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De 4 a 6 años
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銘傳大學
Avatar of 王性驊.
Avatar of 王性驊.
資深工程師 @趨勢科技 TrendMicro
2022 ~ Presente
Senior Software Engineer
En un mes
FILEBEAT,並將 ELK 部署至 Kubernetes。 2. 自動化 CI/CD 流程 使用 GitLab-CI 實踐自動化 CI/CD 流程,包括自動單元測試、自動打包和自動部署至 AWS EC2。 執行自動單元測試,確保程式碼的品質和功能穩定性。 自動打包並部署至 AWS EC2,加速上線時間並簡化部署過程。 配置 LineNotify
Mongo
AWS
ci/cd
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
銘傳大學
資訊工程
Avatar of 胡順傑.
Avatar of 胡順傑.
Senior Backend Developer @傑泰軟體開發股份有限公司
2020 ~ Presente
軟體工程師
En un mes
接第三方API。 三. 系統維運 SkyREC,2019 年 5 月年 6 月 開發第三代系統產品,即時顯示人臉打卡考勤系統,使用Node.js / ExpressJS / TypeScript / AWS / WebSocket / PostgreSQL。 凱發科技,2016 年 11 月年 1 月 開發及維護現有程式專案(ERP),使用Java Spring MVC, JSP, JQuery, Vuejs, Microsoft SQL Server 越世實業,2016 年 8 月年 9 月
JavaScript
Java
SQL
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
6-10 años
銘傳大學
電子工程學系
Avatar of the user.
Avatar of the user.
Senior Software Engineer @Dynamite Games
2021 ~ Presente
後端工程師
En el plazo de dos meses
JavaScript
Nodejs
C#
Empleado
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
銘傳大學
資訊工程
Avatar of 游永聖.
Avatar of 游永聖.
前端工程師 @樂錢科技有限公司
2021 ~ 2023
Unity 工程師
En seis meses
資源相關 SOP,規範資源管理相關事項。 開發常用套件擴充工具,包含動畫、音效等,以縮短 開發週期 。 使用 Addressable 管理資源加載,透過 AWS 雲端進行資料控管,以降低遊戲本體容量及提升資源加載速度。 使用 Localization Tables 實現多國語系。 透過 Graylog 日誌進行 bug 排查後除錯
Unity Engine
C#
TypeScript
Empleado
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
銘傳大學
數位媒體設計學系
Avatar of Chia-Lin,Chang.
Avatar of Chia-Lin,Chang.
雲端解決方案架構師(Solution Architect) @中華電信股份有限公司
2019 ~ Presente
designer
En un año
opportunity lifecycle, that enables customers to successfully achieve business outcomes.(Presale Engineer) Problem Solver. Ability to solve customer problems through cloud technologies, specifically solutions related to cloud native apps - containers & serverless, microservices, migration to cloud, Hybrid cloud, datacentre infrastructure modernization(Presale Engineer) Orchestrate and influence virtual teams to pursue sales opportunities and lead virtual teams through influence (Presale Engineer) Responsible for AWS internal education and training and customer basic education and training (AWS Technical Trainer) Implement customer AWS environment construction and related permission planning (AWS Technical Trainer) Participate in the product packaging and business promoti...
JavaScript
ASP.NET
SQL Server
Empleado
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
東海大學
Computer Science
Avatar of 羅政謙.
Avatar of 羅政謙.
資深軟體工程師 @生活市集_創業家兄弟股份有限公司
2021 ~ Presente
資深軟體工程師
Más de un año
取和優化SQL,去降低伺服器負擔,商品資料使用Prefetch去預產Redis資料,避免大量Request直接對DB進行大量存取而癱瘓伺服器服務。 (Tech: AWS, CloudFlare, CodeIgniter, Docker, Laravel ORM, Redis, MySQL, Mongo) 拍錢包 - PChome Online_網路家庭國際資訊(股)公司 , 軟體工程師, Nov~ July 2021 拍錢包APP後端串接、開發、維護,負責開發政
php
Python
Laravel
Empleado
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
銘傳大學
資訊傳播工程學系
Avatar of the user.
Avatar of the user.
SRE @書亞集成股份有限公司
2019 ~ Presente
後端工程師 / 主管
Más de un año
PHP
MySQL database design
CodeIgniter
Empleado
A tiempo completo / Interesado en trabajar a distancia
6-10 años
銘傳大學
資訊工程學系
Avatar of Lee Yen.
Avatar of Lee Yen.
網頁程式設計師 @山隆通運股份有限公司
2011 ~ 2012
DevOps Engineer, Site Reliability Engineer
Más de un año
City,TW [email protected] 技能 程式開發 後端程式開發以 PHP (Laravel) 及 Node.js (Express)為主要開發工具,前端程式主要開發框架為 Angular 。 雲端架構 AWS 使用經驗超過 4 年,熟稔網站服務相關服務, EC2、RDS、ECS、Lambda、CloudFormation 等。 DevOps CICD 相關建置經驗 4 年,主要熟稔、使用工具為 AWS ECS、Drone、Jenkins、Git。 工
AWS
JavaScript
Node.js
Empleado
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
10-15 años
銘傳大學
資訊傳播工程學系
Avatar of the user.
Avatar of the user.
工程師 @華電聯網股份有限公司
2019 ~ Presente
系統工程師
En un año
+linux
+AWS
+VMware
Empleado
A tiempo completo / Interesado en trabajar a distancia
6-10 años
銘傳大學
數位媒體設計

