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4-6 years
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Avatar of the user.
Software Engineer @Hewlett Packard Enterprise (HPE)
2021 ~ Present
Senior Software Engineer
Within two months
C++
C#
Unreal Engine 4
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
National Chung Cheng University
Master of Computer Science
Avatar of Cheng Yi Peng.
Avatar of Cheng Yi Peng.
Devops Engineer @Zoul Studio
2022 ~ Present
Devops / UE Engineer
Within one month
Marvin Peng 2 years experience of Devops Engineer 3 years experience of Unreal Engine Developer MyPage Skills DevOps AWS Linux Jenkins Docker Git Perforce Terraform Kubernetes Others Unreal Engine 4 / 5 Nginx flask ngrok IPv4/v6 networking routers, firewalls Languages Python Unix Shell (bash) C/C++ Experience Zoul Studio / Devops NovNow Devops、Game streaming、Multiplayer Games、VR Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser. Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs
aws
Docker
Linux
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
輔仁大學 Fu Jen Catholic University
資訊工程
Avatar of Aidan Chen.
Offline
Avatar of Aidan Chen.
Offline
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
Poco 的全新遊戲伺服器 參與一個基於 UE4 的遊戲專案的開發 在這裏用到的技術有: - C++ and JavaScript - HTTP, TCP/IP, UDP, JSON and Protobuf - Redis, MySQL, and MongoDB - UnrealEngine 4 and POCO Network Library - Git, SVN and Perforce - VSCode 任遊科技 - 技術總監 2014/08 ~ 2017/05 一間由前同事創立的工作室 負責管理程式部門與監督專案
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River
Avatar of 李阿賊.
Avatar of 李阿賊.
Technical Artists ,3D Scene @南瓜虛擬科技股份有限公司
2022 ~ Present
Scene Art
Within one month
Laplace) 3D場景 次世代工作流程規劃、場景布局圖 UE4/Unity-場景製作 UE4/Unity-Shader編寫 十一月Present Technical Artists 3D場景美術 南瓜虛擬科技 UE4-Shader製作、遊戲性能優化 場景製作 學歷私立龍華科技大學(台灣) 網路工程 技能 3ds max Photoshop Substance Painter Substance Designer Unity3D Unreal Engine 4 HLSL 語言 Chinese — 母語或雙語
3ds max
Photoshop
Substance Painter
Employed
Full-time / Interested in working remotely
10-15 years
私立龍華科技大學(台灣)
網路工程
Avatar of Jayant Singh.
Avatar of Jayant Singh.
Unreal Game Developer @Xctuality
2022 ~ Present
Within three months
shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players. Skills: Voice chat feature · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics Unreal Developer Team Lead • Localhost Technology AugustJune 2021 It was project-related work. We developed multiple games on the Unreal engine with C++. My part was to create the functionality or logic part of the game
Unreal Engine
Blueprint
C++
Full-time / Remote Only
4-6 years
FEROZE GANDHI INSTITUTE OF ENGG AND TECHNOLOGY , RAEBARELI
Aeronautical
Avatar of the user.
Avatar of the user.
高級UI美術 @掌中乾坤網路科技股份有限公司(IGG)
2022 ~ Present
2D遊戲美術設計、UI/UX設計師、平面美術設計、電腦繪圖人員
Within one month
Photoshop
sai
ZBrush
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立台北教育大學
藝術
Avatar of Wenpu Ng.
Avatar of Wenpu Ng.
遊戲客服(實習 > 兼職) @晶綺科技GameDreamer / 隆中網絡股份有限公司
2016 ~ 2016
Game Developer, Indie Game Developer, 遊戲程式設計師
Within one year
吳文菩 Wenpu Ng 遊戲程式設計師 • 獨立遊戲開發者 • Unity,TW • [email protected] 來自於馬來西亞,勵志成為優秀的獨立遊戲開發者。 自傳 您好,我是吳文菩,是位馬來西亞人,在2019年7月畢業於龍華科技大學,多媒體與遊戲發展科學系。 在大學時我有很多時間在
Unity3D
c#
Photoshop
Full-time / Interested in working remotely
4-6 years
龍華科技大學
多媒體與遊戲發展科學系
Avatar of the user.
Avatar of the user.
3DVFX Artist @香港商泥巴娛樂有限公司台灣分公司
2020 ~ Present
3D特效美術
Within one year
Unity3D
Unreal Engine 4
Photoshop
Employed
Full-time / Interested in working remotely
4-6 years
崑山科技大學
Department of Information Management
Avatar of Admor Aguilar.
Avatar of Admor Aguilar.
Studio Director / Technical Director @All Aboard Learning
2022 ~ Present
Senior Software Engineer
More than one year
Manila, Philippines [email protected] Skills & Expertise Main Programming: C#, C++ Sub Programming Languages: HTML5, CSS, JavaScript Platforms: PC, Android, iOS, VR/AR Programming Patterns: MVC, Dependency Injection, ECS, Component-Based, Strategy, Singleton Frameworks and Tools: Git, SourceTree, Unity 3 to 2019, Unreal Engine 4, Jekyll, Photon Engine, Gamesparks, Unity Services, Amazon Lightsail Project Management: JIRA, Trello, GSuite, Airtable, Slack Game Genres: 2D, 3D FPS, 3D TPS, Hypercasual, Fixed Camera System (ala Resident Evil), Puzzle, Horror Work Experience All Aboard Learning , Studio Director / Technical Director, Jul 2022 ~ Present • Leading a team
Unity
C#
Scalable Architectures
Employed
Part-time / Interested in working remotely
4-6 years
De La Salle - College of Saint Benilde
Information Technology Specialized in Game Design and Development
Avatar of 高炯矗 Jon Gao.
Avatar of 高炯矗 Jon Gao.
Past
技術製作人 Technical Producer @歐拔藍數位創意
2020 ~ 2021
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Within two months
裝置開發經驗 有Vuforia的AR應用及Oculus Rift、HTC Vive、Google VR等VR應用開發經驗 程式 C# JavaScript ActionScript 3 Yarn Liquid Bootstrap HTML5 Python Vue 版控 SVN Git (GitHub, GitLab) Mercurial 工具 Unity Engine Unreal Engine 4 Adobe Photoshop, Illustrator, Premiere Spine 2D Visual Studio Live 2D 數據 Google Analytics Unity Analytics Facebook Pixel Python爬蟲 管理 Trello 敏捷開發 跨領域溝通 語言 英語 (流例) 中文 (母語) 工作經
PowerPoint
Excel
Photoshop
Unemployed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
龍華科技大學 Lunghwa University
遊戲系 Game Science

