC, and my main responsibility is to build the server-side and internal tools. We are using some software development principles to help us build distributed systems, such as Microservice, DDD and CQRS. We also build pipelines to automate all testing and deployment. 

I am passionate about web development, and I always keep learning new techniques in a variety of ways, such as technical news, open courses and online conferences. 

  Kaohsiung City, Taiwan

    

技能

Programming Languages

Golang

TypeScript

HTML

CSS

Elixir

Frameworks & Libraries

Gin

Apollo GraphQL

TypeORM

React

Geth

Databases

PostgreSQL

MySQL / MariaDB

MongoDB

Redis

Tools

Linux

Docker

Drone CI

AWS EC2

AWS S3

工作經歷


Software Engineer / Backend Engineer

The Barking Dog Entertainment Inc.(愛吠的狗娛樂)

三月 2021 - Present
Kaohsiung, Taiwan

At present, we are working on a GameFi project based on BSC, and my main responsibility is designing the software architecture for the server-side and implementing game logic.

I've also built a lot of internal tools, like a code generator that can generate C# code from the OpenAPI spec, and a Spine animation generator for tens of thousands of game characters.

We built a web-based ERP system for a gym with over 60k members. I am mainly responsible for solving issues and optimizing the performance of frontend rendering and backend queries, as well as migrating data from their legacy systems.

學歷

2016 - 2020

National Kaohsiung Normal University

Physics

Resume
プロフィール

Huashen(田育瑋)

Software Engineer


Hi, my name is Huashen(田育瑋).

I'm now a software engineer at The Barking Dog Entertainment Inc.(愛吠的狗娛樂). My main responsibility is to build web backend applications and internal tools using Golang and TypeScript.

Currently, we are working on a GameFi project based on BSC, and my main responsibility is to build the server-side and internal tools. We are using some software development principles to help us build distributed systems, such as Microservice, DDD and CQRS. We also build pipelines to automate all testing and deployment. 

I am passionate about web development, and I always keep learning new techniques in a variety of ways, such as technical news, open courses and online conferences. 

  Kaohsiung City, Taiwan

    

技能

Programming Languages

Golang

TypeScript

HTML

CSS

Elixir

Frameworks & Libraries

Gin

Apollo GraphQL

TypeORM

React

Geth

Databases

PostgreSQL

MySQL / MariaDB

MongoDB

Redis

Tools

Linux

Docker

Drone CI

AWS EC2

AWS S3

工作經歷


Software Engineer / Backend Engineer

The Barking Dog Entertainment Inc.(愛吠的狗娛樂)

三月 2021 - Present
Kaohsiung, Taiwan

At present, we are working on a GameFi project based on BSC, and my main responsibility is designing the software architecture for the server-side and implementing game logic.

I've also built a lot of internal tools, like a code generator that can generate C# code from the OpenAPI spec, and a Spine animation generator for tens of thousands of game characters.

We built a web-based ERP system for a gym with over 60k members. I am mainly responsible for solving issues and optimizing the performance of frontend rendering and backend queries, as well as migrating data from their legacy systems.

學歷

2016 - 2020

National Kaohsiung Normal University

Physics