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En un mes
Sr.Backend Programmer
Logo of 趨勢科技 TrendMicro.
趨勢科技 TrendMicro
2022 ~ Presente
Taipei City, Taiwan
Professional Background
Situación actual
Empleado
Progreso en la búsqueda de empleo
Abierto a oportunidades
Professions
Back-end Engineer
Fields of Employment
Games
Experiencia laboral
De 4 a 6 años
Management
I've had experience in managing 1-5 people
Habilidades
Mongo
AWS
ci/cd
Git
Docker
Redis
Golang
vue.js
Kubernetes
Linux
Python
CloudFlare
GCP
aws
Idiomas
English
Principiante
Job search preferences
Posición
Senior Software Engineer
Tipo de trabajo
A tiempo completo
Ubicación
Taipei, 台灣, New Taipei City, 台灣
A distancia
Interesado en trabajar a distancia
Freelance
No.
Educación
Escuela
銘傳大學
Mayor
資訊工程
Imprimir

Daniel Wang

Sr. Backend Programmer

  Taipei City, Taiwan

I'm always doing what I can't do to learn how to do it.

Hi there, this is Daniel. I believe in sharing what I know and what I see to help people overcome their difficulties.  Can make the best technology choices based on value orientation. Be patient and communicate with non-technical teams 

    

Work Experience

Senior Backend Programmer

TrendMicro  •  Jun 2022 - April 2023

【 Work content 】

  • Maintaining Kafka on HDInsight - Azure
  • Developing Vision One, an enterprise-level user behavior collection and analysis alert system Backend
  • Updating enterprise user clients remotely through OTA
  • Embracing DevOps culture, handling development, testing, and cloud deployment single-handedly
  • Experience with monitoring tools such as Prometheus, Grafana, ADX, Loki, etc.

Senior Backend Programmer

Surpavity Inc.  •  May 2021 - Jun 2023

【 Work content 】

  1.  Building the Netpute Platform from the Ground Up
  2.  Develop Golang Game framework TianTing
  3.  Product technology selection
  4.  Design service architecture
  5. Consider usage scenarios, design, database choices and structures (Redis, Mongo)
  6. Set up a production infrastructure with GCP (Kubernetes)
  7. Design a CI/CD process (GitLab + Drone)

Senior Software Engineer

International Games System CO, LTD.  •  Sep 2019 - Nov 2020

【 Work content 】

  1.  Assist the project to migrate to Kubernetes to achieve high availability of the server
  2.  Split services into microservices
  3.  Use Protobuf + gRPC as a bridge for communication between services
  4.  Deploy the service to at least 3 Pods
  5.  Create ELK alerts, collect logs and send notifications
  6.  Change the original GameLog mode to Console output to FILEBEAT
  7.  Deploy ELK to Kubernetes
  8.  Use CI/CD to automate continuous deployment
  9.  Practice with GitLab-CI
  10.  Automated unit testing
  11.  Automatic packaging
  12.  Automatic deployment to AWS EC2
  13. Use LineNotify if it fails
  14. Migrate game server from Python to Golang (refactoring)
  15. Connect with third-party cash flow services (GameTower, MyCard, Blue and newebpay)