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Within one month
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

陳龍進

資深遊戲 伺服器/後端 工程師

技術

程式語言

- 比較熟悉的是 Golang(2019 ~) 與 C++(2004 ~ 2019)

- 其它有接觸過的包含 PHP,Python, JavaScript, Java

資料庫

- 因專案需求偶有用到 SQL,熟悉 CRUD 常規操作: MariaDB, Postgres, MySQL
- 過往經驗比較常用到 NoSQL: Redis, MongoDB, DynamoDB

版控:

- Git(GitLab & GitHub), Git work flow 

- SVN

CI/CD

- 有架設過 Jenkins & GitLab Runner 並撰寫 Script 把 CI/CD 建置起來

- 曾經寫過 Bash(Windows), Shell(Linux & Mac), JavaScript(GitLab Runner) 去建置 CI/CD

Cloud Platform

- AWS(2014 ~ 2017, 2022 ~),比較常用的是 Lambda, DynamoDB, API Gateway and S3

- 有寫過 Terraform and Terragrunt 去部署資源

軟體工程

- 設計模式、UML

遊戲引擎

- 自研 3D 引擎(2009~2014)
- Unreal4(2014 ~ 2017)
- Unreal2.5(2004~2008)

管理經驗

- 2014 ~ 2022,組員最多時為 12 人

EXPERIENCE

火龍數位科技 - 資深 C++ 遊戲伺服器工程師

2024/01 ~ 
  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Amber Taiwan(虎魄) - 資深後端工程師

