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4-6 years
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Taipei City, Taiwan
Avatar of 洪文麟.
Avatar of 洪文麟.
Frontend Lead @鼎羿科技有限公司
2022 ~ Present
Within one month
WEN-LIN HUNG . I-SHOU University, Industrial Management [email protected] ・Over four years of leadership experience. ・Built a team of ten or more people from scratch. ・Like to learn new technologies. ・Expertise in packaging functions for team use. ・Operating own blog to share technologies, experiences and my stories. ・Experience in developing many large-scale projects that know the importance of each line of code for maintenance. ・Skilled in optimizing front-end performance. ・Extensive experience in understanding trade-offs and making informed decision-making. ・High EQ and extensive experience
html + css + javascript
Vue
SCSS / SASS / LESS
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
義守大學 I-SHOU University
工業管理系
Avatar of ShengJu Wu(吳昇儒).
Avatar of ShengJu Wu(吳昇儒).
Software Engineer @SoftLeader 松凌科技
2022 ~ Present
Software Engineer / Backend Engineer
Within one month
ShengJu Wu(吳昇儒) Backend Engineer / Software Engineer • New Taipei City,TW • [email protected] Skills Programming Java JavaScript C/C++ Python SQL Web/Framework Spring Boot/SpringFrameWork PostgreSQL, Redis Embedded System SSD development FTL design Professional Skills Computer Vision Image Processing Machine Learning Language Chinese: Native language English: TOEIC CertificateCertificate Fundamentals of Deep Learning for Computer Vision - NVIDIA Deep Learning Institute (2019/6) Work Experience SoftLeader Technology Corp, Software Engineer, Septo now. R&D engineer: 1. Engaged in FileUpload system and ETL for clients. 2.
C++
Python
Image Processing
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Taiwan Normal University
Electrical Engineering
Avatar of the user.
Avatar of the user.
Senior Software Engineer @Moldex3D ( CoreTech System Co. Ltd.)
2016 ~ Present
Senior Software Engineer
More than one year
C++
TDD (Test-driven development)
Refactoring
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Taiwan University
Civil Engineering
Avatar of the user.
Avatar of the user.
Product Manager @東元電機股份有限公司 (TECO Electric & Machinery Co. Ltd.)
2023 ~ 2023
Data Scientist, Data Analyst, Machine Learning Engineer
Within one month
Python
Power BI
Data Analytics
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學 National Cheng Kung University
Mechanical Engineering
Avatar of the user.
Avatar of the user.
Past
Senior Firmware Engineer @Artesyn Embedded Technologies
2019 ~ 2022
韌體工程師/軟體工程師/控制工程師/演算法工程師/
Within one month
C
Python
C/C++
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
日本電氣通信大學 The University of Electro-Communications (UEC)
Robotics Engineering
Avatar of Aidan Chen.
Offline
Avatar of Aidan Chen.
Offline
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
Aidan Chen Senior Backend Engineer Taipei City, Taiwan National Taiwan Ocean University of Engineering, Harbor and River [email protected] started my game engineer career in DecemberI can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization. I think I am an easygoing person and a team player. Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
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Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
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Within one month
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)
Resume
Profile

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)