Software Engineer

International Games System CO, LTD.  •  Sep 2017 - Sep 2019

【 Work content 】

  1.  The bottom layer of development project sharing
  2. Http packet transmission encryption
  3. Use Socket to establish a connection TCP
  4. Dealing with the sticky package problem
  5. Membership system construction, practising the binding of game members and third-party members
  6. Design web customer service system
  7. Use Nest JS to build a back-end system
  8. Database using MongoDB
  9. Optimize the read speed and use Redis to create a cache
  10. Optimize the server QPS, create a thread pool, and reduce the consumption of opening and closing threads
  11. Split high IO and high CPU services by function
  12. Dockerize Game Server
  13. Write unit tests

Skill

   Kubernetes     GCP      Docker      Golang      Redis         MongoDB     Git     CI/CD     Linux     Python     CloudFlare

Education

Ming Chuan University

Master of Computer Science and Information Engineering

2015 - 2017

Education

Ming Chuan University

Computer Science and Information Engineering

2011 - 2015

Side Project

   Line Bot Mask Inquiry Robot      Line Bot Puzzle Scavenger Hunt      Control Home Appliances with Raspberry Pi   

Resume
Perfil

Daniel Wang

Sr. Backend Programmer

  Taipei City, Taiwan

I'm always doing what I can't do to learn how to do it.

Hi there, this is Daniel. I believe in sharing what I know and what I see to help people overcome their difficulties.  Can make the best technology choices based on value orientation. Be patient and communicate with non-technical teams 

    

Work Experience

Senior Backend Programmer

TrendMicro  •  Jun 2022 - April 2023

【 Work content 】

  • Maintaining Kafka on HDInsight - Azure
  • Developing Vision One, an enterprise-level user behavior collection and analysis alert system Backend
  • Updating enterprise user clients remotely through OTA
  • Embracing DevOps culture, handling development, testing, and cloud deployment single-handedly
  • Experience with monitoring tools such as Prometheus, Grafana, ADX, Loki, etc.

Senior Backend Programmer

Surpavity Inc.  •  May 2021 - Jun 2023

【 Work content 】

  1.  Building the Netpute Platform from the Ground Up
  2.  Develop Golang Game framework TianTing
  3.  Product technology selection
  4.  Design service architecture
  5. Consider usage scenarios, design, database choices and structures (Redis, Mongo)
  6. Set up a production infrastructure with GCP (Kubernetes)
  7. Design a CI/CD process (GitLab + Drone)

Senior Software Engineer

International Games System CO, LTD.  •  Sep 2019 - Nov 2020

【 Work content 】

  1.  Assist the project to migrate to Kubernetes to achieve high availability of the server
  2.  Split services into microservices
  3.  Use Protobuf + gRPC as a bridge for communication between services
  4.  Deploy the service to at least 3 Pods
  5.  Create ELK alerts, collect logs and send notifications
  6.  Change the original GameLog mode to Console output to FILEBEAT
  7.  Deploy ELK to Kubernetes
  8.  Use CI/CD to automate continuous deployment
  9.  Practice with GitLab-CI
  10.  Automated unit testing
  11.  Automatic packaging
  12.  Automatic deployment to AWS EC2
  13. Use LineNotify if it fails
  14. Migrate game server from Python to Golang (refactoring)
  15. Connect with third-party cash flow services (GameTower, MyCard, Blue and newebpay)

Software Engineer

International Games System CO, LTD.  •  Sep 2017 - Sep 2019

【 Work content 】

  1.  The bottom layer of development project sharing
  2. Http packet transmission encryption
  3. Use Socket to establish a connection TCP
  4. Dealing with the sticky package problem
  5. Membership system construction, practising the binding of game members and third-party members
  6. Design web customer service system
  7. Use Nest JS to build a back-end system
  8. Database using MongoDB
  9. Optimize the read speed and use Redis to create a cache
  10. Optimize the server QPS, create a thread pool, and reduce the consumption of opening and closing threads
  11. Split high IO and high CPU services by function
  12. Dockerize Game Server
  13. Write unit tests

Skill

   Kubernetes     GCP      Docker      Golang      Redis         MongoDB     Git     CI/CD     Linux     Python     CloudFlare

Education

Ming Chuan University

Master of Computer Science and Information Engineering

2015 - 2017

Education

Ming Chuan University

Computer Science and Information Engineering

2011 - 2015

Side Project

   Line Bot Mask Inquiry Robot      Line Bot Puzzle Scavenger Hunt      Control Home Appliances with Raspberry Pi