2022/06 ~ 2023/12
  • 是一間以共同開發為主要業務的跨國公司。
  • 我曾經與不同時區的人一起工作,包含:歐洲、北美、墨西哥與韓國。
  • 我也需要因應不同專案的需求而執行各種類型的任務,包含遊戲功能實作、解決方案研究與系統設計。
  • 在這裏用到的技術有:
    - Python, Golang, and JavaScript/TypeScript
    - AWS Lambda, API Gateway, Cognito, and DynamoDB
    - Terraform and Terragrunt
    - VSCode and Git

禾向數位科技 - 遊戲開發部主管

2019/03 ~ 2022/06

  • 博奕遊戲開發工作室
  • 我需要負責管理遊戲開發的進程,確保品質與時程
  • 也需要負責實作老虎機與棋盤遊戲的伺服器,主要使用技術為 Golang 與 Redis
  • 視專案需求研究與評估相關技術方案
  • 在這裏用到的技術有:
    - PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    - leaf and gin frameworks (Golang)
    - HTTP, WebSocket, JSON and Protobuf
    - Redis, MongoDB, MariaDB
    - VSCode, Git and SVN

大宇資訊 - 副技術總監

2017/06 ~ 2019/03

  • 專案技術解決方案的研究、評估與開發
  • 開發基於 C++ & Poco 的全新遊戲伺服器
  • 參與一個基於 UE4 的遊戲專案的開發
  • 在這裏用到的技術有:
    - C++ and JavaScript
    - HTTP, TCP/IP, UDP, JSON and Protobuf
    - Redis, MySQL, and MongoDB
    - UnrealEngine 4 and POCO Network Library
    - Git, SVN and Perforce
    -  VSCode

任遊科技 - 技術總監

2014/08 ~ 2017/05

  • 一間由前同事創立的工作室
  • 負責管理程式部門與監督專案開發
  • 主導數個基於 UE4 的 MMO 專案的開發
  • 後端用 Java 與 AWS 開發伺服器的服務,資料庫主要使用 DynamoDB 與 Redis
  • 在這裏用到的技術有:
    - C++, Java, Bash and Shell Script
    - TCP/IP, HTTP, and JSON
    - Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    - UnrealEngine 4
    - Git and Perforce
    -  VSCode

樂陞科技 - 主任工程師

2009/02 ~ 2014/07

  • 在研發辦公室參與數個版本的自有引擎專案的研發,主要使用技術為 C++  與 Action Script
  • 負責研發自有引擎中的地形系統、地形編輯器與底層的反射系統
  • 在這裏用到的技術有:
    - C++ and Action Script
    - OpenGL, HLSL and DirectX
    - TCP/IP, UDP, JSON and XML
    - SVN, Git and Perforce

中華網龍 - 客戶端程式副課長

2001/12 - 2008/05

  • 初期參與數個 2D MMO 的專案開發,使用的語言是 Delphi
  • 2004 年之後成為數個 3D MMO  專案的核心成員之一
  • 在這裏用到的技術有:
    - Delphi and C++
    - SVN


技術

  • MacOS & Linux
  • Golang(2019 ~)
    - leaf, gin, grpc 
  • C++(2004 ~ 2019)
  • Database:
    - SQL: MariaDB, Postgres
    - NoSQL: Redis, DynamoDB, Mongo
  • VSCode
  • Git(2010 ~)
  • AWS(2014 ~) (間斷)
  • Design Patterns
  • Gameplay Programming
  • Networking Programming 
  • Management Skills (2014 ~ 2022)


語言

  • 中文
  • 英文(中等,約 CEFR 的 B2)

Resume
Profile

陳龍進

資深遊戲 伺服器/後端 工程師

技術

程式語言

- 比較熟悉的是 Golang(2019 ~) 與 C++(2004 ~ 2019)

- 其它有接觸過的包含 PHP,Python, JavaScript, Java

資料庫

- 因專案需求偶有用到 SQL,熟悉 CRUD 常規操作: MariaDB, Postgres, MySQL
- 過往經驗比較常用到 NoSQL: Redis, MongoDB, DynamoDB

版控:

- Git(GitLab & GitHub), Git work flow 

- SVN

CI/CD

- 有架設過 Jenkins & GitLab Runner 並撰寫 Script 把 CI/CD 建置起來

- 曾經寫過 Bash(Windows), Shell(Linux & Mac), JavaScript(GitLab Runner) 去建置 CI/CD

Cloud Platform

- AWS(2014 ~ 2017, 2022 ~),比較常用的是 Lambda, DynamoDB, API Gateway and S3

- 有寫過 Terraform and Terragrunt 去部署資源

軟體工程

- 設計模式、UML

遊戲引擎

- 自研 3D 引擎(2009~2014)
- Unreal4(2014 ~ 2017)
- Unreal2.5(2004~2008)

管理經驗

- 2014 ~ 2022,組員最多時為 12 人

EXPERIENCE

火龍數位科技 - 資深 C++ 遊戲伺服器工程師

2024/01 ~ 
  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Amber Taiwan(虎魄) - 資深後端工程師

2022/06 ~ 2023/12
  • 是一間以共同開發為主要業務的跨國公司。
  • 我曾經與不同時區的人一起工作,包含:歐洲、北美、墨西哥與韓國。
  • 我也需要因應不同專案的需求而執行各種類型的任務,包含遊戲功能實作、解決方案研究與系統設計。
  • 在這裏用到的技術有:
    - Python, Golang, and JavaScript/TypeScript
    - AWS Lambda, API Gateway, Cognito, and DynamoDB
    - Terraform and Terragrunt
    - VSCode and Git

禾向數位科技 - 遊戲開發部主管

2019/03 ~ 2022/06

  • 博奕遊戲開發工作室
  • 我需要負責管理遊戲開發的進程,確保品質與時程
  • 也需要負責實作老虎機與棋盤遊戲的伺服器,主要使用技術為 Golang 與 Redis
  • 視專案需求研究與評估相關技術方案
  • 在這裏用到的技術有:
    - PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    - leaf and gin frameworks (Golang)
    - HTTP, WebSocket, JSON and Protobuf
    - Redis, MongoDB, MariaDB
    - VSCode, Git and SVN

大宇資訊 - 副技術總監

2017/06 ~ 2019/03

  • 專案技術解決方案的研究、評估與開發
  • 開發基於 C++ & Poco 的全新遊戲伺服器
  • 參與一個基於 UE4 的遊戲專案的開發
  • 在這裏用到的技術有:
    - C++ and JavaScript
    - HTTP, TCP/IP, UDP, JSON and Protobuf
    - Redis, MySQL, and MongoDB
    - UnrealEngine 4 and POCO Network Library
    - Git, SVN and Perforce
    -  VSCode

任遊科技 - 技術總監

2014/08 ~ 2017/05

  • 一間由前同事創立的工作室
  • 負責管理程式部門與監督專案開發
  • 主導數個基於 UE4 的 MMO 專案的開發
  • 後端用 Java 與 AWS 開發伺服器的服務,資料庫主要使用 DynamoDB 與 Redis
  • 在這裏用到的技術有:
    - C++, Java, Bash and Shell Script
    - TCP/IP, HTTP, and JSON
    - Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    - UnrealEngine 4
    - Git and Perforce
    -  VSCode

樂陞科技 - 主任工程師

2009/02 ~ 2014/07

  • 在研發辦公室參與數個版本的自有引擎專案的研發,主要使用技術為 C++  與 Action Script
  • 負責研發自有引擎中的地形系統、地形編輯器與底層的反射系統
  • 在這裏用到的技術有:
    - C++ and Action Script
    - OpenGL, HLSL and DirectX
    - TCP/IP, UDP, JSON and XML
    - SVN, Git and Perforce

中華網龍 - 客戶端程式副課長

2001/12 - 2008/05

  • 初期參與數個 2D MMO 的專案開發,使用的語言是 Delphi
  • 2004 年之後成為數個 3D MMO  專案的核心成員之一
  • 在這裏用到的技術有:
    - Delphi and C++
    - SVN


技術

  • MacOS & Linux
  • Golang(2019 ~)
    - leaf, gin, grpc 
  • C++(2004 ~ 2019)
  • Database:
    - SQL: MariaDB, Postgres
    - NoSQL: Redis, DynamoDB, Mongo
  • VSCode
  • Git(2010 ~)
  • AWS(2014 ~) (間斷)
  • Design Patterns
  • Gameplay Programming
  • Networking Programming 
  • Management Skills (2014 ~ 2022)


語言

  • 中文
  • 英文(中等,約 CEFR 的 B2)